diff options
Diffstat (limited to 'controller.py')
-rw-r--r-- | controller.py | 250 |
1 files changed, 0 insertions, 250 deletions
diff --git a/controller.py b/controller.py deleted file mode 100644 index 4970d87..0000000 --- a/controller.py +++ /dev/null @@ -1,250 +0,0 @@ -import logging - -import gobject -import gtk -import os - -from dbus import Interface -from dbus.service import method, signal -from dbus.gobject_service import ExportedGObject - -from model import Model -from csound.csoundserver import CsoundServer - -SERVICE = "org.freedesktop.Telepathy.Tube.Memosono" -IFACE = SERVICE -PATH = "/org/freedesktop/Telepathy/Tube/Memosono" - - -GAME_PATH = os.path.join(os.path.dirname(__file__),'games/drumgit') -IMAGES_PATH = os.path.join(os.path.dirname(__file__),'games/drumgit/images') -SOUNDS_PATH = os.path.join(os.path.dirname(__file__),'games/drumgit/sounds') -MAX_NUM_PLAYERS = 2 - -_logger = logging.getLogger('controller') - - -class Controller(ExportedGObject): - ''' Networked Controller which is the core component of the activity. It - handles the communication with the components (model, view) and with the - other players over the network. - ''' - def __init__(self, tube, playview, is_initiator, buddies_panel, info_panel, - owner, get_buddy, activity): - super(Controller, self).__init__(tube, PATH) - self.tube = tube - self.pv = playview - self.is_initiator = is_initiator - self.entered = False - self.buddies_panel = buddies_panel - self.info_panel = info_panel - self.owner = owner - self._get_buddy = get_buddy - self.activity = activity - self.numplayers = 0 - self.turn = 0 - - self.cs = CsoundServer() - gtk.gdk.threads_init() - self.cs.start() - - if self.is_initiator: - self.init_game() - - for tile in self.pv.tiles: - tile.connect('button-press-event', self._button_press_cb, self.pv.tiles.index(tile)) - - - self.tube.watch_participants(self.participant_change_cb) - - - def participant_change_cb(self, added, removed): - - _logger.debug('adding participants: %r', added) - _logger.debug('removing participants: %r', removed) - - for handle, bus_name in added: - buddy = self._get_buddy(handle) - if buddy is not None: - _logger.debug('buddy %r was added', buddy) - if self.numplayers < MAX_NUM_PLAYERS: - self.buddies_panel.add_player(buddy) - self.numplayers+=1 - if self.is_initiator: - self.buddies_panel.set_is_playing(buddy) - self.model.players[self.tube.participants[handle]] = [buddy.props.nick, 0] - _logger.debug('list of players: %s', self.model.players) - else: - self.info_panel.show('we are already two players') - - for handle in removed: - buddy = self._get_buddy(handle) - if buddy is not None: - _logger.debug('-----> buddy %r was removed', buddy) - self.buddies_panel.remove_player(buddy) - self.numplayers-=1 - if self.is_initiator: - try: - del self.model.players[self.tube.participants[handle]] - except ValueError: - # already absent - pass - - if not self.entered: - self.playerid = self.tube.get_unique_name() - self.tube.add_signal_receiver(self.info_cb, 'Info', IFACE, - path=PATH, sender_keyword='sender') - self.tube.add_signal_receiver(self.turn_cb, 'Turn', IFACE, - path=PATH, sender_keyword='sender') - self.tube.add_signal_receiver(self.flip_cb, 'Flip', IFACE, - path=PATH, sender_keyword='sender') - self.tube.add_signal_receiver(self.play_cb, 'Play', IFACE, - path=PATH, sender_keyword='sender') - self.tube.add_signal_receiver(self.points_cb, 'Points', IFACE, - path=PATH, sender_keyword='sender') - - self.entered = True - - if self.is_initiator: - if len(self.model.players) == 2 and self.model.started == 0: - _logger.debug('start the game') - self.Info('start the game') - self.model.started = 1 - self.change_turn() - - def init_game(self): - _logger.debug('I am the initiator, so making myself the leader of the game.') - self.model = Model(GAME_PATH, os.path.dirname(__file__)) - self.model.read('drumgit.mson') - self.model.def_grid() - self.tube.add_signal_receiver(self.selected_cb, 'Selected', IFACE, - path=PATH, sender_keyword='sender') - - - @signal(dbus_interface=IFACE, signature='n') - def Selected(self, tilenum): - """Signal that a tile has been selected""" - - def selected_cb(self, tilenum, sender=None): - _logger.debug('MA: %s flipped tile %d', sender, tilenum) - if self.model.grid[tilenum][2] == 1: - self.Info('selected already') - else: - pairkey, moch, state = self.model.grid[tilenum] - color = self.model.pairs[pairkey].props.color - - if moch == 0: - if self.model.pairs[pairkey].props.aimg != None: - img = os.path.join(IMAGES_PATH, self.model.pairs[pairkey].props.aimg) - self.Flip(tilenum, img, color) - if self.model.pairs[pairkey].props.asnd != None: - snd = os.path.join(SOUNDS_PATH, self.model.pairs[pairkey].props.asnd) - self.Play(tilenum, snd, color) - elif moch == 1: - if self.model.pairs[pairkey].props.bimg != None: - img = os.path.join(IMAGES_PATH, self.model.pairs[pairkey].props.bimg) - self.Flip(tilenum, img, color) - if self.model.pairs[pairkey].props.bsnd != None: - snd = os.path.join(SOUNDS_PATH, self.model.pairs[pairkey].props.bsnd) - self.Play(tilenum, snd, color) - - self.model.count+=1 - if self.model.count == 1: - self.model.selected = tilenum - self.model.grid[tilenum][2] = 1 - return - if self.model.count == 2: - self.model.count = 0 - # evaluate - if( self.model.same(tilenum, self.model.selected) == 1): - _logger.debug('MA: Tile(%d) and (%d) are the same', tilenum, self.model.selected) - self.model.grid[tilenum][2] = 1 - self.model.grid[self.model.selected][2] = 1 - - self.model.players[sender][1]+=1 - self.Points(sender, self.model.players[sender][1]) - self.Info('found pair, one more try') - else: - self.model.grid[tilenum][2] = 0 - self.model.grid[self.model.selected][2] = 0 - self.change_turn() - self.Info('pair does not match, next player') - gobject.timeout_add(2000, self._turn_back, tilenum, self.model.selected) - _logger.debug('Tile(%d) and (%d) are NOT the same', tilenum, self.model.selected) - - def _turn_back(self, tilenuma, tilenumb): - self.Flip(tilenuma, 'images/black.png', 100) - self.Flip(tilenumb, 'images/black.png', 100) - return False - - def change_turn(self): - if self.model.player_active < (len(self.model.players)-1): - self.model.player_active+=1 - else: - self.model.player_active = 0 - - key = self.model.players.keys()[self.model.player_active] - self.Turn(key, self.model.players[key][0]) - - - @signal(dbus_interface=IFACE, signature='nsn') - def Flip(self, tilenum, obj, color): - """Signal that a tile will be flipped""" - - def flip_cb(self, tilenum, obj, color, sender=None): - handle = self.tube.bus_name_to_handle[sender] - _logger.debug('Flipped tile(%d) from %s. Show image.', tilenum, sender) - self.pv.flip(tilenum, os.path.join(os.path.dirname(__file__), obj), color) - - - @signal(dbus_interface=IFACE, signature='nsn') - def Play(self, tilenum, obj, color): - """Signal that a sound will be played""" - - def play_cb(self, tilenum, obj, color, sender=None): - handle = self.tube.bus_name_to_handle[sender] - _logger.debug('Flipped tile(%d) from %s. Play sound.', tilenum, sender) - _logger.debug(' Sound: %s', obj) - self.cs.perform('i 108 0.0 3.0 "%s" 1 0.7 0.5 0'%(obj)) - - - @signal(dbus_interface=IFACE, signature='ss') - def Turn(self, playerid, name): - """Signal that it is the players turn""" - - def turn_cb(self, playerid, name, sender=None): - if self.playerid == playerid: - self.turn = 1 - else: - self.turn = 0 - - buddy = self._get_buddy(self.tube.bus_name_to_handle[playerid]) - self.buddies_panel.set_is_playing(buddy) - self.info_panel.show('hey %s it is your turn'%name) - - @signal(dbus_interface=IFACE, signature='sn') - def Points(self, player, points): - """Signal to update the points""" - - def points_cb(self, player, points, sender=None): - handle = self.tube.bus_name_to_handle[player] - buddy = self._get_buddy(handle) - self.buddies_panel.set_count(buddy, points) - - - @signal(dbus_interface=IFACE, signature='s') - def Info(self, msg): - """Signal that there is some game information""" - - def info_cb(self, msg, sender=None): - self.info_panel.show(msg) - - - def _button_press_cb(self, tile, event, tilenum=None): - if self.turn == 1: - self.Selected(tilenum) - else: - _logger.debug('Not my turn') - self.info_panel.show('Not my turn') - - |