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-rw-r--r--src/sugar/tutorius/tests/coretests.py245
1 files changed, 244 insertions, 1 deletions
diff --git a/src/sugar/tutorius/tests/coretests.py b/src/sugar/tutorius/tests/coretests.py
index 7792930..a28880f 100644
--- a/src/sugar/tutorius/tests/coretests.py
+++ b/src/sugar/tutorius/tests/coretests.py
@@ -76,7 +76,7 @@ class CountAction(Action):
class TriggerEventFilter(EventFilter):
"""
- This event filter can be triggered by simply calling its execute function.
+ This event filter can be triggered by simply calling its do_callback function.
Used to fake events and see the effect on the FSM.
"""
@@ -93,6 +93,21 @@ class TriggerEventFilter(EventFilter):
def _inner_cb(self, event_filter):
self.toggle_on_callback = not self.toggle_on_callback
+class FakeEventFilter(TriggerEventFilter):
+ """
+ This is a fake event that is connected to the tutorial.
+
+ The difference between this one and the TriggerEventFilter is that the
+ tutorial's set_state will be called on the callback.
+
+ Do not forget to add the do_callback() after creating the object.
+ """
+ def set_tutorial(self, tutorial):
+ self.tutorial = tutorial
+
+ def _inner_cb(self, event_filter):
+ self.toggle_on_callback = not self.toggle_on_callback
+ self.tutorial.set_state(event_filter.get_next_state())
class BaseActionTests(unittest.TestCase):
def test_do_unimplemented(self):
act = Action()
@@ -206,7 +221,235 @@ class StateTest(unittest.TestCase):
assert False, "No RuntimeWarning was raised on second set_tutorial"
except :
pass
+
+ def test_add_action(self):
+ """
+ Tests on manipulating the actions inside a state.
+ """
+ state = State("INIT")
+
+ act1 = CountAction()
+ act2 = CountAction()
+ act3 = CountAction()
+
+ # Try to add the actions
+ assert state.add_action(act1), "Could not add the first action"
+ assert state.add_action(act2), "Could not add the second action"
+ assert state.add_action(act3), "Could not add the third action"
+
+ # Try to add a second time an action that was already inserted
+ assert state.add_action(act1) == False, "Not supposed to insert an action twice"
+
+ # Fetch the associated actions
+ actions = state.get_action_list()
+
+ # Make sure all the actions are present in the state
+ assert act1 in actions and act2 in actions and act3 in actions,\
+ "The actions were not properly inserted in the state"
+
+ # Clear the list
+ state.clear_actions()
+
+ # Make sure the list of actions is empty now
+ assert len(state.get_action_list()) == 0, "Clearing of actions failed"
+
+
+class FSMTest(unittest.TestCase):
+ """
+ This class needs to text the interface and functionality of the Finite
+ State Machine.
+ """
+
+ def test_sample_usage(self):
+ act_init = TrueWhileActiveAction()
+ act_second = TrueWhileActiveAction()
+
+ event_init = FakeEventFilter("SECOND")
+
+ content = {
+ "INIT": State("INIT", action_list=[act_init],event_filter_list=[event_init]),
+ "SECOND": State("SECOND", action_list=[act_second])
+ }
+
+ fsm = FiniteStateMachine("SampleUsage", state_dict=content)
+
+ assert fsm is not None, "Unable to create FSM"
+
+ tut = Tutorial("SampleUsageTutorial", fsm)
+
+ tut.attach(None)
+ event_init.set_tutorial(tut)
+
+ assert fsm.current_state.name == "INIT", "Unable to set state to initial state"
+
+ assert act_init.active, "FSM did not call the state's action DO properly"
+
+ # Trigger the event of the INIT state
+ event_init.do_callback()
+
+ assert act_init.active == False, "FSM did not teardown INIT properly"
+
+ assert fsm.current_state.name == "SECOND", "FSM did not switch to SECOND state"
+
+ assert act_second.active == True, "FSM did not setup SECOND properly"
+
+ tut.detach()
+
+ assert act_second.active == False, "FSM did not teardown SECOND properly"
+
+
+ def test_state_insert(self):
+ """
+ This is a simple test to insert, then find a state.
+ """
+ st1 = State("FakeState")
+
+ fsm = FiniteStateMachine("StateInsertTest")
+
+ fsm.add_state(st1)
+
+ inserted_state = fsm.get_state_by_name(st1.name)
+
+ assert inserted_state is st1, "Inserting, then fetching a state did not work"
+
+ # Make sure we cannot insert it twice
+ try :
+ fsm.add_state(st1)
+ assert False, "No error raised on addition of an already present state"
+ except KeyError:
+ pass
+
+ def test_state_find_by_name(self):
+ """
+ Tests the interface for fetching a state by name.
+ - Basic functionnality
+ - Non-existent state
+ """
+
+ st1 = State("INIT")
+
+ st2 = State("second")
+
+ fsm = FiniteStateMachine("StateFindTest")
+
+ fsm.add_state(st1)
+ fsm.add_state(st2)
+
+ # Test the fetch by name
+ fetched_st1 = fsm.get_state_by_name(st1.name)
+
+ assert fetched_st1 is st1, "Fetched state is not the same as the inserted one"
+
+ fetched_st2 = fsm.get_state_by_name(st2.name)
+
+ assert fetched_st2 is st2, "Fetched state is not the same as the inserted one"
+
+ try:
+ fsm.get_state_by_name("no such state")
+ assert False, "Did not get a KeyError on non-existing key search"
+ except KeyError:
+ pass
+ except Exception:
+ assert False, "Did not get the right error on non-existing key search"
+
+ def test_state_removal(self):
+ """
+ This test removes a state from the FSM. It also verifies that the links
+ from other states going into the removed state are gone.
+ """
+ st1 = State("INIT", event_filter_list=[TriggerEventFilter("second")])
+ st2 = State("second", event_filter_list=[TriggerEventFilter("third")])
+ st3 = State("third", event_filter_list=[TriggerEventFilter("second")])
+
+ fsm = FiniteStateMachine("StateRemovalTest")
+
+ fsm.add_state(st1)
+ fsm.add_state(st2)
+ fsm.add_state(st3)
+
+ # First tests - Removing a non-existing state and make sure we get a
+ # KeyError
+ try:
+ fsm.remove_state("Non-existing")
+ assert False, "Removing a non-existing state did not throw a KeyError"
+ except KeyError:
+ pass
+ except Exception:
+ assert False, "Removing a non-existing state dit not throw the right kind of exception"
+
+
+ # Now try removing the second state
+ fsm.remove_state("second")
+
+ # Make sure it cannot be fetched
+ try :
+ fetched_state = fsm.get_state_by_name("second")
+ assert False, "The supposedly removed state is still present in the FSM"
+ except KeyError:
+ pass
+
+ # Make sure that there is no link to the removed state in the rest
+ # of the FSM
+ assert "second" not in fsm.get_following_states("INIT"),\
+ "The link to second from INIT still exists after removal"
+
+ assert "second" not in fsm.get_following_states("third"),\
+ "The link to second from third still exists after removal"
+
+class FSMExplorationTests(unittest.TestCase):
+ def setUp(self):
+ self.buildFSM()
+
+ def buildFSM(self):
+ """
+ Create a sample FSM to play with in the rest of the tests.
+ """
+ st1 = State("INIT")
+ st1.add_action(CountAction())
+ st1.add_event_filter(TriggerEventFilter("Second"))
+ st1.add_event_filter(TriggerEventFilter("Third"))
+
+ st2 = State("Second")
+ st2.add_action(TrueWhileActiveAction())
+ st2.add_event_filter(TriggerEventFilter("Third"))
+ st2.add_event_filter(TriggerEventFilter("Fourth"))
+
+ st3 = State("Third")
+ st3.add_action(CountAction())
+ st3.add_action(TrueWhileActiveAction())
+
+ self.fsm = FiniteStateMachine("ExplorationTestingMachine")
+ self.fsm.add_state(st1)
+ self.fsm.add_state(st2)
+ self.fsm.add_state(st3)
+ def validate_following_states(self, in_name, out_name_list):
+ nextStates = self.fsm.get_following_states(in_name)
+ assert list(nextStates).sort() == list(out_name_list).sort(), \
+ "The following states for %s are wrong : got %s"%\
+ (in_name, str(nextStates))
+
+ def validate_previous_states(self, in_name, out_name_list):
+ prevStates = self.fsm.get_previous_states(in_name)
+ assert list(prevStates).sort() == list(out_name_list).sort(), \
+ "The following states for %s are wrong : got %s"%\
+ (in_name, str(prevStates))
+ def test_get_following_states(self):
+ self.validate_following_states("INIT", ('Second', 'Third'))
+
+ self.validate_following_states("Second", ("Third", "Fourth"))
+
+ self.validate_following_states("Third", ())
+
+ def test_get_previous_states(self):
+ self.validate_previous_states("INIT", ())
+
+ self.validate_previous_states("Second", ("INIT"))
+
+ self.validate_previous_states("Third", ("INIT", "Second"))
+
+ self.validate_previous_states("Fourth", ("Second"))
+
if __name__ == "__main__":
unittest.main()