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authorWalter Bender <walter@walter-laptop.(none)>2010-01-23 17:52:26 (GMT)
committer Walter Bender <walter@walter-laptop.(none)>2010-01-23 17:52:26 (GMT)
commit1810fad1eda74a710f3e14d05309191adddb7acc (patch)
treec04b749d521ed313a3f6ecd3e295a78bbfc556c3 /block.py
parent0acf47e34e80ed244f67960aeca8c709e9cd3094 (diff)
autogeneration of dock details
Diffstat (limited to 'block.py')
-rw-r--r--block.py102
1 files changed, 62 insertions, 40 deletions
diff --git a/block.py b/block.py
index 0255659..3133479 100644
--- a/block.py
+++ b/block.py
@@ -119,43 +119,56 @@ class Block:
if name in BASIC_STYLE:
svg.expand(40,0)
self._make_basic_block(sprite_list, svg, x, y)
- self.docks = (('flow',True,0,2),('flow',False,0,self.height-yoff))
+ self.docks = (('flow', True, svg.docks[0][0], svg.docks[0][1]),
+ ('flow', False,svg.docks[1][0], svg.docks[1][1]))
elif name in BASIC_STYLE_HEAD:
svg.expand(40,0)
svg.set_slot(False)
+ svg.set_cap(True)
self._make_basic_block(sprite_list, svg, x, y)
- self.docks = (('start',True,0,2),('flow',False,0,self.height-yoff))
+ self.docks = (('start', True, svg.docks[0][0], svg.docks[0][1]),
+ ('flow', False, svg.docks[1][0], svg.docks[1][1]))
elif name in BASIC_STYLE_HEAD_1ARG:
svg.expand(40,0)
svg.set_innie([True])
svg.set_slot(False)
+ svg.set_cap(True)
self._make_basic_block(sprite_list, svg, x, y)
- self.docks = (('start',True,0,0), ('string',False,self.width,12),
- ('flow',False,0,self.height-yoff))
+ self.docks = (('start', True, svg.docks[0][0], svg.docks[0][1]),
+ ('string', False, svg.docks[1][0], svg.docks[1][1]),
+ ('flow', False, svg.docks[2][0], svg.docks[2][1]))
elif name in BASIC_STYLE_TAIL:
svg.expand(40,0)
svg.set_tab(False)
self._make_basic_block(sprite_list, svg, x, y)
- self.docks = (('flow',True,0,2),('unavailable',False,0,0))
+ self.docks = (('flow', True, svg.docks[0][0], svg.docks[0][1]),
+ ('unavailable', False, 0, 0))
elif name in BASIC_STYLE_1ARG:
svg.expand(25,0)
svg.set_innie([True])
self._make_basic_block(sprite_list, svg, x, y)
- self.docks = (('flow',True,0,2),
- ('number',False,self.width-xoff,12),
- ('flow',False,0,self.height-yoff))
+ self.docks = (('flow', True, svg.docks[0][0], svg.docks[0][1]),
+ ('number', False, svg.docks[1][0], svg.docks[1][1]),
+ ('flow', False, svg.docks[2][0], svg.docks[2][1]))
elif name in BASIC_STYLE_2ARG:
svg.expand(25,0)
svg.set_innie([True,True])
self._make_basic_block(sprite_list, svg, x, y)
- self.docks = (('flow',True,0,2),
- ('number',False,self.width-xoff,12),
- ('number',False,self.width-xoff,54),
- ('flow',False,0,self.height-yoff))
+ self.docks = (('flow', True, svg.docks[0][0], svg.docks[0][1]),
+ ('number', False, svg.docks[1][0], svg.docks[1][1]),
+ ('number', False, svg.docks[2][0], svg.docks[2][1]),
+ ('flow', False, svg.docks[3][0], svg.docks[3][1]))
elif name in BOX_STYLE:
svg.expand(60,0)
self._make_basic_box(sprite_list, svg, x, y)
- self.docks = (('number',True,0,12),('unavailable',False,0,12))
+ self.docks = (('number', True, svg.docks[0][0], svg.docks[0][1]),
+ ('unavailable', False, 0, 0))
+ elif name in BOX_STYLE_1ARG:
+ svg.expand(60,0)
+ svg.set_innie([True])
+ self._make_basic_box(sprite_list, svg, x, y)
+ self.docks = (('number', True, svg.docks[0][0], svg.docks[0][1]),
+ ('string', False, svg.docks[1][0], svg.docks[1][1]))
elif name in NUMBER_STYLE:
svg.expand(25,0)
svg.set_innie([True,True])
@@ -163,9 +176,14 @@ class Block:
svg.set_tab(False)
svg.set_slot(False)
self._make_basic_block(sprite_list, svg, x, y)
- self.docks = (('number',True,0,12),
- ('number',False,self.width-xoff,12),
- ('number',False,self.width-xoff,54))
+ """
+ NOTE:
+ The "outie" is added last, so the dock order in the NUMBER_STYLE
+ needs to be modified.
+ """
+ self.docks = (('number', True, svg.docks[2][0], svg.docks[2][1]),
+ ('number', False, svg.docks[0][0], svg.docks[0][1]),
+ ('number', False, svg.docks[1][0], svg.docks[1][1]))
elif name in NUMBER_STYLE_1ARG:
svg.expand(25,0)
svg.set_innie([True])
@@ -173,8 +191,8 @@ class Block:
svg.set_tab(False)
svg.set_slot(False)
self._make_basic_block(sprite_list, svg, x, y)
- self.docks = (('number',True,0,12),
- ('number',False,self.width-xoff,12))
+ self.docks = (('number', True, svg.docks[1][0], svg.docks[1][1]),
+ ('number', False, svg.docks[0][0], svg.docks[0][1]))
elif name in NUMBER_STYLE_PORCH:
svg.expand(25,0)
svg.set_innie([True,True])
@@ -184,57 +202,61 @@ class Block:
svg.set_porch(True)
self._make_basic_block(sprite_list, svg, x, y)
xoff += svg._porch
- self.docks = (('number',True,0,12),
- ('number',False,self.width-xoff-xoff,12),
- ('number',False,self.width-xoff,64))
+ self.docks = (('number', True, svg.docks[2][0], svg.docks[2][1]),
+ ('number', False, svg.docks[0][0], svg.docks[0][1]),
+ ('number', False, svg.docks[1][0], svg.docks[1][1]))
elif name in COMPARE_STYLE:
self._make_boolean_compare(sprite_list, svg, x, y)
- self.docks = (('bool',True,0,self.height-12),
- ('number',False,self.width-xoff,12),
- ('number',False,self.width-xoff,54))
+ self.docks = (('bool', True, svg.docks[0][0], svg.docks[0][1]),
+ ('number', False, svg.docks[1][0], svg.docks[1][1]),
+ ('number', False, svg.docks[2][0], svg.docks[2][1]))
elif name in BOOLEAN_STYLE:
svg.expand(15,0)
self._make_boolean_and_or(sprite_list, svg, x, y)
- self.docks = (('bool',True,0,self.height-12),
- ('bool',False,self.width-xoff,12),
- ('bool',False,self.width-xoff,54))
+ self.docks = (('bool', True, svg.docks[0][0], svg.docks[0][1]),
+ ('bool', False, svg.docks[1][0], svg.docks[1][1]),
+ ('bool', False, svg.docks[2][0], svg.docks[2][1]))
elif name in NOT_STYLE:
svg.expand(15,0)
self._make_boolean_not(sprite_list, svg, x, y)
- self.docks = (('bool',True,0,self.height-12),
- ('bool',False,self.width-xoff,12))
+ self.docks = (('bool', True, svg.docks[0][0], svg.docks[0][1]),
+ ('bool', False, svg.docks[1][0], svg.docks[1][1]))
elif name in FLOW_STYLE:
svg.expand(25,0)
svg.set_slot(True)
self._make_basic_flow(sprite_list, svg, x, y)
- self.docks = (('flow',True,0,2),
- ('flow',False,self.width/2, self.height-yoff))
+ self.docks = (('flow', True, svg.docks[0][0], svg.docks[0][1]),
+ ('flow', False, svg.docks[0][0], svg.docks[0][1]))
elif name in FLOW_STYLE_1ARG:
svg.expand(25,0)
svg.set_slot(True)
svg.set_tab(True)
svg.set_innie([True])
self._make_basic_flow(sprite_list, svg, x, y)
- self.docks = (('flow',True,0,2),
- ('number',False,self.width-xoff,12),
- ('flow',False, 0, self.height-yoff),
- ('flow',False,self.width/2, self.height-yoff))
+ self.docks = (('flow', True, svg.docks[0][0], svg.docks[0][1]),
+ ('number', False, svg.docks[1][0], svg.docks[1][1]),
+ ('flow', False, svg.docks[2][0], svg.docks[2][1]),
+ ('flow', False, svg.docks[3][0], svg.docks[3][1]))
elif name in FLOW_STYLE_BOOLEAN:
svg.expand(25,0)
svg.set_slot(True)
svg.set_tab(True)
svg.set_boolean(True)
self._make_basic_flow(sprite_list, svg, x, y)
- self.docks = (('flow',True,0,2),
- ('bool',False,self.width-xoff,12),
- ('flow',False, 0, self.height-yoff)
- ('flow',False,self.width/2, self.height-yoff))
+ self.docks = (('flow', True, svg.docks[0][0], svg.docks[0][1]),
+ ('bool', False, svg.docks[1][0], svg.docks[1][1]),
+ ('flow', False, svg.docks[2][0], svg.docks[2][1]),
+ ('flow', False, svg.docks[3][0], svg.docks[3][1]))
else:
svg.expand(40,0)
self._make_basic_block(sprite_list, svg, x, y)
- self.docks = (('flow',True,0,2),('flow',False,0,self.height-yoff))
+ self.docks = (('flow', True, svg.docks[0][0], svg.docks[0][1]),
+ ('flow', False,svg.docks[1][0], svg.docks[1][1]))
print "don't know how to create a block for %s" % (name)
+ print self.docks
+ print "w %s h %s" % (svg._width, svg._height)
+
# NEED TO PROCESS DEFAULTS
if len(labels) > 0:
if BLOCK_NAMES.has_key(name):