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authorSimon Schampijer <simon@schampijer.de>2007-07-12 20:45:24 (GMT)
committer Simon Schampijer <simon@schampijer.de>2007-07-12 20:45:24 (GMT)
commit8a2defe196f4f1d1edd7845ca871d58a57c717e1 (patch)
tree9244672f0969a47ab7dc509bac0427c51df5dfe4 /activity.py
parent1c2728aad09cf28fd194f20c01138fc53e0f4b68 (diff)
Started to merge the memosono game and the meorize game into one activity.
Diffstat (limited to 'activity.py')
-rwxr-xr-xactivity.py258
1 files changed, 258 insertions, 0 deletions
diff --git a/activity.py b/activity.py
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+++ b/activity.py
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+#! /usr/bin/env python
+#
+# Copyright (C) 2007, One Laptop Per Child
+#
+# Muriel de Souza Godoi - muriel@laptop.org
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#
+
+import logging
+from gettext import gettext as _
+
+import dbus
+import gtk
+import pygtk
+import telepathy
+import telepathy.client
+
+from sugar.activity.activity import Activity, ActivityToolbox
+from sugar.presence import presenceservice
+import sugar.logger
+
+from sugar.graphics.xocolor import XoColor
+from sugar import profile
+import cardtable
+import scoreboard
+import game
+import messenger
+import memorizetoolbar
+
+# will eventually be imported from telepathy.tubes or something
+from tubeconn import TubeConnection
+
+SERVICE = "org.laptop.Memorize"
+IFACE = SERVICE
+PATH = "/org/laptop/Memorize"
+
+_logger = logging.getLogger('memorize-activity')
+
+class MemorizeActivity(Activity):
+ def __init__(self, handle):
+ Activity.__init__(self, handle)
+
+ self.set_title('Memorize Activity')
+
+ self.table = cardtable.CardTable()
+ self.scoreboard = scoreboard.Scoreboard()
+ self.game = game.MemorizeGame()
+
+ hbox = gtk.HBox(False)
+ hbox.pack_start(self.scoreboard, False, False)
+ hbox.pack_start(self.table)
+
+ toolbox = ActivityToolbox(self)
+ activity_toolbar = toolbox.get_activity_toolbar()
+
+ self._memorizeToolbar = memorizetoolbar.MemorizeToolbar(self)
+ toolbox.add_toolbar('Games', self._memorizeToolbar)
+ self._memorizeToolbar.show()
+
+ self.set_toolbox(toolbox)
+ toolbox.show()
+ self.set_canvas(hbox)
+
+ self.table.connect('key-press-event', self.table.key_press_event)
+ self.connect('shared', self._shared_cb)
+
+ self.table.connect('card-flipped', self.game.card_flipped)
+ self.table.connect('card-highlighted', self.game.card_highlighted)
+
+ self.game.connect('reset_scoreboard', self.scoreboard.reset)
+ self.game.connect('reset_table', self.table.reset)
+ self.game.connect('load_game', self.table.load_game)
+ self.game.connect('change_game', self.table.change_game)
+ self.game.connect('change_game', self._memorizeToolbar.update_toolbar)
+ self.game.connect('set-border', self.table.set_border)
+ self.game.connect('flop-card', self.table.flop_card)
+ self.game.connect('flip-card', self.table.flip_card)
+ self.game.connect('highlight-card', self.table.highlight_card)
+ self.game.connect('add_buddy', self.scoreboard.add_buddy)
+ self.game.connect('rem_buddy', self.scoreboard.rem_buddy)
+ self.game.connect('increase-score', self.scoreboard.increase_score)
+ self.game.connect('wait_mode_buddy', self.scoreboard.set_wait_mode)
+ self.game.connect('change-turn', self.scoreboard.set_selected)
+
+ self.show_all()
+
+ # Get the Presence Service
+ self.pservice = presenceservice.get_instance()
+ bus = dbus.Bus()
+ name, path = self.pservice.get_preferred_connection()
+ self.tp_conn_name = name
+ self.tp_conn_path = path
+ self.conn = telepathy.client.Connection(name, path)
+ self.initiating = None
+
+ # Buddy object for you
+ owner = self.pservice.get_owner()
+ self.owner = owner
+ self.current = 0
+ self.game.set_myself(self.owner)
+ # Owner.props.key
+ if self._shared_activity:
+ # We are joining the activity
+ self.connect('joined', self._joined_cb)
+ if self.get_shared():
+ # We've already joined
+ self._joined_cb()
+ else:
+ _logger.debug("buddy joined - __init__: %s", self.owner.props.nick)
+ self.game.load_game('numbers', 4)
+ self.game.add_buddy(self.owner)
+
+ def restart(self, widget):
+ self.game.reset()
+
+ def change_game(self, game_name, size):
+ self.game.change_game(game_name, size)
+
+ def _shared_cb(self, activity):
+ _logger.debug('My activity was shared')
+ self.initiating = True
+ self._setup()
+
+ for buddy in self._shared_activity.get_joined_buddies():
+ pass # Can do stuff with newly acquired buddies here
+
+ self._shared_activity.connect('buddy-joined', self._buddy_joined_cb)
+ self._shared_activity.connect('buddy-left', self._buddy_left_cb)
+
+ _logger.debug('This is my activity: making a tube...')
+ id = self.tubes_chan[telepathy.CHANNEL_TYPE_TUBES].OfferTube(
+ telepathy.TUBE_TYPE_DBUS, SERVICE, {})
+
+ def _setup(self):
+ if self._shared_activity is None:
+ _logger.error('Failed to share or join activity')
+ return
+
+ bus_name, conn_path, channel_paths =\
+ self._shared_activity.get_channels()
+
+ # Work out what our room is called and whether we have Tubes already
+ room = None
+ tubes_chan = None
+ text_chan = None
+ for channel_path in channel_paths:
+ channel = telepathy.client.Channel(bus_name, channel_path)
+ htype, handle = channel.GetHandle()
+ if htype == telepathy.HANDLE_TYPE_ROOM:
+ _logger.debug('Found our room: it has handle#%d "%s"',
+ handle, self.conn.InspectHandles(htype, [handle])[0])
+ room = handle
+ ctype = channel.GetChannelType()
+ if ctype == telepathy.CHANNEL_TYPE_TUBES:
+ _logger.debug('Found our Tubes channel at %s', channel_path)
+ tubes_chan = channel
+ elif ctype == telepathy.CHANNEL_TYPE_TEXT:
+ _logger.debug('Found our Text channel at %s', channel_path)
+ text_chan = channel
+
+ if room is None:
+ _logger.error("Presence service didn't create a room")
+ return
+ if text_chan is None:
+ _logger.error("Presence service didn't create a text channel")
+ return
+
+ # Make sure we have a Tubes channel - PS doesn't yet provide one
+ if tubes_chan is None:
+ _logger.debug("Didn't find our Tubes channel, requesting one...")
+ tubes_chan = self.conn.request_channel(telepathy.CHANNEL_TYPE_TUBES,
+ telepathy.HANDLE_TYPE_ROOM, room, True)
+
+ self.tubes_chan = tubes_chan
+ self.text_chan = text_chan
+
+ tubes_chan[telepathy.CHANNEL_TYPE_TUBES].connect_to_signal('NewTube',
+ self._new_tube_cb)
+
+ def _list_tubes_reply_cb(self, tubes):
+ for tube_info in tubes:
+ self._new_tube_cb(*tube_info)
+
+ def _list_tubes_error_cb(self, e):
+ _logger.error('ListTubes() failed: %s', e)
+
+ def _joined_cb(self, activity):
+ if not self._shared_activity:
+ return
+
+ for buddy in self._shared_activity.get_joined_buddies():
+ _logger.debug("buddy joined - _joined_cb: %s", buddy.props.nick)
+ self.game.add_buddy(buddy)
+
+ _logger.debug('Joined an existing shared activity')
+ self.initiating = False
+ self._setup()
+
+ self._shared_activity.connect('buddy-joined', self._buddy_joined_cb)
+ self._shared_activity.connect('buddy-left', self._buddy_left_cb)
+
+ _logger.debug('This is not my activity: waiting for a tube...')
+ self.tubes_chan[telepathy.CHANNEL_TYPE_TUBES].ListTubes(
+ reply_handler=self._list_tubes_reply_cb,
+ error_handler=self._list_tubes_error_cb)
+
+ def _new_tube_cb(self, id, initiator, type, service, params, state):
+ _logger.debug('New tube: ID=%d initator=%d type=%d service=%s '
+ 'params=%r state=%d', id, initiator, type, service,
+ params, state)
+
+ if (type == telepathy.TUBE_TYPE_DBUS and
+ service == SERVICE):
+ if state == telepathy.TUBE_STATE_LOCAL_PENDING:
+ self.tubes_chan[telepathy.CHANNEL_TYPE_TUBES].AcceptTube(id)
+
+ self.tube_conn = TubeConnection(self.conn,
+ self.tubes_chan[telepathy.CHANNEL_TYPE_TUBES],
+ id, group_iface=self.text_chan[telepathy.CHANNEL_INTERFACE_GROUP])
+
+ print 'Tube created'
+ self.messenger = messenger.Messenger(self.tube_conn, self.initiating, self._get_buddy, self.game)
+ self.game.connect('flip-card-signal', self.messenger.flip)
+ self.game.connect('change_game_signal', self.messenger.change_game)
+
+ def _get_buddy(self, cs_handle):
+ """Get a Buddy from a channel specific handle."""
+ group = self.text_chan[telepathy.CHANNEL_INTERFACE_GROUP]
+ my_csh = group.GetSelfHandle()
+ if my_csh == cs_handle:
+ handle = self.conn.GetSelfHandle()
+ else:
+ handle = group.GetHandleOwners([cs_handle])[0]
+ assert handle != 0
+ return self.pservice.get_buddy_by_telepathy_handle(self.tp_conn_name,
+ self.tp_conn_path, handle)
+
+ def _buddy_joined_cb (self, activity, buddy):
+ if buddy <> self.owner:
+ _logger.debug("buddy joined - _buddy_joined_cb: %s", buddy.props.nick)
+ self.game.add_buddy(buddy)
+
+ def _buddy_left_cb (self, activity, buddy):
+ _logger.debug("buddy left - _buddy_left_cb: %s", buddy.props.nick)
+ self.game.rem_buddy(buddy) \ No newline at end of file