import gtk from sugar.scene.Actor import Actor class PixbufActor(Actor): def __init__(self, pixbuf): Actor.__init__(self) self._pixbuf = pixbuf def render(self, drawable): (x, y) = self._get_abs_position(self._x, self._y) gc = gtk.gdk.GC(drawable) drawable.draw_pixbuf(gc, self._pixbuf, 0, 0, x, y)