1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
|
class Tooltips:
def __init__(self):
# Edit
self.Edit = {}
# tools
self.Edit["2toolPointerButton"] = 'Select tool'
self.Edit["2toolPencilButton"] = 'Draw tool'
# page
self.Edit["2pageGenerateButton"] = 'Generate page'
self.Edit["2pagePropertiesButton"] = 'Page properties'
self.Edit["2pageDeleteButton"] = 'Delete page(s)'
self.Edit["2pageDuplicateButton"] = 'Duplicate page(s)'
self.Edit["2pageNewButton"] = 'Add page'
self.Edit["2pageBeatsButton"] = 'Beats per page'
self.Edit["2saveButton"] = 'Save tune'
self.Edit["2loadButton"] = 'Load tune'
# track
self.Edit["2trackGenerateButton"] = 'Generate track'
self.Edit["2trackPropertiesButton"] = 'Track properties'
self.Edit["2trackDeleteButton"] = 'Clear track'
self.Edit["2trackDuplicateButton"] = 'Duplicate track'
# note
self.Edit["2notePropertiesButton"] = 'Note(s) properties'
self.Edit["2noteDeleteButton"] = 'Delete note(s)'
self.Edit["2noteDuplicateButton"] = 'Duplicate note(s)'
self.Edit["2noteOnsetMinusButton"] = 'Move note in time'
self.Edit["2noteOnsetPlusButton"] = 'Move note in time'
self.Edit["2notePitchMinusButton"] = 'Lower pitch'
self.Edit["2notePitchPlusButton"] = 'Raise pitch'
self.Edit["2noteDurationMinusButton"] = 'Modify duration'
self.Edit["2noteDurationPlusButton"] = 'Modify duration'
self.Edit["2noteVolumeMinusButton"] = 'Lower volume'
self.Edit["2noteVolumePlusButton"] = 'Raise volume'
# transport
self.Edit["2playButton"] = 'Play'
self.Edit["2pauseButton"] = 'Pause'
self.Edit["2stopButton"] = 'Stop'
self.Edit["2recordButton"] = 'Record'
self.Edit["2rewindButton"] = 'Rewind'
self.Edit["2closeButton"] = 'Go back to main screen'
# volume and tempo
self.Edit["2volumeSlider"] = 'Master volume'
self.Edit["2tempoSlider"] = 'Tempo'
#InstrumentBox
self.Edit["2instrument1muteButton"] = "Left click to mute, right click to solo"
self.Edit["2instrument2muteButton"] = "Left click to mute, right click to solo"
self.Edit["2instrument3muteButton"] = "Left click to mute, right click to solo"
self.Edit["2instrument4muteButton"] = "Left click to mute, right click to solo"
self.Edit["2drumMuteButton"] = "Left click to mute, right click to solo"
self.ALGO = {}
self.ALGO["XYButton1"] = '-- Rythm density, | Rythm regularity'
self.ALGO["XYButton2"] = '-- Pitch regularity, | Pitch maximum step'
self.ALGO["XYButton3"] = '-- Average duration, | Silence probability'
self.ALGO["drunk"] = 'Drunk'
self.ALGO["droneJump"] = 'Drone and Jump'
self.ALGO["repeat"] = 'Repeater'
self.ALGO["loopSeg"] = 'Loop segments'
self.ALGO["majorKey"] = 'Major scale'
self.ALGO["minorHarmKey"] = 'Harmonic minor scale'
self.ALGO["minorKey"] = 'Natural minor scale'
self.ALGO["phrygienKey"] = 'Phrygian scale'
self.ALGO["dorienKey"] = 'Dorian scale'
self.ALGO["lydienKey"] = 'Lydian scale'
self.ALGO["myxoKey"] = 'Myxolydian scale'
self.ALGO["saveButton"] = 'Save preset'
self.ALGO["loadButton"] = 'Load preset'
self.ALGO["checkButton"] = 'Generate'
self.ALGO["cancelButton"] = 'Close'
self.PROP = {}
self.PROP['pitchUp'] = 'Transpose up'
self.PROP['pitchDown'] = 'Transpose down'
self.PROP['volumeUp'] = 'Volume up'
self.PROP['volumeDown'] = 'Volume down'
self.PROP['panSlider'] = 'Panoramisation'
self.PROP['reverbSlider'] = 'Reverb'
self.PROP['attackSlider'] = 'Attack duration'
self.PROP['decaySlider'] = 'Decay duration'
self.PROP['filterTypeLowButton'] = 'Lowpass filter'
self.PROP['filterTypeHighButton'] = 'Highpass filter'
self.PROP['filterTypeBandButton'] = 'Bandpass filter'
self.PROP['cutoffSlider'] = 'Filter cutoff'
self.PROP['pitchGen'] = 'Open algorithmic generator'
self.PROP['volumeGen'] = 'Open algorithmic generator'
self.PROP['panGen'] = 'Open algorithmic generator'
self.PROP['reverbGen'] = 'Open algorithmic generator'
self.PROP['attackGen'] = 'Open algorithmic generator'
self.PROP['decayGen'] = 'Open algorithmic generator'
self.PROP['cutoffGen'] = 'Open algorithmic generator'
self.PROP['line'] = 'Line'
self.PROP['drunk'] = 'Drunk'
self.PROP['droneJump'] = 'Drone and jump'
self.PROP['repeater'] = 'Repeater'
self.PROP['loopseg'] = 'Loop segments'
self.PROP['minSlider'] = 'Minimum value'
self.PROP['maxSlider'] = 'Maximum value'
self.PROP['paraSlider'] = 'Specific parameter'
self.PROP['checkButton'] = 'Apply generator'
self.PROP['cancelButton'] = 'Cancel'
#miniTamTam
VOL = 'Volume'
REV = 'Reverb'
PLAY = 'Play / Stop'
STOP = 'Stop'
SEQ = 'Left click to record, right click to record on top'
GEN = 'Generate'
COMPL = 'Complexity of beat'
BEAT = 'Beats per bar'
TEMPO = 'Tempo'
JAZZ = 'Jazz / Rock Kit'
AFRI = 'African Kit'
ARAB = 'Arabic Kit'
BRES = 'South American Kit'
ELEC = 'Electronic Kit'
RECMIC = 'Record with the microphone'
RECLAB = 'Open SynthLab to create noise'
MT_RECORDBUTTONS = ['Record mic into slot 1', 'Record mic into slot 2', 'Record mic into slot 3', 'Record mic into slot 4']
#Synthlab
SOURCE = 'Source'
EFFECT = 'Effect'
CONTROL = 'Control'
SOUNDOUT = 'Sound Output'
SOUNDDUR = 'Sound Duration'
SL_RECORDBUTTONS = ['Record into slot 1', 'Record into slot 2', 'Record into slot 3', 'Record into slot 4', 'Record into slot 5', 'Record into slot 6']
SAVE = 'Save'
LOAD = 'Load'
SAVEMINI = 'Save to miniTamTam'
CLOSE = 'Close'
RESET = 'Reset'
#Controls
LFO = 'LFO'
AMP = 'Amplitude'
FREQ = 'Frequency'
WAVEFORM = 'Waveform'
LFO_WAVEFORMS = ['Sine', 'Triangle', 'Bi-Square', 'Uni-Square', 'Sawtooth', 'Sawtooth-down']
OFFSET = 'Offset'
RANDOM = 'Random'
MIN = 'Minimum'
MAX = 'Maximum'
FREQ = FREQ
SEED = 'Seed'
ADSR = 'Envelope'
ATTACK = 'Attack'
DECAY = 'Decay'
SUSTAIN = 'Sustain'
RELEASE = 'Release'
TRACKPADX = 'Trackpad X'
MIN = MIN
MAX = MAX
SCALING = 'Scaling'
SCALING_TYPES = ['Lin', 'Log']
POLL = 'Poll time'
TRACKPADY = 'Trackpad Y'
MIN = MIN
MAX = MAX
SCALING = SCALING
SCALING_TYPES = SCALING_TYPES
POLL = POLL
#Source
FM = 'FM'
CAR = 'Carrier Frequency'
MOD = 'Modulator Frequency'
INDEX = 'Index'
GAIN = 'Gain'
BUZZ = 'Buzz'
FREQ = FREQ
NHARM = 'Number of harmonics'
FSLOPE = 'Filter Slope'
GAIN = GAIN
VCO = 'VCO'
FREQ = FREQ
WAVEFORM = WAVEFORM
VCO_WAVEFORMS = ['Sawtooth', 'Square', 'Triangle']
FSLOPE = FSLOPE
GAIN = GAIN
PLUCK = 'Pluck'
FREQ = FREQ
LFILTER = 'Lowpass Filter'
VIBRATO = 'Vibrato'
GAIN = GAIN
NOISE = 'Noise'
NOISETYPE = 'Type'
NOISE_TYPES = ['White', 'Pink', 'Gauss']
FREQ = FREQ
BANDWITH = 'Bandwith'
GAIN = GAIN
SAMPLE = 'Sound Sample'
FREQ = FREQ
SAMPLEN = 'Sample Number'
SAMPLE_NAMES = 'Sample name'
LFILTER = LFILTER
GAIN = GAIN
VOICE = 'Voice'
FREQ = FREQ
VOWEL = 'Vowel'
VOWEL_TYPES = ['i', 'e', 'ee', 'a', 'u', 'o1', 'o2', 'oa', 'oe']
VIBRATO = VIBRATO
GAIN = GAIN
GRAIN = 'grain'
FREQ = FREQ
SAMPLEN = SAMPLEN
INDEX = 'index'
GAIN = GAIN
ADDSYNTH = 'addSynth'
FREQ = FREQ
SPREAD = 'spread'
WAVE = 'waveform'
GAIN = GAIN
#Effects
DELAY = 'Delay'
FREQ = FREQ
LFILTER = LFILTER
FEEDBACK = 'Feedback'
GAIN = GAIN
DIST = 'Distortion'
FREQ = FREQ
RESON = 'Resonance'
DISTL = 'Distotion Level'
GAIN = GAIN
FILTER = 'Filter'
FREQ = FREQ
FSLOPE = FSLOPE
FTYPE = 'Type'
FILTER_TYPES = ['Lowpass', 'Highpass', 'Bandpass']
GAIN = GAIN
RINGMOD = 'Ring Modulator'
FREQ = FREQ
MIX = 'Mix'
WAVEFORM = WAVEFORM
LFO_WAVEFORMS = LFO_WAVEFORMS
GAIN = GAIN
REVERB = 'Reverb'
REVERBD = 'Length'
REVERBF = 'Lowpass Filter'
REVERBL = 'Reverb Level'
GAIN = GAIN
HARMON = 'Harmonizer'
FREQ = FREQ
DRYDELAY = 'Dry delay'
MIX = MIX
GAIN = GAIN
SYNTHTYPES = [[LFO, RANDOM, ADSR, TRACKPADX, TRACKPADY], [FM, BUZZ, VCO, PLUCK, NOISE, SAMPLE, VOICE, GRAIN, ADDSYNTH], [DELAY, DIST, FILTER, RINGMOD, REVERB, HARMON], [ADSR]]
SYNTHPARA = { 'lfo': [AMP, FREQ, WAVEFORM, OFFSET],
'rand': [MIN, MAX, FREQ, SEED],
'adsr': [ATTACK, DECAY, SUSTAIN, RELEASE],
'trackpadX': [MIN, MAX, SCALING, POLL],
'trackpadY': [MIN, MAX, SCALING, POLL],
'fm': [CAR, MOD, INDEX, GAIN],
'buzz': [FREQ, NHARM, FSLOPE, GAIN],
'vco': [FREQ, WAVEFORM, FSLOPE, GAIN],
'pluck': [FREQ, LFILTER, VIBRATO, GAIN],
'noise': [NOISETYPE, FREQ, BANDWITH, GAIN],
'sample': [FREQ, SAMPLEN, LFILTER, GAIN],
'voice': [FREQ, VOWEL, VIBRATO, GAIN],
'grain': [FREQ, SAMPLEN, INDEX, GAIN],
'addSynth': [FREQ, SPREAD, WAVE, GAIN],
'wguide': [FREQ, LFILTER, FEEDBACK, GAIN],
'distort': [FREQ, RESON, DISTL, GAIN],
'filter': [FREQ, FSLOPE, FTYPE, GAIN],
'ring': [FREQ, MIX, WAVEFORM, GAIN],
'reverb': [REVERBD, REVERBF, REVERBL, GAIN],
'harmon': [FREQ, DRYDELAY, MIX, GAIN]}
|