From be99238ff907efc40762e0bcb35c93cea6b41224 Mon Sep 17 00:00:00 2001 From: Kevin Hockey Date: Wed, 28 Jul 2010 17:50:13 +0000 Subject: new fonts working --- (limited to 'MAFH2/BattleEngine.py') diff --git a/MAFH2/BattleEngine.py b/MAFH2/BattleEngine.py index 3694bc0..27b4ae1 100644 --- a/MAFH2/BattleEngine.py +++ b/MAFH2/BattleEngine.py @@ -43,18 +43,18 @@ class BattleEngine(GameEngineElement): if e_index != '0': curE = get_enemy( e_index ) self.enemy_list.append( curE ) - self.game_engine.get_scene().addObjects([curE.get_sprite()]) + self.game_engine.get_scene().addObject(curE.get_sprite()) # Preload images self.__drawableObjects = {} for i in ['arrow_select']: self.__drawableObjects[i] = DrawableObject([pygame.image.load( HUD_PATH + i + ".gif" )],'') - self.game_engine.get_scene().addObjects([self.__drawableObjects[i]]) + self.game_engine.get_scene().addObject(self.__drawableObjects[i]) self.__drawableObjects['hp'] = DrawableObject(Spritesheet( HUD_PATH + "hp.gif" ).img_extract(11,1,100,100), '') self.__drawableObjects['bt'] = DrawableObject(Spritesheet( HUD_PATH + "bt.gif" ).img_extract(1,11,100,25), '') - self.game_engine.get_scene().addObjects([self.__drawableObjects['hp']]) - self.game_engine.get_scene().addObjects([self.__drawableObjects['bt']]) + self.game_engine.get_scene().addObject(self.__drawableObjects['hp']) + self.game_engine.get_scene().addObject(self.__drawableObjects['bt']) self.add_to_engine() self.game_engine.add_object('battlemenu', BattleMenuHolder( self.menu_callback ) ) -- cgit v0.9.1