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authorflavio <fdanesse@gmail.com>2012-06-15 20:08:28 (GMT)
committer flavio <fdanesse@gmail.com>2012-06-15 20:08:28 (GMT)
commitebae32267a9369ed9cdf389571581f43c871b38c (patch)
tree3f8febac7ae9e1994372929a3ee3a0f15283a237 /library
parent7058c4b3d7d92442a46de28befec64f141664eb3 (diff)
Port Gtk3 Base
Diffstat (limited to 'library')
-rwxr-xr-xlibrary/pippy/physics/Box2D2.py138
-rw-r--r--library/pippy/physics/add_objects.py96
-rwxr-xr-xlibrary/pippy/physics/callbacks.py16
-rwxr-xr-xlibrary/pippy/physics/camera.py10
-rwxr-xr-xlibrary/pippy/physics/drawing.py50
-rw-r--r--library/pippy/physics/elements.py54
-rwxr-xr-xlibrary/pippy/physics/locals.py4
-rw-r--r--library/pippy/physics/menu.py24
-rwxr-xr-xlibrary/pippy/physics/tools.py10
-rwxr-xr-xlibrary/pippy/physics/tools_poly.py54
-rw-r--r--library/pippy/query.py4
-rwxr-xr-xlibrary/pippy/sound.py6
12 files changed, 233 insertions, 233 deletions
diff --git a/library/pippy/physics/Box2D2.py b/library/pippy/physics/Box2D2.py
index 5d444e2..294d4ca 100755
--- a/library/pippy/physics/Box2D2.py
+++ b/library/pippy/physics/Box2D2.py
@@ -79,7 +79,7 @@ class b2Version(_object):
__swig_setmethods__["revision"] = _Box2D2.b2Version_revision_set
__swig_getmethods__["revision"] = _Box2D2.b2Version_revision_get
if _newclass:revision = _swig_property(_Box2D2.b2Version_revision_get, _Box2D2.b2Version_revision_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2Version"""
this = _Box2D2.new_b2Version(*args)
try: self.this.append(this)
@@ -125,7 +125,7 @@ class b2Vec2(_object):
__swig_getmethods__ = {}
__getattr__ = lambda self, name: _swig_getattr(self, b2Vec2, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""
__init__(self) -> b2Vec2
__init__(self, float32 x, float32 y) -> b2Vec2
@@ -208,7 +208,7 @@ class b2Mat22(_object):
__swig_getmethods__ = {}
__getattr__ = lambda self, name: _swig_getattr(self, b2Mat22, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""
__init__(self) -> b2Mat22
__init__(self, b2Vec2 c1, b2Vec2 c2) -> b2Mat22
@@ -263,7 +263,7 @@ class b2XForm(_object):
__swig_getmethods__ = {}
__getattr__ = lambda self, name: _swig_getattr(self, b2XForm, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""
__init__(self) -> b2XForm
__init__(self, b2Vec2 position, b2Mat22 R) -> b2XForm
@@ -319,7 +319,7 @@ class b2Sweep(_object):
__swig_setmethods__["t0"] = _Box2D2.b2Sweep_t0_set
__swig_getmethods__["t0"] = _Box2D2.b2Sweep_t0_get
if _newclass:t0 = _swig_property(_Box2D2.b2Sweep_t0_get, _Box2D2.b2Sweep_t0_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2Sweep"""
this = _Box2D2.new_b2Sweep(*args)
try: self.this.append(this)
@@ -390,7 +390,7 @@ class b2ContactID(_object):
if _newclass:key = _swig_property(_Box2D2.b2ContactID_key_get, _Box2D2.b2ContactID_key_set)
__swig_getmethods__["features"] = _Box2D2.b2ContactID_features_get
if _newclass:features = _swig_property(_Box2D2.b2ContactID_features_get)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2ContactID"""
this = _Box2D2.new_b2ContactID(*args)
try: self.this.append(this)
@@ -464,7 +464,7 @@ class b2ContactID_features(_object):
__swig_setmethods__["flip"] = _Box2D2.b2ContactID_features_flip_set
__swig_getmethods__["flip"] = _Box2D2.b2ContactID_features_flip_get
if _newclass:flip = _swig_property(_Box2D2.b2ContactID_features_flip_get, _Box2D2.b2ContactID_features_flip_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2ContactID_features"""
this = _Box2D2.new_b2ContactID_features(*args)
try: self.this.append(this)
@@ -499,7 +499,7 @@ class b2ManifoldPoint(_object):
__swig_setmethods__["id"] = _Box2D2.b2ManifoldPoint_id_set
__swig_getmethods__["id"] = _Box2D2.b2ManifoldPoint_id_get
if _newclass:id = _swig_property(_Box2D2.b2ManifoldPoint_id_get, _Box2D2.b2ManifoldPoint_id_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2ManifoldPoint"""
this = _Box2D2.new_b2ManifoldPoint(*args)
try: self.this.append(this)
@@ -525,7 +525,7 @@ class b2Manifold(_object):
__swig_setmethods__["pointCount"] = _Box2D2.b2Manifold_pointCount_set
__swig_getmethods__["pointCount"] = _Box2D2.b2Manifold_pointCount_get
if _newclass:pointCount = _swig_property(_Box2D2.b2Manifold_pointCount_get, _Box2D2.b2Manifold_pointCount_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2Manifold"""
this = _Box2D2.new_b2Manifold(*args)
try: self.this.append(this)
@@ -552,7 +552,7 @@ class b2Segment(_object):
__swig_setmethods__["p2"] = _Box2D2.b2Segment_p2_set
__swig_getmethods__["p2"] = _Box2D2.b2Segment_p2_get
if _newclass:p2 = _swig_property(_Box2D2.b2Segment_p2_get, _Box2D2.b2Segment_p2_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2Segment"""
this = _Box2D2.new_b2Segment(*args)
try: self.this.append(this)
@@ -579,7 +579,7 @@ class b2AABB(_object):
__swig_setmethods__["upperBound"] = _Box2D2.b2AABB_upperBound_set
__swig_getmethods__["upperBound"] = _Box2D2.b2AABB_upperBound_get
if _newclass:upperBound = _swig_property(_Box2D2.b2AABB_upperBound_get, _Box2D2.b2AABB_upperBound_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2AABB"""
this = _Box2D2.new_b2AABB(*args)
try: self.this.append(this)
@@ -605,7 +605,7 @@ class b2OBB(_object):
__swig_setmethods__["extents"] = _Box2D2.b2OBB_extents_set
__swig_getmethods__["extents"] = _Box2D2.b2OBB_extents_get
if _newclass:extents = _swig_property(_Box2D2.b2OBB_extents_get, _Box2D2.b2OBB_extents_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2OBB"""
this = _Box2D2.new_b2OBB(*args)
try: self.this.append(this)
@@ -618,21 +618,21 @@ b2OBB_swigregister(b2OBB)
def b2CollideCircles(*args):
"""
- b2CollideCircles(b2Manifold manifold, b2CircleShape circle1, b2XForm xf1,
+ b2CollideCircles(b2Manifold manifold, b2CircleShape circle1, b2XForm xf1,
b2CircleShape circle2, b2XForm xf2)
"""
return _Box2D2.b2CollideCircles(*args)
def b2CollidePolygonAndCircle(*args):
"""
- b2CollidePolygonAndCircle(b2Manifold manifold, b2PolygonShape polygon, b2XForm xf1,
+ b2CollidePolygonAndCircle(b2Manifold manifold, b2PolygonShape polygon, b2XForm xf1,
b2CircleShape circle, b2XForm xf2)
"""
return _Box2D2.b2CollidePolygonAndCircle(*args)
def b2CollidePolygons(*args):
"""
- b2CollidePolygons(b2Manifold manifold, b2PolygonShape polygon1, b2XForm xf1,
+ b2CollidePolygons(b2Manifold manifold, b2PolygonShape polygon1, b2XForm xf1,
b2PolygonShape polygon2, b2XForm xf2)
"""
return _Box2D2.b2CollidePolygons(*args)
@@ -660,7 +660,7 @@ class b2MassData(_object):
__swig_setmethods__["I"] = _Box2D2.b2MassData_I_set
__swig_getmethods__["I"] = _Box2D2.b2MassData_I_get
if _newclass:I = _swig_property(_Box2D2.b2MassData_I_get, _Box2D2.b2MassData_I_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2MassData"""
this = _Box2D2.new_b2MassData(*args)
try: self.this.append(this)
@@ -673,7 +673,7 @@ b2MassData_swigregister(b2MassData)
def b2Distance(*args):
"""
b2Distance(b2Vec2 a, b2Vec2 b) -> float32
- b2Distance(b2Vec2 x1, b2Vec2 x2, b2Shape shape1, b2XForm xf1,
+ b2Distance(b2Vec2 x1, b2Vec2 x2, b2Shape shape1, b2XForm xf1,
b2Shape shape2, b2XForm xf2) -> float32
"""
return _Box2D2.b2Distance(*args)
@@ -689,7 +689,7 @@ class b2ShapeDef(_object):
__swig_getmethods__ = {}
__getattr__ = lambda self, name: _swig_getattr(self, b2ShapeDef, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2ShapeDef"""
this = _Box2D2.new_b2ShapeDef(*args)
try: self.this.append(this)
@@ -760,7 +760,7 @@ class b2Shape(_object):
def TestSegment(*args):
"""
- TestSegment(self, b2XForm xf, float32 lambda, b2Vec2 normal, b2Segment segment,
+ TestSegment(self, b2XForm xf, float32 lambda, b2Vec2 normal, b2Segment segment,
float32 maxLambda) -> bool
"""
return _Box2D2.b2Shape_TestSegment(*args)
@@ -894,7 +894,7 @@ class b2CircleDef(b2ShapeDef):
for _s in [b2ShapeDef]: __swig_getmethods__.update(getattr(_s,'__swig_getmethods__',{}))
__getattr__ = lambda self, name: _swig_getattr(self, b2CircleDef, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2CircleDef"""
this = _Box2D2.new_b2CircleDef(*args)
try: self.this.append(this)
@@ -925,7 +925,7 @@ class b2CircleShape(b2Shape):
def TestSegment(*args):
"""
- TestSegment(self, b2XForm transform, float32 lambda, b2Vec2 normal, b2Segment segment,
+ TestSegment(self, b2XForm transform, float32 lambda, b2Vec2 normal, b2Segment segment,
float32 maxLambda) -> bool
"""
return _Box2D2.b2CircleShape_TestSegment(*args)
@@ -950,7 +950,7 @@ class b2CircleShape(b2Shape):
"""GetRadius(self) -> float32"""
return _Box2D2.b2CircleShape_GetRadius(*args)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self, b2ShapeDef def) -> b2CircleShape"""
this = _Box2D2.new_b2CircleShape(*args)
try: self.this.append(this)
@@ -979,7 +979,7 @@ class b2PolygonDef(b2ShapeDef):
for _s in [b2ShapeDef]: __swig_getmethods__.update(getattr(_s,'__swig_getmethods__',{}))
__getattr__ = lambda self, name: _swig_getattr(self, b2PolygonDef, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2PolygonDef"""
this = _Box2D2.new_b2PolygonDef(*args)
try: self.this.append(this)
@@ -1025,7 +1025,7 @@ class b2PolygonShape(b2Shape):
def TestSegment(*args):
"""
- TestSegment(self, b2XForm transform, float32 lambda, b2Vec2 normal, b2Segment segment,
+ TestSegment(self, b2XForm transform, float32 lambda, b2Vec2 normal, b2Segment segment,
float32 maxLambda) -> bool
"""
return _Box2D2.b2PolygonShape_TestSegment(*args)
@@ -1062,7 +1062,7 @@ class b2PolygonShape(b2Shape):
"""GetCoreVertices(self) -> b2Vec2"""
return _Box2D2.b2PolygonShape_GetCoreVertices(*args)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self, b2ShapeDef def) -> b2PolygonShape"""
this = _Box2D2.new_b2PolygonShape(*args)
try: self.this.append(this)
@@ -1170,7 +1170,7 @@ class b2Pair(_object):
__swig_setmethods__["status"] = _Box2D2.b2Pair_status_set
__swig_getmethods__["status"] = _Box2D2.b2Pair_status_get
if _newclass:status = _swig_property(_Box2D2.b2Pair_status_get, _Box2D2.b2Pair_status_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2Pair"""
this = _Box2D2.new_b2Pair(*args)
try: self.this.append(this)
@@ -1197,7 +1197,7 @@ class b2BufferedPair(_object):
__swig_setmethods__["proxyId2"] = _Box2D2.b2BufferedPair_proxyId2_set
__swig_getmethods__["proxyId2"] = _Box2D2.b2BufferedPair_proxyId2_get
if _newclass:proxyId2 = _swig_property(_Box2D2.b2BufferedPair_proxyId2_get, _Box2D2.b2BufferedPair_proxyId2_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2BufferedPair"""
this = _Box2D2.new_b2BufferedPair(*args)
try: self.this.append(this)
@@ -1235,7 +1235,7 @@ class b2PairManager(_object):
__swig_getmethods__ = {}
__getattr__ = lambda self, name: _swig_getattr(self, b2PairManager, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2PairManager"""
this = _Box2D2.new_b2PairManager(*args)
try: self.this.append(this)
@@ -1309,7 +1309,7 @@ class b2Bound(_object):
__swig_setmethods__["stabbingCount"] = _Box2D2.b2Bound_stabbingCount_set
__swig_getmethods__["stabbingCount"] = _Box2D2.b2Bound_stabbingCount_get
if _newclass:stabbingCount = _swig_property(_Box2D2.b2Bound_stabbingCount_get, _Box2D2.b2Bound_stabbingCount_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2Bound"""
this = _Box2D2.new_b2Bound(*args)
try: self.this.append(this)
@@ -1355,7 +1355,7 @@ class b2Proxy(_object):
__swig_setmethods__["userData"] = _Box2D2.b2Proxy_userData_set
__swig_getmethods__["userData"] = _Box2D2.b2Proxy_userData_get
if _newclass:userData = _swig_property(_Box2D2.b2Proxy_userData_get, _Box2D2.b2Proxy_userData_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2Proxy"""
this = _Box2D2.new_b2Proxy(*args)
try: self.this.append(this)
@@ -1372,7 +1372,7 @@ class b2BroadPhase(_object):
__swig_getmethods__ = {}
__getattr__ = lambda self, name: _swig_getattr(self, b2BroadPhase, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self, b2AABB worldAABB, b2PairCallback callback) -> b2BroadPhase"""
this = _Box2D2.new_b2BroadPhase(*args)
try: self.this.append(this)
@@ -1467,7 +1467,7 @@ class b2DestructionListener(_object):
"""
return _Box2D2.b2DestructionListener_SayGoodbye(*args)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2DestructionListener"""
if self.__class__ == b2DestructionListener:
args = (None,) + args
@@ -1496,7 +1496,7 @@ class b2BoundaryListener(_object):
"""Violation(self, b2Body body)"""
return _Box2D2.b2BoundaryListener_Violation(*args)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2BoundaryListener"""
if self.__class__ == b2BoundaryListener:
args = (None,) + args
@@ -1525,7 +1525,7 @@ class b2ContactFilter(_object):
"""ShouldCollide(self, b2Shape shape1, b2Shape shape2) -> bool"""
return _Box2D2.b2ContactFilter_ShouldCollide(*args)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2ContactFilter"""
this = _Box2D2.new_b2ContactFilter(*args)
try: self.this.append(this)
@@ -1554,7 +1554,7 @@ class b2ContactListener(_object):
"""Remove(self, b2ContactPoint point)"""
return _Box2D2.b2ContactListener_Remove(*args)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2ContactListener"""
if self.__class__ == b2ContactListener:
args = (None,) + args
@@ -1577,7 +1577,7 @@ class b2Color(_object):
__swig_getmethods__ = {}
__getattr__ = lambda self, name: _swig_getattr(self, b2Color, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""
__init__(self) -> b2Color
__init__(self, float32 r, float32 g, float32 b) -> b2Color
@@ -1606,7 +1606,7 @@ class b2DebugDraw(_object):
__swig_getmethods__ = {}
__getattr__ = lambda self, name: _swig_getattr(self, b2DebugDraw, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2DebugDraw"""
if self.__class__ == b2DebugDraw:
args = (None,) + args
@@ -1678,7 +1678,7 @@ class b2BlockAllocator(_object):
__swig_getmethods__ = {}
__getattr__ = lambda self, name: _swig_getattr(self, b2BlockAllocator, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2BlockAllocator"""
this = _Box2D2.new_b2BlockAllocator(*args)
try: self.this.append(this)
@@ -1720,7 +1720,7 @@ class b2StackEntry(_object):
__swig_setmethods__["usedMalloc"] = _Box2D2.b2StackEntry_usedMalloc_set
__swig_getmethods__["usedMalloc"] = _Box2D2.b2StackEntry_usedMalloc_get
if _newclass:usedMalloc = _swig_property(_Box2D2.b2StackEntry_usedMalloc_get, _Box2D2.b2StackEntry_usedMalloc_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2StackEntry"""
this = _Box2D2.new_b2StackEntry(*args)
try: self.this.append(this)
@@ -1739,7 +1739,7 @@ class b2StackAllocator(_object):
__swig_getmethods__ = {}
__getattr__ = lambda self, name: _swig_getattr(self, b2StackAllocator, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2StackAllocator"""
this = _Box2D2.new_b2StackAllocator(*args)
try: self.this.append(this)
@@ -1777,7 +1777,7 @@ class b2ContactRegister(_object):
__swig_setmethods__["primary"] = _Box2D2.b2ContactRegister_primary_set
__swig_getmethods__["primary"] = _Box2D2.b2ContactRegister_primary_get
if _newclass:primary = _swig_property(_Box2D2.b2ContactRegister_primary_get, _Box2D2.b2ContactRegister_primary_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2ContactRegister"""
this = _Box2D2.new_b2ContactRegister(*args)
try: self.this.append(this)
@@ -1806,7 +1806,7 @@ class b2ContactEdge(_object):
__swig_setmethods__["next"] = _Box2D2.b2ContactEdge_next_set
__swig_getmethods__["next"] = _Box2D2.b2ContactEdge_next_get
if _newclass:next = _swig_property(_Box2D2.b2ContactEdge_next_get, _Box2D2.b2ContactEdge_next_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2ContactEdge"""
this = _Box2D2.new_b2ContactEdge(*args)
try: self.this.append(this)
@@ -1850,7 +1850,7 @@ class b2ContactPoint(_object):
def __repr__(self):
return "b2ContactPoint(\n\tShape1: %s\n\tShape2:%s\n\tPosition: %s\n\tNormal: %s)" % (self.shape1, self.shape2, self.position, self.normal)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2ContactPoint"""
this = _Box2D2.new_b2ContactPoint(*args)
try: self.this.append(this)
@@ -1898,7 +1898,7 @@ class b2Contact(_object):
e_toiFlag = _Box2D2.b2Contact_e_toiFlag
def AddType(*args):
"""
- AddType(b2ContactCreateFcn createFcn, b2ContactDestroyFcn destroyFcn,
+ AddType(b2ContactCreateFcn createFcn, b2ContactDestroyFcn destroyFcn,
b2ShapeType type1, b2ShapeType type2)
"""
return _Box2D2.b2Contact_AddType(*args)
@@ -1977,7 +1977,7 @@ b2Contact_swigregister(b2Contact)
def b2Contact_AddType(*args):
"""
- b2Contact_AddType(b2ContactCreateFcn createFcn, b2ContactDestroyFcn destroyFcn,
+ b2Contact_AddType(b2ContactCreateFcn createFcn, b2ContactDestroyFcn destroyFcn,
b2ShapeType type1, b2ShapeType type2)
"""
return _Box2D2.b2Contact_AddType(*args)
@@ -2003,7 +2003,7 @@ class b2NullContact(b2Contact):
for _s in [b2Contact]: __swig_getmethods__.update(getattr(_s,'__swig_getmethods__',{}))
__getattr__ = lambda self, name: _swig_getattr(self, b2NullContact, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2NullContact"""
this = _Box2D2.new_b2NullContact(*args)
try: self.this.append(this)
@@ -2030,7 +2030,7 @@ class b2ContactManager(b2PairCallback):
for _s in [b2PairCallback]: __swig_getmethods__.update(getattr(_s,'__swig_getmethods__',{}))
__getattr__ = lambda self, name: _swig_getattr(self, b2ContactManager, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2ContactManager"""
this = _Box2D2.new_b2ContactManager(*args)
try: self.this.append(this)
@@ -2081,7 +2081,7 @@ class b2TimeStep(_object):
__swig_setmethods__["maxIterations"] = _Box2D2.b2TimeStep_maxIterations_set
__swig_getmethods__["maxIterations"] = _Box2D2.b2TimeStep_maxIterations_get
if _newclass:maxIterations = _swig_property(_Box2D2.b2TimeStep_maxIterations_get, _Box2D2.b2TimeStep_maxIterations_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2TimeStep"""
this = _Box2D2.new_b2TimeStep(*args)
try: self.this.append(this)
@@ -2098,7 +2098,7 @@ class b2World(_object):
__swig_getmethods__ = {}
__getattr__ = lambda self, name: _swig_getattr(self, b2World, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self, b2AABB worldAABB, b2Vec2 gravity, bool doSleep) -> b2World"""
this = _Box2D2.new_b2World(*args)
try: self.this.append(this)
@@ -2299,7 +2299,7 @@ class b2Jacobian(_object):
"""Compute(self, b2Vec2 x1, float32 a1, b2Vec2 x2, float32 a2) -> float32"""
return _Box2D2.b2Jacobian_Compute(*args)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2Jacobian"""
this = _Box2D2.new_b2Jacobian(*args)
try: self.this.append(this)
@@ -2328,7 +2328,7 @@ class b2JointEdge(_object):
__swig_setmethods__["next"] = _Box2D2.b2JointEdge_next_set
__swig_getmethods__["next"] = _Box2D2.b2JointEdge_next_get
if _newclass:next = _swig_property(_Box2D2.b2JointEdge_next_get, _Box2D2.b2JointEdge_next_set)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2JointEdge"""
this = _Box2D2.new_b2JointEdge(*args)
try: self.this.append(this)
@@ -2345,7 +2345,7 @@ class b2JointDef(_object):
__swig_getmethods__ = {}
__getattr__ = lambda self, name: _swig_getattr(self, b2JointDef, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2JointDef"""
this = _Box2D2.new_b2JointDef(*args)
try: self.this.append(this)
@@ -2478,7 +2478,7 @@ class b2Joint(_object):
return "b2Joint(body1: %s body2: %s)" % (self.body1, self.body2)
def typeName(self):
types = { e_unknownJoint : "Unknown",
- e_mouseJoint : "Mouse",
+ e_mouseJoint : "Mouse",
e_gearJoint : "Gear",
e_distanceJoint : "Distance",
e_prismaticJoint: "Prismatic",
@@ -2531,7 +2531,7 @@ class b2BodyDef(_object):
__swig_getmethods__ = {}
__getattr__ = lambda self, name: _swig_getattr(self, b2BodyDef, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2BodyDef"""
this = _Box2D2.new_b2BodyDef(*args)
try: self.this.append(this)
@@ -2731,7 +2731,7 @@ class b2Body(_object):
e_staticType = _Box2D2.b2Body_e_staticType
e_dynamicType = _Box2D2.b2Body_e_dynamicType
e_maxTypes = _Box2D2.b2Body_e_maxTypes
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self, b2BodyDef bd, uint16 type, b2World world) -> b2Body"""
this = _Box2D2.new_b2Body(*args)
try: self.this.append(this)
@@ -2842,7 +2842,7 @@ class b2DistanceJointDef(b2JointDef):
for _s in [b2JointDef]: __swig_getmethods__.update(getattr(_s,'__swig_getmethods__',{}))
__getattr__ = lambda self, name: _swig_getattr(self, b2DistanceJointDef, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2DistanceJointDef"""
this = _Box2D2.new_b2DistanceJointDef(*args)
try: self.this.append(this)
@@ -2890,7 +2890,7 @@ class b2DistanceJoint(b2Joint):
"""GetReactionTorque(self) -> float32"""
return _Box2D2.b2DistanceJoint_GetReactionTorque(*args)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self, b2DistanceJointDef data) -> b2DistanceJoint"""
this = _Box2D2.new_b2DistanceJoint(*args)
try: self.this.append(this)
@@ -2939,7 +2939,7 @@ class b2MouseJointDef(b2JointDef):
for _s in [b2JointDef]: __swig_getmethods__.update(getattr(_s,'__swig_getmethods__',{}))
__getattr__ = lambda self, name: _swig_getattr(self, b2MouseJointDef, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2MouseJointDef"""
this = _Box2D2.new_b2MouseJointDef(*args)
try: self.this.append(this)
@@ -2993,7 +2993,7 @@ class b2MouseJoint(b2Joint):
"""SetTarget(self, b2Vec2 target)"""
return _Box2D2.b2MouseJoint_SetTarget(*args)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self, b2MouseJointDef def) -> b2MouseJoint"""
this = _Box2D2.new_b2MouseJoint(*args)
try: self.this.append(this)
@@ -3048,7 +3048,7 @@ class b2PrismaticJointDef(b2JointDef):
for _s in [b2JointDef]: __swig_getmethods__.update(getattr(_s,'__swig_getmethods__',{}))
__getattr__ = lambda self, name: _swig_getattr(self, b2PrismaticJointDef, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2PrismaticJointDef"""
this = _Box2D2.new_b2PrismaticJointDef(*args)
try: self.this.append(this)
@@ -3169,7 +3169,7 @@ class b2PrismaticJoint(b2Joint):
"""GetMotorForce(self) -> float32"""
return _Box2D2.b2PrismaticJoint_GetMotorForce(*args)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self, b2PrismaticJointDef def) -> b2PrismaticJoint"""
this = _Box2D2.new_b2PrismaticJoint(*args)
try: self.this.append(this)
@@ -3266,7 +3266,7 @@ class b2RevoluteJointDef(b2JointDef):
for _s in [b2JointDef]: __swig_getmethods__.update(getattr(_s,'__swig_getmethods__',{}))
__getattr__ = lambda self, name: _swig_getattr(self, b2RevoluteJointDef, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2RevoluteJointDef"""
this = _Box2D2.new_b2RevoluteJointDef(*args)
try: self.this.append(this)
@@ -3384,7 +3384,7 @@ class b2RevoluteJoint(b2Joint):
"""GetMotorTorque(self) -> float32"""
return _Box2D2.b2RevoluteJoint_GetMotorTorque(*args)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self, b2RevoluteJointDef def) -> b2RevoluteJoint"""
this = _Box2D2.new_b2RevoluteJoint(*args)
try: self.this.append(this)
@@ -3463,15 +3463,15 @@ class b2PulleyJointDef(b2JointDef):
for _s in [b2JointDef]: __swig_getmethods__.update(getattr(_s,'__swig_getmethods__',{}))
__getattr__ = lambda self, name: _swig_getattr(self, b2PulleyJointDef, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2PulleyJointDef"""
this = _Box2D2.new_b2PulleyJointDef(*args)
try: self.this.append(this)
except: self.this = this
def Initialize(*args):
"""
- Initialize(self, b2Body body1, b2Body body2, b2Vec2 groundAnchor1, b2Vec2 groundAnchor2,
- b2Vec2 anchor1, b2Vec2 anchor2,
+ Initialize(self, b2Body body1, b2Body body2, b2Vec2 groundAnchor1, b2Vec2 groundAnchor2,
+ b2Vec2 anchor1, b2Vec2 anchor2,
float32 ratio)
"""
return _Box2D2.b2PulleyJointDef_Initialize(*args)
@@ -3554,7 +3554,7 @@ class b2PulleyJoint(b2Joint):
"""GetRatio(self) -> float32"""
return _Box2D2.b2PulleyJoint_GetRatio(*args)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self, b2PulleyJointDef data) -> b2PulleyJoint"""
this = _Box2D2.new_b2PulleyJoint(*args)
try: self.this.append(this)
@@ -3654,7 +3654,7 @@ class b2GearJointDef(b2JointDef):
for _s in [b2JointDef]: __swig_getmethods__.update(getattr(_s,'__swig_getmethods__',{}))
__getattr__ = lambda self, name: _swig_getattr(self, b2GearJointDef, name)
__repr__ = _swig_repr
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self) -> b2GearJointDef"""
this = _Box2D2.new_b2GearJointDef(*args)
try: self.this.append(this)
@@ -3702,7 +3702,7 @@ class b2GearJoint(b2Joint):
"""GetRatio(self) -> float32"""
return _Box2D2.b2GearJoint_GetRatio(*args)
- def __init__(self, *args):
+ def __init__(self, *args):
"""__init__(self, b2GearJointDef data) -> b2GearJoint"""
this = _Box2D2.new_b2GearJoint(*args)
try: self.this.append(this)
diff --git a/library/pippy/physics/add_objects.py b/library/pippy/physics/add_objects.py
index 66f3b8f..1c22c16 100644
--- a/library/pippy/physics/add_objects.py
+++ b/library/pippy/physics/add_objects.py
@@ -8,7 +8,7 @@ Home: http://elements.linuxuser.at
IRC: #elements on irc.freenode.org
Code: http://www.assembla.com/wiki/show/elements
- svn co http://svn2.assembla.com/svn/elements
+ svn co http://svn2.assembla.com/svn/elements
License: GPLv3 | See LICENSE for the full text
This program is free software: you can redistribute it and/or modify
@@ -22,7 +22,7 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
+along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
from locals import *
from elements import box2d
@@ -90,8 +90,8 @@ class Add:
x, y = pos
bodyDef = box2d.b2BodyDef()
bodyDef.position.Set(x, y)
- bodyDef.sleepFlag = True
-# bodyDef.allowSleep(True)
+ bodyDef.sleepFlag = True
+ # bodyDef.allowSleep(True)
userData = { 'color' : self.parent.get_color() }
bodyDef.userData = userData
@@ -112,9 +112,9 @@ class Add:
circleDef.friction = friction
body.CreateShape(circleDef)
- body.SetMassFromShapes();
+ body.SetMassFromShapes();
- return body
+ return body
def rect(self, pos, width, height, angle=0, dynamic=True, density=1.0, restitution=0.16, friction=0.5, screenCoord=True):
""" Add a dynamic rectangle with input unit according to self.input (INPUT_PIXELS or INPUT_METERS)
@@ -147,22 +147,22 @@ class Add:
def wall(self, pos1, pos2, width=5, density=1.0, restitution=0.16, friction=0.5, screenCoord=True):
- """ Add a static rectangle between two arbitrary points with input unit according to self.input
+ """ Add a static rectangle between two arbitrary points with input unit according to self.input
(INPUT_PIXELS or INPUT_METERS) Correcting the positions to meters and calling self._add_rect()
Return: box2d.b2Body
"""
if width < 5: width = 5
- if (pos1[0] < pos2[0]):
+ if (pos1[0] < pos2[0]):
x1, y1 = pos1
x2, y2 = pos2
else:
x1, y1 = pos2
- x2, y2 = pos1
+ x2, y2 = pos1
# Bring coordinates into the world coordinate system (flip, camera offset, ...)
- if screenCoord:
+ if screenCoord:
x1, y1 = self.parent.to_world((x1, y1))
x2, y2 = self.parent.to_world((x2, y2))
@@ -198,7 +198,7 @@ class Add:
if not dynamic:
density = 0
- bodyDef.sleepFlag = True
+ bodyDef.sleepFlag = True
body = self.parent.world.CreateBody(bodyDef)
@@ -227,14 +227,14 @@ class Add:
other ... see [physics parameters]
Return: box2d.b2Body
- """
+ """
# Bring coordinates into the world coordinate system (flip, camera offset, ...)
if screenCoord: x, y = self.parent.to_world(pos)
else: x, y = pos
#pos, vertices, dynamic=True, density=1.0, restitution=0.16, friction=0.
#5, screenCoord=True
print "self.world.add.poly((", x,",", y, "), ", vertices, ", dynamic=True, density=1.0, restitution=0.16, friction=0.5, screenCoord=True)"
-#"x = " x "y = " y "vertices = "
+#"x = " x "y = " y "vertices = "
# If required, translate pixel -> meters
if self.parent.input == INPUT_PIXELS:
# translate pixel -> meters
@@ -256,7 +256,7 @@ class Add:
x, y = pos
bodyDef = box2d.b2BodyDef()
bodyDef.position.Set(x, y)
- bodyDef.sleepFlag = True
+ bodyDef.sleepFlag = True
userData = { 'color' : self.parent.get_color() }
bodyDef.userData = userData
@@ -274,7 +274,7 @@ class Add:
polyDef.vertexCount = len(vertices)
for i in range(len(vertices)):
vx, vy = vertices[i]
- polyDef.setVertex(i, box2d.b2Vec2(vx, vy))
+ polyDef.setVertex(i, box2d.b2Vec2(vx, vy))
polyDef.density = density
polyDef.restitution = restitution
@@ -286,9 +286,9 @@ class Add:
return body
def concavePoly(self, vertices, dynamic=True, density=1.0, restitution=0.16, friction=0.5, screenCoord=True):
- # 1. Step: Reduce
+ # 1. Step: Reduce
# Detect if the polygon is closed or open
- if vertices[0] != vertices[-1]:
+ if vertices[0] != vertices[-1]:
is_closed = False
else:
is_closed = True
@@ -310,8 +310,8 @@ class Add:
# Let's add the body
bodyDef = box2d.b2BodyDef()
bodyDef.position.Set(x, y)
- bodyDef.sleepFlag = True
-
+ bodyDef.sleepFlag = True
+
userData = { 'color' : self.parent.get_color() }
bodyDef.userData = userData
@@ -336,7 +336,7 @@ class Add:
circleDef.restitution = restitution
circleDef.friction = friction
- # Set the scale factor
+ # Set the scale factor
factor = 8.0
v2 = box2d.b2Vec2().fromTuple(vertices[0])
@@ -350,10 +350,10 @@ class Add:
# we need a little size for the end part
vn = box2d.b2Vec2(-vdir.y*factor, vdir.x*factor)
- v = [ v1+vn, v1-vn, v2-vn, v2+vn ]
+ v = [ v1+vn, v1-vn, v2-vn, v2+vn ]
- # Create a line (rect) for each part of the polygon,
- # and attach it to the body
+ # Create a line (rect) for each part of the polygon,
+ # and attach it to the body
for i in range(len(v)):
polyDef.setVertex(i, v[i] / self.parent.ppm)
@@ -370,10 +370,10 @@ class Add:
break
circleDef.localPosition = v2 / self.parent.ppm
- body.CreateShape(circleDef)
+ body.CreateShape(circleDef)
# Now, all shapes have been attached
- body.SetMassFromShapes()
+ body.SetMassFromShapes()
# Return hard and soft reduced vertices
return body
@@ -383,7 +383,7 @@ class Add:
# 2. Step: See if start and end are close, if so then close the polygon
# 3. Step: Detect if convex or concave
# 4. Step: Start self.convexPoly or self.concavePoly
- vertices, is_convex = tools_poly.reduce_poly_by_angle(vertices)
+ vertices, is_convex = tools_poly.reduce_poly_by_angle(vertices)
#print "->", is_convex
# If start and endpoints are close to each other, close polygon
@@ -409,13 +409,13 @@ class Add:
return self.convexPoly(vertices, dynamic, density, restitution, friction), vertices
else:
print "concave"
- return self.concavePoly(vertices, dynamic, density, restitution, friction), vertices
+ return self.concavePoly(vertices, dynamic, density, restitution, friction), vertices
def convexPoly(self, vertices, dynamic=True, density=1.0, restitution=0.16, friction=0.5):
""" Add a complex polygon with vertices in absolute positions (meters or pixels, according
- to INPUT_PIXELS or INPUT_METERS). This function does the reduction and convec hulling
- of the poly, and calls add_poly(...)
+ to INPUT_PIXELS or INPUT_METERS). This function does the reduction and convec hulling
+ of the poly, and calls add_poly(...)
Parameters:
vertices .. absolute vertices positions
@@ -429,7 +429,7 @@ class Add:
tolerance = 10 #5
v_new = vertices
while len(v_new) > box2d.b2_maxPolygonVertices:
- tolerance += 1
+ tolerance += 1
v_new = tools_poly.reduce_poly(vertices, tolerance)
print "convexPoly: Polygon reduced from %i to %i vertices | tolerance: %i" % (len(vertices), len(v_new), tolerance)
@@ -437,13 +437,13 @@ class Add:
# So poly should be alright now
# Continue reducing the vertecs
- vertices_orig_reduced = vertices
+ vertices_orig_reduced = vertices
vertices = tools_poly.poly_center_vertices(vertices)
vertices = tools_poly.convex_hull(vertices)
- if len(vertices) < 3:
- return
+ if len(vertices) < 3:
+ return
# Define the body
x, y = c = tools_poly.calc_center(vertices_orig_reduced)
@@ -455,24 +455,24 @@ class Add:
ptx /= self.parent.ppm
pty /= self.parent.ppm
pt = box2d.b2Vec2(ptx, pty)
- return pt
+ return pt
# Alex Levenson's added joint methods:
def distanceJoint(self,b1,b2,p1,p2):
# Distance Joint
- p1 = self.to_b2vec(p1)
- p2 = self.to_b2vec(p2)
+ p1 = self.to_b2vec(p1)
+ p2 = self.to_b2vec(p2)
jointDef = box2d.b2DistanceJointDef()
jointDef.Initialize(b1, b2, p1, p2)
- jointDef.collideConnected = True
+ jointDef.collideConnected = True
self.parent.world.CreateJoint(jointDef)
def fixedJoint(self, *args):
- if len(args) == 2:
+ if len(args) == 2:
# Fixed Joint to the Background, don't assume the center of the body
b1 = self.parent.world.GetGroundBody()
b2 = args[0]
- p1 = self.to_b2vec(args[1])
+ p1 = self.to_b2vec(args[1])
jointDef = box2d.b2RevoluteJointDef()
jointDef.Initialize(b1, b2, p1)
@@ -486,11 +486,11 @@ class Add:
jointDef = box2d.b2RevoluteJointDef()
jointDef.Initialize(b1, b2, p1)
- self.parent.world.CreateJoint(jointDef)
+ self.parent.world.CreateJoint(jointDef)
def revoluteJoint(self,b1,b2,p1):
# revolute joint between to bodies
- p1 = self.to_b2vec(p1)
+ p1 = self.to_b2vec(p1)
jointDef = box2d.b2RevoluteJointDef()
jointDef.Initialize(b1, b2, p1)
@@ -521,10 +521,10 @@ class Add:
self.parent.world.CreateJoint(jointDef)
- def motor(self, body,pt,torque=900,speed=-10):
+ def motor(self, body,pt,torque=900,speed=-10):
# Fixed Joint to the Background with a motor on it
b1 = self.parent.world.GetGroundBody()
- pt = self.to_b2vec(pt)
+ pt = self.to_b2vec(pt)
jointDef = box2d.b2RevoluteJointDef()
jointDef.Initialize(b1, body, pt)
@@ -537,16 +537,16 @@ class Add:
# jointDef = box2d.b2RevoluteJointDef()
# jointDef.Initialize(b1, b2, p1)
# jointDef.
- #
- def joint(self, *args):
+ #
+ def joint(self, *args):
print "* Add Joint:", args
if len(args) == 4:
# Distance Joint
b1, b2, p1, p2 = args
- p1 = self.parent.to_world(p1)
- p2 = self.parent.to_world(p2)
+ p1 = self.parent.to_world(p1)
+ p2 = self.parent.to_world(p2)
p1x, p1y = p1
p2x, p2y = p2
@@ -563,7 +563,7 @@ class Add:
jointDef.Initialize(b1, b2, p1, p2)
jointDef.collideConnected = True
- self.parent.world.CreateJoint(jointDef)
+ self.parent.world.CreateJoint(jointDef)
elif len(args) == 3:
# Revolute Joint
diff --git a/library/pippy/physics/callbacks.py b/library/pippy/physics/callbacks.py
index 5402869..e0b1091 100755
--- a/library/pippy/physics/callbacks.py
+++ b/library/pippy/physics/callbacks.py
@@ -8,7 +8,7 @@ Home: http://elements.linuxuser.at
IRC: #elements on irc.freenode.org
Code: http://www.assembla.com/wiki/show/elements
- svn co http://svn2.assembla.com/svn/elements
+ svn co http://svn2.assembla.com/svn/elements
License: GPLv3 | See LICENSE for the full text
This program is free software: you can redistribute it and/or modify
@@ -22,20 +22,20 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
+along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
from locals import *
from elements import box2d
class CallbackHandler:
- # List of contact callbacks and shapes to start them - sorted by type for quicker access
+ # List of contact callbacks and shapes to start them - sorted by type for quicker access
# Callbacks are saved as callbacks[callback_type][[function, parameters], ...]
- callbacks = {}
+ callbacks = {}
def __init__(self, parent):
self.parent = parent
- # init callback dict to avoid those slow try
+ # init callback dict to avoid those slow try
# (especially for self.get, as it is called *often*)
for i in xrange(10):
self.callbacks[i] = []
@@ -79,7 +79,7 @@ class CallbackHandler:
callback()
class kContactListener(box2d.b2ContactListener):
- def __init__(self, get_callbacks):
+ def __init__(self, get_callbacks):
# Init the Box2D b2ContactListener
box2d.b2ContactListener.__init__(self)
@@ -94,7 +94,7 @@ class kContactListener(box2d.b2ContactListener):
for c in contacts:
callback, bodylist = c
if len(bodylist) == 0:
- # Without bodylist it's a universal callback (for all bodies)
+ # Without bodylist it's a universal callback (for all bodies)
callback(point)
else:
@@ -104,7 +104,7 @@ class kContactListener(box2d.b2ContactListener):
b2 = str(point.shape2.GetBody())
for s in bodylist:
s = str(s)
- if b1 == s or b2 == s:
+ if b1 == s or b2 == s:
# Yes, that's the one :)
callback(point)
diff --git a/library/pippy/physics/camera.py b/library/pippy/physics/camera.py
index c45b27d..553b582 100755
--- a/library/pippy/physics/camera.py
+++ b/library/pippy/physics/camera.py
@@ -8,7 +8,7 @@ Home: http://elements.linuxuser.at
IRC: #elements on irc.freenode.org
Code: http://www.assembla.com/wiki/show/elements
- svn co http://svn2.assembla.com/svn/elements
+ svn co http://svn2.assembla.com/svn/elements
License: GPLv3 | See LICENSE for the full text
This program is free software: you can redistribute it and/or modify
@@ -22,7 +22,7 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
+along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
from locals import *
@@ -59,7 +59,7 @@ class Camera:
Typical call: world.camera.center(event.pos)
Problem: Works ONLY WITH screenCoord now!
- """
+ """
x, y = pos
x -= self.parent.display_width / 2
@@ -73,7 +73,7 @@ class Camera:
self.inc_offset((x, y), screenCoord, stopTrack)
def set_offset(self, offset, screenCoord=True, stopTrack=True):
- """ Set an offset from the screen to the world cs
+ """ Set an offset from the screen to the world cs
-- in screen (or world) coordinates and in pixel
"""
# Stop tracking of an object
@@ -107,7 +107,7 @@ class Camera:
""" Set the screen offset to the world coordinate system
(using meters and the world coordinate system's orientation)
"""
- x, y = offset
+ x, y = offset
self.parent.screen_offset = (x, y)
self.parent.screen_offset_pixel = (x*self.parent.ppm, y*self.parent.ppm)
diff --git a/library/pippy/physics/drawing.py b/library/pippy/physics/drawing.py
index a537125..d70c9bc 100755
--- a/library/pippy/physics/drawing.py
+++ b/library/pippy/physics/drawing.py
@@ -8,7 +8,7 @@ Home: http://elements.linuxuser.at
IRC: #elements on irc.freenode.org
Code: http://www.assembla.com/wiki/show/elements
- svn co http://svn2.assembla.com/svn/elements
+ svn co http://svn2.assembla.com/svn/elements
License: GPLv3 | See LICENSE for the full text
This program is free software: you can redistribute it and/or modify
@@ -22,7 +22,7 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
+along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
from math import pi
from math import cos
@@ -31,7 +31,7 @@ from math import sqrt
import tools
-# Functions of a rendering class
+# Functions of a rendering class
# mandatory:
# __init__
# start_drawing
@@ -47,7 +47,7 @@ import tools
# for cairo:
# draw_text
# for opengl:
-#
+#
# IMPORTANT
# The drawing functions get the coordinates in their screen coordinate system
@@ -65,11 +65,11 @@ class draw_pygame(object):
Parameters:
surface .... pygame surface (default: None)
- lineWidth ..
+ lineWidth ..
Return: Class draw_pygame()
"""
- print "* Pygame selected as renderer"
+ print "* Pygame selected as renderer"
from pygame import draw
from pygame import Rect
@@ -103,7 +103,7 @@ class draw_pygame(object):
Parameters:
pt ........ (x, y)
clr ....... color in rgb ((r), (g), (b))
- radius .... circle radius
+ radius .... circle radius
angle ..... rotation in radians
Return: -
@@ -146,7 +146,7 @@ class draw_pygame(object):
"""
if width == None:
lw = self.lineWidth
- else:
+ else:
lw = width
self.draw.lines(self.surface, clr, closed, points, lw)
@@ -173,12 +173,12 @@ class draw_cairo(object):
#self.draw_box = self.draw_box_image
def set_lineWidth(self, lw): # unused
- self.lineWidth = lw
+ self.lineWidth = lw
def set_drawing_area(self, da):
""" Set the area for Cairo to draw to
- da ...... drawing area (gtk.DrawingArea)
+ da ...... drawing area (Gtk.DrawingArea)
Return: -
"""
@@ -267,7 +267,7 @@ class draw_cairo(object):
points .... polygon points in normal (x,y) positions
Return: -
- """
+ """
clr = tools.rgb2floats(clr)
self.ctx.set_source_rgb(clr[0], clr[1], clr[2])
@@ -296,7 +296,7 @@ class draw_cairo(object):
closed .... whether or not to close the lines (as a polygon)
points .... polygon points in normal (x,y) positions
Return: -
- """
+ """
clr = tools.rgb2floats(clr)
self.ctx.set_source_rgb(clr[0], clr[1], clr[2])
@@ -320,7 +320,7 @@ class draw_opengl_pyglet(object):
Parameters:
surface .... not used with pyglet
- lineWidth ..
+ lineWidth ..
"""
print "* OpenGL_Pyglet selected as renderer"
@@ -332,23 +332,23 @@ class draw_opengl_pyglet(object):
def draw_circle(self, clr, pt, radius, a=0):
clr = tools.rgb2floats(clr)
- self.gl.glColor3f(clr[0], clr[1], clr[2])
+ self.gl.glColor3f(clr[0], clr[1], clr[2])
x, y = pt
- segs = 15
- coef = 2.0*pi/segs;
-
- self.gl.glBegin(self.gl.GL_LINE_LOOP)
- for n in range(segs):
- rads = n*coef
- self.gl.glVertex2f(radius*cos(rads + a) + x, radius*sin(rads + a) + y)
- self.gl.glVertex2f(x,y)
- self.gl.glEnd()
+ segs = 15
+ coef = 2.0*pi/segs;
+
+ self.gl.glBegin(self.gl.GL_LINE_LOOP)
+ for n in range(segs):
+ rads = n*coef
+ self.gl.glVertex2f(radius*cos(rads + a) + x, radius*sin(rads + a) + y)
+ self.gl.glVertex2f(x,y)
+ self.gl.glEnd()
def draw_polygon(self, clr, points):
clr = tools.rgb2floats(clr)
- self.gl.glColor3f(clr[0], clr[1], clr[2])
-
+ self.gl.glColor3f(clr[0], clr[1], clr[2])
+
self.gl.glBegin(self.gl.GL_LINES)
p1 = points[0]
diff --git a/library/pippy/physics/elements.py b/library/pippy/physics/elements.py
index 1e821b3..81a7752 100644
--- a/library/pippy/physics/elements.py
+++ b/library/pippy/physics/elements.py
@@ -9,7 +9,7 @@ Home: http://elements.linuxuser.at
IRC: #elements on irc.freenode.org
Code: http://www.assembla.com/wiki/show/elements
- svn co http://svn2.assembla.com/svn/elements
+ svn co http://svn2.assembla.com/svn/elements
License: GPLv3 | See LICENSE for the full text
This program is free software: you can redistribute it and/or modify
@@ -23,7 +23,7 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
+along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
__version__= '0.1'
__contact__ = '<elements@linuxuser.at>'
@@ -50,7 +50,7 @@ class Elements:
"""
# Settings
run_physics = True # Can pause the simulation
- element_count = 0 # Element Count
+ element_count = 0 # Element Count
renderer = None # Drawing class (from drawing.py)
input = INPUT_PIXELS # Default Input in Pixels! (can change to INPUT_METERS)
line_width = 0 # Line Width in Pixels (0 for fill)
@@ -99,7 +99,7 @@ class Elements:
# Create the World
self.world = box2d.b2World(self.worldAABB, self.gravity, self.doSleep)
- # Init Colors
+ # Init Colors
self.init_colors()
# Set Pixels per Meter
@@ -123,7 +123,7 @@ class Elements:
top .... True or False -- y = 0 is at the top?
Return: -
- """
+ """
self.inputAxis_x_left = not left
self.inputAxis_y_down = top
@@ -145,7 +145,7 @@ class Elements:
def set_screenSize(self, size):
""" Set the current screen size
- Parameters:
+ Parameters:
size ... (int(width), int(height)) in pixels
Return: -
@@ -155,7 +155,7 @@ class Elements:
def init_colors(self):
""" Init self.colors with a fix set of hex colors
- Return: -
+ Return: -
"""
self.fixed_color = None
self.cur_color = 0
@@ -166,9 +166,9 @@ class Elements:
shuffle(self.colors)
def set_color(self, clr):
- """ Set a fixed color for all future Elements (until reset_color() is called)
+ """ Set a fixed color for all future Elements (until reset_color() is called)
- Parameters:
+ Parameters:
clr ... Hex '#123123' or RGB ((r), (g), (b))
Return: -
@@ -178,19 +178,19 @@ class Elements:
def reset_color(self):
""" All Elements from now on will be drawn in random colors
- Return: -
+ Return: -
"""
self.fixed_color = None
def get_color(self):
- """ Get a color - either the fixed one or the next from self.colors
+ """ Get a color - either the fixed one or the next from self.colors
- Return: clr = ((R), (G), (B))
+ Return: clr = ((R), (G), (B))
"""
if self.fixed_color != None:
return self.fixed_color
- if self.cur_color == len(self.colors):
+ if self.cur_color == len(self.colors):
self.cur_color = 0
shuffle(self.colors)
@@ -215,7 +215,7 @@ class Elements:
def translate_coord(self, point):
""" Flips the coordinates in another coordinate system orientation, if necessary
- (screen <> world coordinate system)
+ (screen <> world coordinate system)
"""
x, y = point
@@ -228,10 +228,10 @@ class Elements:
return (x, y)
def translate_coords(self, pointlist):
- """ Flips the coordinates in another coordinate system orientation, if necessary
- (screen <> world coordinate system)
- """
- p_out = []
+ """ Flips the coordinates in another coordinate system orientation, if necessary
+ (screen <> world coordinate system)
+ """
+ p_out = []
for p in pointlist:
p_out.append(self.translate_coord(p))
return p_out
@@ -247,7 +247,7 @@ class Elements:
y = pos[1] / self.camera.scale_factor
x, y = self.translate_coord((round(x), round(y)))
- return (x+dx, y+dy)
+ return (x+dx, y+dy)
def to_screen(self, pos):
""" Transfers a coordinate from the world to the screen coordinate system (pixels)
@@ -303,22 +303,22 @@ class Elements:
"""
self.callbacks.start(CALLBACK_DRAWING_START)
- # No need to run through the loop if there's no way to draw
- if not self.renderer:
+ # No need to run through the loop if there's no way to draw
+ if not self.renderer:
return False
if self.camera.track_body:
# Get Body Center
- p1 = self.camera.track_body.GetWorldCenter()
+ p1 = self.camera.track_body.GetWorldCenter()
# Center the Camera There, False = Don't stop the tracking
- self.camera.center(self.to_screen((p1.x*self.ppm, p1.y*self.ppm)), stopTrack=False)
+ self.camera.center(self.to_screen((p1.x*self.ppm, p1.y*self.ppm)), stopTrack=False)
# Walk through all known elements
body = self.world.GetBodyList()
self.renderer.start_drawing()
- while body:
+ while body:
xform = body.GetXForm()
shape = body.GetShapeList()
angle = body.GetAngle()
@@ -327,14 +327,14 @@ class Elements:
userdata = body.GetUserData()
clr = userdata['color']
- while shape:
+ while shape:
type = shape.GetType()
if type == box2d.e_circleShape:
circle = shape.asCircle()
position = box2d.b2Mul(xform, circle.GetLocalPosition())
- pos = self.to_screen((position.x*self.ppm, position.y*self.ppm))
+ pos = self.to_screen((position.x*self.ppm, position.y*self.ppm))
self.renderer.draw_circle(clr, pos, self.meter_to_screen(circle.GetRadius()), angle)
elif type == box2d.e_polygonShape:
@@ -350,7 +350,7 @@ class Elements:
else:
print " unknown shape type:%d" % shape.GetType()
- shape = shape.GetNext()
+ shape = shape.GetNext()
body = body.GetNext()
joint = self.world.GetJointList()
diff --git a/library/pippy/physics/locals.py b/library/pippy/physics/locals.py
index 85528f7..e69af24 100755
--- a/library/pippy/physics/locals.py
+++ b/library/pippy/physics/locals.py
@@ -8,7 +8,7 @@ Home: http://elements.linuxuser.at
IRC: #elements on irc.freenode.org
Code: http://www.assembla.com/wiki/show/elements
- svn co http://svn2.assembla.com/svn/elements
+ svn co http://svn2.assembla.com/svn/elements
License: GPLv3 | See LICENSE for the full text
This program is free software: you can redistribute it and/or modify
@@ -22,7 +22,7 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
+along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
INPUT_METERS = 0
INPUT_PIXELS = 1
diff --git a/library/pippy/physics/menu.py b/library/pippy/physics/menu.py
index 70d5b4b..4b6ab65 100644
--- a/library/pippy/physics/menu.py
+++ b/library/pippy/physics/menu.py
@@ -8,7 +8,7 @@ Home: http://elements.linuxuser.at
IRC: #elements on irc.freenode.org
Code: http://www.assembla.com/wiki/show/elements
- svn co http://svn2.assembla.com/svn/elements
+ svn co http://svn2.assembla.com/svn/elements
License: GPLv3 | See LICENSE for the full text
This program is free software: you can redistribute it and/or modify
@@ -22,7 +22,7 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
+along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
import pygame
from pygame.locals import *
@@ -32,7 +32,7 @@ import tools
COLOR_HEX_BLUE1 = "6491a4"
COLOR_HEX_BLUE2 = "9ec9ff"
-class MenuItem:
+class MenuItem:
# padding [px]: left, top, right, bottom
padding = (5, 2, 5, 2)
@@ -95,7 +95,7 @@ class MenuClass:
focus = False
# each item is stored as MenuItem
- items = []
+ items = []
# where to start drawing
start_at = (0,0)
@@ -127,7 +127,7 @@ class MenuClass:
if parent:
# Set the info that the item has a child to the parent item
- self.items[parent-1].childs.append(len(self.items)-1)
+ self.items[parent-1].childs.append(len(self.items)-1)
else:
# New next drawing position
@@ -135,7 +135,7 @@ class MenuClass:
# Adjust the width of the menu bar
if not self.setWidth:
- self.width = x+w
+ self.width = x+w
# Adjust the height of the menu bar
if h > self.height: self.height = h + 2
@@ -161,7 +161,7 @@ class MenuClass:
if len(item.childs) > 0:
self.focus = i+1
- # Close any opened menu windows if clicked somewhere else
+ # Close any opened menu windows if clicked somewhere else
if self.focus == focus_in:
self.focus = False
self.subwin_rect = (0,0,0,0)
@@ -175,7 +175,7 @@ class MenuClass:
if found:
return True
- else:
+ else:
return False
def draw(self, surface):
@@ -188,7 +188,7 @@ class MenuClass:
for i in xrange(len(self.items)):
item = self.items[i]
- if not item.parent:
+ if not item.parent:
x,y,w,h = item.rect
if self.focus == i+1:
surface.blit(item.surface_active, (x,y))
@@ -212,7 +212,7 @@ class MenuClass:
s = pygame.Surface((width, height))
s.fill(tools.hex2rgb(COLOR_HEX_BLUE1))
- # Parent Coordinates
+ # Parent Coordinates
px, py, pw, ph = self.items[self.focus-1].rect
# y Counter
@@ -222,10 +222,10 @@ class MenuClass:
item.visible = True
s.blit(item.surface_inactive, (0, y))
- ix, iy, iw, ih = item.rect
+ ix, iy, iw, ih = item.rect
if (ix, iy) == (0, 0):
item.rect = item.rect.move((px, y+ph))
- ix, iy, iw, ih = item.rect
+ ix, iy, iw, ih = item.rect
if iw < width:
item.rect = (ix,iy,width,ih)
diff --git a/library/pippy/physics/tools.py b/library/pippy/physics/tools.py
index 9851ff8..9818638 100755
--- a/library/pippy/physics/tools.py
+++ b/library/pippy/physics/tools.py
@@ -8,7 +8,7 @@ Home: http://elements.linuxuser.at
IRC: #elements on irc.freenode.org
Code: http://www.assembla.com/wiki/show/elements
- svn co http://svn2.assembla.com/svn/elements
+ svn co http://svn2.assembla.com/svn/elements
License: GPLv3 | See LICENSE for the full text
This program is free software: you can redistribute it and/or modify
@@ -22,18 +22,18 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
+along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
# Some Hex Tools
def hex2dec(hex):
""" Convert and hex value in a decimal number
- """
+ """
return int(hex, 16)
-def hex2rgb(hex):
+def hex2rgb(hex):
""" Convert a hex color (#123abc) in RGB ((r), (g), (b))
"""
- if hex[0:1] == '#': hex = hex[1:];
+ if hex[0:1] == '#': hex = hex[1:];
return (hex2dec(hex[:2]), hex2dec(hex[2:4]), hex2dec(hex[4:6]))
def rgb2floats(rgb):
diff --git a/library/pippy/physics/tools_poly.py b/library/pippy/physics/tools_poly.py
index 97a0cea..4885169 100755
--- a/library/pippy/physics/tools_poly.py
+++ b/library/pippy/physics/tools_poly.py
@@ -8,7 +8,7 @@ Home: http://elements.linuxuser.at
IRC: #elements on irc.freenode.org
Code: http://www.assembla.com/wiki/show/elements
- svn co http://svn2.assembla.com/svn/elements
+ svn co http://svn2.assembla.com/svn/elements
License: GPLv3 | See LICENSE for the full text
This program is free software: you can redistribute it and/or modify
@@ -22,7 +22,7 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
+along with this program. If not, see <http://www.gnu.org/licenses/>.
"""
from functools import partial
@@ -55,7 +55,7 @@ def ComputeCentroid(pd):
# Triangle vertices.
p1 = pRef
p2 = pd.getVertex(i)
- if i + 1 < count:
+ if i + 1 < count:
p3 = pd.getVertex(i+1)
else: p3 = pd.getVertex(0)
@@ -70,7 +70,7 @@ def ComputeCentroid(pd):
# Area weighted centroid
c += triangleArea * inv3 * (p1 + p2 + p3)
- # Centroid
+ # Centroid
# if area < FLT_EPSILON:
#raise ValueError, "ComputeCentroid: area < FLT_EPSILON"
@@ -95,7 +95,7 @@ def checkDef(pd):
else: v1 = verts[i+1]
edge=v1 - v0
# if edge.LengthSquared() < threshold:
-# raise ValueError, "edge.LengthSquared < FLT_EPSILON**2"
+# raise ValueError, "edge.LengthSquared < FLT_EPSILON**2"
normals.append( box2d.b2Cross(edge, 1.0) )
normals[-1].Normalize()
v0=v1
@@ -104,7 +104,7 @@ def checkDef(pd):
d=box2d.b2Vec2()
for i in range(pd.vertexCount):
- i1 = i - 1
+ i1 = i - 1
if i1 < 0: i1 = pd.vertexCount - 1
i2 = i
n1 = normals[i1]
@@ -114,17 +114,17 @@ def checkDef(pd):
d.x = box2d.b2Dot(n1, v) - box2d.b2_toiSlop
d.y = box2d.b2Dot(n2, v) - box2d.b2_toiSlop
- # Shifting the edge inward by b2_toiSlop should
- # not cause the plane to pass the centroid.
+ # Shifting the edge inward by b2_toiSlop should
+ # not cause the plane to pass the centroid.
- # Your shape has a radius/extent less than b2_toiSlop.
-# if d.x < 0.0 or d.y <= 0.0:
+ # Your shape has a radius/extent less than b2_toiSlop.
+# if d.x < 0.0 or d.y <= 0.0:
# raise ValueError, "Your shape has a radius/extent less than b2_toiSlop."
A = box2d.b2Mat22()
A.col1.x = n1.x; A.col2.x = n1.y
A.col1.y = n2.x; A.col2.y = n2.y
- #coreVertices[i] = A.Solve(d) + m_centroid
+ #coreVertices[i] = A.Solve(d) + m_centroid
return True
@@ -144,7 +144,7 @@ def poly_center_vertices(pointlist):
""" Rearranges vectors around the center
Return: pointlist ([(x, y), ...])
- """
+ """
poly_points_center = []
center = cx, cy = calc_center(pointlist)
@@ -165,7 +165,7 @@ def is_line(vertices, tolerance=25.0):
Returns: True if line, False if no line
"""
- if len(vertices) <= 2:
+ if len(vertices) <= 2:
return True
# Step 1: Points -> Vectors
@@ -178,7 +178,7 @@ def is_line(vertices, tolerance=25.0):
x2, y2 = p
p_old = p
- # Create Vector
+ # Create Vector
vx, vy = (x2-x1, y2-y1)
# Check Length
@@ -224,7 +224,7 @@ def reduce_poly_by_angle(vertices, tolerance=10.0, minlen=20):
p_new = []
p_new.append(vertices[0])
- dir = None
+ dir = None
is_convex = True
for i in xrange(len(vertices)-1):
@@ -249,7 +249,7 @@ def reduce_poly_by_angle(vertices, tolerance=10.0, minlen=20):
b = sqrt((v1x*v1x) + (v1y*v1y))
c = sqrt((v2x*v2x) + (v2y*v2y))
- # No Division by 0 :)
+ # No Division by 0 :)
if (b*c) == 0.0: continue
# Get the current degrees
@@ -263,7 +263,7 @@ def reduce_poly_by_angle(vertices, tolerance=10.0, minlen=20):
# Check if inside tolerance
if fabs(angle) > tolerance:
- p_new.append(vertices[i])
+ p_new.append(vertices[i])
# print "x", 180-angle, is_left(vertices[i-1], vertices[i], vertices[i+1])
# Check if convex:
@@ -279,7 +279,7 @@ def reduce_poly_by_angle(vertices, tolerance=10.0, minlen=20):
# Returns: (1) New Pointlist, (2) Soft reduced pointlist (reduce_poly())
return p_new, is_convex
- """ OLD FUNCTION: """
+ """ OLD FUNCTION: """
# Wipe all points too close to each other
vxx = vertices = reduce_poly(vertices, minlen)
@@ -310,7 +310,7 @@ def reduce_poly_by_angle(vertices, tolerance=10.0, minlen=20):
# Get Angle
if fabs(vx) < 0.2:
alpha = 90
- else:
+ else:
alpha = degrees(atan(vy * 1.0) / (vx*1.0))
if alpha_old == None:
@@ -318,7 +318,7 @@ def reduce_poly_by_angle(vertices, tolerance=10.0, minlen=20):
continue
# Get difference to previous angle
- alpha_diff = fabs(alpha - alpha_old)
+ alpha_diff = fabs(alpha - alpha_old)
alpha_old = alpha
# If the new vector differs from the old one, we add the old point
@@ -334,7 +334,7 @@ def reduce_poly_by_angle(vertices, tolerance=10.0, minlen=20):
return p_new, vxx
-# The following functions is_left, reduce_poly and convex_hull are
+# The following functions is_left, reduce_poly and convex_hull are
# from the pymunk project (http://code.google.com/p/pymunk/)
def is_left(p0, p1, p2):
"""Test if p2 is left, on or right of the (infinite) line (p0,p1).
@@ -345,7 +345,7 @@ def is_left(p0, p1, p2):
"""
sorting = (p1[0] - p0[0])*(p2[1]-p0[1]) - (p2[0]-p0[0])*(p1[1]-p0[1])
if sorting > 0: return 1
- elif sorting < 0: return -1
+ elif sorting < 0: return -1
else: return 0
def is_convex(points):
@@ -362,7 +362,7 @@ def is_convex(points):
xc, yc = 0, 0
is_same_winding = is_left(p0, p1, p2)
for p2 in points[2:] + [p0] + [p1]:
- if is_same_winding != is_left(p0, p1, p2):
+ if is_same_winding != is_left(p0, p1, p2):
return False
a = p1[0] - p0[0], p1[1] - p0[1] # p1-p0
b = p2[0] - p1[0], p2[1] - p1[1] # p2-p1
@@ -372,8 +372,8 @@ def is_convex(points):
return xc <= 2 and yc <= 2
-def sign(x):
- if x < 0: return -1
+def sign(x):
+ if x < 0: return -1
else: return 1
@@ -426,7 +426,7 @@ def convex_hull(points):
pt1 = hull[-1]
pt2 = hull[-2]
- l = is_left(pt2, pt1, p)
+ l = is_left(pt2, pt1, p)
if l > 0:
hull.append(p)
else:
@@ -436,5 +436,5 @@ def convex_hull(points):
pt2 = hull[-2]
l = is_left(pt2, pt1, p)
hull.append(p)
- return hull
+ return hull
diff --git a/library/pippy/query.py b/library/pippy/query.py
index ff968e7..1260c98 100644
--- a/library/pippy/query.py
+++ b/library/pippy/query.py
@@ -19,7 +19,7 @@ import logging
import dbus
import gobject
-from sugar.datastore import datastore
+from sugar3.datastore import datastore
DS_DBUS_SERVICE = 'org.laptop.sugar.DataStore'
DS_DBUS_INTERFACE = 'org.laptop.sugar.DataStore'
@@ -232,7 +232,7 @@ class ResultSet(gobject.GObject):
limit = min(self._offset, max_count)
self._offset = max(0, self._offset - max_count)
- logging.debug('prepending one more page, offset: %r limit: %r' %
+ logging.debug('prepending one more page, offset: %r limit: %r' %
(self._offset, limit))
jobjects, self._total_count = datastore.find(self._query,
sorting=self._sorting,
diff --git a/library/pippy/sound.py b/library/pippy/sound.py
index 08a5274..7124cfe 100755
--- a/library/pippy/sound.py
+++ b/library/pippy/sound.py
@@ -18,9 +18,9 @@
import errno
import os
import sys
-import sugar.env
+import sugar3.env
from gettext import gettext as _
-from sugar.activity import activity
+from sugar3.activity import activity
path = activity.get_bundle_path()
path = path.split("/")[0:-1]
@@ -324,7 +324,7 @@ def audioOut(file=None):
sound to hp. (file = [None]) """
global temp_path
if temp_path is None:
- from sugar import env
+ from sugar3 import env
temp_path = env.get_profile_path() + '/pippy'
if not os.path.isdir(temp_path):
os.mkdir(temp_path)