From c59abc04aa34bf4368c9b17c6ae3b2778fb3b494 Mon Sep 17 00:00:00 2001 From: davesilver Date: Fri, 30 Jul 2010 19:02:19 +0000 Subject: Updating for new changes to DrawableObject --- (limited to 'MAFH2/BattleEngine.py') diff --git a/MAFH2/BattleEngine.py b/MAFH2/BattleEngine.py index 27b4ae1..3119010 100644 --- a/MAFH2/BattleEngine.py +++ b/MAFH2/BattleEngine.py @@ -48,11 +48,11 @@ class BattleEngine(GameEngineElement): # Preload images self.__drawableObjects = {} for i in ['arrow_select']: - self.__drawableObjects[i] = DrawableObject([pygame.image.load( HUD_PATH + i + ".gif" )],'') + self.__drawableObjects[i] = DrawableObject([pygame.image.load( HUD_PATH + i + ".gif" )]) self.game_engine.get_scene().addObject(self.__drawableObjects[i]) - self.__drawableObjects['hp'] = DrawableObject(Spritesheet( HUD_PATH + "hp.gif" ).img_extract(11,1,100,100), '') - self.__drawableObjects['bt'] = DrawableObject(Spritesheet( HUD_PATH + "bt.gif" ).img_extract(1,11,100,25), '') + self.__drawableObjects['hp'] = DrawableObject(Spritesheet( HUD_PATH + "hp.gif" ).img_extract(11,1,100,100)) + self.__drawableObjects['bt'] = DrawableObject(Spritesheet( HUD_PATH + "bt.gif" ).img_extract(1,11,100,25)) self.game_engine.get_scene().addObject(self.__drawableObjects['hp']) self.game_engine.get_scene().addObject(self.__drawableObjects['bt']) -- cgit v0.9.1