From bdf5b09f0c2977b11272577c8904022f3250ebd0 Mon Sep 17 00:00:00 2001 From: Oli Date: Wed, 03 Oct 2007 22:08:03 +0000 Subject: SynthLab info --- diff --git a/TamTamSynthLab.activity/SynthLab/SynthLabConstants.py b/TamTamSynthLab.activity/SynthLab/SynthLabConstants.py index 5778375..490eccc 100755 --- a/TamTamSynthLab.activity/SynthLab/SynthLabConstants.py +++ b/TamTamSynthLab.activity/SynthLab/SynthLabConstants.py @@ -99,33 +99,33 @@ class SynthLabConstants: WAVEFORM = _('Waveform') LFO_WAVEFORMS = [_('Sine'), _('Triangle'), _('Bi-Square'), _('Uni-Square'), _('Sawtooth'), _('Sawtooth-down')] OFFSET = _('Offset') - LFO_INFO = _('A low frequency oscillation (LFO) is a signal usually below 20 Hz which creates a pulsating rythm rather than a audible tone. This signal is commonly used to control sound parameters.') - LFO_PARA1 = _('The amplitude (volume) of the LFO signal. More amplitude means the effect will be more noticeable.') - LFO_PARA2 = _('The speed of the signal beteen 0 Hz and 20 hz.') - LFO_PARA3 = _('The type of waveform that will be used for the LFO.') - LFO_PARA4 = _('Offset: ') + LFO_INFO = _('A low frequency oscillation (LFO) is an inaudible, pulsing wave used to change another sound.') + LFO_PARA1 = _('The volume of the LFO wave. More volume means more effect.') + LFO_PARA2 = _('The speed of the wave.') + LFO_PARA3 = _('The type of wave that will be used for the LFO.') + LFO_PARA4 = _('The time by which the LFO is delayed.') RANDOM = _('Random') MIN = _('Minimum') MAX = _('Maximum') FREQ = FREQ SEED = _('Seed') - RANDOM_INFO = _('A random number generator is a computational device designed to generate a sequence of numbers that lack any pattern.') - RANDOM_PARA1 = _('') - RANDOM_PARA2 = _('The minimum value that can be generated.') - RANDOM_PARA3 = _('The maximum value that can be generated.') - RANDOM_PARA4 = _('') + RANDOM_INFO = _('A sequence of numbers without repetition chosen by the computer.') + RANDOM_PARA1 = _('The smallest number allowed') + RANDOM_PARA2 = _('The biggest number allowed.') + RANDOM_PARA3 = _('The speed of the sequence.') + RANDOM_PARA4 = _('The number to initialize the number generator') ADSR = _('Envelope') ATTACK = _('Attack') DECAY = _('Decay') SUSTAIN = _('Sustain') RELEASE = _('Release') - ADSR_INFO = _("An ADSR envelope is a component of many sythesizers, samplers, and other electronic musical instruments. Its function is to modulate some aspect of the instrument's sound - often its volume - over time.") - ADSR_PARA1 = _('How quickly the sound reaches full volume after the sound is activated.') - ADSR_PARA2 = _('How quickly the sound drops to the sustain level after the initial peak.') - ADSR_PARA3= _('The "constant" volume that the sound takes after decay until the note is released.') - ADSR_PARA4 = _('How quickly the sound fades when a note ends.') + ADSR_INFO = _("An ADSR envelope is the shape of the sound's volume over time.") + ADSR_PARA1 = _('(A) how quickly the sound reaches full volume.') + ADSR_PARA2 = _('(D) how quickly the sound drops after the attack.') + ADSR_PARA3= _('(S) the volume of the sound until the note is released.') + ADSR_PARA4 = _('(R) how quickly the sound goes away.') TRACKPADX = _('Trackpad X') MIN = MIN @@ -133,10 +133,10 @@ class SynthLabConstants: SCALING = _('Scaling') SCALING_TYPES = [_('Lin'), _('Log')] POLL = _('Poll time') - TRACKPADX_INFO = _('The XO trackpad can be used to control sound parameters. This is the x axis, from left to right.') + TRACKPADX_INFO = _('The trackpad can be used to modify the sound. This is from left to right.') TRACKPADX_PARA1 = _('The minimum value the trackpad will send.') - TRACKPADX_PARA2 = _('The maximum value de trackpad will send.') - TRACKPADX_PARA3 = _('The type of scaling, logarithmic or linear.') + TRACKPADX_PARA2 = _('The maximum value the trackpad will send.') + TRACKPADX_PARA3 = _('The shape of the value reapartition. In a straight line (linear) or a curved line (logarithmic).') TRACKPADX_PARA4= _('The time interval between each event coming from the trackpad.') TRACKPADY = _('Trackpad Y') @@ -145,10 +145,10 @@ class SynthLabConstants: SCALING = SCALING SCALING_TYPES = SCALING_TYPES POLL = POLL - TRACKPADY_INFO = _('The XO trackpad can be used to control sound parameters. This is the y axis, from top to bottom.') + TRACKPADY_INFO = _('The trackpad can be used to modify the sound. This is from top to bottom.') TRACKPADY_PARA1 = _('The minimum value the trackpad will send.') TRACKPADY_PARA2 = _('The maximum value de trackpad will send.') - TRACKPADY_PARA3 = _('The type of scaling, logarithmic or linear.') + TRACKPADY_PARA3 = _('The shape of the value repartition. In a straight line (linear) or a curved line (logarithmic).') TRACKPADY_PARA4 = _('The time interval between each event coming from the trackpad.') #Source @@ -157,22 +157,22 @@ class SynthLabConstants: MOD = _('Modulator Frequency') INDEX = _('Index') GAIN = _('Gain') - FM_INFO = _('Frequency modulation synthesis is a form of audio synthesis where the timbre of a simple waveform is changed by frequency modulating it with a modulating frequency that is also in the audio range, resulting in a more complex waveform and a different-sounding tone.') - FM_PARA1 = _('The main waveform frequency.') - FM_PARA2 = _('The frequency of the waveform that will modulate the Carrier waveform.') - FM_PARA3 = _('The variation in frequency of the Carrier waveform.') - FM_PARA4 = _('The overall gain (volume) of the sound source.') + FM_INFO = _('Frequency modulation synthesis (FM) creates an electronic sound by combining the frequency of two waves (the carrier and the modulator).') + FM_PARA1 = _('The main wave frequency.') + FM_PARA2 = _('The frequency of the wave that will modify the Carrier wave.') + FM_PARA3 = _('The variation in frequency of the Carrier wave.') + FM_PARA4 = _('The volume of the sound.') BUZZ = _('Buzz') FREQ = FREQ NHARM = _('Number of harmonics') FSLOPE = _('Filter Slope') GAIN = GAIN - BUZZ_INFO = _('') - BUZZ_PARA1 = _('') - BUZZ_PARA2 = _('') - BUZZ_PARA3 = _('') - BUZZ_PARA4 = _('The overall gain (volume) of the sound source.') + BUZZ_INFO = _('A buzz is a very bright sound with many harmonics.') + BUZZ_PARA1 = _('The pitch of the buzz sound.') + BUZZ_PARA2 = _('The harmonic thickness of the sound.') + BUZZ_PARA3 = _('The brightness of the sound.') + BUZZ_PARA4 = _('The volume of the sound.') VCO = _('VCO') FREQ = FREQ @@ -180,22 +180,22 @@ class SynthLabConstants: VCO_WAVEFORMS = [_('Sawtooth'), _('Square'), _('Triangle')] FSLOPE = FSLOPE GAIN = GAIN - VCO_INFO = _('A voltage-controlled oscillator or VCO is an electronic oscillator designed to be controlled in oscillation frequency by a voltage input. What is used here is a digital simulation of this analog concept.') - VCO_PARA1 = _('') - VCO_PARA2 = _('') - VCO_PARA3 = _('') - VCO_PARA4 = _('The overall gain (volume) of the sound source.') + VCO_INFO = _('A voltage-controlled oscillator (VCO) creates an electronic sound by combining the shape of two waves.') + VCO_PARA1 = _('The wave that will be modified by the VCO.') + VCO_PARA2 = _("The shape of the VCO's wave.") + VCO_PARA3 = _('The brightness of the sound.') + VCO_PARA4 = _('The volume of the sound.') PLUCK = _('Pluck') FREQ = FREQ LFILTER = _('Lowpass Filter') VIBRATO = _('Vibrato') GAIN = GAIN - PLUCK_INFO = _('An emulation of a method of playing musical instruments called Pizzicato. One plucks a stringed instrument with the finger to make a sound distinct from strumming or bowing.') - PLUCK_PARA1 = _('') - PLUCK_PARA2 = _('') - PLUCK_PARA3 = _('') - PLUCK_PARA4 = _('The overall gain (volume) of the sound source.') + PLUCK_INFO = _('An electronic string instrument (like a guitar).') + PLUCK_PARA1 = _('The pitch of the instrument.') + PLUCK_PARA2 = _('The brightness of the sound.') + PLUCK_PARA3 = _('The speed of the wave.') + PLUCK_PARA4 = _('The volume of the sound.') NOISE = _('Noise') NOISETYPE = _('Type') @@ -203,11 +203,11 @@ class SynthLabConstants: FREQ = FREQ BANDWITH = _('Bandwith') GAIN = GAIN - NOISE_INFO = _('White noise is an audio signal with equal energy per cycle (hertz). Pink noise is flat in logarithmic space; it has equal power in bands that are proportionally wide. The gaussian curve is used to shape the signal in a bell-like manner placing the percieved energy of the signal within a more confined range.') - NOISE_PARA1 = _('') - NOISE_PARA2 = _('') - NOISE_PARA3 = _('') - NOISE_PARA4 = _('The overall gain (volume) of the sound source.') + NOISE_INFO = _('Noise is a sound with energy on every frequency.') + NOISE_PARA1 = _('The shape of noise to be used (white = bright, pink = dark, gauss = colored).') + NOISE_PARA2 = _('The brightness of the sound.') + NOISE_PARA3 = _('The thickness of the sound.') + NOISE_PARA4 = _('The volume of the sound.') SAMPLE = _('Sound Sample') FREQ = FREQ @@ -215,11 +215,11 @@ class SynthLabConstants: SAMPLE_NAMES = _('Sample name') LFILTER = LFILTER GAIN = GAIN - SAMPLE_INFO = _('In music, sampling is the act of taking a portion, or sample, of a sound recording and reusing it as an instrument or element of a new recording.') - SAMPLE_PARA1 = _('') - SAMPLE_PARA2 = _('') - SAMPLE_PARA3 = _('') - SAMPLE_PARA4 = _('The overall gain (volume) of the sound source.') + SAMPLE_INFO = _("A sample is a real sound that has been recorded and that can be played back.") + SAMPLE_PARA1 = _('The pitch of the sample.') + SAMPLE_PARA2 = _('The sample to be used.') + SAMPLE_PARA3 = _('The brightness of the sound.') + SAMPLE_PARA4 = _('The volume of the sound.') VOICE = _('Voice') FREQ = FREQ @@ -227,33 +227,33 @@ class SynthLabConstants: VOWEL_TYPES = ['i', 'e', 'ee', 'a', 'u', 'o1', 'o2', 'oa', 'oe'] VIBRATO = VIBRATO GAIN = GAIN - VOICE_INFO = _('') - VOICE_PARA1 = _('') - VOICE_PARA2 = _('') - VOICE_PARA3 = _('') - VOICE_PARA4 = _('The overall gain (volume) of the sound source.') + VOICE_INFO = _('An electronic voice.') + VOICE_PARA1 = _('The pitch of the sound.') + VOICE_PARA2 = _('The shape of the sound based on vowells.') + VOICE_PARA3 = _('The speed of the wave.') + VOICE_PARA4 = _('The volume of the sound.') GRAIN = _('Grain') FREQ = FREQ SAMPLEN = SAMPLEN INDEX = _('Index') GAIN = GAIN - GRAIN_INFO = _('') - GRAIN_PARA1 = _('') - GRAIN_PARA2 = _('') - GRAIN_PARA3 = _('') - GRAIN_PARA4 = _('The overall gain (volume) of the sound source.') + GRAIN_INFO = _('The grain effect splits the sound in tiny bits which can be rearranged in time.') + GRAIN_PARA1 = _('The pitch of grains.') + GRAIN_PARA2 = _('The sample to be used') + GRAIN_PARA3 = _('The variation in pitch of grains.') + GRAIN_PARA4 = _('The volume of the sound.') ADDSYNTH = _('Additive Synthesis') FREQ = FREQ SPREAD = _('Spread') WAVE = _('Waveform') GAIN = GAIN - ADDSYNTH_INFO = _('Additive synthesis is a technique of audio synthesis which creates musical timbre by combining numerous waveforms pitched to different harmonics, with a different amplitude envelope on each, along with inharmonic artefacts.') - ADDSYNTH_PARA1 = _('') - ADDSYNTH_PARA2 = _('') - ADDSYNTH_PARA3 = _('') - ADDSYNTH_PARA4 = _('The overall gain (volume) of the sound source.') + ADDSYNTH_INFO = _('Additive synthesis creates musical timbre by combining different waves.') + ADDSYNTH_PARA1 = _('The pitch of the sound.') + ADDSYNTH_PARA2 = _('The separation between the different waves.') + ADDSYNTH_PARA3 = _('The shape of the wave.') + ADDSYNTH_PARA4 = _('The volume of the sound.') #Effects DELAY = _('Delay') @@ -261,22 +261,22 @@ class SynthLabConstants: LFILTER = LFILTER FEEDBACK = _('Feedback') GAIN = GAIN - DELAY_INFO = _('Delay is an audio effect which records an input signal and then plays it back after a period of time.') - DELAY_PARA1 = _('') - DELAY_PARA2 = _('') - DELAY_PARA3 = _('') - DELAY_PARA4 = _('The overall gain (volume) of the sound source.') + DELAY_INFO = _('Delay is an audio effect that repeats the sound over and over.') + DELAY_PARA1 = _('The speed of the delay.') + DELAY_PARA2 = _('The brightness of the sound.') + DELAY_PARA3 = _('The time it takes for the sound to go away.') + DELAY_PARA4 = _('The volume of the sound.') DIST = _('Distortion') FREQ = FREQ RESON = _('Resonance') DISTL = _('Distortion Level') GAIN = GAIN - DIST_INFO = _("Distortion is the deformation of a waveform when compared to it's shape at the input") - DIST_PARA1 = _('') - DIST_PARA2 = _('') - DIST_PARA3 = _('') - DIST_PARA4 = _('The overall gain (volume) of the sound source.') + DIST_INFO = _("Distortion is the deformation of a wave which creates harsh sounds.") + DIST_PARA1 = _('The pitch of the distorted sound.') + DIST_PARA2 = _('The amount of vibration the instrument has against itself.') + DIST_PARA3 = _('The volume of the distorted sound.') + DIST_PARA4 = _('The volume of the sound.') FILTER = _('Filter') FREQ = FREQ @@ -284,11 +284,11 @@ class SynthLabConstants: FTYPE = _('Type') FILTER_TYPES = [_('Lowpass'), _('Highpass'), _('Bandpass')] GAIN = GAIN - FILTER_INFO = _('An audio filter is designed to pass some frequency regions through unattenuated while significantly attenuating others.') - FILTER_PARA1 = _('') - FILTER_PARA2 = _('') - FILTER_PARA3 = _('') - FILTER_PARA4 = _('The overall gain (volume) of the sound source.') + FILTER_INFO = _('An audio filter is designed to brighten, darken or color a sound.') + FILTER_PARA1 = _('The point in the sound to be filtered.') + FILTER_PARA2 = _('The size of the region affected by the filter.') + FILTER_PARA3 = _('The type of filter used: lowpass = dark, highpass = bright, bandpass = colored.') + FILTER_PARA4 = _('The volume of the sound.') RINGMOD = _('Ring Modulator') FREQ = FREQ @@ -296,55 +296,55 @@ class SynthLabConstants: WAVEFORM = WAVEFORM LFO_WAVEFORMS = LFO_WAVEFORMS GAIN = GAIN - RINGMOD_INFO = _('Ring modulation is an audio effect performed by multiplying two audio signals. It produces a signal rich in overtones, suitable for producing bell-like or otherwise metallic sounds.') - RINGMOD_PARA1 = _('') - RINGMOD_PARA2 = _('') - RINGMOD_PARA3 = _('') - RINGMOD_PARA4 = _('The overall gain (volume) of the sound source.') + RINGMOD_INFO = _('Ring modulation is an audio effect that creates metallic sounds.') + RINGMOD_PARA1 = _('The pitch of the ring modulator.') + RINGMOD_PARA2 = _('The volume of the modulated sound.') + RINGMOD_PARA3 = _('The shape of the wave used for modulation.') + RINGMOD_PARA4 = _('The volume of the sound.') REVERB = _('Reverb') REVERBD = _('Length') REVERBF = _('Lowpass Filter') REVERBL = _('Reverb Level') GAIN = GAIN - REVERB_INFO = _('Reverberation is the persistence of sound in a particular space after the original sound is removed.') - REVERB_PARA1 = _('') - REVERB_PARA2 = _('') - REVERB_PARA3 = _('') - REVERB_PARA4 = _('The overall gain (volume) of the sound source.') + REVERB_INFO = _('Reverberation is the length a sound stays in a room.') + REVERB_PARA1 = _('The size of the room.') + REVERB_PARA2 = _('The brightness of the reverberated sound.') + REVERB_PARA3 = _('The amount of reverb to be applied.') + REVERB_PARA4 = _('The volume of the sound.') HARMON = _('Harmonizer') FREQ = FREQ DRYDELAY = _('Dry delay') MIX = MIX GAIN = GAIN - HARMON_INFO = _('') - HARMON_PARA1 = _('') - HARMON_PARA2 = _('') - HARMON_PARA3 = _('') - HARMON_PARA4 = _('The overall gain (volume) of the sound source.') + HARMON_INFO = _('A harmonizer doubles the sound musically.') + HARMON_PARA1 = _('The pitch of the doubled sound.') + HARMON_PARA2 = _('The start time of the original sound.') + HARMON_PARA3 = _('The balance between the original and the doubled sound.') + HARMON_PARA4 = _('The volume of the sound.') EQ4BAND = _('Equalizer 4 bands') FREQ1 = _('Band one gain') FREQ2 = _('Band two gain') FREQ3 = _('Band three gain') FREQ4 = _('Band four gain') - EQ4BAND_INFO = _('A 4 band equalizer is an effect that splits the spectrum into 4 bands and allows the bands to be set at different levels.') - EQ4BAND_PARA1 = _('The gain (volume) of band 1.') - EQ4BAND_PARA2 = _('The gain (volume) of band 2.') - EQ4BAND_PARA3 = _('The gain (volume) of band 3.') - EQ4BAND_PARA4 = _('The gain (volume) of band 4.') + EQ4BAND_INFO = _('A 4 band equalizer chooses slices (bands) in the sound and makes them louder or softer.') + EQ4BAND_PARA1 = _('The volume of band 1 (low).') + EQ4BAND_PARA2 = _('The volume of band 2 (mid-low).') + EQ4BAND_PARA3 = _('The volume of band 3 (mid-high).') + EQ4BAND_PARA4 = _('The volume of band 4 (high).') CHORUS = _('Chorus') LFODEPTH = _('LFO Depth') LFOFREQ = _('LFO Frequency') DELAY = _('Delay') FEEDBACK = FEEDBACK - CHORUS_INFO = _('A chorus effect is a condition in the way people perceive similar sounds coming from multiple sources.') - CHORUS_PARA1 = _('LFO Depth: The amplitude of the LFO signal.') - CHORUS_PARA2 = _('LFO Frequency: the frequency of the LFO signal.') - CHORUS_PARA3 = _('Delay: The amount of delay between the two signals.') - CHORUS_PARA4 = _('The overall gain (volume) of the sound source.') + CHORUS_INFO = _('The chorus effect plays copies of the same sound with a slight variation.') + CHORUS_PARA1 = _('The volume of the LFO signal.') + CHORUS_PARA2 = _('The pitch of the LFO signal.') + CHORUS_PARA3 = _('The amount of delay between the two signals.') + CHORUS_PARA4 = _('The volume of the sound.') SYNTHTYPES = [[LFO, RANDOM, ADSR, TRACKPADX, TRACKPADY], [FM, BUZZ, VCO, PLUCK, NOISE, SAMPLE, VOICE, GRAIN, ADDSYNTH], -- cgit v0.9.1