# Copyright (C) 2007 Red Hat, Inc. # # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., 59 Temple Place - Suite 330, # Boston, MA 02111-1307, USA. from array import array from random import random import hippo import gobject import gtk _PLACE_TRIALS = 20 _MAX_WEIGHT = 255 _CELL_SIZE = 4 class _Grid(object): def __init__(self, width, height): self.width = width self.height = height self._children = [] self._collisions = [] self._collisions_sid = 0 self._array = array('B') for i in range(width * height): self._array.append(0) def add_locked(self, child, x, y, width, height): child.grid_rect = gtk.gdk.Rectangle(x, y, width, height) child.locked = True self._add_child(child) def add(self, child, width, height): trials = _PLACE_TRIALS weight = _MAX_WEIGHT while trials > 0 and weight: x = int(random() * (self.width - width)) y = int(random() * (self.height - height)) rect = gtk.gdk.Rectangle(x, y, width, height) new_weight = self._compute_weight(rect) if weight > new_weight: weight = new_weight trials -= 1 child.grid_rect = rect child.locked = False self._add_child(child) if weight > 0: self._detect_collisions(child) def remove(self, child): self._children.remove(child) self._remove_weight(child.grid_rect) child.grid_rect = None def _add_child(self, child): self._children.append(child) self._add_weight(child.grid_rect) def _solve_collisions(self): return False def _detect_collisions(self, child): for c in self._children: intersection = child.grid_rect.intersect(c.grid_rect) if c != child and intersection.width > 0: if c not in self._collisions: self._collisions.append(c) if not self._collisions_sid: self._collisions_sid = \ gobject.idle_add(self._solve_collisions) def _add_weight(self, rect): for i in range(rect.x, rect.x + rect.width): for j in range(rect.y, rect.y + rect.height): self[j, i] += 1 def _remove_weight(self, rect): for i in range(rect.x, rect.x + rect.width): for j in range(rect.y, rect.y + rect.height): self[j, i] -= 1 def _compute_weight(self, rect): weight = 0 for i in range(rect.x, rect.x + rect.width): for j in range(rect.y, rect.y + rect.height): weight += self[j, i] return weight def __getitem__(self, (row, col)): return self._array[col + row * self.width] def __setitem__(self, (row, col), value): self._array[col + row * self.width] = value class SpreadLayout(gobject.GObject,hippo.CanvasLayout): __gtype_name__ = 'SugarSpreadLayout' def __init__(self): gobject.GObject.__init__(self) min_width, width = self.do_get_width_request() min_height, height = self.do_get_height_request(width) self._grid = _Grid(width / _CELL_SIZE, height / _CELL_SIZE) def add_center(self, child): self._box.append(child) width, height = self._get_child_grid_size(child) box_child = self._box.find_box_child(child) self._grid.add_locked(box_child, int((self._grid.width - width) / 2), int((self._grid.height - height) / 2), width, height) def add(self, child): self._box.append(child) width, height = self._get_child_grid_size(child) box_child = self._box.find_box_child(child) self._grid.add(box_child, width, height) def remove(self, child): box_child = self._box.find_box_child(child) self._grid.remove(box_child) self._box.remove(child) def do_set_box(self, box): self._box = box def do_get_height_request(self, for_width): return 0, gtk.gdk.screen_height() def do_get_width_request(self): return 0, gtk.gdk.screen_width() def do_allocate(self, x, y, width, height, req_width, req_height, origin_changed): for child in self._box.get_layout_children(): rect = child.grid_rect child.allocate(rect.x * _CELL_SIZE, rect.y * _CELL_SIZE, rect.width * _CELL_SIZE, rect.height * _CELL_SIZE, origin_changed) def _get_child_grid_size(self, child): min_width, width = child.get_width_request() min_height, height = child.get_height_request(width) return int(width / _CELL_SIZE), int(height / _CELL_SIZE)