#Copyright (c) 2011 Walter Bender # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 3 of the License, or # (at your option) any later version. # # You should have received a copy of the GNU General Public License # along with this library; if not, write to the Free Software # Foundation, 51 Franklin Street, Suite 500 Boston, MA 02110-1335 USA import gtk import gobject import sugar from sugar.activity import activity from sugar import profile try: from sugar.graphics.toolbarbox import ToolbarBox _have_toolbox = True except ImportError: _have_toolbox = False if _have_toolbox: from sugar.bundle.activitybundle import ActivityBundle from sugar.activity.widgets import ActivityToolbarButton from sugar.activity.widgets import StopButton from sugar.graphics.toolbarbox import ToolbarButton from sugar.graphics.toolbutton import ToolButton from sugar.graphics.menuitem import MenuItem from sugar.graphics.icon import Icon from sugar.datastore import datastore from sugar.graphics.objectchooser import ObjectChooser from toolbar_utils import button_factory, image_factory, label_factory, \ separator_factory, radio_factory from gettext import gettext as _ import locale import os.path from game import Game from genxo import generate_xo from utils import svg_str_to_pixbuf import logging _logger = logging.getLogger('turtle-in-a-pond-activity') BEGINNER = 0 INTERMEDIATE = 1 EXPERT = 2 CUSTOM = 3 LEVEL_LABELS = [_('Beginner'), _('Intermediate'), _('Expert'), _('My strategy')] class TurtlePondActivity(activity.Activity): """ Turtle in a Pond puzzle game """ def __init__(self, handle): """ Initialize the toolbars and the game board """ super(TurtlePondActivity, self).__init__(handle) self.nick = profile.get_nick_name() if profile.get_color() is not None: self.colors = profile.get_color().to_string().split(',') else: self.colors = ['#A0FFA0', '#FF8080'] self._setup_toolbars(_have_toolbox) # Create a canvas canvas = gtk.DrawingArea() canvas.set_size_request(gtk.gdk.screen_width(), \ gtk.gdk.screen_height()) self.set_canvas(canvas) canvas.show() self.show_all() self._game = Game(canvas, parent=self, colors=self.colors) # TODO: Restore game state from Journal or start new game self._game.new_game() def _setup_toolbars(self, have_toolbox): """ Setup the toolbars. """ self.max_participants = 1 if have_toolbox: toolbox = ToolbarBox() # Activity toolbar activity_button = ActivityToolbarButton(self) toolbox.toolbar.insert(activity_button, 0) activity_button.show() self.set_toolbar_box(toolbox) toolbox.show() self.toolbar = toolbox.toolbar else: # Use pre-0.86 toolbar design games_toolbar = gtk.Toolbar() toolbox = activity.ActivityToolbox(self) self.set_toolbox(toolbox) toolbox.add_toolbar(_('Game'), games_toolbar) toolbox.show() toolbox.set_current_toolbar(1) self.toolbar = games_toolbar self._new_game_button = button_factory( 'new-game', self.toolbar, self._new_game_cb, tooltip=_('Start a new game.')) separator_factory(self.toolbar, False, True) self.beginner_button = radio_factory( 'beginner', self.toolbar, self._level_cb, cb_arg=BEGINNER, tooltip=LEVEL_LABELS[BEGINNER], group=None) self.intermediate_button = radio_factory( 'intermediate', self.toolbar, self._level_cb, cb_arg=INTERMEDIATE, tooltip=LEVEL_LABELS[INTERMEDIATE], group=self.beginner_button) self.expert_button = radio_factory( 'expert', self.toolbar, self._level_cb, cb_arg=EXPERT, tooltip=LEVEL_LABELS[EXPERT], group=self.beginner_button) self.custom_button = radio_factory( 'view-source', self.toolbar, self._level_cb, cb_arg=CUSTOM, tooltip=LEVEL_LABELS[CUSTOM], group=self.beginner_button) self.status = label_factory(self.toolbar, '') if _have_toolbox: separator_factory(toolbox.toolbar, True, False) self.load_python = button_factory( 'pippy-openoff', self.toolbar, self._do_load_python_cb, tooltip=_('Load strategy from Journal')) if _have_toolbox: stop_button = StopButton(self) stop_button.props.accelerator = 'q' toolbox.toolbar.insert(stop_button, -1) stop_button.show() def _level_cb(self, button, level): if level == CUSTOM and self._game.strategies[CUSTOM] is None: level = EXPERT self.expert_button.set_active(True) self._game.level = level self._game.new_game() def _new_game_cb(self, button=None): ''' Start a new game. ''' self._game.new_game() def write_file(self, file_path): """ Write the grid status to the Journal """ return def _restore(self): """ Restore the game state from metadata """ return def _do_load_python_cb(self, button): ''' Load Python code from the Journal. ''' self._chooser('org.laptop.Pippy', self._load_python_code_from_journal) if self._game.strategies[CUSTOM] is not None: self.custom_button.set_active(True) self._game.level = CUSTOM self._game.new_game() def _load_python_code_from_journal(self, dsobject): """ Read the Python code from the Journal object """ python_code = None try: _logger.debug("opening %s " % dsobject.file_path) file_handle = open(dsobject.file_path, "r") python_code = file_handle.read() file_handle.close() except IOError: _logger.debug("couldn't open %s" % dsobject.file_path) self._game.strategies[CUSTOM] = python_code def _chooser(self, filter, action): ''' Choose an object from the datastore and take some action ''' chooser = None try: chooser = ObjectChooser(parent=self, what_filter=filter) except TypeError: chooser = ObjectChooser( None, self, gtk.DIALOG_MODAL | gtk.DIALOG_DESTROY_WITH_PARENT) if chooser is not None: try: result = chooser.run() if result == gtk.RESPONSE_ACCEPT: dsobject = chooser.get_selected_object() action(dsobject) dsobject.destroy() finally: chooser.destroy() del chooser