import pygtk pygtk.require( '2.0' ) import gtk import pango from SubActivity import SubActivity import os, sys, shutil import Config from gettext import gettext as _ import sugar.graphics.style as style from Jam.Desktop import Desktop import Jam.Picker as Picker import Jam.Block as Block from Jam.Toolbars import JamToolbar, DesktopToolbar from Util.CSoundNote import CSoundNote from Util.CSoundClient import new_csound_client import Util.InstrumentDB as InstrumentDB from Util import NoteDB from Fillin import Fillin from RythmGenerator import generator from Generation.GenerationConstants import GenerationConstants from Util.NoteDB import Note, Page from Util import ControlStream import xdrlib import time import gobject import Util.Network as Net from sugar.presence import presenceservice from sugar.graphics.xocolor import XoColor from math import sqrt class JamMain(SubActivity): def __init__(self, activity, set_mode): SubActivity.__init__(self, set_mode) self.activity = activity self.instrumentDB = InstrumentDB.getRef() self.noteDB = NoteDB.NoteDB() #-- initial settings ---------------------------------- self.tempo = Config.PLAYER_TEMPO self.beatDuration = 60.0/self.tempo self.ticksPerSecond = Config.TICKS_PER_BEAT*self.tempo/60.0 self.volume = 0.5 self.csnd = new_csound_client() for i in range(0,9): self.csnd.setTrackVolume( 100, i ) self.csnd.setMasterVolume( self.volume*100 ) # csnd expects a range 0-100 for now self.csnd.setTempo( self.tempo ) self.paused = False presenceService = presenceservice.get_instance() self.xoOwner = presenceService.get_owner() #-- Drawing ------------------------------------------- def darken( colormap, hex ): hexToDec = { "0":0, "1":1, "2":2, "3":3, "4":4, "5":5, "6":6, "7":7, "8":8, "9":9, "A":10, "B":11, "C":12, "D":13, "E":14, "F":15, "a":10, "b":11, "c":12, "d":13, "e":14, "f":15 } r = int( 0.7*(16*hexToDec[hex[1]] + hexToDec[hex[2]]) ) g = int( 0.7*(16*hexToDec[hex[3]] + hexToDec[hex[4]]) ) b = int( 0.7*(16*hexToDec[hex[5]] + hexToDec[hex[6]]) ) return colormap.alloc_color( r*256, g*256, b*256 ) def lighten( colormap, hex ): hexToDec = { "0":0, "1":1, "2":2, "3":3, "4":4, "5":5, "6":6, "7":7, "8":8, "9":9, "A":10, "B":11, "C":12, "D":13, "E":14, "F":15, "a":10, "b":11, "c":12, "d":13, "e":14, "f":15 } r = 255 - int( 0.7*(255-(16*hexToDec[hex[1]] + hexToDec[hex[2]])) ) g = 255 - int( 0.7*(255-(16*hexToDec[hex[3]] + hexToDec[hex[4]])) ) b = 255 - int( 0.7*(255-(16*hexToDec[hex[5]] + hexToDec[hex[6]])) ) return colormap.alloc_color( r*256, g*256, b*256 ) xoColorKey = self.xoOwner.props.color if not xoColorKey: xoColorKey = ( "#8D8D8D,#FFDDEA" ) xoColor = XoColor( xoColorKey ) win = gtk.gdk.get_default_root_window() self.gc = gtk.gdk.GC( win ) colormap = gtk.gdk.colormap_get_system() self.colors = { "bg": colormap.alloc_color( Config.PANEL_BCK_COLOR ), "black": colormap.alloc_color( style.COLOR_BLACK.get_html() ), #"Picker_Bg": colormap.alloc_color( "#404040" ), #"Picker_Bg_Inactive": colormap.alloc_color( "#808080" ), "Picker_Bg": colormap.alloc_color( style.COLOR_TOOLBAR_GREY.get_html() ), "Picker_Bg_Inactive": colormap.alloc_color( style.COLOR_BUTTON_GREY.get_html() ), "Picker_Fg": colormap.alloc_color( style.COLOR_WHITE.get_html() ), "Border_Active": colormap.alloc_color( xoColor.get_stroke_color() ), #colormap.alloc_color( "#590000" ), "Border_Inactive": colormap.alloc_color( "#8D8D8D" ), "Border_Highlight": colormap.alloc_color( "#FFFFFF" ), "Bg_Active": colormap.alloc_color( xoColor.get_fill_color() ), #colormap.alloc_color( "#FFDDEA" ), "Bg_Inactive": colormap.alloc_color( "#DBDBDB" ), "Preview_Note_Fill": colormap.alloc_color( Config.BG_COLOR ), "Preview_Note_Border": colormap.alloc_color( Config.FG_COLOR ), "Preview_Note_Selected": colormap.alloc_color( style.COLOR_WHITE.get_html() ), "Note_Fill_Active": lighten( colormap, "#590000" ), # base "Border_Active" "Note_Fill_Inactive": lighten( colormap, "#8D8D8D" ), # base "Border_Inactive" "Beat_Line": colormap.alloc_color( "#959595" ) } self.colors[ "Note_Border_Active"] = self.colors["Border_Active"] self.colors[ "Note_Border_Inactive"] = self.colors["Border_Inactive"] if True: # load block clipmask pix = gtk.gdk.pixbuf_new_from_file(Config.IMAGE_ROOT+'jam-blockMask.png') pixels = pix.get_pixels() stride = pix.get_rowstride() channels = pix.get_n_channels() bitmap = "" byte = 0 shift = 0 for j in range(pix.get_height()): offset = stride*j for i in range(pix.get_width()): r = pixels[i*channels+offset] if r != "\0": byte += 1 << shift shift += 1 if shift > 7: bitmap += "%c" % byte byte = 0 shift = 0 if shift > 0: bitmap += "%c" % byte byte = 0 shift = 0 self.blockMask = gtk.gdk.bitmap_create_from_data( None, bitmap, pix.get_width(), pix.get_height() ) pix = gtk.gdk.pixbuf_new_from_file( Config.IMAGE_ROOT+"sampleBG.png" ) self.sampleBg = gtk.gdk.Pixmap( win, pix.get_width(), pix.get_height() ) self.sampleBg.draw_pixbuf( self.gc, pix, 0, 0, 0, 0, pix.get_width(), pix.get_height(), gtk.gdk.RGB_DITHER_NONE ) self.sampleBg.endOffset = pix.get_width()-5 self.sampleNoteHeight = 7 if True: # load sample note clipmask pix = gtk.gdk.pixbuf_new_from_file(Config.IMAGE_ROOT+'sampleNoteMask.png') pixels = pix.get_pixels() stride = pix.get_rowstride() channels = pix.get_n_channels() bitmap = "" byte = 0 shift = 0 for j in range(pix.get_height()): offset = stride*j for i in range(pix.get_width()): r = pixels[i*channels+offset] if r != "\0": byte += 1 << shift shift += 1 if shift > 7: bitmap += "%c" % byte byte = 0 shift = 0 if shift > 0: bitmap += "%c" % byte byte = 0 shift = 0 self.sampleNoteMask = gtk.gdk.bitmap_create_from_data( None, bitmap, pix.get_width(), pix.get_height() ) self.sampleNoteMask.endOffset = pix.get_width()-3 self.loopPitchOffset = 4 self.loopTickOffset = 13 self.pitchPerPixel = float(Config.NUMBER_OF_POSSIBLE_PITCHES-1) / (Block.Loop.HEIGHT - 2*self.loopPitchOffset - self.sampleNoteHeight) self.pixelsPerPitch = float(Block.Loop.HEIGHT - 2*self.loopPitchOffset - self.sampleNoteHeight)/(Config.MAXIMUM_PITCH - Config.MINIMUM_PITCH) self.pixelsPerTick = Block.Loop.BEAT/float(Config.TICKS_PER_BEAT) self.ticksPerPixel = 1.0/self.pixelsPerTick #-- Instrument Images --------------------------------- self.instrumentImage = {} self.instrumentImageActive = {} for inst in self.instrumentDB.getSet( "All" ): self.prepareInstrumentImage( inst.id, inst.img ) #-- Loop Images --------------------------------------- self.loopImage = {} # get filled in through updateLoopImage self.loopImageActive = {} # #-- Key Images ---------------------------------------- self.keyImage = {} self.keyImageActive = {} # use hardware key codes to work on any keyboard layout (hopefully) self.valid_shortcuts = { 18:"9", 19:"0", 20:"-", 21:"=", 32:"O", 33:"P", 34:"[", 35:"]", 47:";", 48:"'", 51:"\\", 60:".", 61:"/", None:" " } for key in self.valid_shortcuts.keys(): self.prepareKeyImage( key ) #-- Toolbars ------------------------------------------ self.activity.activity_toolbar.keep.show() self.jamToolbar = JamToolbar( self ) self.activity.toolbox.add_toolbar( _("Jam"), self.jamToolbar ) self.desktopToolbar = DesktopToolbar( self ) self.activity.toolbox.add_toolbar( _("Desktop"), self.desktopToolbar ) #-- GUI ----------------------------------------------- if True: # GUI self.modify_bg( gtk.STATE_NORMAL, self.colors["bg"] ) # window bg self.GUI = {} self.GUI["mainVBox"] = gtk.VBox() self.add( self.GUI["mainVBox"] ) #-- Desktop ------------------------------------------- self.desktop = self.GUI["desktop"] = Desktop( self ) self.GUI["mainVBox"].pack_start( self.GUI["desktop"] ) #-- Bank ---------------------------------------------- separator = gtk.Label( " " ) separator.set_size_request( -1, style.TOOLBOX_SEPARATOR_HEIGHT ) self.GUI["mainVBox"].pack_start( separator, False ) self.GUI["notebook"] = gtk.Notebook() self.GUI["notebook"].set_scrollable( True ) self.GUI["notebook"].modify_bg( gtk.STATE_NORMAL, self.colors["Picker_Bg"] ) # active tab self.GUI["notebook"].modify_bg( gtk.STATE_ACTIVE, self.colors["Picker_Bg_Inactive"] ) # inactive tab self.GUI["notebook"].props.tab_vborder = style.TOOLBOX_TAB_VBORDER self.GUI["notebook"].props.tab_hborder = style.TOOLBOX_TAB_HBORDER self.GUI["notebook"].set_size_request( -1, 160 ) self.GUI["notebook"].connect( "switch-page", self.setPicker ) self.GUI["mainVBox"].pack_start( self.GUI["notebook"], False, False ) self.pickers = {} self.pickerScroll = {} for type in [ Picker.Instrument, Picker.Drum, Picker.Loop ]: self.pickers[type] = type( self ) def prepareLabel( name ): label = gtk.Label( _(name) ) label.set_alignment( 0.0, 0.5 ) label.modify_fg( gtk.STATE_NORMAL, self.colors["Picker_Fg"] ) label.modify_fg( gtk.STATE_ACTIVE, self.colors["Picker_Fg"] ) return label self.GUI["notebook"].append_page( self.pickers[Picker.Drum], prepareLabel("Drum Kits") ) self.GUI["notebook"].append_page( self.pickers[Picker.Loop], prepareLabel("Loops") ) sets = self.instrumentDB.getLabels()[:] sets.sort() for set in sets: page = gtk.HBox() page.set = set self.GUI["notebook"].append_page( page, prepareLabel( set ) ) self.show_all() self.GUI["notebook"].set_current_page( 0 ) #-- Keyboard ------------------------------------------ self.key_dict = {} self.nextTrack = 1 self.keyboardListener = None self.recordingNote = None self.keyMap = {} # default instrument self._updateInstrument( Config.INSTRUMENTS["kalimba"].instrumentId, 0.5 ) self.instrumentStack = [] #-- Drums --------------------------------------------- self.drumLoopId = None # use dummy values for now self.drumFillin = Fillin( 2, 100, Config.INSTRUMENTS["drum1kit"].instrumentId, 0, 1 ) #-- Desktops ------------------------------------------ self.curDesktop = None # copy preset desktops path = Config.TAM_TAM_ROOT+"/Resources/Desktops/" filelist = os.listdir( path ) for file in filelist: shutil.copyfile( path+file, Config.SCRATCH_DIR+file ) #-- Network ------------------------------------------- self.network = Net.Network() self.network.addWatcher( self.networkStatusWatcher ) self.network.connectMessage( Net.HT_SYNC_REPLY, self.processHT_SYNC_REPLY ) self.network.connectMessage( Net.HT_TEMPO_UPDATE, self.processHT_TEMPO_UPDATE ) self.network.connectMessage( Net.PR_SYNC_QUERY, self.processPR_SYNC_QUERY ) self.network.connectMessage( Net.PR_TEMPO_QUERY, self.processPR_TEMPO_QUERY ) self.network.connectMessage( Net.PR_REQUEST_TEMPO_CHANGE, self.processPR_REQUEST_TEMPO_CHANGE ) # sync self.syncQueryStart = {} self.syncTimeout = None self.heartbeatLoop = self.csnd.loopCreate() self.csnd.loopSetNumTicks( Config.TICKS_PER_BEAT, self.heartbeatLoop ) self.heartbeatStart = time.time() self.csnd.loopStart( self.heartbeatLoop ) # data packing classes self.packer = xdrlib.Packer() self.unpacker = xdrlib.Unpacker("") # handle forced networking if self.network.isHost(): self.updateSync() self.syncTimeout = gobject.timeout_add( 1000, self.updateSync ) elif self.network.isPeer(): self.sendTempoQuery() self.syncTimeout = gobject.timeout_add( 1000, self.updateSync ) #-- Final Set Up -------------------------------------- self.setVolume( self.volume ) self.setTempo( self.tempo ) self.activity.toolbox.set_current_toolbar(1) # JamToolbar self.setDesktop( 0, True ) #========================================================== # SubActivity Handlers def onActivate( self, arg ): SubActivity.onActivate( self, arg ) def onDeactivate( self ): SubActivity.onDeactivate( self ) def onDestroy( self ): SubActivity.onDestroy( self ) # clear up scratch folder path = Config.SCRATCH_DIR filelist = os.listdir( path ) for file in filelist: os.remove( path+file ) #========================================================== # Playback def onKeyPress( self, widget, event ): key = event.hardware_keycode if key in self.keyMap.keys(): activate = True for block in self.keyMap[key]: if block.isActive(): activate = False break if activate: for block in self.keyMap[key]: if not block.isActive(): if block.type == Block.Drum: self.desktop.activateDrum( block ) elif block.type == Block.Loop: self.desktop.activateLoop( block ) else: for block in self.keyMap[key]: if block.isActive(): if block.type == Block.Drum: self.desktop.deactivateDrum( block ) elif block.type == Block.Loop: self.desktop.deactivateLoop( block ) return if self.key_dict.has_key( key ): # repeated press return if Config.KEY_MAP_PIANO.has_key( key ): pitch = Config.KEY_MAP_PIANO[key] inst = Config.INSTRUMENTSID[self.instrument["id"]] if inst.kit: # drum kit if pitch in GenerationConstants.DRUMPITCH: pitch = GenerationConstants.DRUMPITCH[pitch] csnote = self._playNote( key, 36, self.instrument["amplitude"]*0.5, # trackVol*noteVol self.instrument["pan"], 100, inst.kit[pitch].instrumentId, self.instrument["reverb"] ) else: if event.state == gtk.gdk.MOD1_MASK: pitch += 5 if inst.csoundInstrumentId == Config.INST_PERC: #Percussions resonance duration = 60 else: duration = -1 csnote = self._playNote( key, pitch, self.instrument["amplitude"]*0.5, # trackVol*noteVol self.instrument["pan"], duration, self.instrument["id"], self.instrument["reverb"] ) if self.keyboardListener: self.keyboardListener.recordNote( csnote.pitch ) self.recordingNote = True def onKeyRelease( self, widget, event ): key = event.hardware_keycode if self.key_dict.has_key( key ): self._stopNote( key ) if self.recordingNote: if self.keyboardListener: self.keyboardListener.finishNote() self.recordingNote = False def _playNote( self, key, pitch, amplitude, pan, duration, instrumentId, reverb ): self.key_dict[key] = CSoundNote( 0, # onset pitch, amplitude, pan, duration, self.nextTrack, instrumentId, reverbSend = reverb, tied = True, mode = 'mini' ) self.nextTrack += 1 if self.nextTrack > 8: self.nextTrack = 1 self.csnd.play(self.key_dict[key], 0.3) return self.key_dict[key] def _stopNote( self, key ): csnote = self.key_dict[key] if Config.INSTRUMENTSID[ csnote.instrumentId ].csoundInstrumentId == Config.INST_TIED: csnote.duration = .5 csnote.decay = 0.7 csnote.tied = False self.csnd.play(csnote, 0.3) del self.key_dict[key] def _updateInstrument( self, id, volume, pan = 0, reverb = 0 ): self.instrument = { "id": id, "amplitude": volume, "pan": pan, "reverb": reverb } def pushInstrument( self, instrument ): self.instrumentStack.append( self.instrument ) self.instrument = instrument def popInstrument( self ): self.instrument = self.instrumentStack.pop() def _playDrum( self, id, pageId, volume, reverb, beats, regularity, loopId = None ): if loopId == None: # create new loop startTick = 0 firstTime = True else: # update loop startTick = self.csnd.loopGetTick( loopId ) self.csnd.loopDestroy( loopId ) firstTime = False loopId = self.csnd.loopCreate() # TODO update track volume noteOnsets = [] notePitchs = [] for n in self.noteDB.getNotesByTrack( pageId, 0 ): n.pushState() noteOnsets.append( n.cs.onset ) notePitchs.append( n.cs.pitch ) n.cs.amplitude = volume * n.cs.amplitude # TODO remove me once track volume is working n.cs.reverbSend = reverb self.csnd.loopPlay( n, 1, loopId = loopId ) #add as active n.popState() ticks = self.noteDB.getPage( pageId ).ticks self.csnd.loopSetNumTicks( ticks, loopId ) self.drumFillin.setLoopId( loopId ) self.drumFillin.setProperties( self.tempo, Config.INSTRUMENTSID[id].name, volume, beats, reverb ) self.drumFillin.unavailable( noteOnsets, notePitchs ) self.drumFillin.play() # sync to heartbeat if False: # firstTime: # always force first note to play rather than snaping to nearest beat.. good idea? startTick = ticks - Config.TICKS_PER_BEAT + self.csnd.loopGetTick( self.heartbeatLoop ) else: while startTick > ticks: # align with last beat startTick -= Config.TICKS_PER_BEAT beatTick = int(startTick) % Config.TICKS_PER_BEAT heartTick = self.csnd.loopGetTick( self.heartbeatLoop ) if beatTick > heartTick: if beatTick - heartTick < heartTick + Config.TICKS_PER_BEAT - beatTick: startTick = (int(startTick)//Config.TICKS_PER_BEAT)*Config.TICKS_PER_BEAT + self.csnd.loopGetTick( self.heartbeatLoop ) else: startTick = (1 + int(startTick)//Config.TICKS_PER_BEAT)*Config.TICKS_PER_BEAT + self.csnd.loopGetTick( self.heartbeatLoop ) else: if heartTick - beatTick < beatTick + Config.TICKS_PER_BEAT - heartTick: startTick = (int(startTick)//Config.TICKS_PER_BEAT)*Config.TICKS_PER_BEAT + self.csnd.loopGetTick( self.heartbeatLoop ) else: startTick = (-1 + int(startTick)//Config.TICKS_PER_BEAT)*Config.TICKS_PER_BEAT + self.csnd.loopGetTick( self.heartbeatLoop ) if startTick >= ticks: startTick -= ticks elif startTick < 0: startTick += ticks self.csnd.loopSetTick( startTick, loopId ) if not self.paused: self.csnd.loopStart( loopId ) return loopId def _stopDrum( self, loopId ): self.drumFillin.stop() self.csnd.loopDestroy( loopId ) def _playLoop( self, id, volume, reverb, tune, loopId = None, force = False ): if loopId == None: # create new loop startTick = 0 firstTime = True else: # update loop startTick = self.csnd.loopGetTick( loopId ) self.csnd.loopDestroy( loopId ) firstTime = False loopId = self.csnd.loopCreate() # TODO update track volume inst = Config.INSTRUMENTSID[id] offset = 0 for page in tune: for n in self.noteDB.getNotesByTrack( page, 0 ): n.pushState() n.cs.instrumentId = id n.cs.amplitude = volume * n.cs.amplitude # TODO remove me once track volume is working n.cs.reverbSend = reverb if inst.kit: # drum kit if n.cs.pitch in GenerationConstants.DRUMPITCH: n.cs.pitch = GenerationConstants.DRUMPITCH[n.cs.pitch] n.cs.onset += offset self.csnd.loopPlay( n, 1, loopId = loopId ) n.popState() offset += self.noteDB.getPage(page).ticks self.csnd.loopSetNumTicks( offset, loopId ) # sync to heartbeat if False: # firstTime: # always force first note to play rather than snaping to nearest beat.. good idea? startTick = offset - Config.TICKS_PER_BEAT + self.csnd.loopGetTick( self.heartbeatLoop ) else: while startTick > offset: # align with last beat startTick -= Config.TICKS_PER_BEAT beatTick = int(startTick) % Config.TICKS_PER_BEAT heartTick = self.csnd.loopGetTick( self.heartbeatLoop ) if beatTick > heartTick: if beatTick - heartTick < heartTick + Config.TICKS_PER_BEAT - beatTick: startTick = (int(startTick)//Config.TICKS_PER_BEAT)*Config.TICKS_PER_BEAT + self.csnd.loopGetTick( self.heartbeatLoop ) else: startTick = (1 + int(startTick)//Config.TICKS_PER_BEAT)*Config.TICKS_PER_BEAT + self.csnd.loopGetTick( self.heartbeatLoop ) else: if heartTick - beatTick < beatTick + Config.TICKS_PER_BEAT - heartTick: startTick = (int(startTick)//Config.TICKS_PER_BEAT)*Config.TICKS_PER_BEAT + self.csnd.loopGetTick( self.heartbeatLoop ) else: startTick = (-1 + int(startTick)//Config.TICKS_PER_BEAT)*Config.TICKS_PER_BEAT + self.csnd.loopGetTick( self.heartbeatLoop ) if startTick >= offset: startTick -= offset elif startTick < 0: startTick += offset self.csnd.loopSetTick( startTick, loopId ) if not self.paused or force: self.csnd.loopStart( loopId ) return loopId def _stopLoop( self, loopId ): self.csnd.loopDestroy( loopId ) def setPaused( self, paused ): if self.paused == paused: return loops = self.desktop.getLoopIds() if self.paused: # unpause self.paused = False for loop in loops: self.csnd.loopStart( loop ) else: # pause self.paused = True for loop in loops: self.csnd.loopPause( loop ) #========================================================== # Generate def _generateDrumLoop( self, instrumentId, beats, regularity, reverb, pageId = -1 ): def flatten(ll): rval = [] for l in ll: rval += l return rval notes = flatten( generator( Config.INSTRUMENTSID[instrumentId].name, beats, 0.8, regularity, reverb) ) if pageId == -1: page = Page( beats ) pageId = self.noteDB.addPage( -1, page ) else: self.noteDB.deleteNotesByTrack( [ pageId ], [ 0 ] ) if len(notes): self.noteDB.addNotes( [ pageId, 0, len(notes) ] + notes + [-1] ) return pageId def _generateTrack( self, instrumentId, page, track, parameters, algorithm ): dict = { track: { page: self.noteDB.getCSNotesByTrack( page, track ) } } instruments = { page: [ Config.INSTRUMENTSID[instrumentId].name for i in range(Config.NUMBER_OF_TRACKS) ] } beatsOfPages = { page: self.noteDB.getPage(page).beats } algorithm( parameters, [ 0.5 for i in range(Config.NUMBER_OF_TRACKS) ], instruments, self.tempo, beatsOfPages, [ track ], [ page ], dict, 4) # filter & fix input ...WTF!? for track in dict: for page in dict[track]: for note in dict[track][page]: intdur = int(note.duration) note.duration = intdur note.pageId = page note.trackId = track # prepare the new notes newnotes = [] for tid in dict: for pid in dict[tid]: newnotes += dict[tid][pid] # delete the notes and add the new self.noteDB.deleteNotesByTrack( [ page ], [ track ] ) self.noteDB.addNotes( [ page, track, len(dict[track][page]) ] + dict[track][page] + [ -1 ] ) #========================================================== # Get/Set def getVolume( self ): return self.volume def setVolume( self, volume ): self.jamToolbar.volumeSlider.set_value( volume ) def _setVolume( self, volume ): self.volume = volume self.csnd.setMasterVolume( self.volume*100 ) # csnd expects a range 0-100 for now def getTempo( self ): return self.tempo def setTempo( self, tempo ): self.jamToolbar.tempoSlider.set_value( tempo ) def _setTempo( self, tempo ): if self.network.isHost() or self.network.isOffline(): t = time.time() percent = self.heartbeatElapsed() / self.beatDuration self.tempo = tempo self.beatDuration = 60.0/self.tempo self.ticksPerSecond = Config.TICKS_PER_BEAT*self.tempo/60.0 self.csnd.setTempo( self.tempo ) if self.network.isHost() or self.network.isOffline(): self.heatbeatStart = t - percent*self.beatDuration self.updateSync() self.sendTempoUpdate() def getInstrument( self ): return self.instrument def getDesktop( self ): return self.desktop def _clearDesktop( self, save = True ): if self.curDesktop == None: return if save: self._saveDesktop() self.desktop._clearDesktop() self.curDesktop = None def setDesktop( self, desktop, force = False ): radiobtn = self.desktopToolbar.getDesktopButton( desktop ) if force and radiobtn.get_active(): self._setDesktop( desktop ) else: radiobtn.set_active( True ) def _setDesktop( self, desktop ): self._clearDesktop() self.curDesktop = desktop TTTable = ControlStream.TamTamTable( self.noteDB, jam = self ) filename = self.getDesktopScratchFile( self.curDesktop ) try: stream = open( filename, "r" ) TTTable.parseFile( stream ) stream.close() except IOError, (errno, strerror): if Config.DEBUG > 3: print "IOError:: _setDesktop:", errno, strerror def getInstrumentImage( self, id, active = False ): if active: return self.instrumentImageActive[id] else: return self.instrumentImage[id] def getKeyImage( self, key, active = False ): if active: return self.keyImageActive[key] else: return self.keyImage[key] def getLoopImage( self, id, active = False ): if active: return self.loopImageActive[id] else: return self.loopImage[id] def setPicker( self, widget, pagePointer, page_num ): page = self.GUI["notebook"].get_nth_page( page_num ) if page == self.pickers[Picker.Drum]: pass elif page == self.pickers[Picker.Loop]: pass else: self.pickers[Picker.Instrument].setFilter( ( page.set ) ) parent = self.pickers[Picker.Instrument].get_parent() if parent != page: if parent != None: parent.remove( self.pickers[Picker.Instrument] ) page.add( self.pickers[Picker.Instrument] ) def setKeyboardListener( self, listener ): self.keyboardListener = listener def mapKey( self, key, block, oldKey = None ): if oldKey != None and block in self.keyMap[oldKey]: self.keyMap[oldKey].remove( block ) if key == None: return if key not in self.keyMap.keys(): self.keyMap[key] = [] if block not in self.keyMap[key]: self.keyMap[key].append( block ) #========================================================== # Pixmaps def prepareInstrumentImage( self, id, img_path ): try: win = gtk.gdk.get_default_root_window() pix = gtk.gdk.pixbuf_new_from_file( img_path ) x = (Block.Block.WIDTH-pix.get_width())//2 y = (Block.Block.HEIGHT-pix.get_height())//2 img = gtk.gdk.Pixmap( win, Block.Block.WIDTH, Block.Block.HEIGHT ) self.gc.foreground = self.colors["Bg_Inactive"] img.draw_rectangle( self.gc, True, 0, 0, Block.Block.WIDTH, Block.Block.HEIGHT ) img.draw_pixbuf( self.gc, pix, 0, 0, x, y, pix.get_width(), pix.get_height(), gtk.gdk.RGB_DITHER_NONE ) self.instrumentImage[id] = img img = gtk.gdk.Pixmap( win, Block.Block.WIDTH, Block.Block.HEIGHT ) self.gc.foreground = self.colors["Bg_Active"] img.draw_rectangle( self.gc, True, 0, 0, Block.Block.WIDTH, Block.Block.HEIGHT ) img.draw_pixbuf( self.gc, pix, 0, 0, x, y, pix.get_width(), pix.get_height(), gtk.gdk.RGB_DITHER_NONE ) self.instrumentImageActive[id] = img except: if Config.DEBUG >= 5: print "JamMain:: file does not exist: " + img_path img = gtk.gdk.Pixmap( win, Block.Block.WIDTH, Block.Block.HEIGHT ) self.gc.foreground = self.colors["Bg_Inactive"] img.draw_rectangle( self.gc, True, 0, 0, Block.Block.WIDTH, Block.Block.HEIGHT ) self.instrumentImage[id] = img img = gtk.gdk.Pixmap( win, Block.Block.WIDTH, Block.Block.HEIGHT ) self.gc.foreground = self.colors["Bg_Active"] img.draw_rectangle( self.gc, True, 0, 0, Block.Block.WIDTH, Block.Block.HEIGHT ) self.instrumentImageActive[id] = img def _drawNotes( self, pixmap, beats, notes, active ): self.gc.set_clip_mask( self.sampleNoteMask ) for note in notes: # draw N notes x = self.ticksToPixels( note.cs.onset ) endX = self.ticksToPixels( note.cs.onset + note.cs.duration ) - 3 # include end cap offset width = endX - x if width < 5: width = 5 endX = x + width y = self.pitchToPixels( note.cs.pitch ) # draw fill if active: self.gc.foreground = self.colors["Note_Fill_Active"] else: self.gc.foreground = self.colors["Note_Fill_Inactive"] self.gc.set_clip_origin( x, y-self.sampleNoteHeight ) pixmap.draw_rectangle( self.gc, True, x+1, y+1, width+1, self.sampleNoteHeight-2 ) # draw border if active: self.gc.foreground = self.colors["Note_Border_Active"] else: self.gc.foreground = self.colors["Note_Border_Inactive"] self.gc.set_clip_origin( x, y ) pixmap.draw_rectangle( self.gc, True, x, y, width, self.sampleNoteHeight ) self.gc.set_clip_origin( endX-self.sampleNoteMask.endOffset, y ) pixmap.draw_rectangle( self.gc, True, endX, y, 3, self.sampleNoteHeight ) def prepareKeyImage( self, key ): win = gtk.gdk.get_default_root_window() pangolayout = self.create_pango_layout( _(self.valid_shortcuts[key]) ) fontDesc = pango.FontDescription( "bold" ) pangolayout.set_font_description( fontDesc ) extents = pangolayout.get_pixel_extents() x = ( Block.Block.KEYSIZE - extents[1][2] ) // 2 y = ( Block.Block.KEYSIZE - extents[1][3] ) // 2 pixmap = gtk.gdk.Pixmap( win, Block.Block.KEYSIZE, Block.Block.KEYSIZE ) self.gc.foreground = self.colors["Border_Inactive"] pixmap.draw_rectangle( self.gc, True, 0, 0, Block.Block.KEYSIZE, Block.Block.KEYSIZE ) self.gc.foreground = self.colors["Bg_Inactive"] pixmap.draw_layout( self.gc, x, y, pangolayout ) self.keyImage[key] = pixmap pixmap = gtk.gdk.Pixmap( win, Block.Block.KEYSIZE, Block.Block.KEYSIZE ) self.gc.foreground = self.colors["Border_Active"] pixmap.draw_rectangle( self.gc, True, 0, 0, Block.Block.KEYSIZE, Block.Block.KEYSIZE ) self.gc.foreground = self.colors["Bg_Active"] pixmap.draw_layout( self.gc, x, y, pangolayout ) self.keyImageActive[key] = pixmap def updateLoopImage( self, id ): page = self.noteDB.getPage( id ) win = gtk.gdk.get_default_root_window() width = Block.Loop.WIDTH[page.beats] height = Block.Loop.HEIGHT self.gc.set_clip_rectangle( gtk.gdk.Rectangle( 0, 0, width, height ) ) pixmap = gtk.gdk.Pixmap( win, width, height ) self.gc.foreground = self.colors["Bg_Inactive"] pixmap.draw_rectangle( self.gc, True, 0, 0, width, height ) self._drawNotes( pixmap, page.beats, self.noteDB.getNotesByTrack( id, 0 ), False ) self.loopImage[id] = pixmap self.gc.set_clip_rectangle( gtk.gdk.Rectangle( 0, 0, width, height ) ) pixmap = gtk.gdk.Pixmap( win, width, height ) self.gc.foreground = self.colors["Bg_Active"] pixmap.draw_rectangle( self.gc, True, 0, 0, width, height ) self._drawNotes( pixmap, page.beats, self.noteDB.getNotesByTrack( id, 0 ), True ) self.loopImageActive[id] = pixmap def ticksToPixels( self, ticks ): return self.loopTickOffset + int(round( ticks * self.pixelsPerTick )) def pitchToPixels( self, pitch ): return self.loopPitchOffset + int(round( ( Config.MAXIMUM_PITCH - pitch ) * self.pixelsPerPitch )) #========================================================== # Load/Save def _saveDesktop( self ): if self.curDesktop == None: return filename = self.getDesktopScratchFile( self.curDesktop ) if os.path.isfile( filename ): os.remove( filename ) try: scratch = open( filename, "w" ) stream = ControlStream.TamTamOStream(scratch) self.noteDB.dumpToStream( stream, True ) self.desktop.dumpToStream( stream ) scratch.close() except IOError, (errno, strerror): if Config.DEBUG > 3: print "IOError:: _saveDesktop:", errno, strerror def getDesktopScratchFile( self, i ): return Config.SCRATCH_DIR+"desktop%d" % i def handleJournalLoad( self, filepath ): self._clearDesktop( False ) TTTable = ControlStream.TamTamTable( self.noteDB, jam = self ) try: stream = open( filepath, "r" ) TTTable.parseFile( stream ) stream.close() self.setVolume( TTTable.masterVolume ) self.setTempo( TTTable.tempo ) except IOError, (errno, strerror): if Config.DEBUG > 3: print "IOError:: handleJournalLoad:", errno, strerror def handleJournalSave( self, filepath ): self._saveDesktop() try: streamF = open( filepath, "w" ) stream = ControlStream.TamTamOStream( streamF ) for i in range(10): desktop_file = self.getDesktopScratchFile( i ) stream.desktop_store( desktop_file, i ) stream.desktop_set( self.curDesktop ) stream.master_vol( self.volume ) stream.tempo( self.tempo ) streamF.close() except IOError, (errno, strerror): if Config.DEBUG > 3: print "IOError:: handleJournalSave:", errno, strerror #========================================================== # Network #-- Activity ---------------------------------------------- def shared( self, activity ): if Config.DEBUG: print "miniTamTam:: successfully shared, start host mode" self.activity._shared_activity.connect( "buddy-joined", self.buddy_joined ) self.activity._shared_activity.connect( "buddy-left", self.buddy_left ) self.network.setMode( Net.MD_HOST ) self.updateSync() self.syncTimeout = gobject.timeout_add( 1000, self.updateSync ) def joined( self, activity ): if Config.DEBUG: print "miniTamTam:: joined activity!!" for buddy in self.activity._shared_activity.get_joined_buddies(): print buddy.props.ip4_address def buddy_joined( self, activity, buddy ): if Config.DEBUG: print "buddy joined " + str(buddy) try: print buddy.props.ip4_address except: print "bad ip4_address" if self.network.isHost(): if buddy == self.xoOwner: return if buddy.props.ip4_address: self.network.introducePeer( buddy.props.ip4_address ) else: print "miniTamTam:: new buddy does not have an ip4_address!!" def buddy_left( self, activity, buddy): if Config.DEBUG: print "buddy left" #def joined( self, activity ): # if Config.DEBUG: print "miniTamTam:: successfully joined, wait for host" # self.net.waitForHost() #-- Senders ----------------------------------------------- def sendSyncQuery( self ): self.packer.pack_float(random.random()) hash = self.packer.get_buffer() self.packer.reset() self.syncQueryStart[hash] = time.time() self.network.send( Net.PR_SYNC_QUERY, hash) def sendTempoUpdate( self ): self.packer.pack_int(self.tempo) self.network.sendAll( Net.HT_TEMPO_UPDATE, self.packer.get_buffer() ) self.packer.reset() def sendTempoQuery( self ): self.network.send( Net.PR_TEMPO_QUERY ) def requestTempoChange( self, val ): self.packer.pack_int(val) self.network.send( Net.PR_REQUEST_TEMPO_CHANGE, self.packer.get_buffer() ) self.packer.reset() #-- Handlers ---------------------------------------------- def networkStatusWatcher( self, mode ): if mode == Net.MD_OFFLINE: if self.syncTimeout: gobject.source_remove( self.syncTimeout ) self.syncTimeout = None if mode == Net.MD_PEER: self.updateSync() if not self.syncTimeout: self.syncTimeout = gobject.timeout_add( 1000, self.updateSync ) self.sendTempoQuery() def processHT_SYNC_REPLY( self, sock, message, data ): t = time.time() hash = data[0:4] latency = t - self.syncQueryStart[hash] self.unpacker.reset(data[4:8]) nextBeat = self.unpacker.unpack_float() #print "mini:: got sync: next beat in %f, latency %d" % (nextBeat, latency*1000) self.heartbeatStart = t + nextBeat - self.beatDuration - latency/2 self.correctSync() self.syncQueryStart.pop(hash) def processHT_TEMPO_UPDATE( self, sock, message, data ): self.unpacker.reset(data) val = self.unpacker.unpack_int() if self.tempoSliderActive: self.delayedTempo = val return self.tempoAdjustment.handler_block( self.tempoAdjustmentHandler ) self.tempoAdjustment.set_value( val ) self._updateTempo( val ) self.tempoAdjustment.handler_unblock( self.tempoAdjustmentHandler ) self.sendSyncQuery() def processPR_SYNC_QUERY( self, sock, message, data ): self.packer.pack_float(self.nextHeartbeat()) self.network.send( Net.HT_SYNC_REPLY, data + self.packer.get_buffer(), sock ) self.packer.reset() def processPR_TEMPO_QUERY( self, sock, message, data ): self.packer.pack_int(self.tempo) self.network.send( Net.HT_TEMPO_UPDATE, self.packer.get_buffer(), to = sock ) self.packer.reset() def processPR_REQUEST_TEMPO_CHANGE( self, sock, message, data ): if self.tempoSliderActive: return self.unpacker.reset(data) val = self.unpacker.unpack_int() self.tempoAdjustment.set_value( val ) #========================================================== # Sync def nextHeartbeat( self ): delta = time.time() - self.heartbeatStart return self.beatDuration - (delta % self.beatDuration) def nextHeartbeatInTicks( self ): delta = time.time() - self.heartbeatStart next = self.beatDuration - (delta % self.beatDuration) return self.ticksPerSecond*next def heartbeatElapsed( self ): delta = time.time() - self.heartbeatStart return delta % self.beatDuration def heartbeatElapsedTicks( self ): delta = time.time() - self.heartbeatStart return self.ticksPerSecond*(delta % self.beatDuration) def updateSync( self ): if self.network.isOffline(): return False elif self.network.isWaiting(): return True elif self.network.isHost(): self.correctSync() else: self.sendSyncQuery() return True def correctSync( self ): curTick = self.csnd.loopGetTick( self.heartbeatLoop ) curTicksIn = curTick % Config.TICKS_PER_BEAT ticksIn = self.heartbeatElapsedTicks() err = curTicksIn - ticksIn if err > Config.TICKS_PER_BEAT_DIV2: err -= Config.TICKS_PER_BEAT elif err < -Config.TICKS_PER_BEAT_DIV2: err += Config.TICKS_PER_BEAT correct = curTick - err if correct > Config.TICKS_PER_BEAT: correct -= Config.TICKS_PER_BEAT elif correct < 0: correct += Config.TICKS_PER_BEAT #print "correct:: %f ticks, %f ticks in, %f expected, %f err, correct %f" % (curTick, curTicksIn, ticksIn, err, correct) if abs(err) > 0.25: self.csnd.adjustTick(-err)