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diff --git a/MAFH2/fortuneengine/docs/epydoc/class-tree.html b/MAFH2/fortuneengine/docs/epydoc/class-tree.html new file mode 100644 index 0000000..3cdf6ce --- /dev/null +++ b/MAFH2/fortuneengine/docs/epydoc/class-tree.html @@ -0,0 +1,184 @@ +<?xml version="1.0" encoding="ascii"?> +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" + "DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> +<head> + <title>Class Hierarchy</title> + <link rel="stylesheet" href="epydoc.css" type="text/css" /> + <script type="text/javascript" src="epydoc.js"></script> +</head> + +<body bgcolor="white" text="black" link="blue" vlink="#204080" + alink="#204080"> +<!-- ==================== NAVIGATION BAR ==================== --> +<table class="navbar" border="0" width="100%" cellpadding="0" + bgcolor="#a0c0ff" cellspacing="0"> + <tr valign="middle"> + <!-- Home link --> + <th> <a + href="fortuneengine-module.html">Home</a> </th> + + <!-- Tree link --> + <th bgcolor="#70b0f0" class="navbar-select" + > Trees </th> + + <!-- Index link --> + <th> <a + href="identifier-index.html">Indices</a> </th> + + <!-- Help link --> + <th> <a + href="help.html">Help</a> </th> + + <th class="navbar" width="100%"></th> + </tr> +</table> +<table width="100%" cellpadding="0" cellspacing="0"> + <tr valign="top"> + <td width="100%"> </td> + <td> + <table cellpadding="0" cellspacing="0"> + <!-- hide/show private --> + <tr><td align="right"><span class="options">[<a href="javascript:void(0);" class="privatelink" + onclick="toggle_private();">hide private</a>]</span></td></tr> + <tr><td align="right"><span class="options" + >[<a href="frames.html" target="_top">frames</a + >] | <a href="class-tree.html" + target="_top">no frames</a>]</span></td></tr> + </table> + </td> + </tr> +</table> +<center><b> + [ <a href="module-tree.html">Module Hierarchy</a> + | <a href="class-tree.html">Class Hierarchy</a> ] +</b></center><br /> +<h1 class="epydoc">Class Hierarchy</h1> +<ul class="nomargin-top"> + <li> <strong class="uidlink"><a href="fortuneengine.pyconsole.pyconsole.Console-class.html">fortuneengine.pyconsole.pyconsole.Console</a></strong> + <ul> + <li> <strong class="uidlink"><a href="fortuneengine.GameEngineConsole.GameEngineConsole-class.html">fortuneengine.GameEngineConsole.GameEngineConsole</a></strong>: + <em class="summary">GameEngineConsole is a class that extends the pyconsole adding in + game engine specific functions.</em> + </li> + </ul> + </li> + <li> <strong class="uidlink">object</strong>: + <em class="summary">The most base type</em> + <ul> + <li> <strong class="uidlink">pygame.sprite.AbstractGroup</strong>: + <em class="summary">A base for containers for sprites.</em> + <ul> + <li> <strong class="uidlink">pygame.sprite.Group</strong>: + <em class="summary">container class for many Sprites +pygame.sprite.Group(*sprites): return Group</em> + <ul> + <li> <strong class="uidlink">pygame.sprite.RenderUpdates</strong>: + <em class="summary">Group class that tracks dirty updates + pygame.sprite.RenderUpdates(*sprites): return RenderUpdates</em> + <ul> + <li> <strong class="uidlink"><a href="fortuneengine.Scene.Scene-class.html">fortuneengine.Scene.Scene</a></strong> + </li> + </ul> + </li> + </ul> + </li> + </ul> + </li> + <li> <strong class="uidlink">exceptions.BaseException</strong>: + <em class="summary">Common base class for all exceptions</em> + <ul> + <li> <strong class="uidlink">exceptions.Exception</strong>: + <em class="summary">Common base class for all non-exit exceptions.</em> + <ul> + <li> <strong class="uidlink"><a href="fortuneengine.pyconsole.pyconsole.ParseError-class.html">fortuneengine.pyconsole.pyconsole.ParseError</a></strong> + </li> + </ul> + </li> + </ul> + </li> + <li> <strong class="uidlink"><a href="fortuneengine.GameEngine.GameEngine-class.html">fortuneengine.GameEngine.GameEngine</a></strong>: + <em class="summary">The Fortune Engine GameEngine is a main loop wrapper around pygame.</em> + </li> + <li> <strong class="uidlink"><a href="fortuneengine.GameEngineElement.GameEngineElement-class.html">fortuneengine.GameEngineElement.GameEngineElement</a></strong>: + <em class="summary">The GameEngineElement is a helper object that can be extended by + other classes.</em> + </li> + <li> <strong class="uidlink"><a href="fortuneengine.GameInspect.GameInspect-class.html">fortuneengine.GameInspect.GameInspect</a></strong>: + <em class="summary">GameInspect is a class that can inspect and modify object trees.</em> + </li> + <li> <strong class="uidlink">pygame.sprite.Sprite</strong>: + <em class="summary">simple base class for visible game objects + pygame.sprite.Sprite(*groups): return Sprite</em> + <ul> + <li> <strong class="uidlink"><a href="fortuneengine.DrawableFontObject.DrawableFontObject-class.html">fortuneengine.DrawableFontObject.DrawableFontObject</a></strong> + </li> + <li> <strong class="uidlink"><a href="fortuneengine.DrawableObject.DrawableObject-class.html">fortuneengine.DrawableObject.DrawableObject</a></strong> + <ul> + <li> <strong class="uidlink"><a href="fortuneengine.DrawableFontObject.DrawableFontObject-class.html">fortuneengine.DrawableFontObject.DrawableFontObject</a></strong> + </li> + <li> <strong class="uidlink"><a href="fortuneengine.DynamicDrawableObject.DynamicDrawableObject-class.html">fortuneengine.DynamicDrawableObject.DynamicDrawableObject</a></strong> + </li> + </ul> + </li> + <li> <strong class="uidlink"><a href="fortuneengine.DynamicDrawableObject.DynamicDrawableObject-class.html">fortuneengine.DynamicDrawableObject.DynamicDrawableObject</a></strong> + </li> + </ul> + </li> + <li> <strong class="uidlink">list</strong>: + <em class="summary">list() -> new list list(sequence) -> new list initialized + from sequence's items</em> + <ul> + <li> <strong class="uidlink"><a href="fortuneengine.pyconsole.pyconsole.Writable-class.html">fortuneengine.pyconsole.pyconsole.Writable</a></strong> + </li> + </ul> + </li> + </ul> + </li> +</ul> +<!-- ==================== NAVIGATION BAR ==================== --> +<table class="navbar" border="0" width="100%" cellpadding="0" + bgcolor="#a0c0ff" cellspacing="0"> + <tr valign="middle"> + <!-- Home link --> + <th> <a + href="fortuneengine-module.html">Home</a> </th> + + <!-- Tree link --> + <th bgcolor="#70b0f0" class="navbar-select" + > Trees </th> + + <!-- Index link --> + <th> <a + href="identifier-index.html">Indices</a> </th> + + <!-- Help link --> + <th> <a + href="help.html">Help</a> </th> + + <th class="navbar" width="100%"></th> + </tr> +</table> +<table border="0" cellpadding="0" cellspacing="0" width="100%%"> + <tr> + <td align="left" class="footer"> + Generated by Epydoc 3.0.1 on Sun Aug 22 00:13:13 2010 + </td> + <td align="right" class="footer"> + <a target="mainFrame" href="http://epydoc.sourceforge.net" + >http://epydoc.sourceforge.net</a> + </td> + </tr> +</table> + +<script type="text/javascript"> + <!-- + // Private objects are initially displayed (because if + // javascript is turned off then we want them to be + // visible); but by default, we want to hide them. So hide + // them unless we have a cookie that says to show them. + checkCookie(); + // --> +</script> +</body> +</html> |