From 6f521ee95ff53f8b488f2349e4d096fa1903e23c Mon Sep 17 00:00:00 2001 From: Walter Bender Date: Fri, 12 Feb 2010 20:55:29 +0000 Subject: taking into account dx,dy in calculating sprite size --- (limited to 'sprites.py') diff --git a/sprites.py b/sprites.py index 7a0dd1c..752bb20 100644 --- a/sprites.py +++ b/sprites.py @@ -170,19 +170,18 @@ class Sprite: else: _w, _h = self.images[i].get_size() if len(self.images) == 1: - self._width = _w - self._height = _h + self._width = _w + self._dx[0] + self._height = _h + self._dy[0] else: - for img in self.images: - if isinstance(self.images[i], gtk.gdk.Pixbuf): - _w = self.images[i].get_width() - _h = self.images[i].get_height() - else: - _w, _h = self.images[i].get_size() - if _w > self._width: - self._width = _w - if _h > self._height: - self._height = _h + if isinstance(self.images[i], gtk.gdk.Pixbuf): + _w = self.images[i].get_width() + _h = self.images[i].get_height() + else: + _w, _h = self.images[i].get_size() + if _w + dx > self._width: + self._width = _w + dx + if _h + dy > self._height: + self._height = _h + dy def move(self, pos): self.inval() -- cgit v0.9.1