Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
path: root/sugar/graphics/animator.py
blob: 459851b7055427d8324769bcd38ca0b5b79a996e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
# Copyright (C) 2007, Red Hat, Inc.
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the
# Free Software Foundation, Inc., 59 Temple Place - Suite 330,
# Boston, MA 02111-1307, USA.

import time

import gobject

EASE_OUT_EXPO = 0
EASE_IN_EXPO  = 1

class Animator(gobject.GObject):
    __gsignals__ = {
        'completed': (gobject.SIGNAL_RUN_FIRST,
                      gobject.TYPE_NONE, ([])),
    }
    
    def __init__(self, time, fps=20, easing=EASE_OUT_EXPO):
        gobject.GObject.__init__(self)
        self._animations = []
        self._time = time
        self._interval = 1.0 / fps
        self._easing = easing
        self._timeout_sid = 0

    def add(self, animation):
        self._animations.append(animation)

    def remove_all(self):
        self.stop()
        self._animations = []

    def start(self):
        if self._timeout_sid:
            self.stop()

        self._start_time = time.time()
        self._timeout_sid = gobject.timeout_add(
                    int(self._interval * 1000), self._next_frame_cb)

    def stop(self):
        if self._timeout_sid:
            gobject.source_remove(self._timeout_sid)
            self._timeout_sid = 0
            self.emit('completed')

    def _next_frame_cb(self):
        current_time = min(self._time, time.time() - self._start_time)
        current_time = max(current_time, 0.0)

        for animation in self._animations:
            animation.do_frame(current_time, self._time, self._easing)

        if current_time == self._time:
            self.stop()
            return False
        else:
            return True

class Animation(object):
    def __init__(self, start, end):
        self.start = start
        self.end = end

    def do_frame(self, time, duration, easing):
        start = self.start
        change = self.end - self.start

        if time == duration:
            # last frame
            frame = self.end
        else:
            if easing == EASE_OUT_EXPO:
                frame = change * (-pow(2, -10 * time/duration) + 1) + start;
            elif easing == EASE_IN_EXPO:
                frame = change * pow(2, 10 * (time / duration - 1)) + start;

        self.next_frame(frame)

    def next_frame(self, frame):
        pass