Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
path: root/common/Util/Network.py
blob: 79fbab5ea4e908d98689c5747d2f6995629486b5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572

#===========================================================================
# Networking Module
#
# - to force host mode create an empty file named "FORCE_HOST" in the base
#   TamTam directory
# - to force peer mode create a file named "FORCE_PEER" with a single line
#   containing the IP of the host to connect to
#
# !! the host must be running before the peers start up !!
#---------------------------------------------------------------------------

import os
import socket
import select
import threading
import xdrlib
import random

import time
import gtk
import gobject
import common.Config as Config

PORT = 24460
LISTENER_PORT = PORT-1
WAIT_PORT = PORT-2

BACKLOG = 5 # allow a backlog of N new connections
MAX_SIZE = 1024 # max message size to receive in one go

MD_OFFLINE = 0
MD_HOST = 1
MD_PEER = 2
MD_WAIT = 3

# enumerate message types
# format: ("NAME", <message size>)
# <message size> specified in bytes
# special:
#    -1 == dynamic, first byte of data containes size
#    -2 == dynamic, first uint32 of data contains size
message_enum = [
("HT_LATENCY_REPLY",        4),  # reply to latency test
("HT_SYNC_REPLY",           8),  # reply to sync test
("HT_TEMPO_UPDATE",         4),  # reply to sync test

("PR_LATENCY_QUERY",        4),  # test latency
("PR_SYNC_QUERY",           4),  # test sync
("PR_TEMPO_QUERY",          0),  # test sync
("PR_REQUEST_TEMPO_CHANGE", 4),  # request tempo change 

("MAX_MSG_ID",              0)
]

# Initialize message ids and MSG_NAME/MSG_SIZE arrays
MSG_NAME = [""]
MSG_SIZE = [0]
i = 1
for m in message_enum:
    exec "%s = %d" % (m[0],i)
    MSG_NAME.append(m[0])
    MSG_SIZE.append(m[1])
    i += 1
del message_enum # clear memory
if MAX_MSG_ID > 256:
    print "Network:: MAX_MSG_ID exeeds limit of 256!"


class Listener( threading.Thread ):
    
    def __init__( self, owner, listenerSocket, inputSockets, outputSockets, exceptSockets ):
        threading.Thread.__init__(self)
        self.owner = owner
        self.listenerSocket = listenerSocket
        self.inputSockets = inputSockets    # note that these are array pointers that match
        self.outputSockets = outputSockets  # those of the Network and should not be reset
        self.exceptSockets = exceptSockets  #

    def run(self):
        while 1:  # rely on the owner to kill us when necessary
            try:
                inputReady, outputReady, exceptReady = select.select( self.inputSockets, self.outputSockets, self.exceptSockets, 0.5 )
                if not len( inputReady ): # timeout
                    continue
                if self.listenerSocket in inputReady:
                    data, s = self.listenerSocket.recvfrom(MAX_SIZE)
                    if data == "REFRESH":
                        continue
                    if data == "CLEAR":
                        self.owner._clearSockets()
                        continue
                    else:
                        break # exit thread
                gtk.gdk.threads_enter()
                self.owner._processSockets( inputReady )
                gtk.gdk.threads_leave()
            except socket.error, (value, message):
                print "Listener:: socket error: " + message
                gtk.gdk.threads_leave()
                break

class Connection:
    
    def __init__( self, sock, address ):
        self.socket = sock
        self.address = address
        self.recvBuf = ""
        self.waitingForData = 0
        self.message = 0

class Network:

    def __init__( self, mode = MD_OFFLINE, hostaddress = None ):

        # check for forced networking
        if os.path.isfile("FORCE_HOST"):
            mode = MD_HOST
        elif os.path.isfile("FORCE_PEER"):
            f = open("FORCE_PEER")
            l = f.read(16)
            print l
            f.close()
            mode = MD_PEER
            hostaddress = (l,PORT)

        # prepare message handlers
        self.processMessage = {}
        for i in range(1,MAX_MSG_ID):
            self.processMessage[i] = []

        self.statusWatcher = []

        # data packing classes
        self.packer = xdrlib.Packer()
        self.unpacker = xdrlib.Unpacker("")

        self.mode = -1
        self.listener = None
        self._fromListener = False
        try:
            self.listenerSocket = socket.socket( socket.AF_INET, socket.SOCK_DGRAM )
            self.listenerSocket.bind( ("localhost", LISTENER_PORT) )
        except socket.error, (value,message):
            print "Network:: FAILED to open listenerSocket: " + message
            mode = MD_OFFLINE
        
        self.inputSockets = [ self.listenerSocket ] # NOTE that these array pointers are passed into
        self.outputSockets = []                     # the Listener and should not be reset
        self.exceptSockets = []                     #
        self.connection = {}      # dict of connections indexed by socket

        self.latencyQueryHandler = {}
        self.latencyQueryStart = {}

        self.connectMessage( HT_LATENCY_REPLY, self.processHT_LATENCY_REPLY )
        self.connectMessage( PR_LATENCY_QUERY, self.processPR_LATENCY_QUERY )

        self.setMode( mode, hostaddress )

    def shutdown( self ):
        if Config.DEBUG > 1: print "Network:: shutting down!"
        
        if self.listener:
            self.listenerSocket.sendto( "EXIT", ("localhost",LISTENER_PORT) )
            time.sleep(0.01) # get off the cpu so the listerer thread has a chance to clear.. IS THERE A BETTER WAY TO DO THIS?
            self.listener = None

        if self.mode == MD_HOST:
            for s in self.inputSockets:
                s.close()
        elif self.mode == MD_PEER:
            self.socket.close()
            self.hostAddress = None

    def setMode( self, mode, hostaddress = None ):

        # cleanup old mode
        if Config.DEBUG > 1: print "Network:: cleaning up old connections"

        if self._fromListener:
            self._clearSockets()
        elif self.listener: # make the listener wake so sockets can close properly
            self.listenerSocket.sendto( "CLEAR", ("localhost",LISTENER_PORT) ) 
            time.sleep(0.01) # get off the cpu so the listerer thread has a chance to clear.. IS THERE A BETTER WAY TO DO THIS?

        self.hostAddress = None

        # initialize new mode
        self.mode = mode 
        if self.mode == MD_HOST:
            if Config.DEBUG > 1: print "Network:: initializing network, host mode"
            try:
                self.socket = socket.socket( socket.AF_INET, socket.SOCK_STREAM )
                address = ("",PORT)
                self.connection[self.socket] = Connection( self.socket, address )
                self.socket.bind(address)
                self.socket.listen(BACKLOG)
                self.inputSockets.append(self.socket)
                if not self._fromListener and self.listener:
                    self.listenerSocket.sendto( "REFRESH", ("localhost", LISTENER_PORT) )
                elif not self.listener:
                    self.listener = Listener( self, self.listenerSocket, self.inputSockets, self.outputSockets, self.exceptSockets )
                    self.listener.start()
            except socket.error, (value, message):
                if self.socket:
                    self.socket.close()
                    self.connection.pop(self.socket)
                print "Network:: FAILED to open socket: " + message
                self.mode = MD_OFFLINE
                if self.listener:
                    self.listenerSocket.sendto( "EXIT", ("localhost", LISTENER_PORT) )
                    self.listener = None

        elif self.mode == MD_PEER:
            if Config.DEBUG > 1: print "Network:: initializing network, client mode: " + hostaddress[0]
            self.hostAddress = hostaddress
            try:
                self.socket = socket.socket( socket.AF_INET, socket.SOCK_STREAM )
                self.connection[self.socket] = Connection( self.socket, self.hostAddress )
                self.socket.connect(self.hostAddress)
                self.inputSockets.append(self.socket)
                if not self._fromListener and self.listener:
                    self.listenerSocket.sendto( "REFRESH", ("localhost", LISTENER_PORT) )
                elif not self.listener:
                    self.listener = Listener( self, self.listenerSocket, self.inputSockets, self.outputSockets, self.exceptSockets )
                    self.listener.start()
            except socket.error, (value, message):
                if self.socket:
                    self.socket.close()
                    self.connection.pop(self.socket)
                print "Network:: FAILED to open socket: "  + message
                self.mode = MD_OFFLINE
                self.hostAddress = None
                if self.listener:
                    self.listenerSocket.sendto( "EXIT", ("localhost", LISTENER_PORT) )
                    self.listener = None

        elif self.mode == MD_WAIT:
            if Config.DEBUG > 1: print "Network:: initializing network, wait mode" 
            try:
                self.socket = socket.socket( socket.AF_INET, socket.SOCK_STREAM )
                address = ("",WAIT_PORT)
                self.connection[self.socket] = Connection( self.socket, address )
                self.socket.bind(address)
                self.socket.listen(BACKLOG)
                self.inputSockets.append(self.socket)
                if not self._fromListener and self.listener:
                    self.listenerSocket.sendto( "REFRESH", ("localhost", LISTENER_PORT) )
                elif not self.listener:
                    self.listener = Listener( self, self.listenerSocket, self.inputSockets, self.outputSockets, self.exceptSockets )
                    self.listener.start()
            except socket.error, (value, message):
                if self.socket:
                    self.socket.close()
                    self.connection.pop(self.socket)
                print "Network:: FAILED to open socket: " + message
                self.mode = MD_OFFLINE
                if self.listener:
                    self.listenerSocket.sendto( "EXIT", ("localhost", LISTENER_PORT) )
                    self.listener = None
                    
        else:
            if Config.DEBUG > 1: print "Network:: offline"
            if self.listener:
                self.listenerSocket.sendto( "EXIT", ("localhost", LISTENER_PORT) )
                self.listener = None

        for watcher in self.statusWatcher:
            watcher( self.mode ) 

    def _clearSockets( self ):
        for s in self.inputSockets:
            if s != self.listenerSocket:
                self.inputSockets.remove(s)
                self.connection.pop(s)
                s.close()
        for s in self.outputSockets:
            self.outputSockets.remove(s)
            s.close()
        for s in self.exceptSockets:
            self.exceptSockets.remove(s)
            s.close()


    def introducePeer( self, ip ):
        if Config.DEBUG > 1: print "Network:: introducing self to peer " + ip
        try: 
            poke = socket.socket( socket.AF_INET, socket.SOCK_STREAM )
            poke.setblocking(0)
        except socket.error, (value, message):
            print "Network::introducePeer:: FAILED to open socket: " + message
            return
        if poke.connect_ex( (ip, WAIT_PORT) ): # failed to connect
            gobject.timeout_add( 500, self._pokePeer, poke, ip, 0 )
        else: # connected
            if Config.DEBUG > 1: print "Netwtork:: introduction succeeded"
            poke.close()

    def _pokePeer( self, poke, ip, retry ):
        if poke.connect_ex( (ip, WAIT_PORT) ): # failed to connect
            if retry > 120: # give up
                print "Network::introducePeer:: peer failed to respond after 60 seconds, giving up!"
            else:
                gobject.timeout_add( 500, self._pokePeer, poke, ip, retry+1 )
        else: # connected
            if Config.DEBUG > 1: print "Netwtork:: introduction succeeded"
            poke.close()

        return False

    
    def addPeer( self, peer, address ):
        if Config.DEBUG > 1: print "Network:: adding peer: %s" % address[0]
        self.connection[peer] = Connection( peer, address )
        self.inputSockets.append( peer )
        self.listenerSocket.sendto( "REFRESH", ("localhost", LISTENER_PORT) )
        #self.listener.updateSockets( self.inputSockets, self.outputSockets, self.exceptSockets )

    def removePeer( self, peer ):
        if Config.DEBUG > 1: print "Network:: removing peer: %s" % self.connection[peer].address[0]
        self.connection.pop(peer)
        self.inputSockets.remove(peer)
        self.listenerSocket.sendto( "REFRESH", ("localhost", LISTENER_PORT) )
        #self.listener.updateSockets( self.inputSockets, self.outputSockets, self.exceptSockets )

    # register a status watcher, format: func( self, status, args )
    def addWatcher( self, func ):
        self.statusWatcher.append( func )

    def removeWatcher( self, func ):
        self.statusWatcher.remove( func )

    # connect a message handler, format: func( self, sock, message, data )
    def connectMessage( self, message, func ):
        self.processMessage[message].append(func)

    def connectMessageAfter( self, message, func, after ):
        try:
            ind = self.processMessage[message].index(after)
            self.processMessage[message].insert(ind+1,func)
        except:
            print "Network::connectMessageAfter:: function not registered: " + str(after)

    def connectMessageBefore( self, message, func, before ):
        try:
            ind = self.processMessage[message].index(before)
            self.processMessage[message].insert(ind,func)
        except:
            print "Network::connectMessageBefore:: function not registered: " + str(before)

    def disconnectMessage( self, message, func ):
        try:
            self.processMessage[message].remove(func)
        except:
            print "Network::disconnectMessage:: function not registered: " + str(func)

    def isOffline( self ):
        if self.mode == MD_OFFLINE: return True
        return False

    def isOnline( self ):
        if self.mode != MD_OFFLINE: return True
        return False

    def isHost( self ):
        if self.mode == MD_HOST: return True
        return False

    def isPeer( self ):
        if self.mode == MD_PEER: return True
        return False

    def isWaiting( self ):
        if self.mode == MD_WAIT: return True
        return False
        

    #-----------------------------------------------------------------------
    # Message Senders

    # basic send function
    # - message type will be automatically inserted before the data
    # - message size will be automatically inserted if applicable
    # - to is only defined in HOST mode
    def send( self, message, data = "", to = None ): 
        if self.mode == MD_OFFLINE: 
            return

        length = len(data)
        size = MSG_SIZE[message]

        if size >= 0:
            if length != size:
                print "Network:: message wrong length! Got %d expected %d: %s" % (len(data), MSG_SIZE[message], MSG_NAME[message])
                return
            msg = chr(message) + data
        elif size == -1:
            if length > 255:
                print "Network:: oversized message! Got %d, max size 255: %s" % (length, MSG_NAME[message])
                return
            msg = chr(message) + chr(length) + data
        else: # size == -2
            self.packer.pack_uint(size)
            msg = chr(message) + self.packer.get_buffer() + data
            self.packer.reset()

        if self.mode == MD_PEER:
            try:
                self.socket.send( msg )
                #print "Network:: sent %d bytes" % (len(msg))
            except socket.error, (value, errmsg):
                print "Network:: FAILED to send message (%s) to %s: %s" % (MSG_NAME[message], self.hostAddress[0], errmsg)
                # TODO something intelligent
        else: # MD_HOST
            try:
                to.send( msg )
                #print "Network:: sent %d bytes" % (len(msg))
            except socket.error, (value, errmsg):
                print "Network:: FAILED to send message (%s) to %s: %s" % (MSG_NAME[message], self.connection[to].address[0], errmsg)
                # TODO something intelligent


    def sendAll( self, message, data = "" ):
        if self.mode != MD_HOST:
            return

        length = len(data)
        size = MSG_SIZE[message]

        if size >= 0:
            if length != size:
                print "Network:: message wrong length! Got %d expected %d: %s" % (MSG_SIZE[message], len(data), MSG_NAME[message])
                return
            msg = chr(message) + data
        elif size == -1:
            if length > 255:
                print "Network:: oversized message! Size %d, max size 255: %s" % (length, MSG_NAME[message])
                return
            msg = chr(message) + chr(length) + data
        else: # size == -2
            self.packer.pack_uint(size)
            msg = chr(message) + self.packer.get_buffer() + data
            self.packer.reset()

        for sock in self.connection:
            if sock == self.socket: 
                continue
            try:
                sock.send( msg )
            except socket.error, (value, errmsg):
                print "Network:: FAILED to send message (%s) to %s: %s" % (MSG_NAME[message], self.connection[sock].address[0], errmsg)
                # TODO something intelligent
    
    def sendLatencyQuery( self, handler ):
        if self.mode != MD_PEER:
            return

        self.packer.pack_float(random.random())
        hash = self.packer.get_buffer()
        self.packer.reset()
        self.latencyQueryHandler[hash] = handler
        self.latencyQueryStart[hash] = time.time()
        self.send(PR_LATENCY_QUERY,hash)

    #-----------------------------------------------------------------------
    # Message Handlers

    def _processSockets( self, inputReady ):

        self._fromListener = True 

        if self.mode == MD_HOST:

            for s in inputReady:
                if s == self.socket:
                    # accept new connections
                    try:
                        peer, address = self.socket.accept()
                        self.addPeer( peer, address )
                    except socket.error, (value, message):
                        print "Network:: error accepting connection: " + message
                
                else:
                    try:
                        data = s.recv(MAX_SIZE)
                        #print "Network:: recv %d bytes: %s" % (len(data), data)
                        if not len(data): # no data to read, socket must be closed
                            self.removePeer(s)
                        else:
                            self.processStream( s, data )
                    except socket.error, (value, message):
                        print "Network:: error reading data: " + message

        elif self.mode == MD_PEER:
            
            for s in inputReady:
                try:
                    data = s.recv(MAX_SIZE)
                    if not len(data): # no data to read, socket must be closed
                        self.setMode( MD_OFFLINE )
                    else:
                        #print "Network:: recv %d bytes: %s" % (len(data), data)
                        self.processStream( s, data )
                except socket.error, (value, message):
                    print "Network:: error reading data: " + message

        else: # MD_WAIT
            
            for s in inputReady:
                try:
                    peer, address = self.socket.accept()
                    self.setMode( MD_PEER, (address[0], PORT) )
                except socket.error, (value, message):
                    print "Network:: error accepting connection: " + message

        self._fromListener = False


    def processStream( self, sock, newData = "" ):
        con = self.connection[sock]
        con.recvBuf += newData
        
        if con.waitingForData == -1: # message size in char
            con.waitingForData = ord(con.recvBuf[0])
            con.recvBuf = con.recvBuf[1:]

        elif con.waitingForData == -2: # message size in uint
            if len(con.recvBuf) >= 4:
                self.unpacker.reset(con.recvBuf[0:4])
                con.waitingForData = self.unpacker.unpack_uint()
                con.recvBuf = con.recvBuf[4:]
            else:
                return # wait for more data

        elif con.waitingForData:
            if len(con.recvBuf) >= con.waitingForData:
                data = con.recvBuf[0:con.waitingForData]
                con.recvBuf = con.recvBuf[con.waitingForData:]
                con.waitingForData = 0
                for func in self.processMessage[con.message]:
                    gobject.idle_add( func, sock, con.message, data )
            else:
                return # wait for more data

        else:
            con.message = ord(con.recvBuf[0])
            if MSG_SIZE[con.message] == 0:
                con.recvBuf = con.recvBuf[1:]
                for func in self.processMessage[con.message]:
                    gobject.idle_add( func, sock, con.message, "" )
            else:
                con.waitingForData = MSG_SIZE[con.message]
                con.recvBuf = con.recvBuf[1:]

        if len(con.recvBuf):
            self.processStream( sock )
                
    #-- HOST handlers ------------------------------------------------------
    def processPR_LATENCY_QUERY( self, sock, message, data ):
        self.send( HT_LATENCY_REPLY, data, sock )

    #-- PEER handlers ------------------------------------------------------
    def processHT_LATENCY_REPLY( self, sock, message, data ):
        t = time.time()
        latency = t - self.latencyQueryStart[data]
        #print "got latency reply %d" % (latency*1000)
        self.latencyQueryHandler[data]( latency )
        self.latencyQueryHandler.pop(data)
        self.latencyQueryStart.pop(data)