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__init__(self,
images,
textfileName,
transparent=False,
x=0,
y=0)
x.__init__(...) initializes x; see x.__class__.__doc__ for signature |
source code
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update(self,
t=None)
method to control sprite behavior Sprite.update(*args): |
source code
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Inherited from pygame.sprite.Sprite :
__repr__ ,
add ,
add_internal ,
alive ,
groups ,
kill ,
remove ,
remove_internal
Inherited from object :
__delattr__ ,
__format__ ,
__getattribute__ ,
__hash__ ,
__new__ ,
__reduce__ ,
__reduce_ex__ ,
__setattr__ ,
__sizeof__ ,
__str__ ,
__subclasshook__
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