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authorOli <olivier.belanger@umontreal.ca>2007-10-09 05:42:59 (GMT)
committer Oli <olivier.belanger@umontreal.ca>2007-10-09 05:42:59 (GMT)
commit7400fb60ca6b454330996cc5b2c425b8c1e366c9 (patch)
tree00f74d6b7a4eca2245b782771296a688140dd679 /common/Config.py
parentd823a57aec432898701f136da37e7aecabf3ac34 (diff)
work on meta algo, amplitude scaled on transposition
Diffstat (limited to 'common/Config.py')
-rw-r--r--common/Config.py282
1 files changed, 140 insertions, 142 deletions
diff --git a/common/Config.py b/common/Config.py
index 3ea32cb..73bd3f8 100644
--- a/common/Config.py
+++ b/common/Config.py
@@ -78,19 +78,17 @@ for i in range(0,13):
KIT_ELEMENT = tuple(KIT_ELEMENT)
class Instrument:
- def __init__( self, name, instrumentId, csoundInstrumentId, instrumentRegister, soundClass, category, loopStart, loopEnd, crossDur, ampScale = 1, kit = None ):
+ def __init__( self, name, instrumentId, csoundInstrumentId, instrumentRegister, category, loopStart, loopEnd, crossDur, ampScale = 1, kit = None ):
self.name = name
self.instrumentId = instrumentId
self.csoundInstrumentId = csoundInstrumentId
self.instrumentRegister = instrumentRegister
- self.soundClass = soundClass
self.category = category
self.loopStart = loopStart
self.loopEnd = loopEnd
self.crossDur = crossDur
self.ampScale = ampScale
self.kit = kit
- #print (self.name, self.instrumentId, self.csoundInstrumentId, self.instrumentRegister, self.soundClass, self.category, self.loopStart, self.loopEnd, self.crossDur)
LOW, MID, HIGH, PUNCH = range( 4 )
@@ -108,147 +106,147 @@ instrumentDB = InstrumentDB.getRef()
_nextInstrumentId = [0]
INSTRUMENTS = {}
-def _addInstrument( name, csoundInstrumentId, instrumentRegister, soundClass, category, loopStart, loopEnd, crossDur, ampScale = 1, kit = None ):
+def _addInstrument( name, csoundInstrumentId, instrumentRegister, category, loopStart, loopEnd, crossDur, ampScale = 1, kit = None ):
if not QUICKLOAD or name[0:4] == "drum" or name in ["flute", "kalimba"]: # quick load
- INSTRUMENTS[name] = Instrument( name, _nextInstrumentId[0], csoundInstrumentId, instrumentRegister, soundClass, category, loopStart, loopEnd, crossDur, ampScale, kit )
- instrumentDB.addInstrumentFromArgs( name, name, instrumentRegister, loopStart, loopEnd, crossDur, name, LIB_DIR+"/Images/"+name+".png", [ category ] )
+ INSTRUMENTS[name] = Instrument( name, _nextInstrumentId[0], csoundInstrumentId, instrumentRegister, category, loopStart, loopEnd, crossDur, ampScale, kit )
+ instrumentDB.addInstrumentFromArgs( name, csoundInstrumentId, instrumentRegister, loopStart, loopEnd, crossDur, ampScale, name, LIB_DIR+"/Images/"+name+".png", [ category ] )
_nextInstrumentId[0] += 1
-_addInstrument( "mic1", INST_TIED, MID, 'melo', 'mysounds', .01, 1.99, .01, 1 )
-_addInstrument( "mic2", INST_TIED, MID, 'melo', 'mysounds', .01, 1.99, .01, 1 )
-_addInstrument( "mic3", INST_TIED, MID, 'melo', 'mysounds', .01, 1.99, .01, 1 )
-_addInstrument( "mic4", INST_TIED, MID, 'melo', 'mysounds', .01, 1.99, .01, 1 )
-_addInstrument( "lab1", INST_SIMP, MID, 'melo', 'mysounds', 0, 0, 0, 1 )
-_addInstrument( "lab2", INST_SIMP, MID, 'melo', 'mysounds', 0, 0, 0, 1 )
-_addInstrument( "lab3", INST_SIMP, MID, 'melo', 'mysounds', 0, 0, 0, 1 )
-_addInstrument( "lab4", INST_SIMP, MID, 'melo', 'mysounds', 0, 0, 0, 1 )
-_addInstrument( "lab5", INST_SIMP, MID, 'melo', 'mysounds', 0, 0, 0, 1 )
-_addInstrument( "lab6", INST_SIMP, MID, 'melo', 'mysounds', 0, 0, 0, 1 )
-_addInstrument( "ounk", INST_SIMP, MID, 'melo', 'animals', 0, 0, 0, 1 )
-_addInstrument( "gam", INST_TIED, HIGH, 'melo', 'percussions', .69388, .7536, .02922, 1 )
-_addInstrument( "guit", INST_TIED, MID, 'melo', 'strings', .08592, .75126, .33571, 1 )
-_addInstrument( "koto", INST_TIED, HIGH, 'melo', 'strings', .56523, .70075, .05954, 1 )
-_addInstrument( "clarinette", INST_TIED, MID, 'melo', 'winds', .57905, .73319, .04934, 1 )
-_addInstrument( "flute", INST_TIED, MID, 'melo', 'winds', .47169, .53693, .02481, 1 )
-_addInstrument( "drum1hatpedal", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum1hatshoulder", INST_SIMP, HIGH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum1hardride", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum1ridebell", INST_SIMP, HIGH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum1snare", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum1snaresidestick", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum1crash", INST_SIMP, PUNCH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum1splash", INST_SIMP, PUNCH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum1tom", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum1floortom", INST_SIMP, LOW, 'drum', 'percussions', 0, 0, 0, 1)
-_addInstrument( "drum1chine", INST_SIMP, PUNCH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum1kick", INST_SIMP, LOW, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "piano", INST_TIED, MID, 'melo', 'keyboard', 0.8883, 1.420524, .13575, 1 )
-_addInstrument( "dog", INST_SIMP, MID, 'melo', 'animals', 0, 0, 0, 1 )
-_addInstrument( "duck", INST_SIMP, MID, 'melo', 'animals', 0, 0, 0, 1 )
-_addInstrument( "drum2darbukadoom", INST_SIMP, LOW, 'drum', 'percussions', 0, 0 ,0, 1 )
-_addInstrument( "drum2darbukapied", INST_SIMP, LOW, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum2darbukapiedsoft", INST_SIMP, LOW, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum2hatflanger", INST_SIMP, PUNCH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum2darbukatak", INST_SIMP, PUNCH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum2darbukafinger", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum2darbukaroll", INST_SIMP, HIGH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum2darbukaslap", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum2hatpied", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum2tambourinepied", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum2hatpied2", INST_SIMP, HIGH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum2tambourinepiedsoft", INST_SIMP, HIGH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum3cowbell", INST_SIMP, HIGH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum3cowbelltip", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1)
-_addInstrument( "drum3cup", INST_SIMP, HIGH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum3djembelow", INST_SIMP, LOW, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum3djembemid", INST_SIMP, HIGH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum3djembesidestick", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum3djembeslap", INST_SIMP, LOW, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum3djembestickmid", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum3metalstand", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum3pedalperc", INST_SIMP, LOW, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum3rainstick", INST_SIMP, PUNCH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum3tambourinehigh", INST_SIMP, PUNCH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum3tambourinelow", INST_SIMP, PUNCH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "harmonica", INST_TIED, MID, 'melo', 'winds', .1531, .19188, .01792, 1 )
-_addInstrument( "alarm", INST_TIED, MID, 'melo', 'concret', 1.37555859375, 2.0286015625, .0675, 1 )
-_addInstrument( "bird", INST_TIED, MID, 'melo', 'animals', .1, 1, .05, 1 )
-_addInstrument( "cat", INST_SIMP, MID, 'melo', 'animals', 0, 0, 0, 1 )
-_addInstrument( "duck2", INST_SIMP, MID, 'melo', 'animals', 0, 0, 0, 1 )
-_addInstrument( "bottle", INST_TIED, MID, 'melo', 'concret', .20532, .41064, .05292, 1 )
-_addInstrument( "clang", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "ow", INST_SIMP, MID, 'melo', 'people', 0, 0, 0, 1 )
-_addInstrument( "sheep", INST_SIMP, MID, 'melo', 'animals', 0, 0, 0, 1 )
-_addInstrument( "water", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "zap", INST_TIED, MID, 'melo', 'keyboard', .299, .7323, .09895, 1 )
-_addInstrument( "trumpet", INST_TIED, MID, 'melo', 'winds', .39934, .45537, .02729, 1)
+_addInstrument( "mic1", INST_TIED, MID, 'mysounds', .01, 1.99, .01, 1 )
+_addInstrument( "mic2", INST_TIED, MID, 'mysounds', .01, 1.99, .01, 1 )
+_addInstrument( "mic3", INST_TIED, MID, 'mysounds', .01, 1.99, .01, 1 )
+_addInstrument( "mic4", INST_TIED, MID, 'mysounds', .01, 1.99, .01, 1 )
+_addInstrument( "lab1", INST_SIMP, MID, 'mysounds', 0, 0, 0, 1 )
+_addInstrument( "lab2", INST_SIMP, MID, 'mysounds', 0, 0, 0, 1 )
+_addInstrument( "lab3", INST_SIMP, MID, 'mysounds', 0, 0, 0, 1 )
+_addInstrument( "lab4", INST_SIMP, MID, 'mysounds', 0, 0, 0, 1 )
+_addInstrument( "lab5", INST_SIMP, MID, 'mysounds', 0, 0, 0, 1 )
+_addInstrument( "lab6", INST_SIMP, MID, 'mysounds', 0, 0, 0, 1 )
+_addInstrument( "ounk", INST_SIMP, MID, 'animals', 0, 0, 0, 1 )
+_addInstrument( "gam", INST_TIED, HIGH, 'percussions', .69388, .7536, .02922, 1 )
+_addInstrument( "guit", INST_TIED, MID, 'strings', .08592, .75126, .33571, 1 )
+_addInstrument( "koto", INST_TIED, HIGH, 'strings', .56523, .70075, .05954, 1 )
+_addInstrument( "clarinette", INST_TIED, MID, 'winds', .57905, .73319, .04934, 1 )
+_addInstrument( "flute", INST_TIED, MID, 'winds', .47169, .53693, .02481, 1 )
+_addInstrument( "drum1hatpedal", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum1hatshoulder", INST_SIMP, HIGH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum1hardride", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum1ridebell", INST_SIMP, HIGH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum1snare", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum1snaresidestick", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum1crash", INST_SIMP, PUNCH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum1splash", INST_SIMP, PUNCH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum1tom", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum1floortom", INST_SIMP, LOW, 'percussions', 0, 0, 0, 1)
+_addInstrument( "drum1chine", INST_SIMP, PUNCH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum1kick", INST_SIMP, LOW, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "piano", INST_TIED, MID, 'keyboard', 0.8883, 1.420524, .13575, 1 )
+_addInstrument( "dog", INST_SIMP, MID, 'animals', 0, 0, 0, 1 )
+_addInstrument( "duck", INST_SIMP, MID, 'animals', 0, 0, 0, 1 )
+_addInstrument( "drum2darbukadoom", INST_SIMP, LOW, 'percussions', 0, 0 ,0, 1 )
+_addInstrument( "drum2darbukapied", INST_SIMP, LOW, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum2darbukapiedsoft", INST_SIMP, LOW, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum2hatflanger", INST_SIMP, PUNCH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum2darbukatak", INST_SIMP, PUNCH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum2darbukafinger", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum2darbukaroll", INST_SIMP, HIGH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum2darbukaslap", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum2hatpied", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum2tambourinepied", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum2hatpied2", INST_SIMP, HIGH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum2tambourinepiedsoft", INST_SIMP, HIGH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum3cowbell", INST_SIMP, HIGH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum3cowbelltip", INST_SIMP, MID, 'percussions', 0, 0, 0, 1)
+_addInstrument( "drum3cup", INST_SIMP, HIGH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum3djembelow", INST_SIMP, LOW, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum3djembemid", INST_SIMP, HIGH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum3djembesidestick", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum3djembeslap", INST_SIMP, LOW, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum3djembestickmid", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum3metalstand", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum3pedalperc", INST_SIMP, LOW, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum3rainstick", INST_SIMP, PUNCH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum3tambourinehigh", INST_SIMP, PUNCH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum3tambourinelow", INST_SIMP, PUNCH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "harmonica", INST_TIED, MID, 'winds', .1531, .19188, .01792, 1 )
+_addInstrument( "alarm", INST_TIED, MID, 'concret', 1.37555859375, 2.0286015625, .0675, 1 )
+_addInstrument( "bird", INST_TIED, MID, 'animals', .1, 1, .05, 1 )
+_addInstrument( "cat", INST_SIMP, MID, 'animals', 0, 0, 0, 1 )
+_addInstrument( "duck2", INST_SIMP, MID, 'animals', 0, 0, 0, 1 )
+_addInstrument( "bottle", INST_TIED, MID, 'concret', .20532, .41064, .05292, 1 )
+_addInstrument( "clang", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "ow", INST_SIMP, MID, 'people', 0, 0, 0, 1 )
+_addInstrument( "sheep", INST_SIMP, MID, 'animals', 0, 0, 0, 1 )
+_addInstrument( "water", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "zap", INST_TIED, MID, 'keyboard', .299, .7323, .09895, 1 )
+_addInstrument( "trumpet", INST_TIED, MID, 'winds', .39934, .45537, .02729, 1)
_addInstrument( "bubbles", INST_TIED, MID, "melo", 'concret', 0.02, 1.177, 0.02, 1)
_addInstrument( "marimba", INST_TIED, MID, "melo", 'percussions', .26545, .33098, .03087, 1)
_addInstrument( "triangle", INST_TIED, MID, "melo", 'percussions', 1.21002, 1.31805, .01268, 1)
-_addInstrument( "laugh", INST_SIMP, MID, 'melo', 'people', 0, 0, 0, 1 )
-_addInstrument( "voix", INST_TIED, MID, 'melo', 'people', .89608, .96092, .02343, 1 )
-_addInstrument( "cling", INST_TIED, MID, 'melo', 'keyboard', .09096, .7878, .18026, 1 )
-_addInstrument( "byke", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "door", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "basse", INST_TIED, MID, 'melo', 'strings', 0.50470875, 0.833315, 0.09375, 1 )
-_addInstrument( "acguit", INST_TIED, MID, 'melo', 'strings', 1.4037, 1.84235625, 0.2, 1 )
-_addInstrument( "diceinst", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "didjeridu", INST_TIED, LOW, 'melo', 'winds', .55669, 1.73704, .09178, 4. )
-_addInstrument( "harmonium", INST_TIED, MID, 'melo', 'keyboard', .04674, .41073, .18384, 1 )
-_addInstrument( "horse", INST_SIMP, MID, 'melo', 'animals', 0, 0, 0, 1 )
-_addInstrument( "kalimba", INST_TIED, MID, 'melo', 'percussions', .20751, .30161, .04658, 1 )
-_addInstrument( "mando", INST_TIED, MID, 'melo', 'strings', 0.316548, 0.532008, 0.02875, 1 )
-_addInstrument( "ocarina", INST_TIED, MID, 'melo', 'winds', .06612, .19033, .01776, 1 )
-_addInstrument( "rhodes", INST_TIED, MID, 'melo', 'keyboard', 0.58100625, 0.821625, 0.067, 1 )
-_addInstrument( "saxo", INST_TIED, MID, 'melo', 'winds', .53722, .6583, .05264, 1 )
-_addInstrument( "shenai", INST_TIED, MID, 'melo', 'winds', .29003, .33072, .00634, 1 )
-_addInstrument( "sitar", INST_TIED, MID, 'melo', 'strings', .63187, .67882, .01654, 1 )
-_addInstrument( "tuba", INST_TIED, LOW, 'melo', 'winds', .51063, .58384, .035, 1 )
-_addInstrument( "violin", INST_TIED, MID, 'melo', 'strings', .105, .30656, .028, 1 )
-_addInstrument( "guidice1", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "guidice2", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "guidice3", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "guidice4", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "guidice5", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "guidice6", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "guidice7", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "guidice8", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "guidice9", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "guidice10", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "drum4afrofeet", INST_SIMP, LOW, 'drum', 'percussions', 0, 0 ,0, 1 )
-_addInstrument( "drum4fingersn", INST_SIMP, HIGH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum4mutecuic", INST_SIMP, PUNCH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum4stompbass", INST_SIMP, PUNCH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum4tambouri", INST_SIMP, HIGH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum4tr707clap", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum4tr707open", INST_SIMP, PUNCH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum4tr808closed", INST_SIMP, HIGH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum4tr808sn", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum4tr909bass", INST_SIMP, LOW, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum4tr909kick", INST_SIMP, LOW, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum4tr909sn", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum5timablesslap", INST_SIMP, LOW, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum5congagraveouvert", INST_SIMP, LOW, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum5timablesaiguslap", INST_SIMP, LOW, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum5congagraveferme", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum5guiroretour", INST_SIMP, PUNCH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum5vibraslap", INST_SIMP, PUNCH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum5congaaiguouvert", INST_SIMP, MID, 'drum', 'percussions', 0, 0 ,0, 1 )
-_addInstrument( "drum5quicamedium", INST_SIMP, PUNCH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum5quicaaigu", INST_SIMP, MID, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum5agogograve", INST_SIMP, HIGH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum5bongoaiguouvert", INST_SIMP, HIGH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum5agogoaigu", INST_SIMP, HIGH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "drum5bongograveouvert", INST_SIMP, HIGH, 'drum', 'percussions', 0, 0, 0, 1 )
-_addInstrument( "camera", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "car", INST_TIED, MID, 'melo', 'concret', .67, 1.05761, .01, 1 )
-_addInstrument( "cello", INST_TIED, MID, 'melo', 'strings', 0.4761, 0.92244375, 0.19125, .5 )
-_addInstrument( "chimes", INST_TIED, MID, 'melo', 'percussions', .09, 2.97633, .01, 1 )
-_addInstrument( "crash", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "guit2", INST_TIED, MID, 'melo', 'strings', .33, 1.1583, .02, 1 )
-_addInstrument( "plane", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
-_addInstrument( "slap", INST_SIMP, MID, 'melo', 'concret', 0, 0, 0, 1 )
+_addInstrument( "laugh", INST_SIMP, MID, 'people', 0, 0, 0, 1 )
+_addInstrument( "voix", INST_TIED, MID, 'people', .89608, .96092, .02343, 1 )
+_addInstrument( "cling", INST_TIED, MID, 'keyboard', .09096, .7878, .18026, 1 )
+_addInstrument( "byke", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "door", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "basse", INST_TIED, MID, 'strings', 0.50470875, 0.833315, 0.09375, 1 )
+_addInstrument( "acguit", INST_TIED, MID, 'strings', 1.4037, 1.84235625, 0.2, 1 )
+_addInstrument( "diceinst", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "didjeridu", INST_TIED, LOW, 'winds', .55669, 1.73704, .09178, 4. )
+_addInstrument( "harmonium", INST_TIED, MID, 'keyboard', .04674, .41073, .18384, 1 )
+_addInstrument( "horse", INST_SIMP, MID, 'animals', 0, 0, 0, 1 )
+_addInstrument( "kalimba", INST_TIED, MID, 'percussions', .20751, .30161, .04658, 1 )
+_addInstrument( "mando", INST_TIED, MID, 'strings', 0.316548, 0.532008, 0.02875, 1 )
+_addInstrument( "ocarina", INST_TIED, MID, 'winds', .06612, .19033, .01776, 1 )
+_addInstrument( "rhodes", INST_TIED, MID, 'keyboard', 0.58100625, 0.821625, 0.067, 1 )
+_addInstrument( "saxo", INST_TIED, MID, 'winds', .53722, .6583, .05264, 1 )
+_addInstrument( "shenai", INST_TIED, MID, 'winds', .29003, .33072, .00634, 1 )
+_addInstrument( "sitar", INST_TIED, MID, 'strings', .63187, .67882, .01654, 1 )
+_addInstrument( "tuba", INST_TIED, LOW, 'winds', .51063, .58384, .035, 1 )
+_addInstrument( "violin", INST_TIED, MID, 'strings', .105, .30656, .028, 1 )
+_addInstrument( "guidice1", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "guidice2", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "guidice3", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "guidice4", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "guidice5", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "guidice6", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "guidice7", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "guidice8", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "guidice9", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "guidice10", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "drum4afrofeet", INST_SIMP, LOW, 'percussions', 0, 0 ,0, 1 )
+_addInstrument( "drum4fingersn", INST_SIMP, HIGH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum4mutecuic", INST_SIMP, PUNCH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum4stompbass", INST_SIMP, PUNCH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum4tambouri", INST_SIMP, HIGH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum4tr707clap", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum4tr707open", INST_SIMP, PUNCH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum4tr808closed", INST_SIMP, HIGH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum4tr808sn", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum4tr909bass", INST_SIMP, LOW, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum4tr909kick", INST_SIMP, LOW, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum4tr909sn", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum5timablesslap", INST_SIMP, LOW, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum5congagraveouvert", INST_SIMP, LOW, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum5timablesaiguslap", INST_SIMP, LOW, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum5congagraveferme", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum5guiroretour", INST_SIMP, PUNCH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum5vibraslap", INST_SIMP, PUNCH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum5congaaiguouvert", INST_SIMP, MID, 'percussions', 0, 0 ,0, 1 )
+_addInstrument( "drum5quicamedium", INST_SIMP, PUNCH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum5quicaaigu", INST_SIMP, MID, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum5agogograve", INST_SIMP, HIGH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum5bongoaiguouvert", INST_SIMP, HIGH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum5agogoaigu", INST_SIMP, HIGH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "drum5bongograveouvert", INST_SIMP, HIGH, 'percussions', 0, 0, 0, 1 )
+_addInstrument( "camera", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "car", INST_TIED, MID, 'concret', .67, 1.05761, .01, 1 )
+_addInstrument( "cello", INST_TIED, MID, 'strings', 0.4761, 0.92244375, 0.19125, .75 )
+_addInstrument( "chimes", INST_TIED, MID, 'percussions', .09, 2.97633, .01, 1 )
+_addInstrument( "crash", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "guit2", INST_TIED, MID, 'strings', .33, 1.1583, .02, 1 )
+_addInstrument( "plane", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
+_addInstrument( "slap", INST_SIMP, MID, 'concret', 0, 0, 0, 1 )
try:
ifile = open(PREF_DIR + '/sounds_settings', 'r')
@@ -329,11 +327,11 @@ DRUM5KIT = { 24 : INSTRUMENTS["drum5timablesslap"],
46 : INSTRUMENTS["drum5agogograve"],
48 : INSTRUMENTS["drum5bongoaiguouvert"] }
-_addInstrument( "drum1kit", 0, 0, 0, "percussions", 0, 0, 0, 1, DRUM1KIT )
-_addInstrument( "drum2kit", 0, 0, 0, "percussions", 0, 0, 0, 1, DRUM2KIT )
-_addInstrument( "drum3kit", 0, 0, 0, "percussions", 0, 0, 0, 1, DRUM3KIT )
-_addInstrument( "drum4kit", 0, 0, 0, "percussions", 0, 0, 0, 1, DRUM4KIT )
-_addInstrument( "drum5kit", 0, 0, 0, "percussions", 0, 0, 0, 1, DRUM5KIT )
+_addInstrument( "drum1kit", 0, 0, "percussions", 0, 0, 0, 1, DRUM1KIT )
+_addInstrument( "drum2kit", 0, 0, "percussions", 0, 0, 0, 1, DRUM2KIT )
+_addInstrument( "drum3kit", 0, 0, "percussions", 0, 0, 0, 1, DRUM3KIT )
+_addInstrument( "drum4kit", 0, 0, "percussions", 0, 0, 0, 1, DRUM4KIT )
+_addInstrument( "drum5kit", 0, 0, "percussions", 0, 0, 0, 1, DRUM5KIT )
INSTRUMENTSID = {}
for i in INSTRUMENTS: