#!/usr/bin/env python # # Copyright (C) 2007-2009, Joseph C. Lee # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA from gi.repository import GObject # Animation timer interval (in msec) _TIMER_INTERVAL = 20 class Anim(object): """Manages an animation.""" def __init__(self, update_func, end_anim_func): """update_func is a function returns True if the animation should continue, False otherwise. end_anim_func is a function that takes a boolean indicating whether the animation was stopped prematurely.""" self._update_func = update_func self._end_anim_func = end_anim_func self._animating = False def start(self): self._animating = True self._update_func() GObject.timeout_add(_TIMER_INTERVAL, self._timer) def stop(self): if self._animating: self._end_anim(anim_stopped=True) def _timer(self): if not self._animating: return False if self._update_func(): return True self._end_anim(anim_stopped=False) return False def _end_anim(self, anim_stopped): self._animating = False self._end_anim_func(anim_stopped=anim_stopped)