import pygtk pygtk.require( '2.0' ) import gtk import common.Config as Config from common.Util.NoteDB import PARAMETER from common.Util.CSoundClient import new_csound_client class NoteInterface: def __init__( self, noteDB, owner, note ): self.noteDB = noteDB self.owner = owner self.note = note self.origin = self.owner.getTrackOrigin( note.track ) self.firstTransform = True self.x = 0 self.y = 0 self.width = 1 self.height = Config.NOTE_HEIGHT self.imgX = 0 self.imgY = 0 self.imgWidth = 1 self.imgHeight = self.height + Config.NOTE_IMAGE_PADDING_MUL2 self.selected = False self.potentialDeselect = False self.oldOnset = -1 self.oldEnd = -1 self.oldPitch = -1 self.oldAmplitude = -1 self.oldBeats = -1 self.lastDragO = 0 self.lastDragP = 0 self.lastDragD = 0 self.image, self.imageSelected, self.colormap, self.baseColors = self.owner.getDrawingPackage( note.track ) self.updateParameter( None, None ) def destroy( self ): if self.selected: self.owner.deselectNotes( { self.note.track: [self] } ) else: # if we were deselected above the rect has already been invalidated self.owner.invalidate_rect( self.imgX, self.imgY, self.imgWidth, self.imgHeight, self.note.page, True ) def updateParameter( self, parameter, value ): self.end = self.note.cs.onset + self.note.cs.duration if self.oldAmplitude != self.note.cs.amplitude: r = self.baseColors[0][0] + int(self.baseColors[1][0]*self.note.cs.amplitude) g = self.baseColors[0][1] + int(self.baseColors[1][1]*self.note.cs.amplitude) b = self.baseColors[0][2] + int(self.baseColors[1][2]*self.note.cs.amplitude) self.color = self.colormap.alloc_color( r, g, b, True, True ) # TODO potential memory leak? self.oldAmplitude = self.note.cs.amplitude self.updateTransform() def getId( self ): return self.note.id def getStartTick( self ): return self.note.cs.onset def getEndTick( self ): return self.end def testOnset( self, start, stop ): return self.note.cs.onset >= start and self.note.cs.onset < stop def getPitch( self ): return self.note.cs.pitch def updateTransform( self ): if self.note.page in self.owner.getActivePages(): if not self.firstTransform: oldX = self.imgX oldY = self.imgY oldEndX = self.imgX + self.imgWidth dirty = True else: dirty = False beats = self.noteDB.getPage( self.note.page ).beats if self.note.cs.onset != self.oldOnset or beats != self.oldBeats: self.x = self.owner.ticksToPixels( beats, self.note.cs.onset ) self.x += self.origin[0] self.imgX = self.x - Config.NOTE_IMAGE_PADDING self.oldOnset = self.note.cs.onset if self.end != self.oldEnd or self.note.cs.onset != self.oldOnset or beats != self.oldBeats: self.width = self.owner.ticksToPixels( beats, self.end ) - self.x + self.origin[0] self.imgWidth = self.width + Config.NOTE_IMAGE_PADDING_MUL2 self.oldEnd = self.end if self.note.cs.pitch != self.oldPitch: self.y = self.owner.pitchToPixels( self.note.cs.pitch ) + self.origin[1] self.imgY = self.y - Config.NOTE_IMAGE_PADDING self.oldPitch = self.note.cs.pitch self.oldBeats = beats if dirty: if self.firstTransform: self.owner.invalidate_rect( self.imgX, self.imgY, self.imgWidth, self.imgHeight, self.note.page, True ) else: x = min( self.imgX, oldX ) y = min( self.imgY, oldY ) endx = max( self.imgX + self.imgWidth, oldEndX ) endy = max( self.imgY, oldY ) + self.imgHeight self.owner.invalidate_rect( x, y, endx-x, endy-y, self.note.page, True ) self.firstTransform = False def updateDragLimits( self, dragLimits, leftBound, rightBound, widthBound, maxRightBound ): left = leftBound - self.note.cs.onset right = rightBound - self.note.cs.duration - self.note.cs.onset up = Config.MAXIMUM_PITCH - self.note.cs.pitch down = Config.MINIMUM_PITCH - self.note.cs.pitch short = Config.MINIMUM_NOTE_DURATION - self.note.cs.duration long = widthBound - self.note.cs.duration - self.note.cs.onset if dragLimits[0][0] < left: dragLimits[0][0] = left if dragLimits[0][1] > right: dragLimits[0][1] = right if dragLimits[1][0] < down: dragLimits[1][0] = down if dragLimits[1][1] > up: dragLimits[1][1] = up if dragLimits[2][0] < short: dragLimits[2][0] = short if dragLimits[2][1] > long: dragLimits[2][1] = long # store the current loc as a reference point self.baseOnset = self.note.cs.onset self.basePitch = self.note.cs.pitch self.baseDuration = self.note.cs.duration def playSampleNote( self, full=True ): secs_per_tick = 0.025 csnd = new_csound_client() if full: onset = self.note.cs.onset self.note.cs.onset = 0 csnd.play( self.note.cs, 0.024) self.note.cs.onset = onset else: (onset,duration) = ( self.note.cs.onset, self.note.cs.duration) ( self.note.cs.onset, self.note.cs.duration) = (0, 10) csnd.play( self.note.cs, 0.024) ( self.note.cs.onset, self.note.cs.duration) = (onset,duration) #======================================================= # Events # handleButtonPress returns: # -2, not a hit but there was X overlap # -1, event occurs before us so don't bother checking any later notes # 0, event didn't hit # 1, event was handled def handleButtonPress( self, emitter, event ): eX = event.x - self.x if eX < 0: return -1 # event occurs before us, no point in checking further if eX > self.width: return 0 # no X overlap eY = event.y - self.y if eY < 0 or eY > self.height: return -2 # not a hit, but it was in our X range if event.button == 3: print "Show some note parameters!?!" #self.noteParameters = NoteParametersWindow( self.note, self.getNoteParameters ) return 1 # handled playSample = False if event.type == gtk.gdk._2BUTTON_PRESS: # select bar self.potentialDeselect = False start = 0 check = self.note.cs.onset - Config.TICKS_PER_BEAT while start <= check: start += Config.TICKS_PER_BEAT stop = start + Config.TICKS_PER_BEAT check += self.note.cs.duration while stop < check: stop += Config.TICKS_PER_BEAT emitter.selectNotesByBar( self.note.track, start, stop ) elif event.type == gtk.gdk._3BUTTON_PRESS: # select track self.potentialDeselect = False emitter.selectNotesByTrack( self.note.track ) else: if self.selected: # we already selected, might want to delected self.potentialDeselect = True else: emitter.selectNotes( { self.note.track: [ self ] } ) playSample = True percent = eX/self.width if percent < 0.3: emitter.setCurrentAction( "note-drag-onset", self ) elif percent > 0.7: emitter.setCurrentAction( "note-drag-duration", self ) else: emitter.setCurrentAction( "note-drag-pitch", self ) if playSample: self.playSampleNote() return 1 def handleButtonRelease( self, emitter, event, buttonPressCount ): if self.potentialDeselect: self.potentialDeselect = False emitter.deselectNotes( { self.note.track: [ self ] } ) emitter.doneCurrentAction() return True def noteDragOnset( self, do, stream ): self.potentialDeselect = False if do != self.lastDragO: self.lastDragO = do stream += [ self.note.id, self.baseOnset + do ] def noteDragPitch( self, dp, stream ): self.potentialDeselect = False if dp != self.lastDragP: self.lastDragP = dp stream += [ self.note.id, self.basePitch + dp ] def noteDragDuration( self, dd, stream ): self.potentialDeselect = False if dd != self.lastDragD: self.lastDragD = dd stream += [ self.note.id, self.baseDuration + dd ] def doneNoteDrag( self, emitter ): self.baseOnset = self.note.cs.onset self.basePitch = self.note.cs.pitch self.baseDuration = self.note.cs.duration self.lastDragO = 0 self.lastDragP = 0 self.lastDragD = 0 def noteDecOnset( self, step, leftBound, stream ): if self.selected: if leftBound < self.note.cs.onset: onset = max( self.note.cs.onset+step, leftBound ) stream += [ self.note.id, onset ] return onset + self.note.cs.duration return self.end def noteIncOnset( self, step, rightBound, stream ): if self.selected: if rightBound > self.end: onset = min( self.end+step, rightBound ) - self.note.cs.duration stream += [ self.note.id, onset ] return onset return self.note.cs.onset def noteDecPitch( self, step, stream ): if self.note.cs.pitch > Config.MINIMUM_PITCH: stream += [ self.note.id, max( self.note.cs.pitch+step, Config.MINIMUM_PITCH ) ] def noteIncPitch( self, step, stream ): if self.note.cs.pitch < Config.MAXIMUM_PITCH: stream += [ self.note.id, min( self.note.cs.pitch+step, Config.MAXIMUM_PITCH ) ] def noteDecDuration( self, step, stream ): if self.note.cs.duration > Config.MINIMUM_NOTE_DURATION: stream += [ self.note.id, max( self.note.cs.duration+step, Config.MINIMUM_NOTE_DURATION ) ] def noteIncDuration( self, step, rightBound, stream ): if self.selected: if self.end < rightBound: stream += [ self.note.id, min( self.end+step, rightBound ) - self.note.cs.onset ] def noteDecVolume( self, step, stream ): if self.note.cs.amplitude > 0: stream += [ self.note.id, max( self.note.cs.amplitude+step, 0 ) ] def noteIncVolume( self, step, stream ): if self.note.cs.amplitude < 1: stream += [ self.note.id, min( self.note.cs.amplitude+step, 1 ) ] def handleMarqueeSelect( self, emitter, start, stop ): intersectionY = [ max(start[1],self.y), min(stop[1],self.y+self.height) ] if intersectionY[0] > intersectionY[1]: return False intersectionX = [ max(start[0],self.x), min(stop[0],self.x+self.width) ] if intersectionX[0] > intersectionX[1]: return False return True # updateTooltip returns: # -2, not a hit but there was X overlap # -1, event occurs before us so don't bother checking any later notes # 0, event didn't hit # 1, event was handled def updateTooltip( self, emitter, event ): eX = event.x - self.x if eX < 0: return -1 # event occurs before us, no point in checking further if eX > self.width: return 0 # no X overlap eY = event.y - self.y if eY < 0 or eY > self.height: return -2 # not a hit, but it was in our X range percent = eX/self.width if percent < 0.3: emitter.setCursor("drag-onset") elif percent > 0.7: emitter.setCursor("drag-duration") else: emitter.setCursor("drag-pitch") return 1 # we handled it #======================================================= # Selection def setSelected( self, state ): if self.selected != state: self.selected = state self.owner.invalidate_rect( self.imgX, self.imgY, self.imgWidth, self.imgHeight, self.note.page ) return True # state changed return False # state is the same def getSelected( self ): return self.selected #======================================================= # Draw def draw( self, win, gc, startX, stopX ): if stopX < self.imgX: return False # we don't need to draw and no one after us will draw if startX > self.imgX + self.imgWidth: return True # we don't need to draw, but maybe a later note does gc.foreground = self.color win.draw_rectangle( gc, True, self.x+1, self.y+1, self.width-2, self.height-2 ) if self.selected: img = self.imageSelected else: img = self.image win.draw_pixbuf( gc, img, 0, 0, self.imgX, self.imgY, self.imgWidth-Config.NOTE_IMAGE_ENDLENGTH, self.imgHeight, gtk.gdk.RGB_DITHER_NONE ) win.draw_pixbuf( gc, img, Config.NOTE_IMAGE_TAIL, 0, self.imgX+self.imgWidth-Config.NOTE_IMAGE_ENDLENGTH, self.imgY, Config.NOTE_IMAGE_ENDLENGTH, self.imgHeight, gtk.gdk.RGB_DITHER_NONE ) return True # we drew something