diff options
Diffstat (limited to 'Framework/CSound/CSoundConstants.py')
-rwxr-xr-x | Framework/CSound/CSoundConstants.py | 314 |
1 files changed, 0 insertions, 314 deletions
diff --git a/Framework/CSound/CSoundConstants.py b/Framework/CSound/CSoundConstants.py deleted file mode 100755 index 05a17e7..0000000 --- a/Framework/CSound/CSoundConstants.py +++ /dev/null @@ -1,314 +0,0 @@ -from Framework.Constants import Constants -from Framework.CSound.Instrument import Instrument - -class CSoundConstants: - #PATHS - SOUNDS_DIR = Constants.TAM_TAM_ROOT + "/Resources/Sounds" - FILES_DIR = Constants.TAM_TAM_ROOT + "/Resources" - - #SERVER - SERVER_ADDRESS = "localhost" - SERVER_PORT = 40007 - - SERVER_REQUIRED = 0 - - INIT_ATTEMPTS = 2 - INIT_DELAY = 1.0 - - #SOUNDS - - # animals - OUNK = "ounk" - DOG = "dog" - DUCK = "duck" - BIRD = "bird" - CAT = "cat" - DUCK2 = "duck2" - HORSE = "horse" - - # synthesis - FM2 = "fm2" - - # melodic percussion - GAM = "gam" - GONG = "gong" - PIANO = "piano" - RHODES = "rhodes" - KALIMBA = "kalimba" - - # non-melodic percussion - DRUM1CHINE = "drum1chine" - DRUM1CRASH = "drum1crash" - DRUM1FLOORTOM = "drum1floortom" - DRUM1HARDRIDE = "drum1hardride" - DRUM1HATPEDAL = "drum1hatpedal" - DRUM1HATSHOULDER = "drum1hatshoulder" - DRUM1KICK = "drum1kick" - DRUM1RIDEBELL = "drum1ridebell" - DRUM1SNARE = "drum1snare" - DRUM1SNARESIDESTICK = "drum1snaresidestick" - DRUM1SPLASH = "drum1splash" - DRUM1TOM = "drum1tom" - DRUM1KIT = "drum1kit" - - DRUM2DARBUKADOOM = "drum2darbukadoom" - DRUM2DARBUKAFINGER = "drum2darbukafinger" - DRUM2DARBUKAPIED = "drum2darbukapied" - DRUM2DARBUKAPIEDSOFT = "drum2darbukapiedsoft" - DRUM2DARBUKAROLL = "drum2darbukaroll" - DRUM2DARBUKASLAP = "drum2darbukaslap" - DRUM2DARBUKATAK = "drum2darbukatak" - DRUM2HATFLANGER = "drum2hatflanger" - DRUM2HATPIED = "drum2hatpied" - - DRUM2HATPIED2 = "drum2hatpied2" - DRUM2TAMBOURINEPIED = "drum2tambourinepied" - DRUM2TAMBOURINEPIEDSOFT = "drum2tambourinepiedsoft" - DRUM2KIT = "drum2kit" - - DRUM3COWBELL = "drum3cowbell" - DRUM3COWBELLTIP = "drum3cowbelltip" - DRUM3CUP = "drum3cup" - DRUM3DJEMBELOW = "drum3djembelow" - DRUM3DJEMBEMID = "drum3djembemid" - DRUM3DJEMBESIDESTICK = "drum3djembesidestick" - DRUM3DJEMBESLAP = "drum3djembeslap" - DRUM3DJEMBESTICKMID = "drum3djembestickmid" - DRUM3METALSTAND = "drum3metalstand" - DRUM3PEDALPERC = "drum3pedalperc" - DRUM3RAINSTICK = "drum3rainstick" - DRUM3TAMBOURINEHIGH = "drum3tambourinehigh" - DRUM3TAMBOURINELOW = "drum3tambourinelow" - DRUM3KIT = "drum3kit" - - # weird - BOTTLE = "bottle" - CLANG = "clang" - CLING = "cling" - DOOR = "door" - LAUGH = "laugh" - OW = "ow" - SHEEP = "sheep" - TCHIWO = "tchiwo" - WATER = "water" - ZAP = "zap" - DICEINST = "diceinst" - GUIDICE1 = "guidice1" - GUIDICE2 = "guidice2" - GUIDICE3 = "guidice3" - GUIDICE4 = "guidice4" - GUIDICE5 = "guidice5" - GUIDICE6 = "guidice6" - GUIDICE7 = "guidice7" - GUIDICE8 = "guidice8" - GUIDICE9 = "guidice9" - GUIDICE10 = "guidice10" - - # string - ACGUIT = "acguit" - BASSE = "basse" - GUIT = "guit" - KOTO = "koto" - MANDO = "mando" - SITAR = "sitar" - VIOLIN = "violin" - - # perc - MARACAS = "maracas" - MARIMBA = "marimba" - TRIANGLE = "triangle" - - # wind - CLARINETTE = "clarinette" - FLUTE = "flute" - TRUMPET = 'trumpet' - VOIX = "voix" - DIDJERIDU = "didjeridu" - HARMONICA = "harmonica" - HARMONIUM = "harmonium" - OCARINA = "ocarina" - SAXO = "saxo" - SHENAI = "shenai" - TUBA = "tuba" - - # recorded snds - MIC1 = "mic1" - MIC2 = "mic2" - MIC3 = "mic3" - MIC4 = "mic4" - - # synthLab snds - LAB1 = "lab1" - LAB2 = "lab2" - LAB3 = "lab3" - LAB4 = "lab4" - - LOW, MID, HIGH, PUNCH = range( 4 ) - - # Sounds categories: musicInst, animals, drum, people, electronic, concret, mic - #INSTRUMENTS ( csound table, csound instrument, register, instrumentClass, category ) - INSTRUMENT_TABLE_OFFSET = 5000 - INST_FREE = 5000 - INST_TIED = 5001 - INST_PERC = 5002 - INST_SIMP = 5003 - - INSTRUMENTS = { - OUNK : Instrument( 0, INST_SIMP, MID, 'melo', 'animals', 0, 0, 0 ), - GAM : Instrument( 1, INST_TIED, HIGH, 'melo', 'musicInst', .69388, .7536, .02922 ), - GONG : Instrument( 2, INST_SIMP, LOW, 'melo', 'musicInst', 0, 0, 0 ), - GUIT : Instrument( 3, INST_TIED, MID, 'melo', 'musicInst', .08592, .75126, .33571 ), - KOTO : Instrument( 4, INST_TIED, HIGH, 'melo', 'musicInst', .56523, .70075, .05954 ), - CLARINETTE : Instrument( 5, INST_TIED, MID, 'melo', 'musicInst', .57905, .73319, .04934 ), - FLUTE : Instrument( 6, INST_TIED, MID, 'melo', 'musicInst', .47169, .53693, .02481 ), - MIC1: Instrument( 7, INST_TIED, MID, 'melo', 'mic', .1, .9, .1 ), - MIC2: Instrument( 8, INST_TIED, MID, 'melo', 'mic', .1, .9, .1 ), - MIC3: Instrument( 9, INST_TIED, MID, 'melo', 'mic', .1, .9, .1 ), - MIC4: Instrument( 10, INST_TIED, MID, 'melo', 'mic', .1, .9, .1 ), - DRUM1HATPEDAL: Instrument( 11, INST_SIMP, MID, 'drum', 'drum', 0, 0, 0 ), - DRUM1HATSHOULDER: Instrument( 12, INST_SIMP, HIGH, 'drum', 'drum', 0, 0, 0 ), - DRUM1HARDRIDE: Instrument( 13, INST_SIMP, MID, 'drum', 'drum', 0, 0, 0 ), - DRUM1RIDEBELL: Instrument( 14, INST_SIMP, HIGH, 'drum', 'drum', 0, 0, 0 ), - DRUM1SNARE: Instrument( 15, INST_SIMP, MID, 'drum', 'drum', 0, 0, 0 ), - DRUM1SNARESIDESTICK: Instrument( 16, INST_SIMP, MID, 'drum', 'drum', 0, 0, 0 ), - DRUM1CRASH: Instrument( 17, INST_SIMP, PUNCH, 'drum', 'drum', 0, 0, 0 ), - DRUM1SPLASH: Instrument( 18, INST_SIMP, PUNCH, 'drum', 'drum', 0, 0, 0 ), - DRUM1TOM: Instrument( 19, INST_SIMP, MID, 'drum', 'drum', 0, 0, 0 ), - DRUM1FLOORTOM: Instrument( 20, INST_SIMP, LOW, 'drum', 'drum', 0, 0, 0), - DRUM1CHINE: Instrument( 21, INST_SIMP, PUNCH, 'drum', 'drum', 0, 0, 0 ), - DRUM1KICK: Instrument( 22, INST_SIMP, LOW, 'drum', 'drum', 0, 0, 0 ), - PIANO: Instrument( 23, INST_TIED, MID, 'melo', 'musicInst', 2.39418, 2.53339, .01323 ), - DOG: Instrument( 24, INST_SIMP, MID, 'melo', 'animals', 0, 0, 0 ), - DUCK: Instrument( 25, INST_SIMP, MID, 'melo', 'animals', 0, 0, 0 ), - DRUM2DARBUKADOOM: Instrument( 26, INST_SIMP, LOW, 'drum', 'drum', 0, 0 ,0 ), - DRUM2DARBUKAPIED: Instrument( 27, INST_SIMP, LOW, 'drum', 'drum', 0, 0, 0 ), - DRUM2DARBUKAPIEDSOFT: Instrument( 28, INST_SIMP, LOW, 'drum', 'drum', 0, 0, 0 ), - DRUM2HATFLANGER: Instrument( 29, INST_SIMP, PUNCH, 'drum', 'drum', 0, 0, 0 ), - DRUM2DARBUKATAK: Instrument( 30, INST_SIMP, PUNCH, 'drum', 'drum', 0, 0, 0 ), - DRUM2DARBUKAFINGER: Instrument( 31, INST_SIMP, MID, 'drum', 'drum', 0, 0, 0 ), - DRUM2DARBUKAROLL: Instrument( 32, INST_SIMP, HIGH, 'drum', 'drum', 0, 0, 0 ), - DRUM2DARBUKASLAP: Instrument( 33, INST_SIMP, MID, 'drum', 'drum', 0, 0, 0 ), - DRUM2HATPIED: Instrument( 34, INST_SIMP, MID, 'drum', 'drum', 0, 0, 0 ), - DRUM2TAMBOURINEPIED: Instrument( 35, INST_SIMP, MID, 'drum', 'drum', 0, 0, 0 ), - DRUM2HATPIED2: Instrument( 36, INST_SIMP, HIGH, 'drum', 'drum', 0, 0, 0 ), - DRUM2TAMBOURINEPIEDSOFT: Instrument( 37, INST_SIMP, HIGH, 'drum', 'drum', 0, 0, 0 ), - DRUM3COWBELL: Instrument( 38, INST_SIMP, HIGH, 'drum', 'drum', 0, 0, 0 ), - DRUM3COWBELLTIP: Instrument( 39, INST_SIMP, MID, 'drum', 'drum', 0, 0, 0), - DRUM3CUP: Instrument( 40, INST_SIMP, HIGH, 'drum', 'drum', 0, 0, 0 ), - DRUM3DJEMBELOW: Instrument( 41, INST_SIMP, LOW, 'drum', 'drum', 0, 0, 0 ), - DRUM3DJEMBEMID: Instrument( 42, INST_SIMP, HIGH, 'drum', 'drum', 0, 0, 0 ), - DRUM3DJEMBESIDESTICK: Instrument( 43, INST_SIMP, MID, 'drum', 'drum', 0, 0, 0 ), - DRUM3DJEMBESLAP: Instrument( 44, INST_SIMP, LOW, 'drum', 'drum', 0, 0, 0 ), - DRUM3DJEMBESTICKMID: Instrument( 45, INST_SIMP, MID, 'drum', 'drum', 0, 0, 0 ), - DRUM3METALSTAND: Instrument( 46, INST_SIMP, MID, 'drum', 'drum', 0, 0, 0 ), - DRUM3PEDALPERC: Instrument( 47, INST_SIMP, LOW, 'drum', 'drum', 0, 0, 0 ), - DRUM3RAINSTICK: Instrument( 48, INST_SIMP, PUNCH, 'drum', 'drum', 0, 0, 0 ), - DRUM3TAMBOURINEHIGH: Instrument( 49, INST_SIMP, PUNCH, 'drum', 'drum', 0, 0, 0 ), - DRUM3TAMBOURINELOW: Instrument( 50, INST_SIMP, PUNCH, 'drum', 'drum', 0, 0, 0 ), - HARMONICA: Instrument( 51, INST_TIED, MID, 'melo', 'electronic', .1531, .19188, .01792 ), - FM2: Instrument( 52, INST_TIED, MID, 'melo', 'electronic', .43443, .5784, .05127 ), - BIRD: Instrument( 53, INST_TIED, MID, 'melo', 'animals', .1, 1, .05 ), - CAT: Instrument( 54, INST_SIMP, MID, 'melo', 'animals', 0, 0, 0 ), - DUCK2: Instrument( 55, INST_SIMP, MID, 'melo', 'animals', 0, 0, 0 ), - BOTTLE: Instrument( 56, INST_TIED, MID, 'melo', 'concret', .20532, .41064, .05292 ), - CLANG: Instrument( 57, INST_SIMP, MID, 'melo', 'concret', 0, 0, 0 ), - OW: Instrument( 58, INST_SIMP, MID, 'melo', 'people', 0, 0, 0 ), - SHEEP: Instrument( 59, INST_SIMP, MID, 'melo', 'animals', 0, 0, 0 ), - WATER: Instrument( 60, INST_SIMP, MID, 'melo', 'concret', 0, 0, 0 ), - ZAP: Instrument( 61, INST_TIED, MID, 'melo', 'electronic', .299, .7323, .09895 ), - TRUMPET: Instrument( 62, INST_TIED, MID, 'melo', 'musicInst', .39934, .45537, .02729), - MARACAS: Instrument( 63, INST_SIMP, MID, "melo", 'musicInst', 0, 0, 0), - MARIMBA: Instrument( 64, INST_TIED, MID, "melo", 'musicInst', .7096, .81391, .02425), - TRIANGLE: Instrument( 65, INST_TIED, MID, "melo", 'musicInst', 1.21002, 1.31805, .01268), - LAUGH: Instrument( 66, INST_SIMP, MID, 'melo', 'people', 0, 0, 0 ), - VOIX: Instrument( 67, INST_TIED, MID, 'melo', 'people', .89608, .96092, .02343 ), - CLING: Instrument( 68, INST_TIED, MID, 'melo', 'electronic', .09096, .7878, .18026 ), - TCHIWO: Instrument( 69, INST_TIED, MID, 'melo', 'electronic', .91515, 1.00094, .02122 ), - DOOR: Instrument( 70, INST_SIMP, MID, 'melo', 'concret', 0, 0, 0 ), - BASSE : Instrument( 71, INST_TIED, MID, 'melo', 'musicInst', .58455, .67433, .03638 ), - ACGUIT : Instrument( 72, INST_TIED, MID, 'melo', 'musicInst', .58503, .8667, .13699 ), - DICEINST : Instrument( 73, INST_SIMP, MID, 'melo', 'musicInst', 0, 0, 0 ), - DIDJERIDU : Instrument( 74, INST_TIED, LOW, 'melo', 'musicInst', .55669, 1.73704, .09178 ), - HARMONIUM : Instrument( 75, INST_TIED, MID, 'melo', 'musicInst', .04674, .41073, .18384 ), - HORSE : Instrument( 76, INST_SIMP, MID, 'melo', 'animals', 0, 0, 0 ), - KALIMBA : Instrument( 77, INST_TIED, MID, 'melo', 'musicInst', .20751, .30161, .04658 ), - MANDO : Instrument( 78, INST_TIED, MID, 'melo', 'musicInst', .50167, .54401, .01984 ), - OCARINA : Instrument( 79, INST_TIED, MID, 'melo', 'musicInst', .12122, .18965, .02205 ), - RHODES : Instrument( 80, INST_TIED, MID, 'melo', 'musicInst', .65013, .71429, .02205 ), - SAXO : Instrument( 81, INST_TIED, MID, 'melo', 'musicInst', .53722, .6583, .05264 ), - SHENAI : Instrument( 82, INST_TIED, MID, 'melo', 'musicInst', .29003, .33072, .00634 ), - SITAR : Instrument( 83, INST_TIED, MID, 'melo', 'musicInst', .63187, .67882, .01654 ), - TUBA : Instrument( 84, INST_TIED, LOW, 'melo', 'musicInst', .51063, .58384, .035 ), - VIOLIN : Instrument( 85, INST_TIED, MID, 'melo', 'musicInst', .55094, .82054, .14498 ), - LAB1 : Instrument( 86, INST_SIMP, MID, 'melo', 'musicInst', 0, 0, 0 ), - LAB2 : Instrument( 87, INST_SIMP, MID, 'melo', 'musicInst', 0, 0, 0 ), - LAB3 : Instrument( 88, INST_SIMP, MID, 'melo', 'musicInst', 0, 0, 0 ), - LAB4 : Instrument( 89, INST_SIMP, MID, 'melo', 'musicInst', 0, 0, 0 ), - GUIDICE1: Instrument( 90, INST_SIMP, MID, 'melo', 'concret', 0, 0, 0 ), - GUIDICE2: Instrument( 91, INST_SIMP, MID, 'melo', 'concret', 0, 0, 0 ), - GUIDICE3: Instrument( 92, INST_SIMP, MID, 'melo', 'concret', 0, 0, 0 ), - GUIDICE4: Instrument( 93, INST_SIMP, MID, 'melo', 'concret', 0, 0, 0 ), - GUIDICE5: Instrument( 94, INST_SIMP, MID, 'melo', 'concret', 0, 0, 0 ), - GUIDICE6: Instrument( 95, INST_SIMP, MID, 'melo', 'concret', 0, 0, 0 ), - GUIDICE7: Instrument( 96, INST_SIMP, MID, 'melo', 'concret', 0, 0, 0 ), - GUIDICE8: Instrument( 97, INST_SIMP, MID, 'melo', 'concret', 0, 0, 0 ), - GUIDICE9: Instrument( 98, INST_SIMP, MID, 'melo', 'concret', 0, 0, 0 ), - GUIDICE10: Instrument( 99, INST_SIMP, MID, 'melo', 'concret', 0, 0, 0 )} - - - DRUM1INSTRUMENTS = { 24 : DRUM1KICK, - 26 : DRUM1FLOORTOM, - 28 : DRUM1TOM, - 30 : DRUM1CHINE, - 32 : DRUM1SPLASH, - 34 : DRUM1CRASH, - 36 : DRUM1SNARESIDESTICK, - 38 : DRUM1SNARESIDESTICK, - 40 : DRUM1SNARE, - 42 : DRUM1RIDEBELL, - 44 : DRUM1HARDRIDE, - 46 : DRUM1HATSHOULDER, - 48 : DRUM1HATPEDAL } - - DRUM2INSTRUMENTS = { 24 : DRUM2DARBUKADOOM, - 26 : DRUM2DARBUKAPIED, - 28 : DRUM2DARBUKAPIEDSOFT, - 30 : DRUM2HATFLANGER, - 32 : DRUM2DARBUKATAK, - 34 : DRUM2DARBUKATAK, - 36 : DRUM2DARBUKAFINGER, - 38 : DRUM2DARBUKAROLL, - 40 : DRUM2DARBUKASLAP, - 42 : DRUM2HATPIED, - 44 : DRUM2TAMBOURINEPIED, - 46 : DRUM2HATPIED2, - 48 : DRUM2TAMBOURINEPIEDSOFT } - - DRUM3INSTRUMENTS = { 24 : DRUM3DJEMBELOW, - 26 : DRUM3PEDALPERC, - 28 : DRUM3DJEMBESLAP, - 30 : DRUM3TAMBOURINEHIGH, - 32 : DRUM3TAMBOURINELOW, - 34 : DRUM3RAINSTICK, - 36 : DRUM3DJEMBEMID, - 38 : DRUM3DJEMBESIDESTICK, - 40 : DRUM3DJEMBESTICKMID, - 42 : DRUM3COWBELL, - 44 : DRUM3COWBELLTIP, - 46 : DRUM3CUP, - 48 : DRUM3METALSTAND } - - RECORDABLE_INSTRUMENTS = set( [ MIC1, MIC2, MIC3, MIC4 ] ) - RECORDABLE_INSTRUMENT_CSOUND_IDS = { MIC1 : 7, - MIC2 : 8, - MIC3 : 9, - MIC4 : 10 } - - #COMMANDS - LOAD_INSTRUMENT_COMMAND = "perf.InputMessage('f%d 0 0 -1 \"%s\" 0 0 0')\n" - PLAY_NOTE_COMMAND = "perf.InputMessage('i %d.%d %f %f %f %f %f %f %d %f %f %d %f %f %f %f')\n" - PLAY_NOTE_COMMAND_MINUS_DELAY = "perf.InputMessage('i 5777 0.0 0.001 %d.%d %s %f %f %f %f %f %d %f %f %d %f')\n" - PLAY_NOTE_OFF_COMMAND = "perf.InputMessage('i %s.%s .2 0.01 1. 0. 0. 0.5 %d 0 0 0 0')\n" % ('%d', '%d', INSTRUMENT_TABLE_OFFSET ) - MIC_RECORDING_COMMAND = "perf.InputMessage('i5201 0 10 %d')\n" - UNLOAD_TABLES_COMMAND = "perf.InputMessage('i%d 0 0.1 %d')\n" % (INST_FREE, len(INSTRUMENTS)) - |