From a349f0611b61149c6945d68772f8ec116740de2b Mon Sep 17 00:00:00 2001 From: Martin Putzlocher Date: Sat, 10 Aug 2013 09:42:42 +0000 Subject: first test Signed-off-by: Martin Putzlocher --- diff --git a/pygameHelloWorld.py b/pygameHelloWorld.py new file mode 100644 index 0000000..da82a8f --- /dev/null +++ b/pygameHelloWorld.py @@ -0,0 +1,63 @@ +import pygame, sys +from pygame.locals import * + +# set up pygame +pygame.init() + +# set up the window +windowSurface = pygame.display.set_mode((500, 400), 0, 32) +pygame.display.set_caption('Hello world!') + +# set up the colors +BLACK = (0, 0, 0) +WHITE = (255, 255, 255) +RED = (255, 0, 0) +GREEN = (0, 255, 0) +BLUE = (0, 0, 255) + +# set up fonts +basicFont = pygame.font.SysFont(None, 48) + +# set up the text +text = basicFont.render('Hello world!', True, WHITE, BLUE) +textRect = text.get_rect() +textRect.centerx = windowSurface.get_rect().centerx +textRect.centery = windowSurface.get_rect().centery + +# draw the white background onto the surface +windowSurface.fill(WHITE) + +# draw a green polygon onto the surface +pygame.draw.polygon(windowSurface, GREEN, ((146, 0), (291, 106), (236, 277), (56, 277), (0, 106))) + +# draw some blue lines onto the surface +pygame.draw.line(windowSurface, BLUE, (60, 60), (120, 60), 4) +pygame.draw.line(windowSurface, BLUE, (120, 60), (60, 120)) +pygame.draw.line(windowSurface, BLUE, (60, 120), (120, 120), 4) + +# draw a blue circle onto the surface +pygame.draw.circle(windowSurface, BLUE, (300, 50), 20, 0) + +# draw a red ellipse onto the surface +pygame.draw.ellipse(windowSurface, RED, (300, 250, 40, 80), 1) + +# draw the text's background rectangle onto the surface +pygame.draw.rect(windowSurface, RED, (textRect.left - 20, textRect.top - 20, textRect.width + 40, textRect.height + 40)) + +# get a pixel array of the surface +pixArray = pygame.PixelArray(windowSurface) +pixArray[480][380] = BLACK +del pixArray + +# draw the text onto the surface +windowSurface.blit(text, textRect) + +# draw the window onto the screen +pygame.display.update() + +# run the game loop +while True: + for event in pygame.event.get(): + if event.type == QUIT: + pygame.quit() + sys.exit() -- cgit v0.9.1