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-rwxr-xr-xlibrary/pippy/physics/callbacks.py16
1 files changed, 8 insertions, 8 deletions
diff --git a/library/pippy/physics/callbacks.py b/library/pippy/physics/callbacks.py
index 5402869..e0b1091 100755
--- a/library/pippy/physics/callbacks.py
+++ b/library/pippy/physics/callbacks.py
@@ -8,7 +8,7 @@ Home: http://elements.linuxuser.at
IRC: #elements on irc.freenode.org
Code: http://www.assembla.com/wiki/show/elements
- svn co http://svn2.assembla.com/svn/elements
+ svn co http://svn2.assembla.com/svn/elements
License: GPLv3 | See LICENSE for the full text
This program is free software: you can redistribute it and/or modify
@@ -22,20 +22,20 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
+along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
from locals import *
from elements import box2d
class CallbackHandler:
- # List of contact callbacks and shapes to start them - sorted by type for quicker access
+ # List of contact callbacks and shapes to start them - sorted by type for quicker access
# Callbacks are saved as callbacks[callback_type][[function, parameters], ...]
- callbacks = {}
+ callbacks = {}
def __init__(self, parent):
self.parent = parent
- # init callback dict to avoid those slow try
+ # init callback dict to avoid those slow try
# (especially for self.get, as it is called *often*)
for i in xrange(10):
self.callbacks[i] = []
@@ -79,7 +79,7 @@ class CallbackHandler:
callback()
class kContactListener(box2d.b2ContactListener):
- def __init__(self, get_callbacks):
+ def __init__(self, get_callbacks):
# Init the Box2D b2ContactListener
box2d.b2ContactListener.__init__(self)
@@ -94,7 +94,7 @@ class kContactListener(box2d.b2ContactListener):
for c in contacts:
callback, bodylist = c
if len(bodylist) == 0:
- # Without bodylist it's a universal callback (for all bodies)
+ # Without bodylist it's a universal callback (for all bodies)
callback(point)
else:
@@ -104,7 +104,7 @@ class kContactListener(box2d.b2ContactListener):
b2 = str(point.shape2.GetBody())
for s in bodylist:
s = str(s)
- if b1 == s or b2 == s:
+ if b1 == s or b2 == s:
# Yes, that's the one :)
callback(point)