| Commit message (Collapse) | Author | Age | Files | Lines |
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fdanesse@activitycentral.com)
and (rafael ortiz rafael@activitycentral.com)
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- excluded examples because we don't have consensus,
- excluded physics since this is a copy of an upstream,
- excluded query.py since this code does not currently work.
Co-authored-by: Nitin Gupta <gupta.nitingupta.nitin@gmail.com>
Tested-by: James Cameron <quozl@laptop.org>
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- most of pippy is GPLv2+, but library/pippy/physics is GPLv3+,
conflict unresolved,
- add missing activity license file COPYING chosen based on
activity.info license field GPLv2+,
- add missing copyright headers to source files that either didn't
have them (library/pippy/{__init__,sound}.py) or had abbreviated
versions (library/pippy/{console,game}.py)
- spell organisation name correctly (s/Per/per),
- express copyright years in full,
- include GPLv3+ LICENSE from Elements upstream SVN, as
library/pippy/physics/LICENSE
Fixes sugarlabs.org #1571 and laptop.org #9181.
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The Widget.show_all() method will re-show buttons we've hidden, unless we
hide *after* the show_all() (we could also use Widget.show() instead of
Widget.show_all()).
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PyGameActivity can be used to properly wrap a Pippy pygame activity in an
activity frame, with toolbar, full-screen mode, etc.
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