# coding: UTF-8 # Copyright 2009, 2010 Thomas Jourdan # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA """Extension point for color constraints. This module handles the black and white schema.""" import random import model_locus from gettext import gettext as _ EPSILON = 0.00001 class BwColorConstraint(model_locus.Locus): """black and white color constraint.""" def __init__(self, trunk): """Color constraint constructor.""" super(BwColorConstraint, self).__init__(trunk) def filter(self, rgba): """Set constraint to red, green, blue and alpha values. pre: len(rgba) == 4 post: len(__return__) == 4 """ gray = round((rgba[0] + rgba[1] + rgba[2]) / 3.0) alpha = round(rgba[3]) return (gray, gray, gray, alpha) def randomize(self): """Make a random choice between black or white. And make a random choice between opaque or transparent. post: len(__return__) == 4 post: __return__[0] == 0 or __return__[0] == 1 post: __return__[3] == 0 or __return__[3] == 1 """ gray = 1.0*random.randint(0, 1) alpha = 1.0*random.randint(0, 1) return (gray, gray, gray, alpha) def mutate(self, dummy): """see: randomize() post: len(__return__) == 4 """ return self.randomize() def explain(self, rgba, alpha=True): """Explain current values. pre: len(rgba) == 4 """ part1 = _('black') if abs(rgba[0]) < EPSILON else _('white') part2 = _(', %d%% opaque') % (100*rgba[3]) if alpha else '' return _('Color is reduced to black and white, ') + part1 + part2