From f186d6247a43725667fe53994d522920583c71c0 Mon Sep 17 00:00:00 2001 From: Kevin Hockey Date: Thu, 05 Aug 2010 17:15:38 +0000 Subject: changed draw methods to no longer pass unneeded data --- (limited to 'MAFH2/BattleMenu.py') diff --git a/MAFH2/BattleMenu.py b/MAFH2/BattleMenu.py index bdd0919..2846f56 100644 --- a/MAFH2/BattleMenu.py +++ b/MAFH2/BattleMenu.py @@ -35,7 +35,7 @@ class BattleMenuHolder( GameEngineElement ): self.game_engine.get_scene().removeObject(self.sec_disp) self.clear_menu() - def draw(self,screen,time_delta): + def draw(self): self.background.setPosition(0,286) self.disp.setPosition(250,340) self.sec_disp.setPosition(237, 375) @@ -117,8 +117,8 @@ class BattleMenu(GameEngineElement): def event_handler(self, event): return self.menu.update(event) - def draw(self,screen,time_delta): - self.menu.draw( screen ) + def draw(self): + self.menu.draw() def clear(self): self.menu.clear() @@ -176,7 +176,7 @@ class Menu(object): self.scene.addObjects(self.rect_list) self.scene.addObjects(self.font_list) - def draw(self, surface): + def draw(self): self.scene.drawEntireScene(surface) """Draw the menu to the surface.""" i=0 # Row Spacing -- cgit v0.9.1