# -*- coding: utf-8 -*- import api import states import states.MenuState from states.MenuState import CMenuState import api.Game from api.Game import CGame def main(): g = CGame() ms = CMenuState() g.setState(ms) g.gameLoop() g.destroy() #Change state: #ls = CLevelState(); #CGame.setState(ls); #Singleton test. #j = CGame(None) #print g == j # Execute main() if this is the main program. if __name__ == "__main__": main()