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authorWalter Bender <walter@walter-laptop.(none)>2010-02-02 19:47:56 (GMT)
committer Walter Bender <walter@walter-laptop.(none)>2010-02-02 19:47:56 (GMT)
commit63b77956a996c0f7214248275f7f12806e5ba341 (patch)
treedbfb2556a65b0289c94d5e8288551b8e6176508a /sprites.py
parent1b5b6af91b260dc90620baafae25fb2d0d396a06 (diff)
bits of cleaning here and there
Diffstat (limited to 'sprites.py')
-rw-r--r--sprites.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/sprites.py b/sprites.py
index 9124494..ef5ed2b 100644
--- a/sprites.py
+++ b/sprites.py
@@ -43,7 +43,7 @@ Example usage:
# Create a "pixbuf" (in this example, from SVG).
my_pixbuf = svg_str_to_pixbuf("<svg>...some svg code...</svg>")
- # Create a sprite at position x,y.
+ # Create a sprite at position x1, y1.
my_sprite = sprites.Sprite(self.sprite_list, x1, y1, my_pixbuf)
# Move the sprite to a new position.
@@ -52,7 +52,7 @@ Example usage:
# Create another "pixbuf".
your_pixbuf = svg_str_to_pixbuf("<svg>...some svg code...</svg>")
- # Create a sprite at position x2,y2.
+ # Create a sprite at position x2, y2.
your_sprite = sprites.Sprite(self.sprite_list, x2, y2, my_pixbuf)
# Assign the sprites to layers.