From 05f2c191de9deee3624447e9fa1720a6c5aae506 Mon Sep 17 00:00:00 2001 From: Raul Gutierrez Segales Date: Mon, 28 Feb 2011 00:21:16 +0000 Subject: Avoid computing the x and y twice (in tawindow.py) --- (limited to 'TurtleArt/tawindow.py') diff --git a/TurtleArt/tawindow.py b/TurtleArt/tawindow.py index 2ab9b6b..42a3a5d 100644 --- a/TurtleArt/tawindow.py +++ b/TurtleArt/tawindow.py @@ -1126,14 +1126,16 @@ class TurtleArtWindow(): def _new_block(self, name, x, y, defaults=None): """ Make a new block. """ + x_pos = x - 20 + y_pos = y - 20 if name in CONTENT_BLOCKS: if defaults == None: defaults = DEFAULTS[name] - newblk = Block(self.block_list, self.sprite_list, name, x - 20, - y - 20, 'block', defaults, self.block_scale) + newblk = Block(self.block_list, self.sprite_list, name, x_pos, + y_pos, 'block', defaults, self.block_scale) else: - newblk = Block(self.block_list, self.sprite_list, name, x - 20, - y - 20, 'block', [], self.block_scale) + newblk = Block(self.block_list, self.sprite_list, name, x_pos, + y_pos, 'block', [], self.block_scale) # Add a 'skin' to some blocks if name in PYTHON_SKIN: -- cgit v0.9.1