From f891b3a18c952b88967f7408bb942ef3c0cd111f Mon Sep 17 00:00:00 2001 From: Rodrigo Perez Fulloni Date: Mon, 17 Dec 2012 22:24:44 +0000 Subject: Final version 1.0 --- (limited to 'src/pygame/_camera_opencv_highgui.py') diff --git a/src/pygame/_camera_opencv_highgui.py b/src/pygame/_camera_opencv_highgui.py new file mode 100644 index 0000000..7709c3c --- /dev/null +++ b/src/pygame/_camera_opencv_highgui.py @@ -0,0 +1,98 @@ + +import pygame +import numpy + +import opencv +#this is important for capturing/displaying images +from opencv import highgui + + + +def list_cameras(): + """ + """ + # -1 for opencv means get any of them. + return [-1] + +def init(): + pass + +def quit(): + pass + + +class Camera: + + def __init__(self, device =0, size = (640,480), mode = "RGB"): + """ + """ + self.camera = highgui.cvCreateCameraCapture(device) + if not self.camera: + raise ValueError ("Could not open camera. Sorry.") + + + def set_controls(self, **kwargs): + """ + """ + + + def set_resolution(self, width, height): + """Sets the capture resolution. (without dialog) + """ + # nothing to do here. + pass + def query_image(self): + return True + + def stop(self): + pass + + def start(self): + # do nothing here... since the camera is already open. + pass + + def get_buffer(self): + """Returns a string containing the raw pixel data. + """ + return self.get_surface().get_buffer() + + def get_image(self, dest_surf = None): + return self.get_surface(dest_surf) + + def get_surface(self, dest_surf = None): + camera = self.camera + + im = highgui.cvQueryFrame(camera) + #convert Ipl image to PIL image + #print type(im) + if im: + xx = opencv.adaptors.Ipl2NumPy(im) + #print type(xx) + #print xx.iscontiguous() + #print dir(xx) + #print xx.shape + xxx = numpy.reshape(xx, (numpy.product(xx.shape),)) + + if xx.shape[2] != 3: + raise ValueError("not sure what to do about this size") + + pg_img = pygame.image.frombuffer(xxx, (xx.shape[1],xx.shape[0]), "RGB") + + # if there is a destination surface given, we blit onto that. + if dest_surf: + dest_surf.blit(pg_img, (0,0)) + return dest_surf + #return pg_img + + + +if __name__ == "__main__": + + # try and use this camera stuff with the pygame camera example. + import pygame.examples.camera + + pygame.camera.Camera = Camera + pygame.camera.list_cameras = list_cameras + pygame.examples.camera.main() + + -- cgit v0.9.1