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#! /usr/bin/env python
#
# Copyright (C) 2006, 2007, One Laptop Per Child
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#
import logging
import gtk
import os
from gettext import gettext as _
from sugar.graphics.toolbutton import ToolButton
from sugar.graphics.combobox import ComboBox
class MemorizeToolbar(gtk.Toolbar):
__gtype_name__ = 'MemoryToolbar'
standard_game_names = ["addition", "capitals", "drumgit", "letters", "numbers", "phonemes"]
translated_game_names = [_("addition"), _("capitals"), _("drumgit"), _("letters"), _("numbers"), _("phonemes")]
def __init__(self, activity):
gtk.Toolbar.__init__(self)
self.activity = activity
self._lock = True
# Reset Button
self._reset_button = ToolButton('insert-image')
self._reset_button.connect('clicked', self._game_changed_cb)
self.insert(self._reset_button, -1)
self._reset_button.show()
# Separator
separator = gtk.SeparatorToolItem()
separator.set_draw(True)
self.insert(separator, -1)
# Change game combobox
self.games = os.listdir(os.path.join(os.path.dirname(__file__), 'games'))
self.games.sort()
self._game_combo = ComboBox()
for i, f in enumerate(self.games):
if f in self.standard_game_names:
f = _(f)
self._game_combo.append_item(i, f)
self._game_combo.connect('changed', self._game_changed_cb)
self._add_widget(self._game_combo)
separator = gtk.SeparatorToolItem()
separator.set_draw(True)
self.insert(separator, -1)
self._lock = False
# Change size combobox
self._size_combo = ComboBox()
self._sizes = ['4 X 4', '5 X 5', '6 X 6']
for i, f in enumerate(self._sizes):
self._size_combo.append_item(i, f)
self._size_combo.connect('changed', self._game_changed_cb)
self._add_widget(self._size_combo)
def _add_widget(self, widget, expand=False):
tool_item = gtk.ToolItem()
tool_item.set_expand(expand)
tool_item.add(widget)
widget.show()
self.insert(tool_item, -1)
tool_item.show()
def _game_changed_cb(self, combobox):
if not self._lock:
game_name = self.games[self._game_combo.get_active()]
game_size = int(self._sizes[self._size_combo.get_active()][0])
if game_name in self.translated_game_names:
index = self.translated_game_names.index(game_name)
game_name = self.standard_game_names[index]
self.activity.change_game(game_name, game_size)
def update_toolbar(self, widget, data, grid):
game = data.get('name')
size = data.get('size')
self._lock = True
game_index = self.games.index(game)
self._game_combo.set_active(game_index)
size_index = self._sizes.index(size+' X '+size)
self._size_combo.set_active(int(size_index))
self._lock = False
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