From a30ed7c96cee279ac0449d5bf816d7f23dcf3d94 Mon Sep 17 00:00:00 2001 From: Walter Bender Date: Wed, 20 Jan 2010 14:14:27 +0000 Subject: broken sprites, but closer to working? --- (limited to 'taturtle.py') diff --git a/taturtle.py b/taturtle.py index 524a35f..350b9b5 100644 --- a/taturtle.py +++ b/taturtle.py @@ -56,12 +56,12 @@ def tNew(tw,w,h): t.tw, t.width, t.height = tw, w, h t.canvas = Sprite(tw,0,0,gtk.gdk.Pixmap(tw.area,w,h,-1)) t.canvas.type = 'canvas' - t.canvas.setlayer(600) + t.canvas.set_layer(600) t.shapelist = \ [load_image(tw, tw.path, 'shapes','t'+str(i)) for i in range(36)] t.spr = Sprite(tw,100,100,t.shapelist[0]) t.spr.type = 'turtle' - t.spr.setlayer(630) + t.spr.set_layer(630) t.gc = t.canvas.image.new_gc() t.shade = 0 clearscreen(t) -- cgit v0.9.1