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path: root/TamTamMini.activity/Mini/GenRythm.py
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-rw-r--r--TamTamMini.activity/Mini/GenRythm.py80
1 files changed, 80 insertions, 0 deletions
diff --git a/TamTamMini.activity/Mini/GenRythm.py b/TamTamMini.activity/Mini/GenRythm.py
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+++ b/TamTamMini.activity/Mini/GenRythm.py
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+import random
+import common.Config as Config
+
+from common.Generation.GenerationConstants import GenerationConstants
+from common.Generation.Utils import *
+
+class GenRythm:
+ def drumRythmSequence(self, instrumentName, nbeats, density, regularity ):
+ rythmSequence = []
+ binSelection = []
+ downBeats = []
+ upBeats = []
+ beats = []
+ countDown = 0
+ onsetTime = None
+
+ if Config.INSTRUMENTS[instrumentName].instrumentRegister == Config.PUNCH:
+ registerDensity = 0.5
+ downBeatRecurence = 4
+ downBeats = [x for x in GenerationConstants.DRUM_PUNCH_ACCENTS[ nbeats ]]
+ for downBeat in downBeats:
+ upBeats.append( downBeat + Config.TICKS_PER_BEAT / 2 )
+
+ if Config.INSTRUMENTS[instrumentName].instrumentRegister == Config.LOW:
+ registerDensity =1
+ downBeatRecurence = 4
+ downBeats = [x for x in GenerationConstants.DRUM_LOW_ACCENTS[ nbeats ]]
+ for downBeat in downBeats:
+ upBeats.append( downBeat + Config.TICKS_PER_BEAT / 2 )
+
+ if Config.INSTRUMENTS[instrumentName].instrumentRegister == Config.MID:
+ registerDensity = .75
+ downBeatRecurence = 1
+ downBeats = [x for x in GenerationConstants.DRUM_MID_ACCENTS[ nbeats ]]
+ for downBeat in downBeats:
+ upBeats.append( downBeat + Config.TICKS_PER_BEAT / 4 )
+
+ if Config.INSTRUMENTS[instrumentName].instrumentRegister == Config.HIGH:
+ registerDensity = 1.5
+ downBeatRecurence = 1
+ downBeats = [x for x in GenerationConstants.DRUM_HIGH_ACCENTS[ nbeats ]]
+ for downBeat in downBeats:
+ upBeats.append( downBeat + Config.TICKS_PER_BEAT / 4 )
+
+ realDensity = density * registerDensity
+ if realDensity > 1.:
+ realDensity = 1.
+
+ list = range( int( realDensity * len( downBeats ) ) )
+ for i in list:
+ if random.random() < ( regularity * downBeatRecurence ) and binSelection.count( 1 ) < len( downBeats ):
+ binSelection.append( 1 )
+ else:
+ if binSelection.count( 0 ) < len( downBeats ):
+ binSelection.append( 0 )
+ else:
+ binSelection.append( 1 )
+
+ countDown = binSelection.count( 1 )
+
+ length = len(downBeats) - 1
+ for i in range( countDown ):
+ ran1 = random.randint(0, length)
+ ran2 = random.randint(0, length)
+ randMin = min(ran1, ran2)
+ onsetTime = downBeats.pop(randMin)
+ rythmSequence.append( onsetTime )
+ length -= 1
+
+ length = len(upBeats) - 1
+ for i in range( len( binSelection ) - countDown ):
+ ran1 = random.randint(0, length)
+ ran2 = random.randint(0, length)
+ randMin = min(ran1, ran2)
+ onsetTime = upBeats.pop(randMin)
+ rythmSequence.append( onsetTime )
+ length -= 1
+
+ rythmSequence.sort()
+ return rythmSequence