| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
|
|
|
|
| |
This error was introduced when used menuitem instead of combo to change
the game and size. Now the icon in the button show the selected option.
Signed-off-by: Gonzalo Odiard <gonzalo@laptop.org>
|
|
|
|
|
|
|
|
|
|
|
|
| |
This work is based in the contributions of
Flavio Danesse <fdanesse@activitycentral.com>
and Ariel Calzada <ariel.calzada@gmail.com>
The fonts are saved in the game file.
v2: Solve error in add-pair, and initialization of card font in the CardEditor
Signed-of-by: Gonzalo Odiard <gonzalo@laptop.org>
|
|
|
|
|
|
|
| |
This is a temporary change, because we have a stable version
with different strings than the version in development.
Signed-off-by: Gonzalo Odiard <gonzalo@laptop.org>
|
|
|
|
|
|
| |
Some cases are missed for state change behaviours where the button should
be disabled, this patch reduces code by removing this behaviour back to
how it was with the original Memorise UI.
|
|
|
|
|
|
|
|
| |
I set the file_path = None and raise a NonImplementedError
because if the user changed form a custom game to a demo game,
the file already was saved, and we don't want loose the data.
Signed-off-by: Gonzalo Odiard <gonzalo@laptop.org>
|
|
|
|
|
|
| |
Reorder game buttons too
Signed-off-by: Gonzalo Odiard <gonzalo@laptop.org>
|
|
|
|
| |
Signed-off-by: Gonzalo Odiard <gonzalo@laptop.org>
|
|
|
|
| |
Signed-off-by: Gonzalo Odiard <gonzalo@laptop.org>
|
|
|
|
| |
Signed-off-by: Gonzalo Odiard <gonzalo@laptop.org>
|