From 59b638b63aa8ad60af32537633d0b1c11ede5e23 Mon Sep 17 00:00:00 2001 From: esk7610 Date: Fri, 19 Feb 2010 19:34:08 +0000 Subject: bug fixes --- (limited to 'MAFH.activity') diff --git a/MAFH.activity/Menu.py b/MAFH.activity/Menu.py index 6beeffd..6a45bb6 100644 --- a/MAFH.activity/Menu.py +++ b/MAFH.activity/Menu.py @@ -339,11 +339,7 @@ class Menu: screen.blit(font.render(message,True,(0,15,0)),(520,350+k,200,300)) k+=40 elif self.name=="Defeat": - if not self.alphaDrawn: - alphaLayer=pygame.image.load(ENV_PATH+"Black.gif") - alphaLayer.set_alpha(70) - screen.blit(alphaLayer,(0,0,1200,900)) - self.alphaDrawn=True + screen.blit(pygame.image.load(ENV_PATH+"Black.gif"),(0,0,0,0)) font=pygame.font.SysFont("cmr10",40,False,False) screen.blit(font.render("You have been defeated",True,(150,0,0)),(450,400,0,0)) font=pygame.font.SysFont("cmr10",24,False,False) diff --git a/MAFH.activity/Shop.py b/MAFH.activity/Shop.py index 5cbc890..7553d21 100644 --- a/MAFH.activity/Shop.py +++ b/MAFH.activity/Shop.py @@ -79,7 +79,7 @@ class Shop: if player.shopTutorial==False: self.message=[] self.message.append("If you want to leave") - self.message.append("press or backspace") + self.message.append("press x or backspace") if newKey=='escape': sys.exit() elif newKey=='[6]' or newKey=='right': @@ -221,13 +221,13 @@ class Shop: bgSprite.image=pygame.image.load(MENU_PATH+"ShopBG.gif") bgSprite.rect=(0,0,600,900) merchantSprite.image=pygame.transform.scale(pygame.image.load(CHAR_PATH+"merchant.gif"),(550,550)) - merchantSprite.rect=pygame.Rect(640,160,200,200) + merchantSprite.rect=pygame.Rect(750,160,200,200) merchantGroup=pygame.sprite.Group(merchantSprite) bgGroup=pygame.sprite.Group(bgSprite) bgGroup.draw(screen) screen.blit(font.render("Buy Sell",True,(0,0,0)),(190,30,50,50)) merchantGroup.draw(screen) - screen.blit(pygame.image.load(MENU_PATH+"Speech.gif"),(550,0,400,400)) + screen.blit(pygame.image.load(MENU_PATH+"Speech.gif"),(560,0,400,400)) if self.buyMode: i=0 diff --git a/MAFH.activity/pippy_app.py b/MAFH.activity/pippy_app.py index b8a4360..c946b39 100644 --- a/MAFH.activity/pippy_app.py +++ b/MAFH.activity/pippy_app.py @@ -588,20 +588,20 @@ class BattleEngine: denom2=randint(4,5) denom3=randint(6,7) denom4=randint(8,9) - divisionOptions=["1/"+repr(denom1)+"Power","1/"+repr(denom2)+"Power","1/"+repr(denom3)+"Power","1/"+repr(denom4)+"Power"] + divisionOptions=["1/"+repr(denom1)+"Power","2/"+repr(denom2)+"Power","4/"+repr(denom3)+"Power","1/"+repr(denom4)+"Power"] divisionBackground=MENU_PATH+"battleMenubackground.gif" divisionOptImg=[MENU_PATH+"Blank.gif",MENU_PATH+"Blank.gif",MENU_PATH+"Blank.gif",MENU_PATH+"Blank.gif"] self.divisionMenu=Menu(divisionOptions,player,divisionBackground,divisionOptImg,"Division Menu") self.divisionMenu.background.rect=(0,300,200,200) elif player.divDifficulty==3: - denom1=randint(2,3) - denom2=randint(4,5) - denom3=randint(6,7) - denom4=randint(8,9) + denom1=randint(2,9) + denom2=randint(2,9) + denom3=randint(2,9) + denom4=randint(2,9) num1=randint(1,2) num2=randint(3,4) - num3=randint(1,2) - num4=randint(3,4) + num3=randint(5,6) + num4=randint(7,9) divisionOptions=[repr(num1)+"/"+repr(denom1)+"Power",repr(num2)+"/"+repr(denom2)+"Power",repr(num3)+"/"+repr(denom3)+"Power",repr(num4)+"/"+repr(denom4)+"Power"] divisionBackground=MENU_PATH+"battleMenubackground.gif" divisionOptImg=[MENU_PATH+"Blank.gif",MENU_PATH+"Blank.gif",MENU_PATH+"Blank.gif",MENU_PATH+"Blank.gif"] @@ -1796,8 +1796,6 @@ def updateMenu(event,player): for i in range(10): menu.select("down") - elif newKey=='[5]': - print('check') elif newKey=='[6]' or newKey=='right': if menu.name=="Defeat": @@ -2039,7 +2037,8 @@ def drawPuzzle(player,screen): if not piece.isHole: totalGroup.add(spt) totalGroup.draw(screen) - pygame.display.flip() + if player.popUp==None: + pygame.display.flip() def drawWaiting(player,screen): screen.fill(0,(0,0,1290,700),0) def drawMacroMap(player,screen): -- cgit v0.9.1