From c970037004294b16632f0615a6edafa05ca73a11 Mon Sep 17 00:00:00 2001 From: Kevin Hockey Date: Thu, 01 Jul 2010 22:53:04 +0000 Subject: Huge changes to how buttons are loaded --- (limited to 'MAFH2/BattleEngine.py') diff --git a/MAFH2/BattleEngine.py b/MAFH2/BattleEngine.py index e7d08d8..fe79d22 100644 --- a/MAFH2/BattleEngine.py +++ b/MAFH2/BattleEngine.py @@ -25,6 +25,7 @@ class BattleEngine(GameEngineElement): self.enemy_list = [] self.magic_list = [] + self.spellType = 0 #0 = non, 1-4 are spells in order self.isMagic = False self.state = PLAYER_WAIT self.player_input = '0' -- cgit v0.9.1