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import csnd
import os
import socket
import select
import sys
import threading
import time
import Config
#----------------------------------------------------------------------
# A CSound client used to send messages to the CSound server
# CSoundClient is a singleton
#----------------------------------------------------------------------
CSoundClient = None
class CSoundClientBase:
def setMasterVolume(self, volume):
self.sendText("csound.SetChannel('masterVolume', %f)\n" % volume)
def micRecording( self, table ):
mess = Config.MIC_RECORDING_COMMAND % table
self.sendText( mess )
def load_mic_instrument( self, inst ):
fileName = Config.PREF_DIR + '/' + inst
instrumentId = Config.INSTRUMENT_TABLE_OFFSET + int(fileName[-1]) + 6
mess = Config.LOAD_INSTRUMENT_COMMAND % ( instrumentId, fileName )
self.sendText( mess )
def load_instruments( self ):
for instrumentSoundFile in Config.INSTRUMENTS.keys():
if instrumentSoundFile[0:3] == 'mic' or instrumentSoundFile[0:3] == 'lab':
fileName = Config.PREF_DIR + '/' + instrumentSoundFile
else:
fileName = Config.SOUNDS_DIR + "/" + instrumentSoundFile
instrumentId = Config.INSTRUMENT_TABLE_OFFSET + Config.INSTRUMENTS[ instrumentSoundFile ].instrumentId
mess = Config.LOAD_INSTRUMENT_COMMAND % ( instrumentId, fileName )
self.sendText( mess )
def startTime(self):
raise 'dont do this anymore'
self.sendText("perf.InputMessage('i 5999 0.0 60000000')")
# if any other message arrives to csound at the same time as this one,
# then the global variables will not be set up right in the orcestra
#
# NB: match this to the constant in the instrument 5777 of the csound orcestra
time.sleep(0.1)
def sendText(self, txt):
raise 'noImpl'
def connect(self, flag):
raise 'noImpl'
def destroy(self):
pass
class CSoundClientSocket( CSoundClientBase ):
def __init__( self, serverAddress, serverPort, clientId ):
self.clientId = clientId
self.serverInfo = ( serverAddress, serverPort )
self.connected = False
def sendText( self, text ):
#print "Sending to CSound server: %s" % text
try:
self.socket.send( text )
except socket.error:
if Config.SERVER_REQUIRED :
print 'ERROR: no CSound server. Ignoring message: %s' % text
def connect( self, init = True ):
if init :
n = Config.INIT_ATTEMPTS
self.socket = socket.socket()
self.connected = False
while n > 0 and not self.connected:
try:
self.socket.connect( self.serverInfo )
self.connected = True
self.load_instruments()
except socket.error:
if Config.SERVER_REQUIRED :
print 'ERROR: no CSound server. Ignoring connection request.'
time.sleep(Config.INIT_DELAY)
n = n - 1
else : #un-init
self.sendText( Config.UNLOAD_TABLES_COMMAND )
del self.socket
class CSoundClientPerf( CSoundClientBase ):
def __init__(self, orc):
self.orc = orc
self.on = False
self.csound = csnd.Csound()
def connect( self, init = True ):
if init:
if self.on : return
self.on = True
self.perf = csnd.CsoundPerformanceThread(self.csound)
self.csound.Compile( self.orc )
self.perf.Play()
self.load_instruments()
print 'CSoundClient = True'
else:
if not self.on : return
self.on = False
#self.csound.SetChannel('udprecv.0.on', 0)
#print Config.UNLOAD_TABLES_COMMAND
self.sendText( Config.UNLOAD_TABLES_COMMAND )
#print 'PERF STOP'
self.perf.Stop()
#print 'SLEEP'
#time.sleep(1)
#print 'JOIN'
#time.sleep(1)
rval = self.perf.Join()
#print 'Join returned ', rval
#del self.perf
#time.sleep(1)
#print 'STOP'
#self.csound.Stop()
#print 'RESET'
self.csound.Reset()
print 'CSoundClient = False'
#careful how much cleaning up we do... don't cause a segault!
# better to leave a segfault for the automatic cleanning at the end of the prog
#self.csound.Cleanup()
#print 'STOPPED'
#time.sleep(1)
#del self.csound
#print 'DELETED'
#time.sleep(1)
def setMasterVolume(self, volume):
self.csound.SetChannel('masterVolume',volume )
def sendText(self, txt):
#print txt
perf = self.perf
csound = self.csound
if 'csound' in txt:
print txt
import sys
sys.exit(0)
exec txt
class CSoundClientPipe( CSoundClientBase ):
def __init__(self, orc):
self.orc = orc
def connect( self, init = True ):
if init:
(self.child_out, self.child_in) = os.popen2('csound ' + self.orc)
else:
self.child_in.close()
self.child_out.close()
def sendText(self, txt):
str = txt[19:-3]
if len(str) == 0: return
#print 'tosend:[%s]' % (str,)
self.child_out.write(str)
from Util.Clooper.SClient import *
class CSoundClientPlugin( CSoundClientBase ):
def setMasterVolume(self, volume):
self.masterVolume = volume
if self.on:
sc_setMasterVolume(volume)
def setTrackpadX( self, value ):
trackpadX = value
sc_setTrackpadX(trackpadX)
def setTrackpadY( self, value ):
trackpadY = value
sc_setTrackpadY(trackpadY)
def micRecording( self, table ):
sc_inputMessage( Config.CSOUND_MIC_RECORD % table )
def load_mic_instrument( self, inst ):
fileName = Config.PREF_DIR + '/' + inst
instrumentId = Config.INSTRUMENT_TABLE_OFFSET + int(fileName[-1]) + 6
sc_inputMessage(Config.CSOUND_LOAD_INSTRUMENT % (instrumentId, fileName))
def __init__(self, orc):
sc_initialize(orc)
self.on = False
self.masterVolume = 80.0
def load_instruments( self ):
for instrumentSoundFile in Config.INSTRUMENTS.keys():
if instrumentSoundFile[0:3] == 'mic' or instrumentSoundFile[0:3] == 'lab':
fileName = Config.PREF_DIR + '/' + instrumentSoundFile
else:
fileName = Config.SOUNDS_DIR + "/" + instrumentSoundFile
instrumentId = Config.INSTRUMENT_TABLE_OFFSET + Config.INSTRUMENTS[ instrumentSoundFile ].instrumentId
sc_inputMessage( Config.CSOUND_LOAD_INSTRUMENT % (instrumentId, fileName) )
def connect( self, init = True ):
def reconnect():
# def load_instruments( ):
# for instrumentSoundFile in Config.INSTRUMENTS.keys():
# if instrumentSoundFile[0:3] == 'mic' or instrumentSoundFile[0:3] == 'lab':
# fileName = Config.PREF_DIR + '/' + instrumentSoundFile
# else:
# fileName = Config.SOUNDS_DIR + "/" + instrumentSoundFile
# instrumentId = Config.INSTRUMENT_TABLE_OFFSET + Config.INSTRUMENTS[ instrumentSoundFile ].instrumentId
# sc_inputMessage( Config.CSOUND_LOAD_INSTRUMENT % (instrumentId, fileName) )
if sc_start() :
print 'ERROR connecting'
else:
self.on = True
sc_setMasterVolume(self.masterVolume)
#load_instruments()
time.sleep(0.2)
def disconnect():
if sc_stop() :
print 'ERROR connecting'
else:
self.on = False
if init and not self.on :
reconnect()
if not init and self.on :
disconnect()
def destroy( self):
self.connect(False)
sc_destroy()
def inputMessage(self,msg):
sc_inputMessage(msg)
def sendText(self, txt):
print 'WARNING: replacing sendText() with inputMessage(%s)' % txt[19:-3]
sc_inputMessage( txt[19:-3] )
def loopSet_onset_note(self, onset_note):
sc_loop_clear()
for (o,n) in onset_note:
n.playLoop() # a special non-documented CSoundNote function!
def loopAdd(self, notelist ):
for n in notelist:
n.playLoop() # a special non-documented CSoundNote function!
def loopClear(self):
sc_loop_clear()
def loopDel( self, notelist ):
print 'ERROR: CSoundClient::loopDel() note removing is not implemented, clearing instead'
sc_loop_clear()
def loopStart(self):
sc_loop_playing(1)
def loopStop(self):
sc_loop_playing(0)
def loopSetTick(self,t):
sc_loop_setTick(t)
def loopGetTick(self):
return sc_loop_getTick()
def loopSetNumTicks(self,n):
sc_loop_setNumTicks(n)
def loopSetTickDuration(self,d):
sc_loop_setTickDuration(d)
def loopSetTempo(self,t):
print 'INFO: loop tempo: %f -> %f' % (t, 60.0 / (Config.TICKS_PER_BEAT * t))
sc_loop_setTickDuration( 60.0 / (Config.TICKS_PER_BEAT * t))
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