From 05cf8d1e113c8c6f84809ebd41562b58261450de Mon Sep 17 00:00:00 2001 From: Manuel Kaufmann Date: Thu, 31 May 2012 23:36:12 +0000 Subject: Avoid K_ESCAPE to quit the game SL #3461 This is an old pygame behavior that we don't need in Sugar. Signed-off-by: Manuel Kaufmann Signed-off-by: Rafael Ortiz --- diff --git a/game.py b/game.py index 85f6d7f..4f904d5 100644 --- a/game.py +++ b/game.py @@ -175,9 +175,7 @@ class MazeGame: if event.type == pygame.QUIT: self.running = False elif event.type == pygame.KEYDOWN: - if event.key == pygame.K_ESCAPE: - self.running = False - elif event.key in (pygame.K_PLUS, pygame.K_EQUALS): + if event.key in (pygame.K_PLUS, pygame.K_EQUALS): self.harder() elif event.key == pygame.K_MINUS: self.easier() -- cgit v0.9.1