From b28f1b9a7fdf0ca90f31e027f31293d25df89df6 Mon Sep 17 00:00:00 2001 From: Walter Bender Date: Fri, 11 Nov 2011 17:02:57 +0000 Subject: adding strings from physics plugin for translation --- (limited to 'taextras.py') diff --git a/taextras.py b/taextras.py index 37f80c9..11ca62b 100644 --- a/taextras.py +++ b/taextras.py @@ -154,3 +154,58 @@ SUMO_STRINGS = [ _('update information'), _('Update information from the server.') ] + +PHYSICS_STRINGS = [ + # TRANS: Please use similar terms to those used in the Physics Activity + _('Palette of physics blocks'), + _('start polygon'), + _('Begin defining a new polygon based \ +on the current Turtle xy position.'), + _('add point'), + _('Add a new point to the current \ +polygon based on the current Turtle xy position.'), + _('end polygon'), + _('Define a new polygon.'), + _('end filled polygon'), + _('Define a new flled polygon.'), + _('triangle'), + # TRANS: base of a triangle + _('base'), + # TRANS: height of a triangle + _('height'), + _('Add a triangle object to the project.'), + _('circle'), + _('Add a circle object to the project.'), + _('rectangle'), + _('width'), + _('height'), + _('Add a rectangle object to the project.'), + _('reset'), + _('Reset the project; clear the object list.'), + _('motor'), + _('torque'), + _('speed'), + _('Motor torque and speed range from 0 (off) to positive numbers; \ +motor is placed on the most recent object created.'), + _('pin'), + _('Pin an object down so that it cannot fall.'), + _('joint'), + _('x'), + _('y'), + _('Join two objects together (the most \ +recent object created and the object at point x, y).'), + _('Save the project to the Journal as a Physics activity.'), + _('density'), + _('Set the density property for objects \ +(density can be any positive number).'), + _('friction'), + _('Set the friction property for objects (value from 0 to 1, \ +where 0 turns friction off and 1 is strong friction).'), + # TRANS: bounciness is restitution + _('bounciness'), + _('Set the bounciness property for \ +objects (a value from 0 to 1, where 0 means no bounce and 1 is very bouncy).'), + _('dynamic'), + _('If dynamic = 1, the object can move; \ +if dynamic = 0, it is fixed in position.') +] -- cgit v0.9.1