# Copyright (C) 2006-2007 Red Hat, Inc. # # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., 59 Temple Place - Suite 330, # Boston, MA 02111-1307, USA. """ A small fixed size picture, typically used to decorate components. STABLE. """ import re import math import logging from gi.repository import GObject from gi.repository import Gtk from gi.repository import Gdk from gi.repository import GdkPixbuf from gi.repository import Rsvg import cairo from colors import XoColor class Node(object): __slots__ = ['prev', 'next', 'me'] def __init__(self, prev, me): self.prev = prev self.me = me self.next = None class LRU: """ Implementation of a length-limited O(1) LRU queue. Built for and used by PyPE: http://pype.sourceforge.net Copyright 2003 Josiah Carlson. """ def __init__(self, count, pairs=[]): # pylint: disable=W0102,W0612 self.count = max(count, 1) self.d = {} self.first = None self.last = None for key, value in pairs: self[key] = value def __contains__(self, obj): return obj in self.d def __getitem__(self, obj): a = self.d[obj].me self[a[0]] = a[1] return a[1] def __setitem__(self, obj, val): if obj in self.d: del self[obj] nobj = Node(self.last, (obj, val)) if self.first is None: self.first = nobj if self.last: self.last.next = nobj self.last = nobj self.d[obj] = nobj if len(self.d) > self.count: if self.first == self.last: self.first = None self.last = None return a = self.first a.next.prev = None self.first = a.next a.next = None del self.d[a.me[0]] del a def __delitem__(self, obj): nobj = self.d[obj] if nobj.prev: nobj.prev.next = nobj.next else: self.first = nobj.next if nobj.next: nobj.next.prev = nobj.prev else: self.last = nobj.prev del self.d[obj] def __iter__(self): cur = self.first while cur != None: cur2 = cur.next yield cur.me[1] cur = cur2 def iteritems(self): cur = self.first while cur != None: cur2 = cur.next yield cur.me cur = cur2 def iterkeys(self): return iter(self.d) def itervalues(self): for i_, j in self.iteritems(): yield j def keys(self): return self.d.keys() _BADGE_SIZE = 0.45 class _SVGLoader(object): def __init__(self): self._cache = LRU(50) def load(self, file_name, entities, cache): if file_name in self._cache: icon = self._cache[file_name] else: icon_file = open(file_name, 'r') icon = icon_file.read() icon_file.close() if cache: self._cache[file_name] = icon for entity, value in entities.items(): if isinstance(value, basestring): xml = '' % (entity, value) icon = re.sub('' % entity, xml, icon) else: logging.error( 'Icon %s, entity %s is invalid.', file_name, entity) return Rsvg.Handle.new_from_data(icon) class _IconInfo(object): def __init__(self): self.file_name = None self.attach_x = 0 self.attach_y = 0 class _BadgeInfo(object): def __init__(self): self.attach_x = 0 self.attach_y = 0 self.size = 0 self.icon_padding = 0 class _IconBuffer(object): _surface_cache = LRU(50) _loader = _SVGLoader() def __init__(self): self.icon_name = None self.icon_size = None self.file_name = None self.fill_color = None self.background_color = None self.stroke_color = None self.badge_name = None self.width = None self.height = None self.cache = False self.scale = 1.0 def _get_cache_key(self, sensitive): if self.background_color is None: color = None else: color = (self.background_color.red, self.background_color.green, self.background_color.blue) return (self.icon_name, self.file_name, self.fill_color, self.stroke_color, self.badge_name, self.width, self.height, color, sensitive) def _load_svg(self, file_name): entities = {} if self.fill_color: entities['fill_color'] = self.fill_color if self.stroke_color: entities['stroke_color'] = self.stroke_color return self._loader.load(file_name, entities, self.cache) def _get_attach_points(self, info, size_request): has_attach_points_, attach_points = info.get_attach_points() if attach_points: attach_x = float(attach_points[0].x) / size_request attach_y = float(attach_points[0].y) / size_request else: attach_x = attach_y = 0 return attach_x, attach_y def _get_icon_info(self): icon_info = _IconInfo() if self.file_name: icon_info.file_name = self.file_name elif self.icon_name: theme = Gtk.IconTheme.get_default() size = 50 if self.width != None: size = self.width info = theme.lookup_icon(self.icon_name, int(size), 0) if info: attach_x, attach_y = self._get_attach_points(info, size) icon_info.file_name = info.get_filename() icon_info.attach_x = attach_x icon_info.attach_y = attach_y del info else: logging.warning('No icon with the name %s was found in the ' 'theme.', self.icon_name) return icon_info def _draw_badge(self, context, size, sensitive, widget): theme = Gtk.IconTheme.get_default() badge_info = theme.lookup_icon(self.badge_name, int(size), 0) if badge_info: badge_file_name = badge_info.get_filename() if badge_file_name.endswith('.svg'): handle = self._loader.load(badge_file_name, {}, self.cache) icon_width = handle.props.width icon_height = handle.props.height pixbuf = handle.get_pixbuf() else: pixbuf = GdkPixbuf.Pixbuf.new_from_file(badge_file_name) icon_width = pixbuf.get_width() icon_height = pixbuf.get_height() context.scale(float(size) / icon_width, float(size) / icon_height) if not sensitive: pixbuf = self._get_insensitive_pixbuf(pixbuf, widget) Gdk.cairo_set_source_pixbuf(context, pixbuf, 0, 0) context.paint() def _get_size(self, icon_width, icon_height, padding): if self.width is not None and self.height is not None: width = self.width + padding height = self.height + padding else: width = icon_width + padding height = icon_height + padding return width, height def _get_badge_info(self, icon_info, icon_width, icon_height): info = _BadgeInfo() if self.badge_name is None: return info info.size = int(_BADGE_SIZE * icon_width) info.attach_x = int(icon_info.attach_x * icon_width - info.size / 2) info.attach_y = int(icon_info.attach_y * icon_height - info.size / 2) if info.attach_x < 0 or info.attach_y < 0: info.icon_padding = max(-info.attach_x, -info.attach_y) elif info.attach_x + info.size > icon_width or \ info.attach_y + info.size > icon_height: x_padding = info.attach_x + info.size - icon_width y_padding = info.attach_y + info.size - icon_height info.icon_padding = max(x_padding, y_padding) return info def _get_xo_color(self): if self.stroke_color and self.fill_color: return XoColor('%s,%s' % (self.stroke_color, self.fill_color)) else: return None def _set_xo_color(self, xo_color): if xo_color: self.stroke_color = xo_color.get_stroke_color() self.fill_color = xo_color.get_fill_color() else: self.stroke_color = None self.fill_color = None def _get_insensitive_pixbuf(self, pixbuf, widget): if not (widget and widget.get_style()): return pixbuf icon_source = Gtk.IconSource() # Special size meaning "don't touch" icon_source.set_size(-1) icon_source.set_pixbuf(pixbuf) icon_source.set_state(Gtk.StateType.INSENSITIVE) icon_source.set_direction_wildcarded(False) icon_source.set_size_wildcarded(False) style = widget.get_style() pixbuf = style.render_icon(icon_source, widget.get_direction(), Gtk.StateType.INSENSITIVE, -1, widget, 'sugar-icon') return pixbuf def get_surface(self, sensitive=True, widget=None): cache_key = self._get_cache_key(sensitive) if cache_key in self._surface_cache: return self._surface_cache[cache_key] icon_info = self._get_icon_info() if icon_info.file_name is None: return None is_svg = icon_info.file_name.endswith('.svg') if is_svg: handle = self._load_svg(icon_info.file_name) icon_width = handle.props.width icon_height = handle.props.height else: pixbuf = GdkPixbuf.Pixbuf.new_from_file(icon_info.file_name) icon_width = pixbuf.get_width() icon_height = pixbuf.get_height() badge_info = self._get_badge_info(icon_info, icon_width, icon_height) padding = badge_info.icon_padding width, height = self._get_size(icon_width, icon_height, padding) if self.background_color is None: surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, int(width), int(height)) context = cairo.Context(surface) else: surface = cairo.ImageSurface(cairo.FORMAT_RGB24, int(width), int(height)) context = cairo.Context(surface) context.set_source_color(self.background_color) context.paint() context.scale(float(width) / (icon_width + padding * 2), float(height) / (icon_height + padding * 2)) context.save() context.translate(padding, padding) if is_svg: if sensitive: handle.render_cairo(context) else: pixbuf = handle.get_pixbuf() pixbuf = self._get_insensitive_pixbuf(pixbuf, widget) Gdk.cairo_set_source_pixbuf(context, pixbuf, 0, 0) context.paint() else: if not sensitive: pixbuf = self._get_insensitive_pixbuf(pixbuf, widget) Gdk.cairo_set_source_pixbuf(context, pixbuf, 0, 0) context.paint() if self.badge_name: context.restore() context.translate(badge_info.attach_x, badge_info.attach_y) self._draw_badge(context, badge_info.size, sensitive, widget) self._surface_cache[cache_key] = surface return surface xo_color = property(_get_xo_color, _set_xo_color) class Icon(Gtk.Image): __gtype_name__ = 'SugarIcon' def __init__(self, **kwargs): self._buffer = _IconBuffer() # HACK: need to keep a reference to the path so it doesn't get garbage # collected while it's still used if it's a sugar3.util.TempFilePath. # See #1175 self._file = None self._alpha = 1.0 self._scale = 1.0 GObject.GObject.__init__(self, **kwargs) def get_file(self): return self._file def set_file(self, file_name): self._file = file_name self._buffer.file_name = file_name file = GObject.property(type=object, setter=set_file, getter=get_file) def _sync_image_properties(self): if self._buffer.icon_name != self.props.icon_name: self._buffer.icon_name = self.props.icon_name if self._buffer.file_name != self.props.file: self._buffer.file_name = self.props.file if self.props.pixel_size == -1: valid_, width, height = Gtk.icon_size_lookup(self.props.icon_size) else: width = height = self.props.pixel_size if self._buffer.width != width or self._buffer.height != height: self._buffer.width = width self._buffer.height = height def _icon_size_changed_cb(self, image, pspec): self._buffer.icon_size = self.props.icon_size def _icon_name_changed_cb(self, image, pspec): self._buffer.icon_name = self.props.icon_name def _file_changed_cb(self, image, pspec): self._buffer.file_name = self.props.file def do_get_preferred_height(self): self._sync_image_properties() surface = self._buffer.get_surface() if surface: height = surface.get_height() elif self._buffer.height: height = self._buffer.height else: height = 0 return (height, height) def do_get_preferred_width(self): self._sync_image_properties() surface = self._buffer.get_surface() if surface: width = surface.get_width() elif self._buffer.width: width = self._buffer.width else: width = 0 return (width, width) def do_draw(self, cr): self._sync_image_properties() sensitive = (self.is_sensitive()) surface = self._buffer.get_surface(sensitive, self) if surface is None: return xpad, ypad = self.get_padding() xalign, yalign = self.get_alignment() requisition = self.get_child_requisition() if self.get_direction() != Gtk.TextDirection.LTR: xalign = 1.0 - xalign allocation = self.get_allocation() x = math.floor(xpad + (allocation.width - requisition.width) * xalign) y = math.floor(ypad + (allocation.height - requisition.height) * yalign) if self._scale != 1.0: cr.scale(self._scale, self._scale) margin = self._buffer.width * (1 - self._scale) / 2 x, y = x + margin, y + margin x = x / self._scale y = y / self._scale cr.set_source_surface(surface, x, y) if self._alpha == 1.0: cr.paint() else: cr.paint_with_alpha(self._alpha) def set_xo_color(self, value): if self._buffer.xo_color != value: self._buffer.xo_color = value self.queue_draw() xo_color = GObject.property( type=object, getter=None, setter=set_xo_color) def set_fill_color(self, value): if self._buffer.fill_color != value: self._buffer.fill_color = value self.queue_draw() def get_fill_color(self): return self._buffer.fill_color fill_color = GObject.property( type=object, getter=get_fill_color, setter=set_fill_color) def set_stroke_color(self, value): if self._buffer.stroke_color != value: self._buffer.stroke_color = value self.queue_draw() def get_stroke_color(self): return self._buffer.stroke_color stroke_color = GObject.property( type=object, getter=get_stroke_color, setter=set_stroke_color) def set_badge_name(self, value): if self._buffer.badge_name != value: self._buffer.badge_name = value self.queue_resize() def get_badge_name(self): return self._buffer.badge_name badge_name = GObject.property( type=str, getter=get_badge_name, setter=set_badge_name) def set_alpha(self, value): if self._alpha != value: self._alpha = value self.queue_draw() alpha = GObject.property( type=float, setter=set_alpha) def set_scale(self, value): if self._scale != value: self._scale = value self.queue_draw() scale = GObject.property( type=float, setter=set_scale) class EventIcon(Gtk.EventBox): """ An Icon class that provides access to mouse events and that can act as a cursor-positioned palette invoker. """ __gtype_name__ = 'SugarEventIcon' def __init__(self, **kwargs): self._buffer = _IconBuffer() self._alpha = 1.0 Gtk.EventBox.__init__(self) self.set_visible_window(False) self.set_above_child(True) self.add_events(Gdk.EventMask.BUTTON_PRESS_MASK | Gdk.EventMask.TOUCH_MASK | Gdk.EventMask.BUTTON_RELEASE_MASK) for key, value in kwargs.iteritems(): self.set_property(key, value) from sugar3.graphics.palette import CursorInvoker self._palette_invoker = CursorInvoker() self._palette_invoker.attach(self) self.connect('destroy', self.__destroy_cb) def do_draw(self, cr): surface = self._buffer.get_surface() if surface: allocation = self.get_allocation() x = (allocation.width - surface.get_width()) / 2 y = (allocation.height - surface.get_height()) / 2 cr.set_source_surface(surface, x, y) if self._alpha == 1.0: cr.paint() else: cr.paint_with_alpha(self._alpha) def do_get_preferred_height(self): surface = self._buffer.get_surface() if surface: height = surface.get_height() elif self._buffer.height: height = self._buffer.height else: height = 0 return (height, height) def do_get_preferred_width(self): surface = self._buffer.get_surface() if surface: width = surface.get_width() elif self._buffer.width: width = self._buffer.width else: width = 0 return (width, width) def __destroy_cb(self, icon): if self._palette_invoker is not None: self._palette_invoker.detach() def set_file_name(self, value): if self._buffer.file_name != value: self._buffer.file_name = value self.queue_draw() def get_file_name(self): return self._buffer.file_name file_name = GObject.property( type=object, getter=get_file_name, setter=set_file_name) def set_icon_name(self, value): if self._buffer.icon_name != value: self._buffer.icon_name = value self.queue_draw() def get_icon_name(self): return self._buffer.icon_name icon_name = GObject.property( type=object, getter=get_icon_name, setter=set_icon_name) def set_xo_color(self, value): if self._buffer.xo_color != value: self._buffer.xo_color = value self.queue_draw() xo_color = GObject.property( type=object, getter=None, setter=set_xo_color) def set_fill_color(self, value): if self._buffer.fill_color != value: self._buffer.fill_color = value self.queue_draw() def get_fill_color(self): return self._buffer.fill_color fill_color = GObject.property( type=object, getter=get_fill_color, setter=set_fill_color) def set_stroke_color(self, value): if self._buffer.stroke_color != value: self._buffer.stroke_color = value self.queue_draw() def get_stroke_color(self): return self._buffer.stroke_color stroke_color = GObject.property( type=object, getter=get_stroke_color, setter=set_stroke_color) def set_background_color(self, value): if self._buffer.background_color != value: self._buffer.background_color = value self.queue_draw() def get_background_color(self): return self._buffer.background_color background_color = GObject.property( type=object, getter=get_background_color, setter=set_background_color) def set_size(self, value): if self._buffer.width != value: self._buffer.width = value self._buffer.height = value self.queue_resize() def get_size(self): return self._buffer.width pixel_size = GObject.property( type=object, getter=get_size, setter=set_size) def set_scale(self, value): if self._buffer.scale != value: self._buffer.scale = value self.queue_resize() def get_scale(self): return self._buffer.scale scale = GObject.property( type=float, getter=get_scale, setter=set_scale) def set_alpha(self, alpha): if self._alpha != alpha: self._alpha = alpha self.queue_draw() alpha = GObject.property( type=float, setter=set_alpha) def set_cache(self, value): self._buffer.cache = value def get_cache(self): return self._buffer.cache cache = GObject.property( type=bool, default=False, getter=get_cache, setter=set_cache) def set_badge_name(self, value): if self._buffer.badge_name != value: self._buffer.badge_name = value self.queue_draw() def get_badge_name(self): return self._buffer.badge_name badge_name = GObject.property( type=object, getter=get_badge_name, setter=set_badge_name) def create_palette(self): return None def get_palette(self): return self._palette_invoker.palette def set_palette(self, palette): self._palette_invoker.palette = palette palette = GObject.property( type=object, setter=set_palette, getter=get_palette) def get_palette_invoker(self): return self._palette_invoker def set_palette_invoker(self, palette_invoker): self._palette_invoker.detach() self._palette_invoker = palette_invoker palette_invoker = GObject.property( type=object, setter=set_palette_invoker, getter=get_palette_invoker) def set_tooltip(self, text): from sugar3.graphics.palette import Palette self.set_palette(Palette(text)) class CanvasIcon(EventIcon): """ An EventIcon with active and prelight states, and a styleable background. If the icon pops up a palette, the prelight state is set until the palette pops down. """ __gtype_name__ = 'SugarCanvasIcon' def __init__(self, **kwargs): EventIcon.__init__(self, **kwargs) self.connect('enter-notify-event', self.__enter_notify_event_cb) self.connect('leave-notify-event', self.__leave_notify_event_cb) self.connect('button-press-event', self.__button_press_event_cb) self.connect('button-release-event', self.__button_release_event_cb) def connect_to_palette_pop_events(self, palette): palette.connect('popup', self.__palette_popup_cb) palette.connect('popdown', self.__palette_popdown_cb) def do_draw(self, cr): """Render a background that fits the allocated space.""" allocation = self.get_allocation() context = self.get_style_context() Gtk.render_background(context, cr, 0, 0, allocation.width, allocation.height) EventIcon.do_draw(self, cr) def __enter_notify_event_cb(self, icon, event): self.set_state_flags(self.get_state_flags() | Gtk.StateFlags.PRELIGHT, clear=True) def __leave_notify_event_cb(self, icon, event): if self.palette and self.palette.is_up(): return self.unset_state_flags(Gtk.StateFlags.PRELIGHT) def __button_press_event_cb(self, icon, event): if self.palette and not self.palette.is_up(): self.set_state_flags(self.get_state_flags() | Gtk.StateFlags.ACTIVE, clear=True) def __button_release_event_cb(self, icon, event): self.unset_state_flags(Gtk.StateFlags.ACTIVE) def __palette_popup_cb(self, palette): self.set_state_flags(Gtk.StateFlags.PRELIGHT, clear=True) def __palette_popdown_cb(self, palette): self.unset_state_flags(Gtk.StateFlags.PRELIGHT) class CellRendererIcon(Gtk.CellRenderer): __gtype_name__ = 'SugarCellRendererIcon' __gsignals__ = { 'clicked': (GObject.SignalFlags.RUN_FIRST, None, [object]), } def __init__(self, tree_view): #from sugar3.graphics.palette import CellRendererInvoker self._buffer = _IconBuffer() self._buffer.cache = True self._xo_color = None self._fill_color = None self._stroke_color = None self._prelit_fill_color = None self._prelit_stroke_color = None self._active_state = False #self._palette_invoker = CellRendererInvoker() Gtk.CellRenderer.__init__(self) tree_view.connect('button-press-event', self.__button_press_event_cb) tree_view.connect('button-release-event', self.__button_release_event_cb) #self._palette_invoker.attach_cell_renderer(tree_view, self) def __del__(self): self._palette_invoker.detach() def __button_press_event_cb(self, widget, event): if self._point_in_cell_renderer(widget, event.x, event.y): self._active_state = True def __button_release_event_cb(self, widget, event): self._active_state = False def create_palette(self): return None def get_palette_invoker(self): return self._palette_invoker palette_invoker = GObject.property(type=object, getter=get_palette_invoker) def set_file_name(self, value): if self._buffer.file_name != value: self._buffer.file_name = value file_name = GObject.property(type=str, setter=set_file_name) def set_icon_name(self, value): if self._buffer.icon_name != value: self._buffer.icon_name = value icon_name = GObject.property(type=str, setter=set_icon_name) def get_xo_color(self): return self._xo_color def set_xo_color(self, value): self._xo_color = value xo_color = GObject.property(type=object, getter=get_xo_color, setter=set_xo_color) def set_fill_color(self, value): if self._fill_color != value: self._fill_color = value fill_color = GObject.property(type=object, setter=set_fill_color) def set_stroke_color(self, value): if self._stroke_color != value: self._stroke_color = value stroke_color = GObject.property(type=object, setter=set_stroke_color) def set_prelit_fill_color(self, value): if self._prelit_fill_color != value: self._prelit_fill_color = value prelit_fill_color = GObject.property(type=object, setter=set_prelit_fill_color) def set_prelit_stroke_color(self, value): if self._prelit_stroke_color != value: self._prelit_stroke_color = value prelit_stroke_color = GObject.property(type=object, setter=set_prelit_stroke_color) def set_background_color(self, value): if self._buffer.background_color != value: self._buffer.background_color = value background_color = GObject.property(type=object, setter=set_background_color) def set_size(self, value): if self._buffer.width != value: self._buffer.width = value self._buffer.height = value size = GObject.property(type=object, setter=set_size) def do_get_size(self, widget, cell_area, x_offset=None, y_offset=None, width=None, height=None): width = self._buffer.width + self.props.xpad * 2 height = self._buffer.height + self.props.ypad * 2 xoffset = 0 yoffset = 0 if width > 0 and height > 0 and cell_area is not None: if widget.get_direction() == Gtk.TextDirection.RTL: xoffset = 1.0 - self.props.xalign else: xoffset = self.props.xalign xoffset = max(xoffset * (cell_area.width - width), 0) yoffset = max(self.props.yalign * (cell_area.height - height), 0) return xoffset, yoffset, width, height def do_activate(self, event, widget, path, background_area, cell_area, flags): pass def do_start_editing(self, event, widget, path, background_area, cell_area, flags): pass def _point_in_cell_renderer(self, tree_view, x=None, y=None): """Check if the point with coordinates x, y is inside this icon. If the x, y coordinates are not given, they are taken from the pointer current position. """ if x is None and y is None: x, y = tree_view.get_pointer() x, y = tree_view.convert_widget_to_bin_window_coords(x, y) pos = tree_view.get_path_at_pos(int(x), int(y)) if pos is None: return False path_, column, x, y_ = pos for cell_renderer in column.get_cells(): if cell_renderer == self: cell_x, cell_width = column.cell_get_position(cell_renderer) if x > cell_x and x < (cell_x + cell_width): return True return False return False def do_render(self, cr, widget, background_area, cell_area, flags): context = widget.get_style_context() context.save() context.add_class("sugar-icon-cell") pointer_inside = self._point_in_cell_renderer(widget) # The context will have prelight state if the mouse pointer is # in the entire row, but we want that state if the pointer is # in this cell only: if flags & Gtk.CellRendererState.PRELIT: if pointer_inside: if self._active_state: context.set_state(Gtk.StateFlags.ACTIVE) else: context.set_state(Gtk.StateFlags.NORMAL) Gtk.render_background(context, cr, background_area.x, background_area.y, background_area.width, background_area.height) Gtk.render_frame(context, cr, background_area.x, background_area.y, background_area.width, background_area.height) if self._xo_color is not None: stroke_color = self._xo_color.get_stroke_color() fill_color = self._xo_color.get_fill_color() prelit_fill_color = None prelit_stroke_color = None else: stroke_color = self._stroke_color fill_color = self._fill_color prelit_fill_color = self._prelit_fill_color prelit_stroke_color = self._prelit_stroke_color has_prelit_colors = None not in [prelit_fill_color, prelit_stroke_color] if flags & Gtk.CellRendererState.PRELIT and has_prelit_colors and \ pointer_inside: self._buffer.fill_color = prelit_fill_color self._buffer.stroke_color = prelit_stroke_color else: self._buffer.fill_color = fill_color self._buffer.stroke_color = stroke_color surface = self._buffer.get_surface() if surface is None: return xoffset, yoffset, width_, height_ = self.do_get_size(widget, cell_area) x = cell_area.x + xoffset y = cell_area.y + yoffset cr.set_source_surface(surface, math.floor(x), math.floor(y)) cr.rectangle(cell_area.x, cell_area.y, cell_area.width, cell_area.height) cr.clip() cr.paint() def get_icon_state(base_name, perc, step=5): strength = round(perc / step) * step icon_theme = Gtk.IconTheme.get_default() while strength <= 100 and strength >= 0: icon_name = '%s-%03d' % (base_name, strength) if icon_theme.has_icon(icon_name): return icon_name strength = strength + step def get_icon_file_name(icon_name): icon_theme = Gtk.IconTheme.get_default() info = icon_theme.lookup_icon(icon_name, Gtk.IconSize.LARGE_TOOLBAR, 0) if not info: return None filename = info.get_filename() del info return filename def get_surface(**kwargs): """Get cached cairo surface. Keyword arguments: icon_name -- name of icon to load, default None file_name -- path to image file, default None fill_color -- for svg images, change default fill color default None stroke_color -- for svg images, change default stroke color default None background_color -- draw background or surface will be transparent default None badge_name -- name of icon which will be drawn on top of original image, default None width -- change image width, default None height -- change image height, default None cache -- if image is svg, keep svg file content for later scale -- scale image, default 1.0 Return: cairo surface or None if image was not found """ icon = _IconBuffer() for key, value in kwargs.items(): icon.__setattr__(key, value) return icon.get_surface()