From 1fd3d4e07729bb64e86c84568a8ea1153808dfa5 Mon Sep 17 00:00:00 2001 From: davesilver Date: Tue, 27 Jul 2010 14:50:48 +0000 Subject: Editing Sprite tests --- (limited to 'devtools/CompleteTestKit') diff --git a/devtools/CompleteTestKit/DynamicDrawableObject2.py b/devtools/CompleteTestKit/DynamicDrawableObject2.py index afb6195..b0e8ac7 100644 --- a/devtools/CompleteTestKit/DynamicDrawableObject2.py +++ b/devtools/CompleteTestKit/DynamicDrawableObject2.py @@ -50,21 +50,14 @@ class DynamicDrawableObject(DrawableObject, pygame.sprite.Sprite): def update(self, t): #if self.animations[cnt] == self._current_anim: - - print self.animations.get(self._current_anim)[0] - print self.animations.get(self._current_anim)[1] - print t - print self._last_update timePassed = t + self._last_update - print timePassed if timePassed > self._delay: - + print "yes" if self._frame < self.animations.get(self._current_anim)[0] or self._frame > self.animations.get(self._current_anim)[1]: #checking if I am in the animation and putting me there if I am not self._frame = self.animations.get(self._current_anim)[0] self._frame += timePassed/self._delay - print self._frame while self._frame >= self.animations.get(self._current_anim)[1]: framesPast = self._frame - self.animations.get(self._current_anim)[1] -- cgit v0.9.1