From 6d6df1045c9447977e587d1c31a2c4669b3273f7 Mon Sep 17 00:00:00 2001 From: davesilver Date: Tue, 27 Jul 2010 21:13:44 +0000 Subject: Made some fixes. --- (limited to 'MAFH2/BattleEngine.py') diff --git a/MAFH2/BattleEngine.py b/MAFH2/BattleEngine.py index b9769e4..36190bd 100644 --- a/MAFH2/BattleEngine.py +++ b/MAFH2/BattleEngine.py @@ -49,10 +49,12 @@ class BattleEngine(GameEngineElement): self.__drawableObjects = {} for i in ['arrow_select']: self.__drawableObjects[i] = DrawableObject([pygame.image.load( HUD_PATH + i + ".gif" )],'') + self.game_engine.get_scene().addObjects(self.__drawableObjects[i]) self.__drawableObjects['hp'] = DrawableObject(Spritesheet( HUD_PATH + "hp.gif" ).img_extract(11,1,100,100), '') self.__drawableObjects['bt'] = DrawableObject(Spritesheet( HUD_PATH + "bt.gif" ).img_extract(1,11,100,25), '') - self.game_engine.get_scene().addObjects(self.__drawableObjects) + self.game_engine.get_scene().addObjects(self.__drawableObjects['hp']) + self.game_engine.get_scene().addObjects(self.__drawableObjects['bt']) self.add_to_engine() self.game_engine.add_object('battlemenu', BattleMenuHolder( self.menu_callback ) ) -- cgit v0.9.1