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-rw-r--r--pgutest1.py148
1 files changed, 0 insertions, 148 deletions
diff --git a/pgutest1.py b/pgutest1.py
deleted file mode 100644
index 5932477..0000000
--- a/pgutest1.py
+++ /dev/null
@@ -1,148 +0,0 @@
-class CurrentQuestion:
- id = 0
- prompt = u''
- response = u''
- imgfn = u''
- sndfn = u''
- map = u''
- answer_link = u''
-
-import pygame
-from pygame.locals import *
-
-# the following line is not needed if pgu is installed
-import sys; sys.path.insert(0, "..")
-
-from pgu import gui
-
-cq = CurrentQuestion()
-
-class EditDialog(gui.Dialog):
- def __init__(self, editsave, cq):
- title = gui.Label("Edit Question")
-
- t = gui.Table()
- self.form = gui.Form()
-
- t.tr()
- saveButton = gui.Button("Save")
- saveButton.connect(gui.CLICK, editsave, cq)
- t.td(saveButton,colspan=3)
-
- t.tr()
- t.td(gui.Label("Prompt: "))
- t.td(gui.Input(name = 'prompt', value = cq.prompt),colspan=3)
-
- t.tr()
- t.td(gui.Label("Response: "))
- t.td(gui.Input(name = 'response', value = cq.response),colspan=3)
-
- t.tr()
- t.td(gui.Label("Image: "))
- t.td(gui.Input(name = 'image', value = cq.imgfn),colspan=3)
-
- t.tr()
- t.td(gui.Label("Sound: "))
- t.td(gui.Input(name = 'suound', value = cq.sndfn),colspan=3)
-
- t.tr()
- t.td(gui.Label("Map: "))
- t.td(gui.Input(name = 'map', value = cq.map),colspan=3)
-
- t.tr()
- t.td(gui.Label("Answer_link: "))
- t.td(gui.Input(name = 'answer_link', value = cq.answer_link),colspan=3)
-
- gui.Dialog.__init__(self,title,t)
-
-
-class ImageQuizActivity:
- user_name = u"chris"
-
- def game(self):
- global edit_d
- clock = pygame.time.Clock()
- cq.prompt = "prompt"
- cq.response = "response"
- cq.imgfn = "image"
- cq.sndfn = "sound"
- cq.map = "map"
- cq.answer_link = "answerlink"
- app = gui.App()
-
- c = gui.Container(width=800, height=600
-
- lbl = gui.Label("This is the main surface")
- c.add(lbl,0,500)
- app.init(c)
-
- #edit_d = EditDialog(editsave, cq)
- #edit_d.open()
-
- # Pygame event loop.
- while True:
- clock.tick(20)
- app.paint(self.screen)
- pygame.display.update()
-
- for event in [ pygame.event.wait() ] + pygame.event.get( ):
- self.input(event)
- app.event(event)
-
- # Handle a pygame event
- def exit_all(self):
- global edit_d
- form = edit_d.form
- cq.prompt = form['prompt'].value
- cq.response = form['response'].value
- cq.imgfn = form['image'].value
- cq.sndfn = form['sound'].value
- cq.map = form['map'].value
- cq.answer_link = form['answer_link'].value
- print 'prompt', cq.prompt
- print 'response', cq.response
- print 'image', cq.imgfn
- print 'sound', cq.sndfn
- print 'map', cq.map
- print 'answer_link', cq.answer_link
-# plugger.close_plugins()
-# time.sleep(3)
- sys.exit(0)
-
- def input(self, event):
- if event.type == QUIT:
- self.exit_all()
-
- elif event.type == MOUSEBUTTONUP:
-# display.check_click(event.pos)
- pass
-
- elif event.type == KEYUP:
- if event.key == 113: # 'q'
- self.exit_all()
- elif event.key == 102: # 'f'
- pygame.display.toggle_fullscreen()
-
-# elif event.type == MOUSEMOTION:
-# pass
-
-# else:
-# x = event.type
-# display.show_tool_tip((200, 10), "%i" % int(x))
-# pygame.display.update()
-
-
- def __init__(self):
- # Fire Up Display
- self.window = pygame.display.set_mode((1200, 825))
- pygame.display.set_caption('PGU test')
-
- # Init Surface
- self.screen = pygame.display.get_surface()
- self.game()
-
-def main():
- ImageQuiz = ImageQuizActivity()
-
-if __name__ == "__main__" or __name__ == "ImageQuiz":
- main()