From 3f843e201c74b15167638ad65234c8d2a620265b Mon Sep 17 00:00:00 2001 From: Alan Aguiar Date: Wed, 31 Oct 2012 15:47:29 +0000 Subject: remove pygame - uses the installed --- (limited to 'lib/pygame/camera.py') diff --git a/lib/pygame/camera.py b/lib/pygame/camera.py deleted file mode 100755 index 618e012..0000000 --- a/lib/pygame/camera.py +++ /dev/null @@ -1,144 +0,0 @@ - -_is_init = 0 - - - -def init(): - global list_cameras, Camera, colorspace, _is_init - - - import os,sys - - use_opencv = False - use_vidcapture = False - use__camera = True - - - if sys.platform == 'win32': - use_vidcapture = True - - elif "linux" in sys.platform: - use__camera = True - - else: - use_opencv = True - - - - # see if we have any user specified defaults in environments. - camera_env = os.environ.get("PYGAME_CAMERA", "") - if camera_env == "opencv": - use_opencv = True - if camera_env == "vidcapture": - use_vidcapture = True - - - - # select the camera module to import here. - - # the _camera module has some code which can be reused by other modules. - # it will also be the default one. - import _camera - colorspace = _camera.colorspace - - if use__camera: - list_cameras = _camera.list_cameras - Camera = _camera.Camera - - if use_opencv: - try: - import _camera_opencv_highgui - except: - _camera_opencv_highgui = None - - if _camera_opencv_highgui: - _camera_opencv_highgui.init() - - list_cameras = _camera_opencv_highgui.list_cameras - Camera = _camera_opencv_highgui.Camera - - if use_vidcapture: - try: - import _camera_vidcapture - except: - _camera_vidcapture = None - - if _camera_vidcapture: - _camera_vidcapture.init() - list_cameras = _camera_vidcapture.list_cameras - Camera = _camera_vidcapture.Camera - - - - _is_init = 1 - pass - - -def quit(): - global _is_init - _is_init = 0 - pass - - -def _check_init(): - global _is_init - if not _is_init: - raise ValueError("Need to call camera.init() before using.") - -def list_cameras(): - """ - """ - _check_init() - raise NotImplementedError() - - -class Camera: - - def __init__(self, device =0, size = (320, 200), mode = "RGB"): - """ - """ - _check_init() - raise NotImplementedError() - - def set_resolution(self, width, height): - """Sets the capture resolution. (without dialog) - """ - pass - - def start(self): - """ - """ - - def stop(self): - """ - """ - - def get_buffer(self): - """ - """ - - def set_controls(self, **kwargs): - """ - """ - - def get_image(self, dest_surf = None): - """ - """ - - def get_surface(self, dest_surf = None): - """ - """ - - - -if __name__ == "__main__": - - # try and use this camera stuff with the pygame camera example. - import pygame.examples.camera - - #pygame.camera.Camera = Camera - #pygame.camera.list_cameras = list_cameras - pygame.examples.camera.main() - - - -- cgit v0.9.1