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Diffstat (limited to 'common/Util/Clooper/aclient.cpp')
-rw-r--r-- | common/Util/Clooper/aclient.cpp | 1101 |
1 files changed, 1101 insertions, 0 deletions
diff --git a/common/Util/Clooper/aclient.cpp b/common/Util/Clooper/aclient.cpp new file mode 100644 index 0000000..1a8e81b --- /dev/null +++ b/common/Util/Clooper/aclient.cpp @@ -0,0 +1,1101 @@ +#include <Python.h> + +#include <pthread.h> +#include <stdio.h> +#include <time.h> +#include <unistd.h> +#include <sys/time.h> +#include <sched.h> + +#include <vector> +#include <map> +#include <cmath> + +#include <csound/csound.h> +#include <alsa/asoundlib.h> + +static double pytime(const struct timeval * tv) +{ + struct timeval t; + if (!tv) + { + tv = &t; + gettimeofday(&t, NULL); + } + return (double) tv->tv_sec + (double) tv->tv_usec / 1000000.0; +} +#include "log.cpp" +#include "audio.cpp" + +#define FLOAT_TO_SHORT(in,out) __asm__ __volatile__ ("fistps %0" : "=m" (out) : "t" (in) : "st") ; + +int VERBOSE = 3; +FILE * _debug = NULL; +struct TamTamSound; +struct Music; +TamTamSound * g_tt = NULL; +Music * g_music = NULL; +static log_t * g_log = NULL; +const int STEP_eventMax = 16; //this is the most events that will be queued by a loop per step() + +/** + * Event is the type of event that Clooper puts in the loop buffer. + * It corresponds to a line of csound that starts with an 'i' + */ +struct Event +{ + char type; ///< if this event were listed in a csound file, the line would begin with this letter + int onset; ///< the onset time of this event (its temporal position) + bool time_in_ticks; ///< if true, then some parameters will be updated according to the tempo + bool active; ///< if true, then event() will actually do something + MYFLT prev_secs_per_tick; ///< normally used for ____, sometimes set to -1 to force recalculation of param[] entries + MYFLT duration, attack, decay;///< canonical values of some tempo-dependent parameters + std::vector<MYFLT> param; ///< parameter buffer for csound + + Event(char type, MYFLT * p, int param_count, bool in_ticks, bool active) + : type(type), onset(0), time_in_ticks(in_ticks), active(active), param(param_count) + { + assert(param_count >= 4); + onset = (int) p[1]; + duration = p[2]; + attack = param_count > 8 ? p[8]: 0.0; //attack + decay = param_count > 9 ? p[9]: 0.0; //decay + prev_secs_per_tick = -1.0; + for (int i = 0; i < param_count; ++i) param[i] = p[i]; + + param[1] = 0.0; //onset + } + /* + bool operator<(const Event &e) const + { + return onset < e.onset; + } + */ + void ev_print(FILE *f) + { + fprintf(f, "INFO: scoreEvent %c ", type); + for (size_t i = 0; i < param.size(); ++i) fprintf(f, "%lf ", param[i]); + fprintf(f, "[%s]\n", active ? "active": "inactive"); + } + /** + * Update the idx'th param value to have a certain value. + * + * Certain of the parameters are linked in strange hack-y ways, as defined by + * the constructor, and update() (which should be consistent with one another!) + * + * These events are for use with the file: TamTam/Resources/univorc.csd. + * So that file defines how the parameters will be interpreted by csound. + */ + void update(int idx, MYFLT val) + { + if ( (unsigned)idx >= param.size()) + { + if (_debug && (VERBOSE > 0)) fprintf(_debug, "ERROR: updateEvent request for too-high parameter %i\n", idx); + return; + } + if (time_in_ticks) + { + switch(idx) + { + case 1: onset = (int) val; break; + case 2: duration = val; break; + case 8: attack = val; break; + case 9: decay = val; break; + default: param[idx] = val; break; + } + prev_secs_per_tick = -1.0; //force recalculation + } + else + { + param[idx] = val; + } + } + /** + * An Event instance can be in an active or inactive state. If an Event instance + * is active, then event() will call a corresponding csoundScoreEvent(). If an + * Event instance is inactive, then event() is a noop. + */ + void activate_cmd(int cmd) + { + switch(cmd) + { + case 0: active = false; break; + case 1: active = true; break; + case 2: active = !active; break; + } + } + + /** + * Iff this instance is active, this call generates a csound event. + * Parameters are passed directly as a buffer of floats. If secs_per_tick + * != prev_secs_per_tick (possibly because prev_secs_per_tick was set to -1 + * by update() ) then this call will do some floating point ops to + * recalculate the parameter buffer. + */ + void event(CSOUND * csound, MYFLT secs_per_tick) + { + if (!active) return; + + if (time_in_ticks && (secs_per_tick != prev_secs_per_tick)) + { + param[2] = duration * secs_per_tick; + if (param.size() > 8) param[8] = std::max(0.002f, attack * param[2]); + if (param.size() > 9) param[9] = std::max(0.002f, decay * param[2]); + prev_secs_per_tick = secs_per_tick; + if (_debug && (VERBOSE > 2)) fprintf(_debug, "setting duration to %f\n", param[5]); + } + csoundScoreEvent(csound, type, ¶m[0], param.size()); + } +}; + +/** + * + * Loop is a repeat-able loop of Event instances. + * */ +struct Loop +{ + typedef int onset_t; + typedef int id_t; + typedef std::pair<onset_t, Event *> pair_t; + typedef std::multimap<onset_t, Event *>::iterator iter_t; + typedef std::map<id_t, iter_t>::iterator idmap_t; + + int tick_prev; + int tickMax; + MYFLT rtick; + + // a container of all events, sorted by onset time + // used for efficient playback + std::multimap<onset_t, Event *> ev; + // the playback head + std::multimap<onset_t, Event *>::iterator ev_pos; + // a container of pointers into ev, indexed by note id + // used for deleting, updating notes + std::map<id_t, iter_t> idmap; + int steps; + int playing; //true means that step() works, else step() is no-op + + Loop() : tick_prev(0), tickMax(1), rtick(0.0), ev(), ev_pos(ev.end()), steps(0), playing(0) + { + } + ~Loop() + { + //TODO: send these events to a recycling queue, don't erase them + for (iter_t i = ev.begin(); i != ev.end(); ++i) + { + delete i->second; + } + } + void deactivateAll() + { + for (iter_t i = ev.begin(); i != ev.end(); ++i) + { + i->second->activate_cmd(0); + } + } + MYFLT getTickf() + { + return fmod(rtick, (MYFLT)tickMax); + } + void setNumTicks(int nticks) + { + tickMax = nticks; + MYFLT fnticks = nticks; + if (rtick > fnticks) + { + rtick = fmodf(rtick, fnticks); + } + } + void setTickf(float t) + { + rtick = fmodf(t, (MYFLT) tickMax); + ev_pos = ev.lower_bound( (int) rtick ); + } + /** advance in play loop by rtick_inc ticks, possibly generate some + * csoundScoreEvent calls. + */ + void step(MYFLT rtick_inc, MYFLT secs_per_tick , CSOUND * csound) + { + if (!playing) return; + rtick += rtick_inc; + int tick = (int)rtick % tickMax; + if (tick == tick_prev) return; + + int events = 0; + int loop0 = 0; + int loop1 = 0; + if (!ev.empty()) + { + if (steps && (tick < tick_prev)) // should be true only after the loop wraps (not after insert) + { + while (ev_pos != ev.end()) + { + if (_debug && (VERBOSE > 3)) ev_pos->second->ev_print(_debug); + if (events < STEP_eventMax) ev_pos->second->event(csound, secs_per_tick); + ++ev_pos; + ++events; + ++loop0; + } + ev_pos = ev.begin(); + } + while ((ev_pos != ev.end()) && (tick >= ev_pos->first)) + { + if (_debug && (VERBOSE > 3)) ev_pos->second->ev_print(_debug); + if (events < STEP_eventMax) ev_pos->second->event(csound, secs_per_tick); + ++ev_pos; + ++events; + ++loop1; + } + } + tick_prev = tick; + if (_debug && (VERBOSE>1) && (events >= STEP_eventMax)) fprintf(_debug, "WARNING: %i/%i events at once (%i, %i)\n", events, (int)ev.size(),loop0,loop1); + ++steps; + } + void addEvent(int id, char type, MYFLT * p, int np, bool in_ticks, bool active) + { + Event * e = new Event(type, p, np, in_ticks, active); + + idmap_t id_iter = idmap.find(id); + if (id_iter == idmap.end()) + { + //this is a new id + iter_t e_iter = ev.insert(pair_t(e->onset, e)); + + //TODO: optimize by thinking about whether to do ev_pos = e_iter + ev_pos = ev.upper_bound( tick_prev ); + idmap[id] = e_iter; + } + else + { + g_log->printf(1, "%s duplicate note %i\n", __FUNCTION__, id); + } + } + void delEvent(int id) + { + idmap_t id_iter = idmap.find(id); + if (id_iter != idmap.end()) + { + iter_t e_iter = id_iter->second;//idmap[id]; + if (e_iter == ev_pos) ++ev_pos; + + delete e_iter->second; + ev.erase(e_iter); + idmap.erase(id_iter); + } + else + { + g_log->printf( 1, "%s unknown note %i\n", __FUNCTION__, id); + } + } + void updateEvent(int id, int idx, float val, int activate_cmd) + { + idmap_t id_iter = idmap.find(id); + if (id_iter != idmap.end()) + { + //this is a new id + iter_t e_iter = id_iter->second; + Event * e = e_iter->second; + int onset = e->onset; + e->update(idx, val); + e->activate_cmd(activate_cmd); + if (onset != e->onset) + { + ev.erase(e_iter); + + e_iter = ev.insert(pair_t(e->onset, e)); + + //TODO: optimize by thinking about whether to do ev_pos = e_iter + ev_pos = ev.upper_bound( tick_prev ); + idmap[id] = e_iter; + } + } + else + { + g_log->printf(1, "%s unknown note %i\n", __FUNCTION__, id); + } + } + void reset() + { + steps = 0; + } + void setPlaying(int tf) + { + playing = tf; + } +}; + +/** management of loops */ +struct Music +{ + typedef int loopIdx_t; + typedef std::map<int, Loop * > eventMap_t; + + eventMap_t loop; + int loop_nextIdx; + void * mutex; //modification and playing of loops cannot be interwoven + + Music() : + loop(), + loop_nextIdx(0), + mutex(csoundCreateMutex(0)) + { + } + ~Music() + { + for (eventMap_t::iterator i = loop.begin(); i != loop.end(); ++i) + { + delete i->second; + } + csoundDestroyMutex(mutex); + } + + void step(MYFLT amt, MYFLT secs_per_tick, CSOUND * csound) + { + csoundLockMutex(mutex); + for (eventMap_t::iterator i = loop.begin(); i != loop.end(); ++i) + { + i->second->step(amt, secs_per_tick, csound); + } + csoundUnlockMutex(mutex); + } + + /** allocate a new loop, and return its index */ + loopIdx_t alloc() + { + csoundLockMutex(mutex); + //find a loop_nextIdx that isn't in loop map already + while ( loop.find( loop_nextIdx) != loop.end()) ++loop_nextIdx; + loop[loop_nextIdx] = new Loop(); + csoundUnlockMutex(mutex); + return loop_nextIdx; + } + /** de-allocate a loop */ + void destroy(loopIdx_t loopIdx) + { + if (loop.find(loopIdx) != loop.end()) + { + csoundLockMutex(mutex); + //TODO: save the note events to a cache for recycling + delete loop[loopIdx]; + loop.erase(loopIdx); + csoundUnlockMutex(mutex); + } + else + { + g_log->printf(1, "%s() called on non-existant loop %i\n", __FUNCTION__ , loopIdx); + } + } + /** set the playing flag of the given loop */ + void playing(loopIdx_t loopIdx, int tf) + { + if (loop.find(loopIdx) != loop.end()) + { + csoundLockMutex(mutex); + loop[loopIdx]->setPlaying(tf); + csoundUnlockMutex(mutex); + } + else + { + g_log->printf(1, "%s() called on non-existant loop %i\n", __FUNCTION__ , loopIdx); + } + } + /** set the playing flag of the given loop */ + void addEvent(loopIdx_t loopIdx, int eventId, char type, MYFLT * p, int np, bool in_ticks, bool active) + { + if (loop.find(loopIdx) != loop.end()) + { + csoundLockMutex(mutex); + loop[loopIdx]->addEvent(eventId, type, p, np, in_ticks, active); + csoundUnlockMutex(mutex); + } + else + { + g_log->printf(1, "%s() called on non-existant loop %i\n", __FUNCTION__ , loopIdx); + } + } + void delEvent(loopIdx_t loopIdx, int eventId) + { + if (loop.find(loopIdx) != loop.end()) + { + csoundLockMutex(mutex); + loop[loopIdx]->delEvent(eventId); + csoundUnlockMutex(mutex); + } + else + { + g_log->printf(1, "%s() called on non-existant loop %i\n", __FUNCTION__ , loopIdx); + } + } + void updateEvent(loopIdx_t loopIdx, int eventId, int pIdx, float pVal, int activate_cmd) + { + if (loop.find(loopIdx) != loop.end()) + { + csoundLockMutex(mutex); + loop[loopIdx]->updateEvent(eventId, pIdx, pVal, activate_cmd); + csoundUnlockMutex(mutex); + } + else + { + g_log->printf(1, "%s() called on non-existant loop %i\n", __FUNCTION__ , loopIdx); + } + } + MYFLT getTickf(loopIdx_t loopIdx) + { + if (loop.find(loopIdx) != loop.end()) + { + return loop[loopIdx]->getTickf(); + } + else + { + g_log->printf(1, "%s() called on non-existant loop %i\n", __FUNCTION__ , loopIdx); + return 0.0; + } + } + void setTickf(loopIdx_t loopIdx, MYFLT tickf) + { + if (loop.find(loopIdx) != loop.end()) + { + loop[loopIdx]->setTickf(tickf); + } + else + { + g_log->printf(1, "%s() called on non-existant loop %i\n", __FUNCTION__ , loopIdx); + } + } + void setNumTicks(loopIdx_t loopIdx, int numTicks) + { + if (loop.find(loopIdx) != loop.end()) + { + loop[loopIdx]->setNumTicks(numTicks); + } + else + { + g_log->printf(1, "%s() called on non-existant loop %i\n", __FUNCTION__ , loopIdx); + } + } + void deactivateAll(loopIdx_t loopIdx) + { + if (loop.find(loopIdx) != loop.end()) + { + loop[loopIdx]->deactivateAll(); + } + else + { + g_log->printf(1, "%s() called on non-existant loop %i\n", __FUNCTION__ , loopIdx); + } + } + +}; + +/** + * The main object of control in the Clooper plugin. + * + * This guy controls the sound rendering thread, loads and unloads ALSA, + * maintains a csound instance, and maintains a subset of notes from the + * currently-loaded TamTam. + */ +struct TamTamSound +{ + /** the id of an running sound-rendering thread, or NULL */ + void * ThreadID; + /** a flag to tell the thread to continue, or break */ + enum {CONTINUE, STOP} PERF_STATUS; + /** our csound object, NULL iff there was a problem creating it */ + CSOUND * csound; + /** our note sources */ + Music music; + + MYFLT secs_per_tick; + MYFLT ticks_per_period; + MYFLT tick_adjustment; //the default time increment in thread_fn + MYFLT tick_total; + + /** the upsampling ratio from csound */ + unsigned int csound_ksmps; + snd_pcm_uframes_t csound_frame_rate; + snd_pcm_uframes_t csound_period_size; + snd_pcm_uframes_t period0; + unsigned int period_per_buffer; //should be 2 + int up_ratio; //if the hardware only supports a small integer multiple of our effective samplerate, do a real-time conversion + + log_t * ll; + SystemStuff * sys_stuff; + + TamTamSound(log_t * ll, char * orc, snd_pcm_uframes_t period0, unsigned int ppb, int ksmps, int framerate ) + : ThreadID(NULL), PERF_STATUS(STOP), csound(NULL), + music(), + ticks_per_period(0.0), + tick_adjustment(0.0), + tick_total(0.0), + csound_ksmps(ksmps), //must agree with the orchestra file + csound_frame_rate(framerate), //must agree with the orchestra file + period0(period0), + period_per_buffer(ppb), + up_ratio(1), + ll( ll ), + sys_stuff(NULL) + { + sys_stuff = new SystemStuff(ll); + if (0 > sys_stuff->open(csound_frame_rate, 4, period0, period_per_buffer)) + { + return; + } + sys_stuff->close(0); + up_ratio = sys_stuff->rate / csound_frame_rate; + csound_period_size = (sys_stuff->period_size % up_ratio == 0) + ? sys_stuff->period_size / up_ratio + : csound_ksmps * 4; + + csound = csoundCreate(NULL); + int argc=3; + const char **argv = (const char**)malloc(argc*sizeof(char*)); + argv[0] = "csound"; + argv[1] = "-m0"; + argv[2] = orc; + + ll->printf(1, "loading csound orchestra file %s\n", orc); + //csoundInitialize(&argc, &argv, 0); + csoundPreCompile(csound); + csoundSetHostImplementedAudioIO(csound, 1, csound_period_size); + int result = csoundCompile(csound, argc, (char**)argv); + if (result) + { + csound = NULL; + ll->printf( "ERROR: csoundCompile of orchestra %s failed with code %i\n", orc, result); + } + free(argv); + setTickDuration(0.05); + } + ~TamTamSound() + { + if (csound) + { + stop(); + ll->printf(2, "Going for csoundDestroy\n"); + csoundDestroy(csound); + } + ll->printf(2, "TamTamSound destroyed\n"); + if (sys_stuff) delete sys_stuff; + delete ll; + } + bool good() + { + return csound != NULL; + } + + uintptr_t thread_fn() + { + assert(csound); + + const int nchannels = 2; + int nloops = 0; + long int csound_nsamples = csoundGetOutputBufferSize(csound); + long int csound_nframes = csound_nsamples / nchannels; + + ll->printf(2, "INFO: nsamples = %li nframes = %li\n", csound_nsamples, csound_nframes); + + if (0 > sys_stuff->open(csound_frame_rate, 4, period0, period_per_buffer)) + { + ll->printf( "ERROR: failed to open alsa device, thread abort\n"); + return 1; + } + + assert(up_ratio == (signed)(sys_stuff->rate / csound_frame_rate)); + + bool do_upsample = (signed)sys_stuff->period_size != csound_nframes; + short *upbuf = new short[ sys_stuff->period_size * nchannels ]; + int cbuf_pos = csound_nframes; // trigger a call to csoundPerformBuffer immediately + float *cbuf = NULL; + int up_pos = 0; + int ratio_pos = 0; + + tick_total = 0.0f; + + while (PERF_STATUS == CONTINUE) + { + if ( do_upsample ) //fill one period of audio buffer data by 0 or more calls to csound + { + up_pos = 0; + int messed = 0; + short cursample[2]={0,0}; + while(!messed) + { + if (cbuf_pos == csound_nframes) + { + cbuf_pos = 0; + if (csoundPerformBuffer(csound)) { messed = 1;break;} + cbuf = csoundGetOutputBuffer(csound); + cursample[0] = (signed short int) (cbuf[cbuf_pos*2+0] * (1<<15)); + cursample[1] = (signed short int) (cbuf[cbuf_pos*2+1] * (1<<15)); + +/* + cbuf[cbuf_pos*2+0] *= (float) ((1<<14)); + cbuf[cbuf_pos*2+1] *= (float) ((1<<14)); + FLOAT_TO_SHORT( cbuf[cbuf_pos*2+0], cursample[0]); + FLOAT_TO_SHORT( cbuf[cbuf_pos*2+1], cursample[1]); +*/ + } + upbuf[2*up_pos+0] = cursample[0]; + upbuf[2*up_pos+1] = cursample[1]; + if (++ratio_pos == up_ratio) + { + ratio_pos = 0; + ++cbuf_pos; + cursample[0] = (signed short int) (cbuf[cbuf_pos*2+0] * (1<<15)); + cursample[1] = (signed short int) (cbuf[cbuf_pos*2+1] * (1<<15)); + /*cbuf[cbuf_pos*2+0] *= (float) ((1<<14)); + cbuf[cbuf_pos*2+1] *= (float) ((1<<14)); + FLOAT_TO_SHORT( cbuf[cbuf_pos*2+0], cursample[0]); + FLOAT_TO_SHORT( cbuf[cbuf_pos*2+1], cursample[1]); +*/ + } + + if (++up_pos == (signed)sys_stuff->period_size) break; + } + if (messed || (up_pos != (signed)sys_stuff->period_size)) break; + + if (0 > sys_stuff->writebuf(sys_stuff->period_size, upbuf)) break; + } + else //fill one period of audio directly from csound + { + if (csoundPerformBuffer(csound)) break; + cbuf = csoundGetOutputBuffer(csound); + for (int i = 0; i < csound_nframes * nchannels; ++i) + { + cbuf[i] *= (float) ((1<<15)-100.0f); + FLOAT_TO_SHORT( cbuf[i], upbuf[i]); + } + if (0 > sys_stuff->writebuf(csound_nframes,upbuf)) break; + } + + if (tick_adjustment > - ticks_per_period) + { + MYFLT tick_inc = ticks_per_period + tick_adjustment; + music.step( tick_inc, secs_per_tick, csound); + tick_adjustment = 0.0; + tick_total += tick_inc; + } + else + { + tick_adjustment += ticks_per_period; + } + ++nloops; + } + + sys_stuff->close(1); + delete [] upbuf; + ll->printf(2, "INFO: performance thread returning 0\n"); + return 0; + } + static uintptr_t csThread(void *clientData) + { + return ((TamTamSound*)clientData)->thread_fn(); + } + int start(int ) + { + if (!csound) { + ll->printf(1, "skipping %s, csound==NULL\n", __FUNCTION__); + return 1; + } + if (!ThreadID) + { + PERF_STATUS = CONTINUE; + ThreadID = csoundCreateThread(csThread, (void*)this); + ll->printf( "INFO(%s:%i) aclient launching performance thread (%p)\n", __FILE__, __LINE__, ThreadID ); + return 0; + } + ll->printf( "INFO(%s:%i) skipping duplicate request to launch a thread\n", __FILE__, __LINE__ ); + return 1; + } + int stop() + { + if (!csound) { + ll->printf(1, "skipping %s, csound==NULL\n", __FUNCTION__); + return 1; + } + if (ThreadID) + { + PERF_STATUS = STOP; + ll->printf( "INFO(%s:%i) aclient joining performance thread\n", __FILE__, __LINE__ ); + uintptr_t rval = csoundJoinThread(ThreadID); + ll->printf( "INFO(%s:%i) ... joined\n", __FILE__, __LINE__ ); + if (rval) ll->printf( "WARNING: thread returned %zu\n", rval); + ThreadID = NULL; + return 0; + } + return 1; + } + + /** pass an array event straight through to csound. only works if perf. thread is running */ + void scoreEvent(char type, MYFLT * p, int np) + { + if (!csound) { + ll->printf(1, "skipping %s, csound==NULL\n", __FUNCTION__); + return; + } + if (!ThreadID) + { + if (_debug && (VERBOSE > 1)) fprintf(_debug, "skipping %s, ThreadID==NULL\n", __FUNCTION__); + return ; + } + if (_debug && (VERBOSE > 2)) + { + fprintf(_debug, "INFO: scoreEvent %c ", type); + for (int i = 0; i < np; ++i) fprintf(_debug, "%lf ", p[i]); + fprintf(_debug, "\n"); + } + csoundScoreEvent(csound, type, p, np); + } + /** pass a string event straight through to csound. only works if perf. thread is running */ + void inputMessage(const char * msg) + { + if (!csound) { + ll->printf(1, "skipping %s, csound==NULL\n", __FUNCTION__); + return; + } + if (!ThreadID) + { + if (_debug && (VERBOSE > 1)) fprintf(_debug, "skipping %s, ThreadID==NULL\n", __FUNCTION__); + return ; + } + if (_debug &&(VERBOSE > 3)) fprintf(_debug, "%s\n", msg); + csoundInputMessage(csound, msg); + } + /** pass a setChannel command through to csound. only works if perf. thread is running */ + void setChannel(const char * name, MYFLT vol) + { + if (!csound) { + ll->printf(1, "skipping %s, csound==NULL\n", __FUNCTION__); + return; + } + if (!ThreadID) + { + if (_debug && (VERBOSE > 1)) fprintf(_debug, "skipping %s, ThreadID==NULL\n", __FUNCTION__); + return ; + } + MYFLT *p; + if (!(csoundGetChannelPtr(csound, &p, name, CSOUND_CONTROL_CHANNEL | CSOUND_INPUT_CHANNEL))) + *p = (MYFLT) vol; + else + { + if (_debug && (VERBOSE >0)) fprintf(_debug, "ERROR: failed to set channel: %s\n", name); + } + } + + /** adjust the global tick value by this much */ + void adjustTick(MYFLT dtick) + { + tick_adjustment += dtick; + } + void setTickDuration(MYFLT d ) + { + secs_per_tick = d; + ticks_per_period = csound_period_size / ( secs_per_tick * csound_frame_rate); + ll->printf( 3, "INFO: duration %lf := ticks_per_period %lf\n", secs_per_tick , ticks_per_period); + } + MYFLT getTickf() + { + return tick_total + tick_adjustment; + } +}; + + +static void cleanup(void) +{ + if (g_tt) + { + delete g_tt; + g_tt = NULL; + } +} + +#define DECL(s) static PyObject * s(PyObject * self, PyObject *args) +#define RetNone Py_INCREF(Py_None); return Py_None; + +//call once at end +DECL(sc_destroy) +{ + if (!PyArg_ParseTuple(args, "")) + { + return NULL; + } + if (g_tt) + { + delete g_tt; + g_tt = NULL; + if (_debug) fclose(_debug); + } + RetNone; +} +//call once at startup, should return 0 +DECL(sc_initialize) //(char * csd) +{ + char * str; + char * log_file; + int period, ppb, ksmps, framerate; + if (!PyArg_ParseTuple(args, "ssiiiii", &str, &log_file, &period, &ppb, &VERBOSE, &ksmps, &framerate )) + { + return NULL; + } + if ( log_file[0] ) + { + _debug = fopen(log_file,"w"); + if (_debug==NULL) + { + fprintf(stderr, "WARNING: fopen(%s) failed, logging to stderr\n", log_file); + _debug = stderr; + } + } + else + { + _debug = NULL; + fprintf(stderr, "Logging disabled on purpose\n"); + } + g_log = new log_t(_debug, VERBOSE); + g_tt = new TamTamSound(g_log, str, period, ppb, ksmps, framerate); + g_music = & g_tt->music; + atexit(&cleanup); + if (g_tt->good()) + return Py_BuildValue("i", 0); + else + return Py_BuildValue("i", -1); +} +//compile the score, connect to device, start a sound rendering thread +DECL(sc_start) +{ + int ppb; + if (!PyArg_ParseTuple(args, "i", &ppb )) + { + return NULL; + } + return Py_BuildValue("i", g_tt->start(ppb)); +} +//stop csound rendering thread, disconnect from sound device, clear tables. +DECL(sc_stop) +{ + if (!PyArg_ParseTuple(args, "" )) + { + return NULL; + } + return Py_BuildValue("i", g_tt->stop()); +} +DECL(sc_scoreEvent) //(char type, farray param) +{ + char ev_type; + PyObject *o; + if (!PyArg_ParseTuple(args, "cO", &ev_type, &o )) + { + return NULL; + } + if (o->ob_type + && o->ob_type->tp_as_buffer + && (1 == o->ob_type->tp_as_buffer->bf_getsegcount(o, NULL))) + { + if (o->ob_type->tp_as_buffer->bf_getreadbuffer) + { + void * ptr; + size_t len; + len = o->ob_type->tp_as_buffer->bf_getreadbuffer(o, 0, &ptr); + float * fptr = (float*)ptr; + size_t flen = len / sizeof(float); + g_tt->scoreEvent(ev_type, fptr, flen); + + Py_INCREF(Py_None); + return Py_None; + } + else + { + assert(!"asdf"); + } + } + assert(!"not reached"); + return NULL; +} +DECL (sc_inputMessage) //(const char *msg) +{ + char * msg; + if (!PyArg_ParseTuple(args, "s", &msg )) + { + return NULL; + } + g_tt->inputMessage(msg); + RetNone; +} +DECL(sc_setChannel) //(string name, float value) +{ + const char * str; + float v; + if (!PyArg_ParseTuple(args, "sf", &str,&v)) + { + return NULL; + } + g_tt->setChannel(str,v); + Py_INCREF(Py_None); + return Py_None; +} +DECL(sc_getTickf) // () -> float +{ + if (!PyArg_ParseTuple(args, "")) + { + return NULL; + } + return Py_BuildValue("f", g_tt->getTickf()); +} +DECL(sc_adjustTick) // (MYFLT ntick) +{ + float spt; + if (!PyArg_ParseTuple(args, "f", &spt )) + { + return NULL; + } + g_tt->adjustTick(spt); + RetNone; +} +DECL(sc_setTickDuration) // (MYFLT secs_per_tick) +{ + float spt; + if (!PyArg_ParseTuple(args, "f", &spt )) + { + return NULL; + } + g_tt->setTickDuration(spt); + RetNone; +} +DECL(sc_loop_new) // () -> int +{ + if (!PyArg_ParseTuple(args, "" )) return NULL; + return Py_BuildValue("i", g_music->alloc()); +} +DECL(sc_loop_delete) // (int loopIdx) +{ + int loopIdx; + if (!PyArg_ParseTuple(args, "i", &loopIdx )) return NULL; + g_music->destroy(loopIdx); + RetNone; +} +DECL(sc_loop_getTickf) // (int loopIdx) -> float +{ + int idx; + if (!PyArg_ParseTuple(args, "i", &idx )) + { + return NULL; + } + return Py_BuildValue("f", g_music->getTickf(idx)); +} +DECL(sc_loop_setNumTicks) //(int loopIdx, int nticks) +{ + int loopIdx; + int nticks; + if (!PyArg_ParseTuple(args, "ii", &loopIdx, &nticks )) return NULL; + g_music->setNumTicks(loopIdx, nticks); + RetNone; +} +DECL(sc_loop_setTickf) // (int loopIdx, float pos) +{ + int loopIdx; + MYFLT pos; + if (!PyArg_ParseTuple(args, "if", &loopIdx, &pos )) return NULL; + g_music->setTickf(loopIdx, pos); + RetNone; +} +DECL(sc_loop_addScoreEvent) // (int loopIdx, int id, int duration_in_ticks, char type, farray param) +{ + int loopIdx, qid, inticks, active; + char ev_type; + PyObject *o; + if (!PyArg_ParseTuple(args, "iiiicO", &loopIdx, &qid, &inticks, &active, &ev_type, &o )) return NULL; + + if (o->ob_type + && o->ob_type->tp_as_buffer + && (1 == o->ob_type->tp_as_buffer->bf_getsegcount(o, NULL))) + { + if (o->ob_type->tp_as_buffer->bf_getreadbuffer) + { + void * ptr; + size_t len; + len = o->ob_type->tp_as_buffer->bf_getreadbuffer(o, 0, &ptr); + float * fptr = (float*)ptr; + size_t flen = len / sizeof(float); + + g_music->addEvent(loopIdx, qid, ev_type, fptr, flen, inticks, active); + + RetNone; + } + else + { + assert(!"asdf"); + } + } + assert(!"not reached"); + return NULL; +} +DECL(sc_loop_delScoreEvent) // (int loopIdx, int id) +{ + int loopIdx, id; + if (!PyArg_ParseTuple(args, "ii", &loopIdx, &id )) + { + return NULL; + } + g_music->delEvent(loopIdx, id); + RetNone; +} +DECL(sc_loop_updateEvent) // (int loopIdx, int id, int paramIdx, float paramVal, int activate_cmd)) +{ + int loopIdx, eventId; + int idx; + float val; + int cmd; + if (!PyArg_ParseTuple(args, "iiifi", &loopIdx, &eventId, &idx, &val, &cmd)) return NULL; + g_music->updateEvent(loopIdx, eventId, idx, val, cmd); + RetNone; +} +DECL(sc_loop_deactivate_all) // (int id) +{ + int loopIdx; + if (!PyArg_ParseTuple(args, "i", &loopIdx)) return NULL; + g_music->deactivateAll(loopIdx); + RetNone; +} +DECL(sc_loop_playing) // (int loopIdx, int tf) +{ + int loopIdx, tf; + if (!PyArg_ParseTuple(args, "ii", &loopIdx, &tf )) return NULL; + g_music->playing(loopIdx, tf); + RetNone; +} + +#define MDECL(s) {""#s, s, METH_VARARGS, "documentation of "#s"... nothing!"} +static PyMethodDef SpamMethods[] = { + MDECL(sc_destroy), + MDECL(sc_initialize), + MDECL(sc_start), + MDECL(sc_stop), + + MDECL(sc_setChannel), + MDECL(sc_inputMessage), + MDECL(sc_scoreEvent), + + MDECL(sc_getTickf), + MDECL(sc_adjustTick), + MDECL(sc_setTickDuration), + + MDECL(sc_loop_new), + MDECL(sc_loop_delete), + MDECL(sc_loop_getTickf), + MDECL(sc_loop_setTickf), + MDECL(sc_loop_setNumTicks), + MDECL(sc_loop_delScoreEvent), + MDECL(sc_loop_addScoreEvent), + MDECL(sc_loop_updateEvent), + MDECL(sc_loop_deactivate_all), + MDECL(sc_loop_playing), + {NULL, NULL, 0, NULL} /*end of list */ +}; + +PyMODINIT_FUNC +initaclient(void) +{ + (void) Py_InitModule("aclient", SpamMethods); +} + + |