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authorOli <olivier.belanger@umontreal.ca>2007-10-03 22:08:03 (GMT)
committer Oli <olivier.belanger@umontreal.ca>2007-10-03 22:08:03 (GMT)
commitbdf5b09f0c2977b11272577c8904022f3250ebd0 (patch)
treee4de94e7c01f46ae31919cde9ec135fb89aaebe9 /TamTamSynthLab.activity/SynthLab
parent6cb986afe01cb3059a49a3ae82531d4501f625d5 (diff)
SynthLab info
Diffstat (limited to 'TamTamSynthLab.activity/SynthLab')
-rwxr-xr-xTamTamSynthLab.activity/SynthLab/SynthLabConstants.py210
1 files changed, 105 insertions, 105 deletions
diff --git a/TamTamSynthLab.activity/SynthLab/SynthLabConstants.py b/TamTamSynthLab.activity/SynthLab/SynthLabConstants.py
index 5778375..490eccc 100755
--- a/TamTamSynthLab.activity/SynthLab/SynthLabConstants.py
+++ b/TamTamSynthLab.activity/SynthLab/SynthLabConstants.py
@@ -99,33 +99,33 @@ class SynthLabConstants:
WAVEFORM = _('Waveform')
LFO_WAVEFORMS = [_('Sine'), _('Triangle'), _('Bi-Square'), _('Uni-Square'), _('Sawtooth'), _('Sawtooth-down')]
OFFSET = _('Offset')
- LFO_INFO = _('A low frequency oscillation (LFO) is a signal usually below 20 Hz which creates a pulsating rythm rather than a audible tone. This signal is commonly used to control sound parameters.')
- LFO_PARA1 = _('The amplitude (volume) of the LFO signal. More amplitude means the effect will be more noticeable.')
- LFO_PARA2 = _('The speed of the signal beteen 0 Hz and 20 hz.')
- LFO_PARA3 = _('The type of waveform that will be used for the LFO.')
- LFO_PARA4 = _('Offset: ')
+ LFO_INFO = _('A low frequency oscillation (LFO) is an inaudible, pulsing wave used to change another sound.')
+ LFO_PARA1 = _('The volume of the LFO wave. More volume means more effect.')
+ LFO_PARA2 = _('The speed of the wave.')
+ LFO_PARA3 = _('The type of wave that will be used for the LFO.')
+ LFO_PARA4 = _('The time by which the LFO is delayed.')
RANDOM = _('Random')
MIN = _('Minimum')
MAX = _('Maximum')
FREQ = FREQ
SEED = _('Seed')
- RANDOM_INFO = _('A random number generator is a computational device designed to generate a sequence of numbers that lack any pattern.')
- RANDOM_PARA1 = _('')
- RANDOM_PARA2 = _('The minimum value that can be generated.')
- RANDOM_PARA3 = _('The maximum value that can be generated.')
- RANDOM_PARA4 = _('')
+ RANDOM_INFO = _('A sequence of numbers without repetition chosen by the computer.')
+ RANDOM_PARA1 = _('The smallest number allowed')
+ RANDOM_PARA2 = _('The biggest number allowed.')
+ RANDOM_PARA3 = _('The speed of the sequence.')
+ RANDOM_PARA4 = _('The number to initialize the number generator')
ADSR = _('Envelope')
ATTACK = _('Attack')
DECAY = _('Decay')
SUSTAIN = _('Sustain')
RELEASE = _('Release')
- ADSR_INFO = _("An ADSR envelope is a component of many sythesizers, samplers, and other electronic musical instruments. Its function is to modulate some aspect of the instrument's sound - often its volume - over time.")
- ADSR_PARA1 = _('How quickly the sound reaches full volume after the sound is activated.')
- ADSR_PARA2 = _('How quickly the sound drops to the sustain level after the initial peak.')
- ADSR_PARA3= _('The "constant" volume that the sound takes after decay until the note is released.')
- ADSR_PARA4 = _('How quickly the sound fades when a note ends.')
+ ADSR_INFO = _("An ADSR envelope is the shape of the sound's volume over time.")
+ ADSR_PARA1 = _('(A) how quickly the sound reaches full volume.')
+ ADSR_PARA2 = _('(D) how quickly the sound drops after the attack.')
+ ADSR_PARA3= _('(S) the volume of the sound until the note is released.')
+ ADSR_PARA4 = _('(R) how quickly the sound goes away.')
TRACKPADX = _('Trackpad X')
MIN = MIN
@@ -133,10 +133,10 @@ class SynthLabConstants:
SCALING = _('Scaling')
SCALING_TYPES = [_('Lin'), _('Log')]
POLL = _('Poll time')
- TRACKPADX_INFO = _('The XO trackpad can be used to control sound parameters. This is the x axis, from left to right.')
+ TRACKPADX_INFO = _('The trackpad can be used to modify the sound. This is from left to right.')
TRACKPADX_PARA1 = _('The minimum value the trackpad will send.')
- TRACKPADX_PARA2 = _('The maximum value de trackpad will send.')
- TRACKPADX_PARA3 = _('The type of scaling, logarithmic or linear.')
+ TRACKPADX_PARA2 = _('The maximum value the trackpad will send.')
+ TRACKPADX_PARA3 = _('The shape of the value reapartition. In a straight line (linear) or a curved line (logarithmic).')
TRACKPADX_PARA4= _('The time interval between each event coming from the trackpad.')
TRACKPADY = _('Trackpad Y')
@@ -145,10 +145,10 @@ class SynthLabConstants:
SCALING = SCALING
SCALING_TYPES = SCALING_TYPES
POLL = POLL
- TRACKPADY_INFO = _('The XO trackpad can be used to control sound parameters. This is the y axis, from top to bottom.')
+ TRACKPADY_INFO = _('The trackpad can be used to modify the sound. This is from top to bottom.')
TRACKPADY_PARA1 = _('The minimum value the trackpad will send.')
TRACKPADY_PARA2 = _('The maximum value de trackpad will send.')
- TRACKPADY_PARA3 = _('The type of scaling, logarithmic or linear.')
+ TRACKPADY_PARA3 = _('The shape of the value repartition. In a straight line (linear) or a curved line (logarithmic).')
TRACKPADY_PARA4 = _('The time interval between each event coming from the trackpad.')
#Source
@@ -157,22 +157,22 @@ class SynthLabConstants:
MOD = _('Modulator Frequency')
INDEX = _('Index')
GAIN = _('Gain')
- FM_INFO = _('Frequency modulation synthesis is a form of audio synthesis where the timbre of a simple waveform is changed by frequency modulating it with a modulating frequency that is also in the audio range, resulting in a more complex waveform and a different-sounding tone.')
- FM_PARA1 = _('The main waveform frequency.')
- FM_PARA2 = _('The frequency of the waveform that will modulate the Carrier waveform.')
- FM_PARA3 = _('The variation in frequency of the Carrier waveform.')
- FM_PARA4 = _('The overall gain (volume) of the sound source.')
+ FM_INFO = _('Frequency modulation synthesis (FM) creates an electronic sound by combining the frequency of two waves (the carrier and the modulator).')
+ FM_PARA1 = _('The main wave frequency.')
+ FM_PARA2 = _('The frequency of the wave that will modify the Carrier wave.')
+ FM_PARA3 = _('The variation in frequency of the Carrier wave.')
+ FM_PARA4 = _('The volume of the sound.')
BUZZ = _('Buzz')
FREQ = FREQ
NHARM = _('Number of harmonics')
FSLOPE = _('Filter Slope')
GAIN = GAIN
- BUZZ_INFO = _('')
- BUZZ_PARA1 = _('')
- BUZZ_PARA2 = _('')
- BUZZ_PARA3 = _('')
- BUZZ_PARA4 = _('The overall gain (volume) of the sound source.')
+ BUZZ_INFO = _('A buzz is a very bright sound with many harmonics.')
+ BUZZ_PARA1 = _('The pitch of the buzz sound.')
+ BUZZ_PARA2 = _('The harmonic thickness of the sound.')
+ BUZZ_PARA3 = _('The brightness of the sound.')
+ BUZZ_PARA4 = _('The volume of the sound.')
VCO = _('VCO')
FREQ = FREQ
@@ -180,22 +180,22 @@ class SynthLabConstants:
VCO_WAVEFORMS = [_('Sawtooth'), _('Square'), _('Triangle')]
FSLOPE = FSLOPE
GAIN = GAIN
- VCO_INFO = _('A voltage-controlled oscillator or VCO is an electronic oscillator designed to be controlled in oscillation frequency by a voltage input. What is used here is a digital simulation of this analog concept.')
- VCO_PARA1 = _('')
- VCO_PARA2 = _('')
- VCO_PARA3 = _('')
- VCO_PARA4 = _('The overall gain (volume) of the sound source.')
+ VCO_INFO = _('A voltage-controlled oscillator (VCO) creates an electronic sound by combining the shape of two waves.')
+ VCO_PARA1 = _('The wave that will be modified by the VCO.')
+ VCO_PARA2 = _("The shape of the VCO's wave.")
+ VCO_PARA3 = _('The brightness of the sound.')
+ VCO_PARA4 = _('The volume of the sound.')
PLUCK = _('Pluck')
FREQ = FREQ
LFILTER = _('Lowpass Filter')
VIBRATO = _('Vibrato')
GAIN = GAIN
- PLUCK_INFO = _('An emulation of a method of playing musical instruments called Pizzicato. One plucks a stringed instrument with the finger to make a sound distinct from strumming or bowing.')
- PLUCK_PARA1 = _('')
- PLUCK_PARA2 = _('')
- PLUCK_PARA3 = _('')
- PLUCK_PARA4 = _('The overall gain (volume) of the sound source.')
+ PLUCK_INFO = _('An electronic string instrument (like a guitar).')
+ PLUCK_PARA1 = _('The pitch of the instrument.')
+ PLUCK_PARA2 = _('The brightness of the sound.')
+ PLUCK_PARA3 = _('The speed of the wave.')
+ PLUCK_PARA4 = _('The volume of the sound.')
NOISE = _('Noise')
NOISETYPE = _('Type')
@@ -203,11 +203,11 @@ class SynthLabConstants:
FREQ = FREQ
BANDWITH = _('Bandwith')
GAIN = GAIN
- NOISE_INFO = _('White noise is an audio signal with equal energy per cycle (hertz). Pink noise is flat in logarithmic space; it has equal power in bands that are proportionally wide. The gaussian curve is used to shape the signal in a bell-like manner placing the percieved energy of the signal within a more confined range.')
- NOISE_PARA1 = _('')
- NOISE_PARA2 = _('')
- NOISE_PARA3 = _('')
- NOISE_PARA4 = _('The overall gain (volume) of the sound source.')
+ NOISE_INFO = _('Noise is a sound with energy on every frequency.')
+ NOISE_PARA1 = _('The shape of noise to be used (white = bright, pink = dark, gauss = colored).')
+ NOISE_PARA2 = _('The brightness of the sound.')
+ NOISE_PARA3 = _('The thickness of the sound.')
+ NOISE_PARA4 = _('The volume of the sound.')
SAMPLE = _('Sound Sample')
FREQ = FREQ
@@ -215,11 +215,11 @@ class SynthLabConstants:
SAMPLE_NAMES = _('Sample name')
LFILTER = LFILTER
GAIN = GAIN
- SAMPLE_INFO = _('In music, sampling is the act of taking a portion, or sample, of a sound recording and reusing it as an instrument or element of a new recording.')
- SAMPLE_PARA1 = _('')
- SAMPLE_PARA2 = _('')
- SAMPLE_PARA3 = _('')
- SAMPLE_PARA4 = _('The overall gain (volume) of the sound source.')
+ SAMPLE_INFO = _("A sample is a real sound that has been recorded and that can be played back.")
+ SAMPLE_PARA1 = _('The pitch of the sample.')
+ SAMPLE_PARA2 = _('The sample to be used.')
+ SAMPLE_PARA3 = _('The brightness of the sound.')
+ SAMPLE_PARA4 = _('The volume of the sound.')
VOICE = _('Voice')
FREQ = FREQ
@@ -227,33 +227,33 @@ class SynthLabConstants:
VOWEL_TYPES = ['i', 'e', 'ee', 'a', 'u', 'o1', 'o2', 'oa', 'oe']
VIBRATO = VIBRATO
GAIN = GAIN
- VOICE_INFO = _('')
- VOICE_PARA1 = _('')
- VOICE_PARA2 = _('')
- VOICE_PARA3 = _('')
- VOICE_PARA4 = _('The overall gain (volume) of the sound source.')
+ VOICE_INFO = _('An electronic voice.')
+ VOICE_PARA1 = _('The pitch of the sound.')
+ VOICE_PARA2 = _('The shape of the sound based on vowells.')
+ VOICE_PARA3 = _('The speed of the wave.')
+ VOICE_PARA4 = _('The volume of the sound.')
GRAIN = _('Grain')
FREQ = FREQ
SAMPLEN = SAMPLEN
INDEX = _('Index')
GAIN = GAIN
- GRAIN_INFO = _('')
- GRAIN_PARA1 = _('')
- GRAIN_PARA2 = _('')
- GRAIN_PARA3 = _('')
- GRAIN_PARA4 = _('The overall gain (volume) of the sound source.')
+ GRAIN_INFO = _('The grain effect splits the sound in tiny bits which can be rearranged in time.')
+ GRAIN_PARA1 = _('The pitch of grains.')
+ GRAIN_PARA2 = _('The sample to be used')
+ GRAIN_PARA3 = _('The variation in pitch of grains.')
+ GRAIN_PARA4 = _('The volume of the sound.')
ADDSYNTH = _('Additive Synthesis')
FREQ = FREQ
SPREAD = _('Spread')
WAVE = _('Waveform')
GAIN = GAIN
- ADDSYNTH_INFO = _('Additive synthesis is a technique of audio synthesis which creates musical timbre by combining numerous waveforms pitched to different harmonics, with a different amplitude envelope on each, along with inharmonic artefacts.')
- ADDSYNTH_PARA1 = _('')
- ADDSYNTH_PARA2 = _('')
- ADDSYNTH_PARA3 = _('')
- ADDSYNTH_PARA4 = _('The overall gain (volume) of the sound source.')
+ ADDSYNTH_INFO = _('Additive synthesis creates musical timbre by combining different waves.')
+ ADDSYNTH_PARA1 = _('The pitch of the sound.')
+ ADDSYNTH_PARA2 = _('The separation between the different waves.')
+ ADDSYNTH_PARA3 = _('The shape of the wave.')
+ ADDSYNTH_PARA4 = _('The volume of the sound.')
#Effects
DELAY = _('Delay')
@@ -261,22 +261,22 @@ class SynthLabConstants:
LFILTER = LFILTER
FEEDBACK = _('Feedback')
GAIN = GAIN
- DELAY_INFO = _('Delay is an audio effect which records an input signal and then plays it back after a period of time.')
- DELAY_PARA1 = _('')
- DELAY_PARA2 = _('')
- DELAY_PARA3 = _('')
- DELAY_PARA4 = _('The overall gain (volume) of the sound source.')
+ DELAY_INFO = _('Delay is an audio effect that repeats the sound over and over.')
+ DELAY_PARA1 = _('The speed of the delay.')
+ DELAY_PARA2 = _('The brightness of the sound.')
+ DELAY_PARA3 = _('The time it takes for the sound to go away.')
+ DELAY_PARA4 = _('The volume of the sound.')
DIST = _('Distortion')
FREQ = FREQ
RESON = _('Resonance')
DISTL = _('Distortion Level')
GAIN = GAIN
- DIST_INFO = _("Distortion is the deformation of a waveform when compared to it's shape at the input")
- DIST_PARA1 = _('')
- DIST_PARA2 = _('')
- DIST_PARA3 = _('')
- DIST_PARA4 = _('The overall gain (volume) of the sound source.')
+ DIST_INFO = _("Distortion is the deformation of a wave which creates harsh sounds.")
+ DIST_PARA1 = _('The pitch of the distorted sound.')
+ DIST_PARA2 = _('The amount of vibration the instrument has against itself.')
+ DIST_PARA3 = _('The volume of the distorted sound.')
+ DIST_PARA4 = _('The volume of the sound.')
FILTER = _('Filter')
FREQ = FREQ
@@ -284,11 +284,11 @@ class SynthLabConstants:
FTYPE = _('Type')
FILTER_TYPES = [_('Lowpass'), _('Highpass'), _('Bandpass')]
GAIN = GAIN
- FILTER_INFO = _('An audio filter is designed to pass some frequency regions through unattenuated while significantly attenuating others.')
- FILTER_PARA1 = _('')
- FILTER_PARA2 = _('')
- FILTER_PARA3 = _('')
- FILTER_PARA4 = _('The overall gain (volume) of the sound source.')
+ FILTER_INFO = _('An audio filter is designed to brighten, darken or color a sound.')
+ FILTER_PARA1 = _('The point in the sound to be filtered.')
+ FILTER_PARA2 = _('The size of the region affected by the filter.')
+ FILTER_PARA3 = _('The type of filter used: lowpass = dark, highpass = bright, bandpass = colored.')
+ FILTER_PARA4 = _('The volume of the sound.')
RINGMOD = _('Ring Modulator')
FREQ = FREQ
@@ -296,55 +296,55 @@ class SynthLabConstants:
WAVEFORM = WAVEFORM
LFO_WAVEFORMS = LFO_WAVEFORMS
GAIN = GAIN
- RINGMOD_INFO = _('Ring modulation is an audio effect performed by multiplying two audio signals. It produces a signal rich in overtones, suitable for producing bell-like or otherwise metallic sounds.')
- RINGMOD_PARA1 = _('')
- RINGMOD_PARA2 = _('')
- RINGMOD_PARA3 = _('')
- RINGMOD_PARA4 = _('The overall gain (volume) of the sound source.')
+ RINGMOD_INFO = _('Ring modulation is an audio effect that creates metallic sounds.')
+ RINGMOD_PARA1 = _('The pitch of the ring modulator.')
+ RINGMOD_PARA2 = _('The volume of the modulated sound.')
+ RINGMOD_PARA3 = _('The shape of the wave used for modulation.')
+ RINGMOD_PARA4 = _('The volume of the sound.')
REVERB = _('Reverb')
REVERBD = _('Length')
REVERBF = _('Lowpass Filter')
REVERBL = _('Reverb Level')
GAIN = GAIN
- REVERB_INFO = _('Reverberation is the persistence of sound in a particular space after the original sound is removed.')
- REVERB_PARA1 = _('')
- REVERB_PARA2 = _('')
- REVERB_PARA3 = _('')
- REVERB_PARA4 = _('The overall gain (volume) of the sound source.')
+ REVERB_INFO = _('Reverberation is the length a sound stays in a room.')
+ REVERB_PARA1 = _('The size of the room.')
+ REVERB_PARA2 = _('The brightness of the reverberated sound.')
+ REVERB_PARA3 = _('The amount of reverb to be applied.')
+ REVERB_PARA4 = _('The volume of the sound.')
HARMON = _('Harmonizer')
FREQ = FREQ
DRYDELAY = _('Dry delay')
MIX = MIX
GAIN = GAIN
- HARMON_INFO = _('')
- HARMON_PARA1 = _('')
- HARMON_PARA2 = _('')
- HARMON_PARA3 = _('')
- HARMON_PARA4 = _('The overall gain (volume) of the sound source.')
+ HARMON_INFO = _('A harmonizer doubles the sound musically.')
+ HARMON_PARA1 = _('The pitch of the doubled sound.')
+ HARMON_PARA2 = _('The start time of the original sound.')
+ HARMON_PARA3 = _('The balance between the original and the doubled sound.')
+ HARMON_PARA4 = _('The volume of the sound.')
EQ4BAND = _('Equalizer 4 bands')
FREQ1 = _('Band one gain')
FREQ2 = _('Band two gain')
FREQ3 = _('Band three gain')
FREQ4 = _('Band four gain')
- EQ4BAND_INFO = _('A 4 band equalizer is an effect that splits the spectrum into 4 bands and allows the bands to be set at different levels.')
- EQ4BAND_PARA1 = _('The gain (volume) of band 1.')
- EQ4BAND_PARA2 = _('The gain (volume) of band 2.')
- EQ4BAND_PARA3 = _('The gain (volume) of band 3.')
- EQ4BAND_PARA4 = _('The gain (volume) of band 4.')
+ EQ4BAND_INFO = _('A 4 band equalizer chooses slices (bands) in the sound and makes them louder or softer.')
+ EQ4BAND_PARA1 = _('The volume of band 1 (low).')
+ EQ4BAND_PARA2 = _('The volume of band 2 (mid-low).')
+ EQ4BAND_PARA3 = _('The volume of band 3 (mid-high).')
+ EQ4BAND_PARA4 = _('The volume of band 4 (high).')
CHORUS = _('Chorus')
LFODEPTH = _('LFO Depth')
LFOFREQ = _('LFO Frequency')
DELAY = _('Delay')
FEEDBACK = FEEDBACK
- CHORUS_INFO = _('A chorus effect is a condition in the way people perceive similar sounds coming from multiple sources.')
- CHORUS_PARA1 = _('LFO Depth: The amplitude of the LFO signal.')
- CHORUS_PARA2 = _('LFO Frequency: the frequency of the LFO signal.')
- CHORUS_PARA3 = _('Delay: The amount of delay between the two signals.')
- CHORUS_PARA4 = _('The overall gain (volume) of the sound source.')
+ CHORUS_INFO = _('The chorus effect plays copies of the same sound with a slight variation.')
+ CHORUS_PARA1 = _('The volume of the LFO signal.')
+ CHORUS_PARA2 = _('The pitch of the LFO signal.')
+ CHORUS_PARA3 = _('The amount of delay between the two signals.')
+ CHORUS_PARA4 = _('The volume of the sound.')
SYNTHTYPES = [[LFO, RANDOM, ADSR, TRACKPADX, TRACKPADY],
[FM, BUZZ, VCO, PLUCK, NOISE, SAMPLE, VOICE, GRAIN, ADDSYNTH],