Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
path: root/Jam/Picker.py
blob: 975919c1f369e798bc1d9047b2e5abed39d889e9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151

import pygtk
pygtk.require( '2.0' )
import gtk

import random #TEMP

import Config

import Jam.Block as Block

class Picker( gtk.HBox ):

    def __init__( self, owner, filter = None ):
        gtk.HBox.__init__( self )

        self.owner = owner

        self.filter = filter

        self.desktop = owner.getDesktop()

        self.scrollLeft = gtk.Button( "<" )
        self.pack_start( self.scrollLeft, False, False )

        self.scrolledWindow = gtk.ScrolledWindow()
        self.scrolledWindow.set_policy( gtk.POLICY_ALWAYS, gtk.POLICY_NEVER )
        self.pack_start( self.scrolledWindow )
        self.hadjustment = self.scrolledWindow.get_hadjustment()

        self.scrollRight = gtk.Button( ">" )
        self.pack_start( self.scrollRight, False, False )

        self.pickerBox = gtk.HBox()
        self.scrolledWindow.add_with_viewport( self.pickerBox )

        self.show_all()

        self.scroll = {}
        self.scroll[filter] = 0

        self.blocks = []

    def addBlock( self, data, name = "TEMPORARY ARG" ):
        block = gtk.Button(name)
        block.add_events(gtk.gdk.BUTTON_MOTION_MASK)
        block.connect( "button-press-event", self.button_press )
        block.connect( "button-release-event", self.button_release )
        block.connect( "motion-notify-event", self.motion_notify )
        block.data = data

        self.blocks.append( block )

        # TODO test against filter
        self.pickerBox.pack_start( block, False, False )
        block.show()

        return block

    def getFilter( self ):
        return filter

    def setFilter( self, filter ):
        # TODO apply filter

        self.scroll[self.filter] = self.hadjustment.get_value()

        if self.scroll.has_key( filter ):
            self.hadjustment.set_value( self.scroll[filter] )
        else:
            self.hadjustment.set_value( 0 )
            self.scroll[filter] = 0

        self.filter = filter

    def button_press( self, widget, event ):
        pass

    def button_release( self, widget, event ):
        self.desktop.button_release( widget, event )

    def motion_notify( self, widget, event ):
        self.desktop.motion_notify( widget, event )


class Instrument( Picker ):
    
    def __init__( self, owner, filter = None ):
        Picker.__init__( self, owner, filter )

        self.type = Instrument

        # TEMP
        self.addBlock( Config.INSTRUMENTS["kalimba"].instrumentId )
        self.addBlock( Config.INSTRUMENTS["flute"].instrumentId )

    def addBlock( self, id ):
        # match data structure of Block.Instrument
        data = { "name": Config.INSTRUMENTSID[id].name,
                 "id":   id } 
        Picker.addBlock( self, data, Config.INSTRUMENTSID[id].name )
        
    def button_press( self, widget, event ):
        walloc = widget.get_allocation()
        salloc = self.scrolledWindow.get_allocation()
        loc = ( walloc.x + salloc.x + event.x - self.hadjustment.get_value(), -1 )
        self.desktop.addBlock( Block.Instrument, widget.data, loc, True )


class Drum( Picker ):
    
    def __init__( self, owner, filter = None ):
        Picker.__init__( self, owner, filter )

        self.type = Drum

        # TEMP
        self.addBlock( Config.INSTRUMENTS["drum1kit"].instrumentId )
        self.addBlock( Config.INSTRUMENTS["drum2kit"].instrumentId )
        self.addBlock( Config.INSTRUMENTS["drum3kit"].instrumentId )
        self.addBlock( Config.INSTRUMENTS["drum4kit"].instrumentId )

    def addBlock( self, id ):
        # match data structure of Block.Drum
        data = { "name":       Config.INSTRUMENTSID[id].name,
                 "id":         id }
        Picker.addBlock( self, data, Config.INSTRUMENTSID[id].name )
        
    def button_press( self, widget, event ):
        walloc = widget.get_allocation()
        salloc = self.scrolledWindow.get_allocation()
        loc = ( walloc.x + salloc.x + event.x - self.hadjustment.get_value(), -1 )
        self.desktop.addBlock( Block.Drum, widget.data, loc, True )


class Loop( Picker ):
    
    def __init__( self, owner, filter = None ):
        Picker.__init__( self, owner, filter )

        self.type = Loop

        self.addBlock( {}, "Loop" )
        
    def button_press( self, widget, event ):
        walloc = widget.get_allocation()
        salloc = self.scrolledWindow.get_allocation()
        loc = ( walloc.x + salloc.x + event.x - self.hadjustment.get_value(), -1 )
        self.desktop.addBlock( Block.Loop, { "beats": random.randint(1,8) }, loc, True )