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path: root/TamTamEdit.activity/common/Generation/Drunk.py
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-rw-r--r--TamTamEdit.activity/common/Generation/Drunk.py162
1 files changed, 162 insertions, 0 deletions
diff --git a/TamTamEdit.activity/common/Generation/Drunk.py b/TamTamEdit.activity/common/Generation/Drunk.py
new file mode 100644
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+++ b/TamTamEdit.activity/common/Generation/Drunk.py
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+# Random:
+# Randomly choose, within a certain range, a new next value
+# arg 1: maxStepSize (negative value not allowed stepSize == 0)
+# arg 2: maximum value allowed
+
+import random
+
+class Drunk:
+ def __init__( self, minValue, maxValue, trackLength=None ):
+ self.minValue = min(minValue, maxValue)
+ self.maxValue = max(minValue, maxValue)
+ self.lastValue = random.randint( self.minValue, self.maxValue )
+
+
+ def getNextValue( self, maxStepSize, maxValue ):
+ if self.lastValue < 0 or self.lastValue > maxValue:
+ return random.randint( self.minValue, maxValue )
+
+ direction = self.getDirection( maxValue )
+ stepSize = self.getStepSize( direction, abs(maxStepSize), maxValue )
+
+ if maxStepSize < 0:
+ minStepSize = 1
+ else:
+ minStepSize = 0
+
+ self.lastValue += direction * random.randint( minStepSize, stepSize )
+
+ if self.lastValue < self.minValue:
+ self.lastValue = self.minValue
+ elif self.lastValue > maxValue: #instead of 14...
+ self.lastValue = maxValue
+ else:
+ self.lastValue = self.lastValue
+
+ return self.lastValue
+
+ def getDirection( self, maxValue ):
+ if self.lastValue == 0:
+ return 1
+ elif self.lastValue == maxValue:
+ return -1
+ else:
+ return random.choice( [ 1, -1 ] )
+
+ def getStepSize( self, direction, maxStepSize, maxValue, ):
+ if direction == -1:
+ return min( maxStepSize, self.lastValue )
+ else:
+ return min( maxStepSize, maxValue - self.lastValue )
+
+class DroneAndJump( Drunk ):
+ def __init__( self, minValue, maxValue, trackLength=None ):
+ Drunk.__init__( self, minValue, maxValue, trackLength=None )
+ self.minValue = min(minValue, maxValue)
+ self.maxValue = max(minValue, maxValue)
+ self.beforeLastValue = random.randint( self.minValue, self.maxValue ) #self.minValue
+ self.lastValue = self.beforeLastValue + 1
+
+ def getNextValue( self, maxStepSize, maxValue ):
+ if self.beforeLastValue != self.lastValue:
+ self.lastValue = self.beforeLastValue
+ return self.beforeLastValue
+
+ self.beforeLastValue = self.lastValue
+ self.lastValue = Drunk.getNextValue( self, abs(maxStepSize), maxValue )
+ return self.lastValue
+
+ def getStepSize( self, direction, maxStepSize, maxValue ):
+ if random.randint( 0, 100 ) < 42:
+ return Drunk.getStepSize( self, direction, maxStepSize, maxValue )
+ else:
+ return Drunk.getStepSize( self, direction, 0, maxValue )
+
+class Repeter( Drunk ):
+ def __init__( self, minValue, maxValue, trackLength=None ):
+ Drunk.__init__( self, minValue, maxValue, trackLength=None)
+ self.minValue = min(minValue, maxValue)
+ self.maxValue = max(minValue, maxValue)
+ self.lastValue = random.randint( self.minValue, self.maxValue)
+
+ def getNextValue( self, maxStepSize, maxValue ):
+ self.lastValue = Drunk.getNextValue( self, abs(maxStepSize), maxValue )
+ return self.lastValue
+
+ def getStepSize( self, direction, maxStepSize, maxValue ):
+ if random.randint( 0, 100 ) < 35:
+ return Drunk.getStepSize( self, direction, maxStepSize, maxValue )
+ else:
+ return Drunk.getStepSize( self, direction, 0, maxValue )
+
+class Loopseg( Drunk ):
+ def __init__( self, minValue, maxValue, trackLength=None ):
+ Drunk.__init__( self, minValue, maxValue, trackLength=None )
+ self.recordedValues = []
+ self.recordState = 2
+ self.recordPlayback = 0
+ self.loopPlayback = 1
+ self.recordLength = random.randint( 3, 6 )
+ self.recordLoopTime = random.randint( 1, 4 )
+
+ def getNextValue( self, maxStepSize, maxValue ):
+ if self.recordState == 2:
+ self.lastValue = Drunk.getNextValue( self, maxStepSize, maxValue )
+ self.recordState = random.choice([2, 2, 2, 1])
+
+ if len(self.recordedValues) != self.recordLength and self.recordState == 1:
+ self.lastValue = Drunk.getNextValue( self, maxStepSize, maxValue )
+ self.recordedValues.append( self.lastValue )
+ elif self.recordState == 1 or self.recordState == 0:
+ self.recordState = 0
+ if self.recordPlayback < self.recordLength:
+ self.loopAround()
+ else:
+ if self.loopPlayback < self.recordLoopTime:
+ self.recordPlayback = 0
+ self.loopPlayback += 1
+ self.loopAround()
+ else:
+ self.recordedValues = []
+ self.recordState = 2
+ self.recordPlayback = 0
+ self.loopPlayback = 1
+ self.recordLength = random.randint( 3, 6 )
+ self.recordLoopTime = random.randint( 1, 4 )
+ self.lastValue = Drunk.getNextValue( self, maxStepSize, maxValue )
+ self.recordedValues = [self.lastValue]
+ return self.lastValue
+
+ def loopAround( self ):
+ self.lastValue = self.recordedValues[self.recordPlayback]
+ self.recordPlayback += 1
+
+class Line:
+ def __init__(self, minValue, maxValue, trackLength=20):
+ maxVal = max(minValue, maxValue)
+ if maxVal == minValue:
+ self.reverse = True
+ minVal = maxValue
+ self.lastValue = maxVal
+ else:
+ self.reverse = False
+ minVal = minValue
+ self.lastValue = minVal
+
+ scale = float(maxVal - minVal)
+ if self.reverse:
+ self.inc = -scale/trackLength
+ else:
+ self.inc = scale/trackLength
+
+ def getNextValue(self, rand, maxValue):
+ self.val = self.lastValue + int(random.randint(0, rand)*random.choice([-0.5,0.5]))
+ if self.val < 0:
+ self.val = 0
+ elif self.val > maxValue:
+ self.val = maxValue
+ else:
+ self.val = self.val
+ self.lastValue = self.val+self.inc
+ return self.val
+