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path: root/src/ui-hlp/autod.c
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-rw-r--r--src/ui-hlp/autod.c112
1 files changed, 112 insertions, 0 deletions
diff --git a/src/ui-hlp/autod.c b/src/ui-hlp/autod.c
new file mode 100644
index 0000000..2d66816
--- /dev/null
+++ b/src/ui-hlp/autod.c
@@ -0,0 +1,112 @@
+#ifndef UNSUPPORTED
+static INLINE int
+look1(uih_context * context, int x, int y, int range, int max)
+{
+ register cpixel_t *vbuff;
+ register int i, j, c = 0;
+ if (range < context->zengine->image->width / 2)
+ if (x < 0 || x > context->zengine->image->width ||
+ y < 0 || y > context->zengine->image->height)
+ return 0;
+ do {
+ max--;
+ c = 0;
+ if (range > context->zengine->image->width / 2)
+ context->x1 =
+ rand() % (context->zengine->image->width - 2 * LOOKSIZE -
+ 1) + LOOKSIZE, context->y1 =
+ rand() % (context->zengine->image->height - 2 * LOOKSIZE -
+ 1) + LOOKSIZE;
+ else {
+ context->x1 = rand() % range - (range >> 1) + x;
+ context->y1 = rand() % range - (range >> 1) + y;
+ if (context->x1 < LOOKSIZE)
+ context->x1 = LOOKSIZE;
+ if (context->y1 < LOOKSIZE)
+ context->y1 = LOOKSIZE;
+ if (context->x1 >
+ context->zengine->image->width - 2 - LOOKSIZE)
+ context->x1 =
+ context->zengine->image->width - 2 - LOOKSIZE;
+ if (context->y1 >
+ context->zengine->image->height - 2 - LOOKSIZE)
+ context->y1 =
+ context->zengine->image->height - 2 - LOOKSIZE;
+ }
+ for (j = context->y1 - LOOKSIZE; j <= context->y1 + LOOKSIZE; j++) {
+ vbuff = (cpixel_t *) context->zengine->image->currlines[j];
+ for (i = context->x1 - LOOKSIZE; i <= context->x1 + LOOKSIZE;
+ i++)
+ if (InSet(p_getp(vbuff, i)))
+ c++;
+ }
+ }
+ while ((c == 0 || c > LOOKSIZE * LOOKSIZE) && max > 0);
+ if (max > 0) {
+ context->c1 = BUTTON1, context->interlevel = 1;
+ return 1;
+ }
+ return (0);
+}
+
+static INLINE int
+look2(uih_context * context, int x, int y, int range, int max)
+{
+ register cpixel_t *vbuff, *vbuff2;
+ register int i, j, i1, j1, c = 0;
+ if (range < context->zengine->image->width / 2)
+ if (x < 0 || x > context->zengine->image->width ||
+ y < 0 || y > context->zengine->image->height)
+ return 0;
+ do {
+ max--;
+ c = 0;
+
+ if (range > context->zengine->image->width / 2)
+ context->x1 =
+ rand() % (context->zengine->image->width - 2 * LOOKSIZE -
+ 1) + LOOKSIZE, context->y1 =
+ rand() % (context->zengine->image->height - 2 * LOOKSIZE -
+ 1) + LOOKSIZE;
+ else {
+ context->x1 = rand() % range - (range >> 1) + x;
+ context->y1 = rand() % range - (range >> 1) + y;
+ if (context->x1 < LOOKSIZE)
+ context->x1 = LOOKSIZE;
+ if (context->y1 < LOOKSIZE)
+ context->y1 = LOOKSIZE;
+ if (context->x1 >
+ context->zengine->image->width - 2 - LOOKSIZE)
+ context->x1 =
+ context->zengine->image->width - 2 - LOOKSIZE;
+ if (context->y1 >
+ context->zengine->image->height - 2 - LOOKSIZE)
+ context->y1 =
+ context->zengine->image->height - 2 - LOOKSIZE;
+ }
+
+ for (j = context->y1 - LOOKSIZE; j < context->y1 + LOOKSIZE; j++) {
+ vbuff = (cpixel_t *) context->zengine->image->currlines[j];
+ for (i = context->x1 - LOOKSIZE; i <= context->x1 + LOOKSIZE;
+ i++)
+ for (j1 = j + 1; j1 < context->y1 + LOOKSIZE; j1++) {
+ vbuff2 =
+ (cpixel_t *) context->zengine->image->
+ currlines[j1];
+ for (i1 = i + 1; i1 < context->x1 + LOOKSIZE; i1++)
+ if (p_getp(vbuff, i) == p_getp(vbuff2, i1))
+ c++;
+ }
+ }
+
+ }
+ while ((c > LOOKSIZE * LOOKSIZE / 2) && max > 0);
+ if (max > 0) {
+ context->c1 = BUTTON1, context->interlevel = 2;
+ return 1;
+ }
+ return 0;
+}
+#endif
+#undef look1
+#undef look2